1ef3aaca5ef917379ce0b8da5f9fdfbd961a4dcc
[platform/framework/web/crosswalk.git] / src / media / audio / android / opensles_input.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/audio/android/opensles_input.h"
6
7 #include "base/debug/trace_event.h"
8 #include "base/logging.h"
9 #include "media/audio/android/audio_manager_android.h"
10 #include "media/base/audio_bus.h"
11
12 #define LOG_ON_FAILURE_AND_RETURN(op, ...)      \
13   do {                                          \
14     SLresult err = (op);                        \
15     if (err != SL_RESULT_SUCCESS) {             \
16       DLOG(ERROR) << #op << " failed: " << err; \
17       return __VA_ARGS__;                       \
18     }                                           \
19   } while (0)
20
21 namespace media {
22
23 OpenSLESInputStream::OpenSLESInputStream(AudioManagerAndroid* audio_manager,
24                                          const AudioParameters& params)
25     : audio_manager_(audio_manager),
26       callback_(NULL),
27       recorder_(NULL),
28       simple_buffer_queue_(NULL),
29       active_buffer_index_(0),
30       buffer_size_bytes_(0),
31       started_(false),
32       audio_bus_(media::AudioBus::Create(params)) {
33   DVLOG(2) << __PRETTY_FUNCTION__;
34   format_.formatType = SL_DATAFORMAT_PCM;
35   format_.numChannels = static_cast<SLuint32>(params.channels());
36   // Provides sampling rate in milliHertz to OpenSLES.
37   format_.samplesPerSec = static_cast<SLuint32>(params.sample_rate() * 1000);
38   format_.bitsPerSample = params.bits_per_sample();
39   format_.containerSize = params.bits_per_sample();
40   format_.endianness = SL_BYTEORDER_LITTLEENDIAN;
41   if (format_.numChannels == 1)
42     format_.channelMask = SL_SPEAKER_FRONT_CENTER;
43   else if (format_.numChannels == 2)
44     format_.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
45   else
46     NOTREACHED() << "Unsupported number of channels: " << format_.numChannels;
47
48   buffer_size_bytes_ = params.GetBytesPerBuffer();
49
50   memset(&audio_data_, 0, sizeof(audio_data_));
51 }
52
53 OpenSLESInputStream::~OpenSLESInputStream() {
54   DVLOG(2) << __PRETTY_FUNCTION__;
55   DCHECK(thread_checker_.CalledOnValidThread());
56   DCHECK(!recorder_object_.Get());
57   DCHECK(!engine_object_.Get());
58   DCHECK(!recorder_);
59   DCHECK(!simple_buffer_queue_);
60   DCHECK(!audio_data_[0]);
61 }
62
63 bool OpenSLESInputStream::Open() {
64   DVLOG(2) << __PRETTY_FUNCTION__;
65   DCHECK(thread_checker_.CalledOnValidThread());
66   if (engine_object_.Get())
67     return false;
68
69   if (!CreateRecorder())
70     return false;
71
72   SetupAudioBuffer();
73
74   return true;
75 }
76
77 void OpenSLESInputStream::Start(AudioInputCallback* callback) {
78   DVLOG(2) << __PRETTY_FUNCTION__;
79   DCHECK(thread_checker_.CalledOnValidThread());
80   DCHECK(callback);
81   DCHECK(recorder_);
82   DCHECK(simple_buffer_queue_);
83   if (started_)
84     return;
85
86   base::AutoLock lock(lock_);
87   DCHECK(callback_ == NULL || callback_ == callback);
88   callback_ = callback;
89   active_buffer_index_ = 0;
90
91   // Enqueues kMaxNumOfBuffersInQueue zero buffers to get the ball rolling.
92   // TODO(henrika): add support for Start/Stop/Start sequences when we are
93   // able to clear the buffer queue. There is currently a bug in the OpenSLES
94   // implementation which forces us to always call Stop() and Close() before
95   // calling Start() again.
96   SLresult err = SL_RESULT_UNKNOWN_ERROR;
97   for (int i = 0; i < kMaxNumOfBuffersInQueue; ++i) {
98     err = (*simple_buffer_queue_)->Enqueue(
99         simple_buffer_queue_, audio_data_[i], buffer_size_bytes_);
100     if (SL_RESULT_SUCCESS != err) {
101       HandleError(err);
102       started_ = false;
103       return;
104     }
105   }
106
107   // Start the recording by setting the state to SL_RECORDSTATE_RECORDING.
108   // When the object is in the SL_RECORDSTATE_RECORDING state, adding buffers
109   // will implicitly start the filling process.
110   err = (*recorder_)->SetRecordState(recorder_, SL_RECORDSTATE_RECORDING);
111   if (SL_RESULT_SUCCESS != err) {
112     HandleError(err);
113     started_ = false;
114     return;
115   }
116
117   started_ = true;
118 }
119
120 void OpenSLESInputStream::Stop() {
121   DVLOG(2) << __PRETTY_FUNCTION__;
122   DCHECK(thread_checker_.CalledOnValidThread());
123   if (!started_)
124     return;
125
126   base::AutoLock lock(lock_);
127
128   // Stop recording by setting the record state to SL_RECORDSTATE_STOPPED.
129   LOG_ON_FAILURE_AND_RETURN(
130       (*recorder_)->SetRecordState(recorder_, SL_RECORDSTATE_STOPPED));
131
132   // Clear the buffer queue to get rid of old data when resuming recording.
133   LOG_ON_FAILURE_AND_RETURN(
134       (*simple_buffer_queue_)->Clear(simple_buffer_queue_));
135
136   started_ = false;
137   callback_ = NULL;
138 }
139
140 void OpenSLESInputStream::Close() {
141   DVLOG(2) << __PRETTY_FUNCTION__;
142   DCHECK(thread_checker_.CalledOnValidThread());
143
144   // Stop the stream if it is still recording.
145   Stop();
146   {
147     // TODO(henrika): Do we need to hold the lock here?
148     base::AutoLock lock(lock_);
149
150     // Destroy the buffer queue recorder object and invalidate all associated
151     // interfaces.
152     recorder_object_.Reset();
153     simple_buffer_queue_ = NULL;
154     recorder_ = NULL;
155
156     // Destroy the engine object. We don't store any associated interface for
157     // this object.
158     engine_object_.Reset();
159     ReleaseAudioBuffer();
160   }
161
162   audio_manager_->ReleaseInputStream(this);
163 }
164
165 double OpenSLESInputStream::GetMaxVolume() {
166   NOTIMPLEMENTED();
167   return 0.0;
168 }
169
170 void OpenSLESInputStream::SetVolume(double volume) {
171   NOTIMPLEMENTED();
172 }
173
174 double OpenSLESInputStream::GetVolume() {
175   NOTIMPLEMENTED();
176   return 0.0;
177 }
178
179 void OpenSLESInputStream::SetAutomaticGainControl(bool enabled) {
180   NOTIMPLEMENTED();
181 }
182
183 bool OpenSLESInputStream::GetAutomaticGainControl() {
184   NOTIMPLEMENTED();
185   return false;
186 }
187
188 bool OpenSLESInputStream::CreateRecorder() {
189   DCHECK(thread_checker_.CalledOnValidThread());
190   DCHECK(!engine_object_.Get());
191   DCHECK(!recorder_object_.Get());
192   DCHECK(!recorder_);
193   DCHECK(!simple_buffer_queue_);
194
195   // Initializes the engine object with specific option. After working with the
196   // object, we need to free the object and its resources.
197   SLEngineOption option[] = {
198       {SL_ENGINEOPTION_THREADSAFE, static_cast<SLuint32>(SL_BOOLEAN_TRUE)}};
199   LOG_ON_FAILURE_AND_RETURN(
200       slCreateEngine(engine_object_.Receive(), 1, option, 0, NULL, NULL),
201       false);
202
203   // Realize the SL engine object in synchronous mode.
204   LOG_ON_FAILURE_AND_RETURN(
205       engine_object_->Realize(engine_object_.Get(), SL_BOOLEAN_FALSE), false);
206
207   // Get the SL engine interface which is implicit.
208   SLEngineItf engine;
209   LOG_ON_FAILURE_AND_RETURN(engine_object_->GetInterface(
210                                 engine_object_.Get(), SL_IID_ENGINE, &engine),
211                             false);
212
213   // Audio source configuration.
214   SLDataLocator_IODevice mic_locator = {
215       SL_DATALOCATOR_IODEVICE,       SL_IODEVICE_AUDIOINPUT,
216       SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
217   SLDataSource audio_source = {&mic_locator, NULL};
218
219   // Audio sink configuration.
220   SLDataLocator_AndroidSimpleBufferQueue buffer_queue = {
221       SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
222       static_cast<SLuint32>(kMaxNumOfBuffersInQueue)};
223   SLDataSink audio_sink = {&buffer_queue, &format_};
224
225   // Create an audio recorder.
226   const SLInterfaceID interface_id[] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
227                                         SL_IID_ANDROIDCONFIGURATION};
228   const SLboolean interface_required[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
229
230   // Create AudioRecorder and specify SL_IID_ANDROIDCONFIGURATION.
231   LOG_ON_FAILURE_AND_RETURN(
232       (*engine)->CreateAudioRecorder(engine,
233                                      recorder_object_.Receive(),
234                                      &audio_source,
235                                      &audio_sink,
236                                      arraysize(interface_id),
237                                      interface_id,
238                                      interface_required),
239       false);
240
241   SLAndroidConfigurationItf recorder_config;
242   LOG_ON_FAILURE_AND_RETURN(
243       recorder_object_->GetInterface(recorder_object_.Get(),
244                                      SL_IID_ANDROIDCONFIGURATION,
245                                      &recorder_config),
246       false);
247
248   // Uses the main microphone tuned for audio communications.
249   SLint32 stream_type = SL_ANDROID_RECORDING_PRESET_VOICE_COMMUNICATION;
250   LOG_ON_FAILURE_AND_RETURN(
251       (*recorder_config)->SetConfiguration(recorder_config,
252                                            SL_ANDROID_KEY_RECORDING_PRESET,
253                                            &stream_type,
254                                            sizeof(SLint32)),
255       false);
256
257   // Realize the recorder object in synchronous mode.
258   LOG_ON_FAILURE_AND_RETURN(
259       recorder_object_->Realize(recorder_object_.Get(), SL_BOOLEAN_FALSE),
260       false);
261
262   // Get an implicit recorder interface.
263   LOG_ON_FAILURE_AND_RETURN(
264       recorder_object_->GetInterface(
265           recorder_object_.Get(), SL_IID_RECORD, &recorder_),
266       false);
267
268   // Get the simple buffer queue interface.
269   LOG_ON_FAILURE_AND_RETURN(
270       recorder_object_->GetInterface(recorder_object_.Get(),
271                                      SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
272                                      &simple_buffer_queue_),
273       false);
274
275   // Register the input callback for the simple buffer queue.
276   // This callback will be called when receiving new data from the device.
277   LOG_ON_FAILURE_AND_RETURN(
278       (*simple_buffer_queue_)->RegisterCallback(
279           simple_buffer_queue_, SimpleBufferQueueCallback, this),
280       false);
281
282   return true;
283 }
284
285 void OpenSLESInputStream::SimpleBufferQueueCallback(
286     SLAndroidSimpleBufferQueueItf buffer_queue,
287     void* instance) {
288   OpenSLESInputStream* stream =
289       reinterpret_cast<OpenSLESInputStream*>(instance);
290   stream->ReadBufferQueue();
291 }
292
293 void OpenSLESInputStream::ReadBufferQueue() {
294   base::AutoLock lock(lock_);
295   if (!started_)
296     return;
297
298   TRACE_EVENT0("audio", "OpenSLESOutputStream::ReadBufferQueue");
299
300   // Convert from interleaved format to deinterleaved audio bus format.
301   audio_bus_->FromInterleaved(audio_data_[active_buffer_index_],
302                               audio_bus_->frames(),
303                               format_.bitsPerSample / 8);
304
305   // TODO(henrika): Investigate if it is possible to get an accurate
306   // delay estimation.
307   callback_->OnData(this, audio_bus_.get(), buffer_size_bytes_, 0.0);
308
309   // Done with this buffer. Send it to device for recording.
310   SLresult err =
311       (*simple_buffer_queue_)->Enqueue(simple_buffer_queue_,
312                                        audio_data_[active_buffer_index_],
313                                        buffer_size_bytes_);
314   if (SL_RESULT_SUCCESS != err)
315     HandleError(err);
316
317   active_buffer_index_ = (active_buffer_index_ + 1) % kMaxNumOfBuffersInQueue;
318 }
319
320 void OpenSLESInputStream::SetupAudioBuffer() {
321   DCHECK(thread_checker_.CalledOnValidThread());
322   DCHECK(!audio_data_[0]);
323   for (int i = 0; i < kMaxNumOfBuffersInQueue; ++i) {
324     audio_data_[i] = new uint8[buffer_size_bytes_];
325   }
326 }
327
328 void OpenSLESInputStream::ReleaseAudioBuffer() {
329   DCHECK(thread_checker_.CalledOnValidThread());
330   if (audio_data_[0]) {
331     for (int i = 0; i < kMaxNumOfBuffersInQueue; ++i) {
332       delete[] audio_data_[i];
333       audio_data_[i] = NULL;
334     }
335   }
336 }
337
338 void OpenSLESInputStream::HandleError(SLresult error) {
339   DLOG(ERROR) << "OpenSLES Input error " << error;
340   if (callback_)
341     callback_->OnError(this);
342 }
343
344 }  // namespace media