- add sources.
[platform/framework/web/crosswalk.git] / src / gpu / tools / compositor_model_bench / render_models.h
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Define the interface for a generic simulation, and a factory method for
6 // instantiating different models.
7
8 #ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_MODELS_H_
9 #define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_MODELS_H_
10
11 #include "gpu/tools/compositor_model_bench/render_tree.h"
12
13 #include "base/basictypes.h"
14 #include "base/memory/scoped_ptr.h"
15
16 enum RenderModel {
17   ForwardRenderModel
18 };
19
20 const char* ModelToString(RenderModel m);
21
22 class RenderModelSimulator {
23  public:
24   virtual ~RenderModelSimulator();
25   virtual void Update() = 0;
26   virtual void Resize(int width, int height) = 0;
27
28  protected:
29   explicit RenderModelSimulator(RenderNode* root);
30   scoped_ptr<RenderNode> root_;
31
32  private:
33   DISALLOW_IMPLICIT_CONSTRUCTORS(RenderModelSimulator);
34 };
35
36 RenderModelSimulator* ConstructSimulationModel(RenderModel model,
37                                                RenderNode* render_tree_root,
38                                                int window_width,
39                                                int window_height);
40
41 #endif  // GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_MODELS_H_
42