1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/threading/platform_thread.h"
6 #include "mojo/application/application_runner_chromium.h"
7 #include "mojo/examples/surfaces_app/child_gl_impl.h"
8 #include "mojo/public/c/system/main.h"
9 #include "mojo/public/cpp/application/application_connection.h"
10 #include "mojo/public/cpp/application/application_delegate.h"
11 #include "mojo/public/cpp/application/application_impl.h"
12 #include "mojo/public/cpp/bindings/string.h"
13 #include "mojo/services/public/interfaces/gpu/gpu.mojom.h"
18 class ChildGLApp : public ApplicationDelegate, public InterfaceFactory<Child> {
21 virtual ~ChildGLApp() {}
23 virtual void Initialize(ApplicationImpl* app) OVERRIDE {
24 surfaces_service_connection_ =
25 app->ConnectToApplication("mojo:mojo_surfaces_service");
26 // TODO(jamesr): Should be mojo:mojo_gpu_service
27 app->ConnectToService("mojo:mojo_native_viewport_service", &gpu_service_);
30 // ApplicationDelegate implementation.
31 virtual bool ConfigureIncomingConnection(
32 ApplicationConnection* connection) OVERRIDE {
33 connection->AddService(this);
37 // InterfaceFactory<Child> implementation.
38 virtual void Create(ApplicationConnection* connection,
39 InterfaceRequest<Child> request) OVERRIDE {
40 CommandBufferPtr command_buffer;
41 gpu_service_->CreateOffscreenGLES2Context(Get(&command_buffer));
43 new ChildGLImpl(surfaces_service_connection_, command_buffer.Pass()),
48 ApplicationConnection* surfaces_service_connection_;
51 DISALLOW_COPY_AND_ASSIGN(ChildGLApp);
54 } // namespace examples
57 MojoResult MojoMain(MojoHandle shell_handle) {
58 mojo::ApplicationRunnerChromium runner(new mojo::examples::ChildGLApp);
59 return runner.Run(shell_handle);