- add sources.
[platform/framework/web/crosswalk.git] / src / media / audio / sounds / sounds_manager_unittest.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <vector>
6
7 #include "base/compiler_specific.h"
8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/message_loop/message_loop.h"
11 #include "base/run_loop.h"
12 #include "base/strings/string_piece.h"
13 #include "media/audio/audio_manager.h"
14 #include "media/audio/sounds/audio_stream_handler.h"
15 #include "media/audio/sounds/sounds_manager.h"
16 #include "media/audio/sounds/test_data.h"
17 #include "testing/gtest/include/gtest/gtest.h"
18
19 namespace media {
20
21 class SoundsManagerTest : public testing::Test {
22  public:
23   SoundsManagerTest() {}
24   virtual ~SoundsManagerTest() {}
25
26   virtual void SetUp() OVERRIDE {
27     audio_manager_.reset(AudioManager::Create());
28     SoundsManager::Create();
29
30     std::vector<base::StringPiece> resources;
31     for (size_t i = 0;
32          i < static_cast<size_t>(SoundsManager::SOUND_COUNT); ++i) {
33       resources.push_back(base::StringPiece(kTestAudioData,
34                                             arraysize(kTestAudioData)));
35     }
36     CHECK(SoundsManager::Get()->Initialize(resources));
37   }
38
39   virtual void TearDown() OVERRIDE {
40     SoundsManager::Shutdown();
41     audio_manager_.reset();
42   }
43
44   void SetObserverForTesting(AudioStreamHandler::TestObserver* observer) {
45     AudioStreamHandler::SetObserverForTesting(observer);
46   }
47
48  private:
49   scoped_ptr<AudioManager> audio_manager_;
50
51   base::MessageLoop message_loop_;
52 };
53
54 TEST_F(SoundsManagerTest, Play) {
55   ASSERT_TRUE(SoundsManager::Get());
56
57   base::RunLoop run_loop;
58   TestObserver observer(run_loop.QuitClosure());
59
60   SetObserverForTesting(&observer);
61
62   ASSERT_EQ(41, SoundsManager::Get()->GetDuration(
63       SoundsManager::SOUND_STARTUP).InMicroseconds());
64   ASSERT_TRUE(SoundsManager::Get()->Play(SoundsManager::SOUND_STARTUP));
65   run_loop.Run();
66
67   ASSERT_EQ(1, observer.num_play_requests());
68   ASSERT_EQ(1, observer.num_stop_requests());
69   ASSERT_EQ(4, observer.cursor());
70
71   SetObserverForTesting(NULL);
72 }
73
74 }  // namespace media