- add sources.
[platform/framework/web/crosswalk.git] / src / media / audio / virtual_audio_output_stream_unittest.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/bind.h"
6 #include "base/bind_helpers.h"
7 #include "base/message_loop/message_loop.h"
8 #include "base/message_loop/message_loop_proxy.h"
9 #include "base/synchronization/waitable_event.h"
10 #include "base/threading/thread.h"
11 #include "media/audio/audio_manager.h"
12 #include "media/audio/simple_sources.h"
13 #include "media/audio/virtual_audio_input_stream.h"
14 #include "media/audio/virtual_audio_output_stream.h"
15 #include "testing/gmock/include/gmock/gmock.h"
16 #include "testing/gtest/include/gtest/gtest.h"
17
18 using ::testing::_;
19
20 namespace media {
21
22 namespace {
23 const AudioParameters kParams(
24     AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_MONO, 8000, 8, 128);
25 }
26
27 class MockVirtualAudioInputStream : public VirtualAudioInputStream {
28  public:
29   explicit MockVirtualAudioInputStream(
30       const scoped_refptr<base::MessageLoopProxy>& worker_loop)
31       : VirtualAudioInputStream(
32             kParams,
33             worker_loop,
34             base::Bind(&base::DeletePointer<VirtualAudioInputStream>)) {}
35   ~MockVirtualAudioInputStream() {}
36
37   MOCK_METHOD2(AddOutputStream, void(VirtualAudioOutputStream* stream,
38                                      const AudioParameters& output_params));
39   MOCK_METHOD2(RemoveOutputStream, void(VirtualAudioOutputStream* stream,
40                                         const AudioParameters& output_params));
41
42  private:
43   DISALLOW_COPY_AND_ASSIGN(MockVirtualAudioInputStream);
44 };
45
46 class MockAudioDeviceListener : public AudioManager::AudioDeviceListener {
47  public:
48   MOCK_METHOD0(OnDeviceChange, void());
49 };
50
51 class VirtualAudioOutputStreamTest : public testing::Test {
52  public:
53   VirtualAudioOutputStreamTest()
54       : audio_thread_(new base::Thread("AudioThread")) {
55     audio_thread_->Start();
56     audio_message_loop_ = audio_thread_->message_loop_proxy();
57   }
58
59   const scoped_refptr<base::MessageLoopProxy>& audio_message_loop() const {
60     return audio_message_loop_;
61   }
62
63   void SyncWithAudioThread() {
64     base::WaitableEvent done(false, false);
65     audio_message_loop()->PostTask(
66         FROM_HERE, base::Bind(&base::WaitableEvent::Signal,
67                               base::Unretained(&done)));
68     done.Wait();
69   }
70
71  private:
72   scoped_ptr<base::Thread> audio_thread_;
73   scoped_refptr<base::MessageLoopProxy> audio_message_loop_;
74
75   DISALLOW_COPY_AND_ASSIGN(VirtualAudioOutputStreamTest);
76 };
77
78 TEST_F(VirtualAudioOutputStreamTest, StartStopStartStop) {
79   static const int kCycles = 3;
80
81   MockVirtualAudioInputStream* const input_stream =
82       new MockVirtualAudioInputStream(audio_message_loop());
83   audio_message_loop()->PostTask(
84       FROM_HERE, base::Bind(
85           base::IgnoreResult(&MockVirtualAudioInputStream::Open),
86           base::Unretained(input_stream)));
87
88   VirtualAudioOutputStream* const output_stream = new VirtualAudioOutputStream(
89       kParams,
90       input_stream,
91       base::Bind(&base::DeletePointer<VirtualAudioOutputStream>));
92
93   EXPECT_CALL(*input_stream, AddOutputStream(output_stream, _))
94       .Times(kCycles);
95   EXPECT_CALL(*input_stream, RemoveOutputStream(output_stream, _))
96       .Times(kCycles);
97
98   audio_message_loop()->PostTask(
99       FROM_HERE, base::Bind(base::IgnoreResult(&VirtualAudioOutputStream::Open),
100                             base::Unretained(output_stream)));
101   SineWaveAudioSource source(CHANNEL_LAYOUT_STEREO, 200.0, 128);
102   for (int i = 0; i < kCycles; ++i) {
103     audio_message_loop()->PostTask(
104         FROM_HERE, base::Bind(&VirtualAudioOutputStream::Start,
105                               base::Unretained(output_stream),
106                               &source));
107     audio_message_loop()->PostTask(
108         FROM_HERE, base::Bind(&VirtualAudioOutputStream::Stop,
109                               base::Unretained(output_stream)));
110   }
111   audio_message_loop()->PostTask(
112       FROM_HERE, base::Bind(&VirtualAudioOutputStream::Close,
113                             base::Unretained(output_stream)));
114
115   audio_message_loop()->PostTask(
116       FROM_HERE, base::Bind(&MockVirtualAudioInputStream::Close,
117                             base::Unretained(input_stream)));
118
119   SyncWithAudioThread();
120 }
121
122 }  // namespace media