Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / media / filters / ffmpeg_audio_decoder.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/filters/ffmpeg_audio_decoder.h"
6
7 #include "base/callback_helpers.h"
8 #include "base/single_thread_task_runner.h"
9 #include "media/base/audio_buffer.h"
10 #include "media/base/audio_bus.h"
11 #include "media/base/audio_decoder_config.h"
12 #include "media/base/audio_discard_helper.h"
13 #include "media/base/bind_to_current_loop.h"
14 #include "media/base/decoder_buffer.h"
15 #include "media/base/limits.h"
16 #include "media/base/sample_format.h"
17 #include "media/ffmpeg/ffmpeg_common.h"
18 #include "media/filters/ffmpeg_glue.h"
19
20 namespace media {
21
22 // Returns true if the decode result was end of stream.
23 static inline bool IsEndOfStream(int result,
24                                  int decoded_size,
25                                  const scoped_refptr<DecoderBuffer>& input) {
26   // Three conditions to meet to declare end of stream for this decoder:
27   // 1. FFmpeg didn't read anything.
28   // 2. FFmpeg didn't output anything.
29   // 3. An end of stream buffer is received.
30   return result == 0 && decoded_size == 0 && input->end_of_stream();
31 }
32
33 // Return the number of channels from the data in |frame|.
34 static inline int DetermineChannels(AVFrame* frame) {
35 #if defined(CHROMIUM_NO_AVFRAME_CHANNELS)
36   // When use_system_ffmpeg==1, libav's AVFrame doesn't have channels field.
37   return av_get_channel_layout_nb_channels(frame->channel_layout);
38 #else
39   return frame->channels;
40 #endif
41 }
42
43 // Called by FFmpeg's allocation routine to free a buffer. |opaque| is the
44 // AudioBuffer allocated, so unref it.
45 static void ReleaseAudioBufferImpl(void* opaque, uint8* data) {
46   scoped_refptr<AudioBuffer> buffer;
47   buffer.swap(reinterpret_cast<AudioBuffer**>(&opaque));
48 }
49
50 // Called by FFmpeg's allocation routine to allocate a buffer. Uses
51 // AVCodecContext.opaque to get the object reference in order to call
52 // GetAudioBuffer() to do the actual allocation.
53 static int GetAudioBuffer(struct AVCodecContext* s, AVFrame* frame, int flags) {
54   DCHECK(s->codec->capabilities & CODEC_CAP_DR1);
55   DCHECK_EQ(s->codec_type, AVMEDIA_TYPE_AUDIO);
56
57   // Since this routine is called by FFmpeg when a buffer is required for audio
58   // data, use the values supplied by FFmpeg (ignoring the current settings).
59   // FFmpegDecode() gets to determine if the buffer is useable or not.
60   AVSampleFormat format = static_cast<AVSampleFormat>(frame->format);
61   SampleFormat sample_format = AVSampleFormatToSampleFormat(format);
62   int channels = DetermineChannels(frame);
63   if (channels <= 0 || channels >= limits::kMaxChannels) {
64     DLOG(ERROR) << "Requested number of channels (" << channels
65                 << ") exceeds limit.";
66     return AVERROR(EINVAL);
67   }
68
69   int bytes_per_channel = SampleFormatToBytesPerChannel(sample_format);
70   if (frame->nb_samples <= 0)
71     return AVERROR(EINVAL);
72
73   if (s->channels != channels) {
74     DLOG(ERROR) << "AVCodecContext and AVFrame disagree on channel count.";
75     return AVERROR(EINVAL);
76   }
77
78   // Determine how big the buffer should be and allocate it. FFmpeg may adjust
79   // how big each channel data is in order to meet the alignment policy, so
80   // we need to take this into consideration.
81   int buffer_size_in_bytes =
82       av_samples_get_buffer_size(&frame->linesize[0],
83                                  channels,
84                                  frame->nb_samples,
85                                  format,
86                                  AudioBuffer::kChannelAlignment);
87   // Check for errors from av_samples_get_buffer_size().
88   if (buffer_size_in_bytes < 0)
89     return buffer_size_in_bytes;
90   int frames_required = buffer_size_in_bytes / bytes_per_channel / channels;
91   DCHECK_GE(frames_required, frame->nb_samples);
92   scoped_refptr<AudioBuffer> buffer = AudioBuffer::CreateBuffer(
93       sample_format,
94       ChannelLayoutToChromeChannelLayout(s->channel_layout, s->channels),
95       channels,
96       s->sample_rate,
97       frames_required);
98
99   // Initialize the data[] and extended_data[] fields to point into the memory
100   // allocated for AudioBuffer. |number_of_planes| will be 1 for interleaved
101   // audio and equal to |channels| for planar audio.
102   int number_of_planes = buffer->channel_data().size();
103   if (number_of_planes <= AV_NUM_DATA_POINTERS) {
104     DCHECK_EQ(frame->extended_data, frame->data);
105     for (int i = 0; i < number_of_planes; ++i)
106       frame->data[i] = buffer->channel_data()[i];
107   } else {
108     // There are more channels than can fit into data[], so allocate
109     // extended_data[] and fill appropriately.
110     frame->extended_data = static_cast<uint8**>(
111         av_malloc(number_of_planes * sizeof(*frame->extended_data)));
112     int i = 0;
113     for (; i < AV_NUM_DATA_POINTERS; ++i)
114       frame->extended_data[i] = frame->data[i] = buffer->channel_data()[i];
115     for (; i < number_of_planes; ++i)
116       frame->extended_data[i] = buffer->channel_data()[i];
117   }
118
119   // Now create an AVBufferRef for the data just allocated. It will own the
120   // reference to the AudioBuffer object.
121   void* opaque = NULL;
122   buffer.swap(reinterpret_cast<AudioBuffer**>(&opaque));
123   frame->buf[0] = av_buffer_create(
124       frame->data[0], buffer_size_in_bytes, ReleaseAudioBufferImpl, opaque, 0);
125   return 0;
126 }
127
128 FFmpegAudioDecoder::FFmpegAudioDecoder(
129     const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
130     const LogCB& log_cb)
131     : task_runner_(task_runner),
132       state_(kUninitialized),
133       av_sample_format_(0),
134       log_cb_(log_cb) {
135 }
136
137 FFmpegAudioDecoder::~FFmpegAudioDecoder() {
138   DCHECK(task_runner_->BelongsToCurrentThread());
139
140   if (state_ != kUninitialized) {
141     ReleaseFFmpegResources();
142     ResetTimestampState();
143   }
144 }
145
146 std::string FFmpegAudioDecoder::GetDisplayName() const {
147   return "FFmpegAudioDecoder";
148 }
149
150 void FFmpegAudioDecoder::Initialize(const AudioDecoderConfig& config,
151                                     const PipelineStatusCB& status_cb,
152                                     const OutputCB& output_cb) {
153   DCHECK(task_runner_->BelongsToCurrentThread());
154   DCHECK(!config.is_encrypted());
155
156   FFmpegGlue::InitializeFFmpeg();
157
158   config_ = config;
159   PipelineStatusCB initialize_cb = BindToCurrentLoop(status_cb);
160
161   if (!config.IsValidConfig() || !ConfigureDecoder()) {
162     initialize_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
163     return;
164   }
165
166   // Success!
167   output_cb_ = BindToCurrentLoop(output_cb);
168   state_ = kNormal;
169   initialize_cb.Run(PIPELINE_OK);
170 }
171
172 void FFmpegAudioDecoder::Decode(const scoped_refptr<DecoderBuffer>& buffer,
173                                 const DecodeCB& decode_cb) {
174   DCHECK(task_runner_->BelongsToCurrentThread());
175   DCHECK(!decode_cb.is_null());
176   CHECK_NE(state_, kUninitialized);
177   DecodeCB decode_cb_bound = BindToCurrentLoop(decode_cb);
178
179   if (state_ == kError) {
180     decode_cb_bound.Run(kDecodeError);
181     return;
182   }
183
184   // Do nothing if decoding has finished.
185   if (state_ == kDecodeFinished) {
186     decode_cb_bound.Run(kOk);
187     return;
188   }
189
190   DecodeBuffer(buffer, decode_cb_bound);
191 }
192
193 void FFmpegAudioDecoder::Reset(const base::Closure& closure) {
194   DCHECK(task_runner_->BelongsToCurrentThread());
195
196   avcodec_flush_buffers(codec_context_.get());
197   state_ = kNormal;
198   ResetTimestampState();
199   task_runner_->PostTask(FROM_HERE, closure);
200 }
201
202 void FFmpegAudioDecoder::DecodeBuffer(
203     const scoped_refptr<DecoderBuffer>& buffer,
204     const DecodeCB& decode_cb) {
205   DCHECK(task_runner_->BelongsToCurrentThread());
206   DCHECK_NE(state_, kUninitialized);
207   DCHECK_NE(state_, kDecodeFinished);
208   DCHECK_NE(state_, kError);
209   DCHECK(buffer.get());
210
211   // Make sure we are notified if http://crbug.com/49709 returns.  Issue also
212   // occurs with some damaged files.
213   if (!buffer->end_of_stream() && buffer->timestamp() == kNoTimestamp()) {
214     DVLOG(1) << "Received a buffer without timestamps!";
215     decode_cb.Run(kDecodeError);
216     return;
217   }
218
219   bool has_produced_frame;
220   do {
221     has_produced_frame = false;
222     if (!FFmpegDecode(buffer, &has_produced_frame)) {
223       state_ = kError;
224       decode_cb.Run(kDecodeError);
225       return;
226     }
227     // Repeat to flush the decoder after receiving EOS buffer.
228   } while (buffer->end_of_stream() && has_produced_frame);
229
230   if (buffer->end_of_stream())
231     state_ = kDecodeFinished;
232
233   decode_cb.Run(kOk);
234 }
235
236 bool FFmpegAudioDecoder::FFmpegDecode(
237     const scoped_refptr<DecoderBuffer>& buffer,
238     bool* has_produced_frame) {
239   DCHECK(!*has_produced_frame);
240
241   AVPacket packet;
242   av_init_packet(&packet);
243   if (buffer->end_of_stream()) {
244     packet.data = NULL;
245     packet.size = 0;
246   } else {
247     packet.data = const_cast<uint8*>(buffer->data());
248     packet.size = buffer->data_size();
249   }
250
251   // Each audio packet may contain several frames, so we must call the decoder
252   // until we've exhausted the packet.  Regardless of the packet size we always
253   // want to hand it to the decoder at least once, otherwise we would end up
254   // skipping end of stream packets since they have a size of zero.
255   do {
256     int frame_decoded = 0;
257     const int result = avcodec_decode_audio4(
258         codec_context_.get(), av_frame_.get(), &frame_decoded, &packet);
259
260     if (result < 0) {
261       DCHECK(!buffer->end_of_stream())
262           << "End of stream buffer produced an error! "
263           << "This is quite possibly a bug in the audio decoder not handling "
264           << "end of stream AVPackets correctly.";
265
266       MEDIA_LOG(log_cb_)
267           << "Dropping audio frame which failed decode with timestamp: "
268           << buffer->timestamp().InMicroseconds() << " us, duration: "
269           << buffer->duration().InMicroseconds() << " us, packet size: "
270           << buffer->data_size() << " bytes";
271
272       break;
273     }
274
275     // Update packet size and data pointer in case we need to call the decoder
276     // with the remaining bytes from this packet.
277     packet.size -= result;
278     packet.data += result;
279
280     scoped_refptr<AudioBuffer> output;
281     const int channels = DetermineChannels(av_frame_.get());
282     if (frame_decoded) {
283       if (av_frame_->sample_rate != config_.samples_per_second() ||
284           channels != ChannelLayoutToChannelCount(config_.channel_layout()) ||
285           av_frame_->format != av_sample_format_) {
286         DLOG(ERROR) << "Unsupported midstream configuration change!"
287                     << " Sample Rate: " << av_frame_->sample_rate << " vs "
288                     << config_.samples_per_second()
289                     << ", Channels: " << channels << " vs "
290                     << ChannelLayoutToChannelCount(config_.channel_layout())
291                     << ", Sample Format: " << av_frame_->format << " vs "
292                     << av_sample_format_;
293
294         if (config_.codec() == kCodecAAC &&
295             av_frame_->sample_rate == 2 * config_.samples_per_second()) {
296           MEDIA_LOG(log_cb_) << "Implicit HE-AAC signalling is being used."
297                              << " Please use mp4a.40.5 instead of mp4a.40.2 in"
298                              << " the mimetype.";
299         }
300         // This is an unrecoverable error, so bail out.
301         av_frame_unref(av_frame_.get());
302         return false;
303       }
304
305       // Get the AudioBuffer that the data was decoded into. Adjust the number
306       // of frames, in case fewer than requested were actually decoded.
307       output = reinterpret_cast<AudioBuffer*>(
308           av_buffer_get_opaque(av_frame_->buf[0]));
309
310       DCHECK_EQ(ChannelLayoutToChannelCount(config_.channel_layout()),
311                 output->channel_count());
312       const int unread_frames = output->frame_count() - av_frame_->nb_samples;
313       DCHECK_GE(unread_frames, 0);
314       if (unread_frames > 0)
315         output->TrimEnd(unread_frames);
316       av_frame_unref(av_frame_.get());
317     }
318
319     // WARNING: |av_frame_| no longer has valid data at this point.
320     const int decoded_frames = frame_decoded ? output->frame_count() : 0;
321     if (IsEndOfStream(result, decoded_frames, buffer)) {
322       DCHECK_EQ(packet.size, 0);
323     } else if (discard_helper_->ProcessBuffers(buffer, output)) {
324       *has_produced_frame = true;
325       output_cb_.Run(output);
326     }
327   } while (packet.size > 0);
328
329   return true;
330 }
331
332 void FFmpegAudioDecoder::ReleaseFFmpegResources() {
333   codec_context_.reset();
334   av_frame_.reset();
335 }
336
337 bool FFmpegAudioDecoder::ConfigureDecoder() {
338   if (!config_.IsValidConfig()) {
339     DLOG(ERROR) << "Invalid audio stream -"
340                 << " codec: " << config_.codec()
341                 << " channel layout: " << config_.channel_layout()
342                 << " bits per channel: " << config_.bits_per_channel()
343                 << " samples per second: " << config_.samples_per_second();
344     return false;
345   }
346
347   if (config_.is_encrypted()) {
348     DLOG(ERROR) << "Encrypted audio stream not supported";
349     return false;
350   }
351
352   // Release existing decoder resources if necessary.
353   ReleaseFFmpegResources();
354
355   // Initialize AVCodecContext structure.
356   codec_context_.reset(avcodec_alloc_context3(NULL));
357   AudioDecoderConfigToAVCodecContext(config_, codec_context_.get());
358
359   codec_context_->opaque = this;
360   codec_context_->get_buffer2 = GetAudioBuffer;
361   codec_context_->refcounted_frames = 1;
362
363   AVCodec* codec = avcodec_find_decoder(codec_context_->codec_id);
364   if (!codec || avcodec_open2(codec_context_.get(), codec, NULL) < 0) {
365     DLOG(ERROR) << "Could not initialize audio decoder: "
366                 << codec_context_->codec_id;
367     ReleaseFFmpegResources();
368     state_ = kUninitialized;
369     return false;
370   }
371
372   // Success!
373   av_frame_.reset(av_frame_alloc());
374   discard_helper_.reset(new AudioDiscardHelper(config_.samples_per_second(),
375                                                config_.codec_delay()));
376   av_sample_format_ = codec_context_->sample_fmt;
377
378   if (codec_context_->channels !=
379       ChannelLayoutToChannelCount(config_.channel_layout())) {
380     DLOG(ERROR) << "Audio configuration specified "
381                 << ChannelLayoutToChannelCount(config_.channel_layout())
382                 << " channels, but FFmpeg thinks the file contains "
383                 << codec_context_->channels << " channels";
384     ReleaseFFmpegResources();
385     state_ = kUninitialized;
386     return false;
387   }
388
389   ResetTimestampState();
390   return true;
391 }
392
393 void FFmpegAudioDecoder::ResetTimestampState() {
394   discard_helper_->Reset(config_.codec_delay());
395 }
396
397 }  // namespace media