Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / media / base / text_renderer.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/base/text_renderer.h"
6
7 #include "base/bind.h"
8 #include "base/callback_helpers.h"
9 #include "base/logging.h"
10 #include "base/single_thread_task_runner.h"
11 #include "base/stl_util.h"
12 #include "media/base/bind_to_current_loop.h"
13 #include "media/base/decoder_buffer.h"
14 #include "media/base/demuxer.h"
15 #include "media/base/demuxer_stream.h"
16 #include "media/base/text_cue.h"
17
18 namespace media {
19
20 TextRenderer::TextRenderer(
21     const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
22     const AddTextTrackCB& add_text_track_cb)
23     : task_runner_(task_runner),
24       add_text_track_cb_(add_text_track_cb),
25       state_(kUninitialized),
26       pending_read_count_(0),
27       weak_factory_(this) {}
28
29 TextRenderer::~TextRenderer() {
30   DCHECK(task_runner_->BelongsToCurrentThread());
31   STLDeleteValues(&text_track_state_map_);
32   if (!pause_cb_.is_null())
33     base::ResetAndReturn(&pause_cb_).Run();
34 }
35
36 void TextRenderer::Initialize(const base::Closure& ended_cb) {
37   DCHECK(task_runner_->BelongsToCurrentThread());
38   DCHECK(!ended_cb.is_null());
39   DCHECK_EQ(kUninitialized, state_)  << "state_ " << state_;
40   DCHECK(text_track_state_map_.empty());
41   DCHECK_EQ(pending_read_count_, 0);
42   DCHECK(pending_eos_set_.empty());
43   DCHECK(ended_cb_.is_null());
44
45   ended_cb_ = ended_cb;
46   state_ = kPaused;
47 }
48
49 void TextRenderer::StartPlaying() {
50   DCHECK(task_runner_->BelongsToCurrentThread());
51   DCHECK_EQ(state_, kPaused) << "state_ " << state_;
52
53   for (TextTrackStateMap::iterator itr = text_track_state_map_.begin();
54        itr != text_track_state_map_.end(); ++itr) {
55     TextTrackState* state = itr->second;
56     if (state->read_state == TextTrackState::kReadPending) {
57       DCHECK_GT(pending_read_count_, 0);
58       continue;
59     }
60
61     Read(state, itr->first);
62   }
63
64   state_ = kPlaying;
65 }
66
67 void TextRenderer::Pause(const base::Closure& callback) {
68   DCHECK(task_runner_->BelongsToCurrentThread());
69   DCHECK(state_ == kPlaying || state_ == kEnded) << "state_ " << state_;
70   DCHECK_GE(pending_read_count_, 0);
71
72   if (pending_read_count_ == 0) {
73     state_ = kPaused;
74     task_runner_->PostTask(FROM_HERE, callback);
75     return;
76   }
77
78   pause_cb_ = callback;
79   state_ = kPausePending;
80 }
81
82 void TextRenderer::Flush(const base::Closure& callback) {
83   DCHECK(task_runner_->BelongsToCurrentThread());
84   DCHECK_EQ(pending_read_count_, 0);
85   DCHECK(state_ == kPaused) << "state_ " << state_;
86
87   for (TextTrackStateMap::iterator itr = text_track_state_map_.begin();
88        itr != text_track_state_map_.end(); ++itr) {
89     pending_eos_set_.insert(itr->first);
90     itr->second->text_ranges_.Reset();
91   }
92   DCHECK_EQ(pending_eos_set_.size(), text_track_state_map_.size());
93   task_runner_->PostTask(FROM_HERE, callback);
94 }
95
96 void TextRenderer::AddTextStream(DemuxerStream* text_stream,
97                                  const TextTrackConfig& config) {
98   DCHECK(task_runner_->BelongsToCurrentThread());
99   DCHECK(state_ != kUninitialized) << "state_ " << state_;
100   DCHECK(text_track_state_map_.find(text_stream) ==
101          text_track_state_map_.end());
102   DCHECK(pending_eos_set_.find(text_stream) ==
103          pending_eos_set_.end());
104
105   AddTextTrackDoneCB done_cb =
106       BindToCurrentLoop(base::Bind(&TextRenderer::OnAddTextTrackDone,
107                                    weak_factory_.GetWeakPtr(),
108                                    text_stream));
109
110   add_text_track_cb_.Run(config, done_cb);
111 }
112
113 void TextRenderer::RemoveTextStream(DemuxerStream* text_stream) {
114   DCHECK(task_runner_->BelongsToCurrentThread());
115
116   TextTrackStateMap::iterator itr = text_track_state_map_.find(text_stream);
117   DCHECK(itr != text_track_state_map_.end());
118
119   TextTrackState* state = itr->second;
120   DCHECK_EQ(state->read_state, TextTrackState::kReadIdle);
121   delete state;
122   text_track_state_map_.erase(itr);
123
124   pending_eos_set_.erase(text_stream);
125 }
126
127 bool TextRenderer::HasTracks() const {
128   DCHECK(task_runner_->BelongsToCurrentThread());
129   return !text_track_state_map_.empty();
130 }
131
132 void TextRenderer::BufferReady(
133     DemuxerStream* stream,
134     DemuxerStream::Status status,
135     const scoped_refptr<DecoderBuffer>& input) {
136   DCHECK(task_runner_->BelongsToCurrentThread());
137   DCHECK_NE(status, DemuxerStream::kConfigChanged);
138
139   if (status == DemuxerStream::kAborted) {
140     DCHECK(!input);
141     DCHECK_GT(pending_read_count_, 0);
142     DCHECK(pending_eos_set_.find(stream) != pending_eos_set_.end());
143
144     TextTrackStateMap::iterator itr = text_track_state_map_.find(stream);
145     DCHECK(itr != text_track_state_map_.end());
146
147     TextTrackState* state = itr->second;
148     DCHECK_EQ(state->read_state, TextTrackState::kReadPending);
149
150     --pending_read_count_;
151     state->read_state = TextTrackState::kReadIdle;
152
153     switch (state_) {
154       case kPlaying:
155         return;
156
157       case kPausePending:
158         if (pending_read_count_ == 0) {
159           state_ = kPaused;
160           base::ResetAndReturn(&pause_cb_).Run();
161         }
162
163         return;
164
165       case kPaused:
166       case kUninitialized:
167       case kEnded:
168         NOTREACHED();
169         return;
170     }
171
172     NOTREACHED();
173     return;
174   }
175
176   if (input->end_of_stream()) {
177     CueReady(stream, NULL);
178     return;
179   }
180
181   DCHECK_EQ(status, DemuxerStream::kOk);
182   DCHECK_GE(input->side_data_size(), 2);
183
184   // The side data contains both the cue id and cue settings,
185   // each terminated with a NUL.
186   const char* id_ptr = reinterpret_cast<const char*>(input->side_data());
187   size_t id_len = strlen(id_ptr);
188   std::string id(id_ptr, id_len);
189
190   const char* settings_ptr = id_ptr + id_len + 1;
191   size_t settings_len = strlen(settings_ptr);
192   std::string settings(settings_ptr, settings_len);
193
194   // The cue payload is stored in the data-part of the input buffer.
195   std::string text(input->data(), input->data() + input->data_size());
196
197   scoped_refptr<TextCue> text_cue(
198       new TextCue(input->timestamp(),
199                   input->duration(),
200                   id,
201                   settings,
202                   text));
203
204   CueReady(stream, text_cue);
205 }
206
207 void TextRenderer::CueReady(
208     DemuxerStream* text_stream,
209     const scoped_refptr<TextCue>& text_cue) {
210   DCHECK(task_runner_->BelongsToCurrentThread());
211   DCHECK_NE(state_, kUninitialized);
212   DCHECK_GT(pending_read_count_, 0);
213   DCHECK(pending_eos_set_.find(text_stream) != pending_eos_set_.end());
214
215   TextTrackStateMap::iterator itr = text_track_state_map_.find(text_stream);
216   DCHECK(itr != text_track_state_map_.end());
217
218   TextTrackState* state = itr->second;
219   DCHECK_EQ(state->read_state, TextTrackState::kReadPending);
220   DCHECK(state->text_track);
221
222   --pending_read_count_;
223   state->read_state = TextTrackState::kReadIdle;
224
225   switch (state_) {
226     case kPlaying: {
227       if (text_cue)
228         break;
229
230       const size_t count = pending_eos_set_.erase(text_stream);
231       DCHECK_EQ(count, 1U);
232
233       if (pending_eos_set_.empty()) {
234         DCHECK_EQ(pending_read_count_, 0);
235         state_ = kEnded;
236         task_runner_->PostTask(FROM_HERE, ended_cb_);
237         return;
238       }
239
240       DCHECK_GT(pending_read_count_, 0);
241       return;
242     }
243     case kPausePending: {
244       if (text_cue)
245         break;
246
247       const size_t count = pending_eos_set_.erase(text_stream);
248       DCHECK_EQ(count, 1U);
249
250       if (pending_read_count_ > 0) {
251         DCHECK(!pending_eos_set_.empty());
252         return;
253       }
254
255       state_ = kPaused;
256       base::ResetAndReturn(&pause_cb_).Run();
257
258       return;
259     }
260
261     case kPaused:
262     case kUninitialized:
263     case kEnded:
264       NOTREACHED();
265       return;
266   }
267
268   base::TimeDelta start = text_cue->timestamp();
269
270   if (state->text_ranges_.AddCue(start)) {
271     base::TimeDelta end = start + text_cue->duration();
272
273     state->text_track->addWebVTTCue(start, end,
274                                     text_cue->id(),
275                                     text_cue->text(),
276                                     text_cue->settings());
277   }
278
279   if (state_ == kPlaying) {
280     Read(state, text_stream);
281     return;
282   }
283
284   if (pending_read_count_ == 0) {
285       DCHECK_EQ(state_, kPausePending) << "state_ " << state_;
286       state_ = kPaused;
287       base::ResetAndReturn(&pause_cb_).Run();
288   }
289 }
290
291 void TextRenderer::OnAddTextTrackDone(DemuxerStream* text_stream,
292                                       scoped_ptr<TextTrack> text_track) {
293   DCHECK(task_runner_->BelongsToCurrentThread());
294   DCHECK_NE(state_, kUninitialized);
295   DCHECK(text_stream);
296   DCHECK(text_track);
297
298   scoped_ptr<TextTrackState> state(new TextTrackState(text_track.Pass()));
299   text_track_state_map_[text_stream] = state.release();
300   pending_eos_set_.insert(text_stream);
301
302   if (state_ == kPlaying)
303     Read(text_track_state_map_[text_stream], text_stream);
304 }
305
306 void TextRenderer::Read(
307     TextTrackState* state,
308     DemuxerStream* text_stream) {
309   DCHECK_NE(state->read_state, TextTrackState::kReadPending);
310
311   state->read_state = TextTrackState::kReadPending;
312   ++pending_read_count_;
313
314   text_stream->Read(base::Bind(
315       &TextRenderer::BufferReady, weak_factory_.GetWeakPtr(), text_stream));
316 }
317
318 TextRenderer::TextTrackState::TextTrackState(scoped_ptr<TextTrack> tt)
319     : read_state(kReadIdle),
320       text_track(tt.Pass()) {
321 }
322
323 TextRenderer::TextTrackState::~TextTrackState() {
324 }
325
326 }  // namespace media