Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / media / base / audio_buffer_converter.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/base/audio_buffer_converter.h"
6
7 #include <cmath>
8
9 #include "base/logging.h"
10 #include "media/base/audio_buffer.h"
11 #include "media/base/audio_bus.h"
12 #include "media/base/audio_decoder_config.h"
13 #include "media/base/audio_timestamp_helper.h"
14 #include "media/base/buffers.h"
15 #include "media/base/sinc_resampler.h"
16 #include "media/base/vector_math.h"
17
18 namespace media {
19
20 // Is the config presented by |buffer| a config change from |params|?
21 static bool IsConfigChange(const AudioParameters& params,
22                            const scoped_refptr<AudioBuffer>& buffer) {
23   return buffer->sample_rate() != params.sample_rate() ||
24          buffer->channel_count() != params.channels() ||
25          buffer->channel_layout() != params.channel_layout();
26 }
27
28 AudioBufferConverter::AudioBufferConverter(const AudioParameters& output_params)
29     : output_params_(output_params),
30       input_params_(output_params),
31       last_input_buffer_offset_(0),
32       input_frames_(0),
33       buffered_input_frames_(0.0),
34       io_sample_rate_ratio_(1.0),
35       timestamp_helper_(output_params_.sample_rate()),
36       is_flushing_(false) {}
37
38 AudioBufferConverter::~AudioBufferConverter() {}
39
40 void AudioBufferConverter::AddInput(const scoped_refptr<AudioBuffer>& buffer) {
41   // On EOS flush any remaining buffered data.
42   if (buffer->end_of_stream()) {
43     Flush();
44     queued_outputs_.push_back(buffer);
45     return;
46   }
47
48   // We'll need a new |audio_converter_| if there was a config change.
49   if (IsConfigChange(input_params_, buffer))
50     ResetConverter(buffer);
51
52   // Pass straight through if there's no work to be done.
53   if (!audio_converter_) {
54     queued_outputs_.push_back(buffer);
55     return;
56   }
57
58   if (timestamp_helper_.base_timestamp() == kNoTimestamp())
59     timestamp_helper_.SetBaseTimestamp(buffer->timestamp());
60
61   queued_inputs_.push_back(buffer);
62   input_frames_ += buffer->frame_count();
63
64   ConvertIfPossible();
65 }
66
67 bool AudioBufferConverter::HasNextBuffer() { return !queued_outputs_.empty(); }
68
69 scoped_refptr<AudioBuffer> AudioBufferConverter::GetNextBuffer() {
70   DCHECK(!queued_outputs_.empty());
71   scoped_refptr<AudioBuffer> out = queued_outputs_.front();
72   queued_outputs_.pop_front();
73   return out;
74 }
75
76 void AudioBufferConverter::Reset() {
77   audio_converter_.reset();
78   queued_inputs_.clear();
79   queued_outputs_.clear();
80   timestamp_helper_.SetBaseTimestamp(kNoTimestamp());
81   input_params_ = output_params_;
82   input_frames_ = 0;
83   buffered_input_frames_ = 0.0;
84   last_input_buffer_offset_ = 0;
85 }
86
87 void AudioBufferConverter::ResetTimestampState() {
88   Flush();
89   timestamp_helper_.SetBaseTimestamp(kNoTimestamp());
90 }
91
92 double AudioBufferConverter::ProvideInput(AudioBus* audio_bus,
93                                           base::TimeDelta buffer_delay) {
94   DCHECK(is_flushing_ || input_frames_ >= audio_bus->frames());
95
96   int requested_frames_left = audio_bus->frames();
97   int dest_index = 0;
98
99   while (requested_frames_left > 0 && !queued_inputs_.empty()) {
100     scoped_refptr<AudioBuffer> input_buffer = queued_inputs_.front();
101
102     int frames_to_read =
103         std::min(requested_frames_left,
104                  input_buffer->frame_count() - last_input_buffer_offset_);
105     input_buffer->ReadFrames(
106         frames_to_read, last_input_buffer_offset_, dest_index, audio_bus);
107     last_input_buffer_offset_ += frames_to_read;
108
109     if (last_input_buffer_offset_ == input_buffer->frame_count()) {
110       // We've consumed all the frames in |input_buffer|.
111       queued_inputs_.pop_front();
112       last_input_buffer_offset_ = 0;
113     }
114
115     requested_frames_left -= frames_to_read;
116     dest_index += frames_to_read;
117   }
118
119   // If we're flushing, zero any extra space, otherwise we should always have
120   // enough data to completely fulfill the request.
121   if (is_flushing_ && requested_frames_left > 0) {
122     audio_bus->ZeroFramesPartial(audio_bus->frames() - requested_frames_left,
123                                  requested_frames_left);
124   } else {
125     DCHECK_EQ(requested_frames_left, 0);
126   }
127
128   input_frames_ -= audio_bus->frames() - requested_frames_left;
129   DCHECK_GE(input_frames_, 0);
130
131   buffered_input_frames_ += audio_bus->frames() - requested_frames_left;
132
133   // Full volume.
134   return 1.0;
135 }
136
137 void AudioBufferConverter::ResetConverter(
138     const scoped_refptr<AudioBuffer>& buffer) {
139   Flush();
140   audio_converter_.reset();
141   input_params_.Reset(
142       input_params_.format(),
143       buffer->channel_layout(),
144       buffer->channel_count(),
145       buffer->sample_rate(),
146       input_params_.bits_per_sample(),
147       // If resampling is needed and the FIFO disabled, the AudioConverter will
148       // always request SincResampler::kDefaultRequestSize frames.  Otherwise it
149       // will use the output frame size.
150       buffer->sample_rate() == output_params_.sample_rate()
151           ? output_params_.frames_per_buffer()
152           : SincResampler::kDefaultRequestSize);
153
154   io_sample_rate_ratio_ = static_cast<double>(input_params_.sample_rate()) /
155                           output_params_.sample_rate();
156
157   // If |buffer| matches |output_params_| we don't need an AudioConverter at
158   // all, and can early-out here.
159   if (!IsConfigChange(output_params_, buffer))
160     return;
161
162   // Note: The FIFO is disabled to avoid extraneous memcpy().
163   audio_converter_.reset(
164       new AudioConverter(input_params_, output_params_, true));
165   audio_converter_->AddInput(this);
166 }
167
168 void AudioBufferConverter::ConvertIfPossible() {
169   DCHECK(audio_converter_);
170
171   int request_frames = 0;
172
173   if (is_flushing_) {
174     // If we're flushing we want to convert *everything* even if this means
175     // we'll have to pad some silence in ProvideInput().
176     request_frames =
177         ceil((buffered_input_frames_ + input_frames_) / io_sample_rate_ratio_);
178   } else {
179     // How many calls to ProvideInput() we can satisfy completely.
180     int chunks = input_frames_ / input_params_.frames_per_buffer();
181
182     // How many output frames that corresponds to:
183     request_frames = chunks * audio_converter_->ChunkSize();
184   }
185
186   if (!request_frames)
187     return;
188
189   scoped_refptr<AudioBuffer> output_buffer =
190       AudioBuffer::CreateBuffer(kSampleFormatPlanarF32,
191                                 output_params_.channel_layout(),
192                                 output_params_.channels(),
193                                 output_params_.sample_rate(),
194                                 request_frames);
195   scoped_ptr<AudioBus> output_bus =
196       AudioBus::CreateWrapper(output_buffer->channel_count());
197
198   int frames_remaining = request_frames;
199
200   // The AudioConverter wants requests of a fixed size, so we'll slide an
201   // AudioBus of that size across the |output_buffer|.
202   while (frames_remaining != 0) {
203     // It's important that this is a multiple of AudioBus::kChannelAlignment in
204     // all requests except for the last, otherwise downstream SIMD optimizations
205     // will crash on unaligned data.
206     const int frames_this_iteration = std::min(
207         static_cast<int>(SincResampler::kDefaultRequestSize), frames_remaining);
208     const int offset_into_buffer =
209         output_buffer->frame_count() - frames_remaining;
210
211     // Wrap the portion of the AudioBuffer in an AudioBus so the AudioConverter
212     // can fill it.
213     output_bus->set_frames(frames_this_iteration);
214     for (int ch = 0; ch < output_buffer->channel_count(); ++ch) {
215       output_bus->SetChannelData(
216           ch,
217           reinterpret_cast<float*>(output_buffer->channel_data()[ch]) +
218               offset_into_buffer);
219     }
220
221     // Do the actual conversion.
222     audio_converter_->Convert(output_bus.get());
223     frames_remaining -= frames_this_iteration;
224     buffered_input_frames_ -= frames_this_iteration * io_sample_rate_ratio_;
225   }
226
227   // Compute the timestamp.
228   output_buffer->set_timestamp(timestamp_helper_.GetTimestamp());
229   timestamp_helper_.AddFrames(request_frames);
230
231   queued_outputs_.push_back(output_buffer);
232 }
233
234 void AudioBufferConverter::Flush() {
235   if (!audio_converter_)
236     return;
237   is_flushing_ = true;
238   ConvertIfPossible();
239   is_flushing_ = false;
240   audio_converter_->Reset();
241   DCHECK_EQ(input_frames_, 0);
242   DCHECK_EQ(last_input_buffer_offset_, 0);
243   DCHECK_LT(buffered_input_frames_, 1.0);
244   DCHECK(queued_inputs_.empty());
245   buffered_input_frames_ = 0.0;
246 }
247
248 }  // namespace media