- add sources.
[platform/framework/web/crosswalk.git] / src / media / audio / null_audio_sink.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/audio/null_audio_sink.h"
6
7 #include "base/bind.h"
8 #include "base/message_loop/message_loop_proxy.h"
9 #include "media/audio/fake_audio_consumer.h"
10 #include "media/base/audio_hash.h"
11
12 namespace media {
13
14 NullAudioSink::NullAudioSink(
15     const scoped_refptr<base::MessageLoopProxy>& message_loop)
16     : initialized_(false),
17       playing_(false),
18       callback_(NULL),
19       message_loop_(message_loop) {
20 }
21
22 NullAudioSink::~NullAudioSink() {}
23
24 void NullAudioSink::Initialize(const AudioParameters& params,
25                                RenderCallback* callback) {
26   DCHECK(!initialized_);
27   fake_consumer_.reset(new FakeAudioConsumer(message_loop_, params));
28   callback_ = callback;
29   initialized_ = true;
30 }
31
32 void NullAudioSink::Start() {
33   DCHECK(message_loop_->BelongsToCurrentThread());
34   DCHECK(!playing_);
35 }
36
37 void NullAudioSink::Stop() {
38   DCHECK(message_loop_->BelongsToCurrentThread());
39
40   // Stop may be called at any time, so we have to check before stopping.
41   if (fake_consumer_)
42     fake_consumer_->Stop();
43 }
44
45 void NullAudioSink::Play() {
46   DCHECK(message_loop_->BelongsToCurrentThread());
47   DCHECK(initialized_);
48
49   if (playing_)
50     return;
51
52   fake_consumer_->Start(base::Bind(
53       &NullAudioSink::CallRender, base::Unretained(this)));
54   playing_ = true;
55 }
56
57 void NullAudioSink::Pause() {
58   DCHECK(message_loop_->BelongsToCurrentThread());
59
60   if (!playing_)
61     return;
62
63   fake_consumer_->Stop();
64   playing_ = false;
65 }
66
67 bool NullAudioSink::SetVolume(double volume) {
68   // Audio is always muted.
69   return volume == 0.0;
70 }
71
72 void NullAudioSink::CallRender(AudioBus* audio_bus) {
73   DCHECK(message_loop_->BelongsToCurrentThread());
74
75   int frames_received = callback_->Render(audio_bus, 0);
76   if (!audio_hash_ || frames_received <= 0)
77     return;
78
79   audio_hash_->Update(audio_bus, frames_received);
80 }
81
82 void NullAudioSink::StartAudioHashForTesting() {
83   DCHECK(!initialized_);
84   audio_hash_.reset(new AudioHash());
85 }
86
87 std::string NullAudioSink::GetAudioHashForTesting() {
88   return audio_hash_ ? audio_hash_->ToString() : std::string();
89 }
90
91 }  // namespace media