- add sources.
[platform/framework/web/crosswalk.git] / src / gpu / tools / compositor_model_bench / forward_render_model.h
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // A render model simulator for the original model used in Chromium.
6
7 #ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
8 #define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
9
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "gpu/tools/compositor_model_bench/render_model_utils.h"
13 #include "gpu/tools/compositor_model_bench/render_models.h"
14
15 class ForwardRenderNodeVisitor;
16
17 class ForwardRenderSimulator : public RenderModelSimulator {
18  public:
19   explicit ForwardRenderSimulator(RenderNode* root,
20                                   int window_width,
21                                   int window_height);
22   virtual ~ForwardRenderSimulator() OVERRIDE;
23   virtual void Update() OVERRIDE;
24   virtual void Resize(int width, int height) OVERRIDE;
25
26  private:
27   scoped_ptr<ForwardRenderNodeVisitor> visitor_;
28   scoped_ptr<TextureGenerator> textures_;
29
30   DISALLOW_IMPLICIT_CONSTRUCTORS(ForwardRenderSimulator);
31 };
32
33 #endif  // GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
34