Upstream version 11.39.250.0
[platform/framework/web/crosswalk.git] / src / media / audio / fake_audio_input_stream.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/audio/fake_audio_input_stream.h"
6
7 #include "base/bind.h"
8 #include "base/lazy_instance.h"
9 #include "media/audio/audio_manager_base.h"
10 #include "media/base/audio_bus.h"
11
12 using base::TimeTicks;
13 using base::TimeDelta;
14
15 namespace media {
16
17 namespace {
18
19 // These values are based on experiments for local-to-local
20 // PeerConnection to demonstrate audio/video synchronization.
21 const int kBeepDurationMilliseconds = 20;
22 const int kBeepFrequency = 400;
23
24 // Intervals between two automatic beeps.
25 const int kAutomaticBeepIntervalInMs = 500;
26
27 // Automatic beep will be triggered every |kAutomaticBeepIntervalInMs| unless
28 // users explicitly call BeepOnce(), which will disable the automatic beep.
29 class BeepContext {
30  public:
31   BeepContext() : beep_once_(false), automatic_beep_(true) {}
32
33   void SetBeepOnce(bool enable) {
34     base::AutoLock auto_lock(lock_);
35     beep_once_ = enable;
36
37     // Disable the automatic beep if users explicit set |beep_once_| to true.
38     if (enable)
39       automatic_beep_ = false;
40   }
41   bool beep_once() const {
42     base::AutoLock auto_lock(lock_);
43     return beep_once_;
44   }
45   bool automatic_beep() const {
46     base::AutoLock auto_lock(lock_);
47     return automatic_beep_;
48   }
49
50  private:
51   mutable base::Lock lock_;
52   bool beep_once_;
53   bool automatic_beep_;
54 };
55
56 static base::LazyInstance<BeepContext> g_beep_context =
57     LAZY_INSTANCE_INITIALIZER;
58
59 }  // namespace
60
61 AudioInputStream* FakeAudioInputStream::MakeFakeStream(
62     AudioManagerBase* manager,
63     const AudioParameters& params) {
64   return new FakeAudioInputStream(manager, params);
65 }
66
67 FakeAudioInputStream::FakeAudioInputStream(AudioManagerBase* manager,
68                                            const AudioParameters& params)
69     : audio_manager_(manager),
70       callback_(NULL),
71       buffer_size_((params.channels() * params.bits_per_sample() *
72                     params.frames_per_buffer()) /
73                    8),
74       params_(params),
75       task_runner_(manager->GetTaskRunner()),
76       callback_interval_(base::TimeDelta::FromMilliseconds(
77           (params.frames_per_buffer() * 1000) / params.sample_rate())),
78       beep_duration_in_buffers_(kBeepDurationMilliseconds *
79                                 params.sample_rate() /
80                                 params.frames_per_buffer() /
81                                 1000),
82       beep_generated_in_buffers_(0),
83       beep_period_in_frames_(params.sample_rate() / kBeepFrequency),
84       frames_elapsed_(0),
85       audio_bus_(AudioBus::Create(params)),
86       weak_factory_(this) {
87   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
88 }
89
90 FakeAudioInputStream::~FakeAudioInputStream() {}
91
92 bool FakeAudioInputStream::Open() {
93   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
94   buffer_.reset(new uint8[buffer_size_]);
95   memset(buffer_.get(), 0, buffer_size_);
96   audio_bus_->Zero();
97   return true;
98 }
99
100 void FakeAudioInputStream::Start(AudioInputCallback* callback)  {
101   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
102   DCHECK(!callback_);
103   callback_ = callback;
104   last_callback_time_ = TimeTicks::Now();
105   task_runner_->PostDelayedTask(
106       FROM_HERE,
107       base::Bind(&FakeAudioInputStream::DoCallback, weak_factory_.GetWeakPtr()),
108       callback_interval_);
109 }
110
111 void FakeAudioInputStream::DoCallback() {
112   DCHECK(callback_);
113
114   const TimeTicks now = TimeTicks::Now();
115   base::TimeDelta next_callback_time =
116       last_callback_time_ + callback_interval_ * 2 - now;
117
118   // If we are falling behind, try to catch up as much as we can in the next
119   // callback.
120   if (next_callback_time < base::TimeDelta())
121     next_callback_time = base::TimeDelta();
122
123   // Accumulate the time from the last beep.
124   interval_from_last_beep_ += now - last_callback_time_;
125
126   last_callback_time_ = now;
127
128   memset(buffer_.get(), 0, buffer_size_);
129
130   bool should_beep = false;
131   {
132     BeepContext* beep_context = g_beep_context.Pointer();
133     if (beep_context->automatic_beep()) {
134       base::TimeDelta delta = interval_from_last_beep_ -
135           TimeDelta::FromMilliseconds(kAutomaticBeepIntervalInMs);
136       if (delta > base::TimeDelta()) {
137         should_beep = true;
138         interval_from_last_beep_ = delta;
139       }
140     } else {
141       should_beep = beep_context->beep_once();
142       beep_context->SetBeepOnce(false);
143     }
144   }
145
146   // If this object was instructed to generate a beep or has started to
147   // generate a beep sound.
148   if (should_beep || beep_generated_in_buffers_) {
149     // Compute the number of frames to output high value. Then compute the
150     // number of bytes based on channels and bits per channel.
151     int high_frames = beep_period_in_frames_ / 2;
152     int high_bytes = high_frames * params_.bits_per_sample() *
153         params_.channels() / 8;
154
155     // Separate high and low with the same number of bytes to generate a
156     // square wave.
157     int position = 0;
158     while (position + high_bytes <= buffer_size_) {
159       // Write high values first.
160       memset(buffer_.get() + position, 128, high_bytes);
161       // Then leave low values in the buffer with |high_bytes|.
162       position += high_bytes * 2;
163     }
164
165     ++beep_generated_in_buffers_;
166     if (beep_generated_in_buffers_ >= beep_duration_in_buffers_)
167       beep_generated_in_buffers_ = 0;
168   }
169
170   audio_bus_->FromInterleaved(
171       buffer_.get(), audio_bus_->frames(), params_.bits_per_sample() / 8);
172   callback_->OnData(this, audio_bus_.get(), buffer_size_, 1.0);
173   frames_elapsed_ += params_.frames_per_buffer();
174
175   task_runner_->PostDelayedTask(
176       FROM_HERE,
177       base::Bind(&FakeAudioInputStream::DoCallback, weak_factory_.GetWeakPtr()),
178       next_callback_time);
179 }
180
181 void FakeAudioInputStream::Stop() {
182   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
183   weak_factory_.InvalidateWeakPtrs();
184   callback_ = NULL;
185 }
186
187 void FakeAudioInputStream::Close() {
188   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
189   audio_manager_->ReleaseInputStream(this);
190 }
191
192 double FakeAudioInputStream::GetMaxVolume() {
193   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
194   return 1.0;
195 }
196
197 void FakeAudioInputStream::SetVolume(double volume) {
198   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
199 }
200
201 double FakeAudioInputStream::GetVolume() {
202   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
203   return 1.0;
204 }
205
206 bool FakeAudioInputStream::IsMuted() {
207   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
208   return false;
209 }
210
211 void FakeAudioInputStream::SetAutomaticGainControl(bool enabled) {}
212
213 bool FakeAudioInputStream::GetAutomaticGainControl() {
214   return true;
215 }
216
217 // static
218 void FakeAudioInputStream::BeepOnce() {
219   BeepContext* beep_context = g_beep_context.Pointer();
220   beep_context->SetBeepOnce(true);
221 }
222
223 }  // namespace media