Upstream version 9.37.197.0
[platform/framework/web/crosswalk.git] / src / media / cast / transport / transport / udp_transport.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/cast/transport/transport/udp_transport.h"
6
7 #include <algorithm>
8 #include <string>
9
10 #include "base/bind.h"
11 #include "base/logging.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/rand_util.h"
16 #include "net/base/io_buffer.h"
17 #include "net/base/net_errors.h"
18 #include "net/base/rand_callback.h"
19
20 namespace media {
21 namespace cast {
22 namespace transport {
23
24 namespace {
25 const int kMaxPacketSize = 1500;
26
27 bool IsEmpty(const net::IPEndPoint& addr) {
28   net::IPAddressNumber empty_addr(addr.address().size());
29   return std::equal(
30              empty_addr.begin(), empty_addr.end(), addr.address().begin()) &&
31          !addr.port();
32 }
33
34 bool IsEqual(const net::IPEndPoint& addr1, const net::IPEndPoint& addr2) {
35   return addr1.port() == addr2.port() && std::equal(addr1.address().begin(),
36                                                     addr1.address().end(),
37                                                     addr2.address().begin());
38 }
39 }  // namespace
40
41 UdpTransport::UdpTransport(
42     net::NetLog* net_log,
43     const scoped_refptr<base::SingleThreadTaskRunner>& io_thread_proxy,
44     const net::IPEndPoint& local_end_point,
45     const net::IPEndPoint& remote_end_point,
46     const CastTransportStatusCallback& status_callback)
47     : io_thread_proxy_(io_thread_proxy),
48       local_addr_(local_end_point),
49       remote_addr_(remote_end_point),
50       udp_socket_(new net::UDPSocket(net::DatagramSocket::DEFAULT_BIND,
51                                      net::RandIntCallback(),
52                                      net_log,
53                                      net::NetLog::Source())),
54       send_pending_(false),
55       receive_pending_(false),
56       client_connected_(false),
57       next_dscp_value_(net::DSCP_NO_CHANGE),
58       status_callback_(status_callback),
59       weak_factory_(this) {
60   DCHECK(!IsEmpty(local_end_point) || !IsEmpty(remote_end_point));
61 }
62
63 UdpTransport::~UdpTransport() {}
64
65 void UdpTransport::StartReceiving(
66     const PacketReceiverCallback& packet_receiver) {
67   DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
68
69   packet_receiver_ = packet_receiver;
70   udp_socket_->AllowAddressReuse();
71   udp_socket_->SetMulticastLoopbackMode(true);
72   if (!IsEmpty(local_addr_)) {
73     if (udp_socket_->Bind(local_addr_) < 0) {
74       status_callback_.Run(TRANSPORT_SOCKET_ERROR);
75       LOG(ERROR) << "Failed to bind local address.";
76       return;
77     }
78   } else if (!IsEmpty(remote_addr_)) {
79     if (udp_socket_->Connect(remote_addr_) < 0) {
80       status_callback_.Run(TRANSPORT_SOCKET_ERROR);
81       LOG(ERROR) << "Failed to connect to remote address.";
82       return;
83     }
84     client_connected_ = true;
85   } else {
86     NOTREACHED() << "Either local or remote address has to be defined.";
87   }
88
89   ScheduleReceiveNextPacket();
90 }
91
92 void UdpTransport::SetDscp(net::DiffServCodePoint dscp) {
93   DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
94   next_dscp_value_ = dscp;
95 }
96
97 void UdpTransport::ScheduleReceiveNextPacket() {
98   DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
99   if (!packet_receiver_.is_null() && !receive_pending_) {
100     receive_pending_ = true;
101     io_thread_proxy_->PostTask(FROM_HERE,
102                                base::Bind(&UdpTransport::ReceiveNextPacket,
103                                           weak_factory_.GetWeakPtr(),
104                                           net::ERR_IO_PENDING));
105   }
106 }
107
108 void UdpTransport::ReceiveNextPacket(int length_or_status) {
109   DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
110
111   // Loop while UdpSocket is delivering data synchronously.  When it responds
112   // with a "pending" status, break and expect this method to be called back in
113   // the future when a packet is ready.
114   while (true) {
115     if (length_or_status == net::ERR_IO_PENDING) {
116       next_packet_.reset(new Packet(kMaxPacketSize));
117       recv_buf_ = new net::WrappedIOBuffer(
118           reinterpret_cast<char*>(&next_packet_->front()));
119       length_or_status = udp_socket_->RecvFrom(
120           recv_buf_,
121           kMaxPacketSize,
122           &recv_addr_,
123           base::Bind(&UdpTransport::ReceiveNextPacket,
124                      weak_factory_.GetWeakPtr()));
125       if (length_or_status == net::ERR_IO_PENDING) {
126         receive_pending_ = true;
127         return;
128       }
129     }
130
131     // Note: At this point, either a packet is ready or an error has occurred.
132     if (length_or_status < 0) {
133       VLOG(1) << "Failed to receive packet: Status code is "
134               << length_or_status;
135       status_callback_.Run(TRANSPORT_SOCKET_ERROR);
136       receive_pending_ = false;
137       return;
138     }
139
140     // Confirm the packet has come from the expected remote address; otherwise,
141     // ignore it.  If this is the first packet being received and no remote
142     // address has been set, set the remote address and expect all future
143     // packets to come from the same one.
144     // TODO(hubbe): We should only do this if the caller used a valid ssrc.
145     if (IsEmpty(remote_addr_)) {
146       remote_addr_ = recv_addr_;
147       VLOG(1) << "Setting remote address from first received packet: "
148               << remote_addr_.ToString();
149     } else if (!IsEqual(remote_addr_, recv_addr_)) {
150       VLOG(1) << "Ignoring packet received from an unrecognized address: "
151               << recv_addr_.ToString() << ".";
152       length_or_status = net::ERR_IO_PENDING;
153       continue;
154     }
155
156     next_packet_->resize(length_or_status);
157     packet_receiver_.Run(next_packet_.Pass());
158     length_or_status = net::ERR_IO_PENDING;
159   }
160 }
161
162 bool UdpTransport::SendPacket(PacketRef packet, const base::Closure& cb) {
163   DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
164
165   DCHECK(!send_pending_);
166   if (send_pending_) {
167     VLOG(1) << "Cannot send because of pending IO.";
168     return true;
169   }
170
171   if (next_dscp_value_ != net::DSCP_NO_CHANGE) {
172     int result = udp_socket_->SetDiffServCodePoint(next_dscp_value_);
173     if (result != net::OK) {
174       LOG(ERROR) << "Unable to set DSCP: " << next_dscp_value_
175                  << " to socket; Error: " << result;
176     }
177     // Don't change DSCP in next send.
178     next_dscp_value_ = net::DSCP_NO_CHANGE;
179   }
180
181   scoped_refptr<net::IOBuffer> buf =
182       new net::WrappedIOBuffer(reinterpret_cast<char*>(&packet->data.front()));
183
184   int result;
185   base::Callback<void(int)> callback = base::Bind(&UdpTransport::OnSent,
186                                                   weak_factory_.GetWeakPtr(),
187                                                   buf,
188                                                   packet,
189                                                   cb);
190   if (client_connected_) {
191     // If we called Connect() before we must call Write() instead of
192     // SendTo(). Otherwise on some platforms we might get
193     // ERR_SOCKET_IS_CONNECTED.
194     result = udp_socket_->Write(buf,
195                                 static_cast<int>(packet->data.size()),
196                                 callback);
197   } else if (!IsEmpty(remote_addr_)) {
198     result = udp_socket_->SendTo(buf,
199                                  static_cast<int>(packet->data.size()),
200                                  remote_addr_,
201                                  callback);
202   } else {
203     return true;
204   }
205
206   if (result == net::ERR_IO_PENDING) {
207     send_pending_ = true;
208     return false;
209   } else if (result < 0) {
210     LOG(ERROR) << "Failed to send packet: " << result << ".";
211     status_callback_.Run(TRANSPORT_SOCKET_ERROR);
212     return true;
213   } else {
214     // Successful send, re-start reading if needed.
215     ScheduleReceiveNextPacket();
216     return true;
217   }
218 }
219
220 void UdpTransport::OnSent(const scoped_refptr<net::IOBuffer>& buf,
221                           PacketRef packet,
222                           const base::Closure& cb,
223                           int result) {
224   DCHECK(io_thread_proxy_->RunsTasksOnCurrentThread());
225
226   send_pending_ = false;
227   if (result < 0) {
228     LOG(ERROR) << "Failed to send packet: " << result << ".";
229     status_callback_.Run(TRANSPORT_SOCKET_ERROR);
230   } else {
231     // Successful send, re-start reading if needed.
232     ScheduleReceiveNextPacket();
233   }
234
235   if (!cb.is_null()) {
236     cb.Run();
237   }
238 }
239
240 }  // namespace transport
241 }  // namespace cast
242 }  // namespace media