Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / media / filters / audio_clock.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/filters/audio_clock.h"
6
7 #include "base/logging.h"
8 #include "media/base/buffers.h"
9
10 namespace media {
11
12 AudioClock::AudioClock(int sample_rate)
13     : sample_rate_(sample_rate), last_endpoint_timestamp_(kNoTimestamp()) {
14 }
15
16 AudioClock::~AudioClock() {
17 }
18
19 void AudioClock::WroteAudio(int frames,
20                             int delay_frames,
21                             float playback_rate,
22                             base::TimeDelta timestamp) {
23   CHECK_GT(playback_rate, 0);
24   CHECK(timestamp != kNoTimestamp());
25   DCHECK_GE(frames, 0);
26   DCHECK_GE(delay_frames, 0);
27
28   if (last_endpoint_timestamp_ == kNoTimestamp())
29     PushBufferedAudio(delay_frames, 0, kNoTimestamp());
30
31   TrimBufferedAudioToMatchDelay(delay_frames);
32   PushBufferedAudio(frames, playback_rate, timestamp);
33
34   last_endpoint_timestamp_ = timestamp;
35 }
36
37 void AudioClock::WroteSilence(int frames, int delay_frames) {
38   DCHECK_GE(frames, 0);
39   DCHECK_GE(delay_frames, 0);
40
41   if (last_endpoint_timestamp_ == kNoTimestamp())
42     PushBufferedAudio(delay_frames, 0, kNoTimestamp());
43
44   TrimBufferedAudioToMatchDelay(delay_frames);
45   PushBufferedAudio(frames, 0, kNoTimestamp());
46 }
47
48 base::TimeDelta AudioClock::CurrentMediaTimestamp() const {
49   int silence_frames = 0;
50   for (size_t i = 0; i < buffered_audio_.size(); ++i) {
51     // Account for silence ahead of the buffer closest to being played.
52     if (buffered_audio_[i].playback_rate == 0) {
53       silence_frames += buffered_audio_[i].frames;
54       continue;
55     }
56
57     // Multiply by playback rate as frames represent time-scaled audio.
58     return buffered_audio_[i].endpoint_timestamp -
59            base::TimeDelta::FromMicroseconds(
60                ((buffered_audio_[i].frames * buffered_audio_[i].playback_rate) +
61                 silence_frames) /
62                sample_rate_ * base::Time::kMicrosecondsPerSecond);
63   }
64
65   // Either:
66   //   1) AudioClock is uninitialziated and we'll return kNoTimestamp()
67   //   2) All previously buffered audio has been replaced by silence,
68   //      meaning media time is now at the last endpoint
69   return last_endpoint_timestamp_;
70 }
71
72 void AudioClock::TrimBufferedAudioToMatchDelay(int delay_frames) {
73   if (buffered_audio_.empty())
74     return;
75
76   size_t i = buffered_audio_.size() - 1;
77   while (true) {
78     if (buffered_audio_[i].frames <= delay_frames) {
79       // Reached the end before accounting for all of |delay_frames|. This
80       // means we haven't written enough audio data yet to account for hardware
81       // delay. In this case, do nothing.
82       if (i == 0)
83         return;
84
85       // Keep accounting for |delay_frames|.
86       delay_frames -= buffered_audio_[i].frames;
87       --i;
88       continue;
89     }
90
91     // All of |delay_frames| has been accounted for: adjust amount of frames
92     // left in current buffer. All preceeding elements with index < |i| should
93     // be considered played out and hence discarded.
94     buffered_audio_[i].frames = delay_frames;
95     break;
96   }
97
98   // At this point |i| points at what will be the new head of |buffered_audio_|
99   // however if it contains no audio it should be removed as well.
100   if (buffered_audio_[i].frames == 0)
101     ++i;
102
103   buffered_audio_.erase(buffered_audio_.begin(), buffered_audio_.begin() + i);
104 }
105
106 void AudioClock::PushBufferedAudio(int frames,
107                                    float playback_rate,
108                                    base::TimeDelta endpoint_timestamp) {
109   if (playback_rate == 0)
110     DCHECK(endpoint_timestamp == kNoTimestamp());
111
112   if (frames == 0)
113     return;
114
115   // Avoid creating extra elements where possible.
116   if (!buffered_audio_.empty() &&
117       buffered_audio_.back().playback_rate == playback_rate) {
118     buffered_audio_.back().frames += frames;
119     buffered_audio_.back().endpoint_timestamp = endpoint_timestamp;
120     return;
121   }
122
123   buffered_audio_.push_back(
124       BufferedAudio(frames, playback_rate, endpoint_timestamp));
125 }
126
127 AudioClock::BufferedAudio::BufferedAudio(int frames,
128                                          float playback_rate,
129                                          base::TimeDelta endpoint_timestamp)
130     : frames(frames),
131       playback_rate(playback_rate),
132       endpoint_timestamp(endpoint_timestamp) {
133 }
134
135 }  // namespace media