Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / gpu / config / gpu_info_collector_win.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "gpu/config/gpu_info_collector.h"
6
7 // This has to be included before windows.h.
8 #include "third_party/re2/re2/re2.h"
9
10 #include <windows.h>
11 #include <d3d9.h>
12 #include <d3d11.h>
13 #include <dxgi.h>
14 #include <setupapi.h>
15
16 #include "base/command_line.h"
17 #include "base/debug/trace_event.h"
18 #include "base/file_util.h"
19 #include "base/files/file_enumerator.h"
20 #include "base/files/file_path.h"
21 #include "base/logging.h"
22 #include "base/message_loop/message_loop.h"
23 #include "base/metrics/field_trial.h"
24 #include "base/metrics/histogram.h"
25 #include "base/scoped_native_library.h"
26 #include "base/strings/string16.h"
27 #include "base/strings/string_number_conversions.h"
28 #include "base/strings/string_util.h"
29 #include "base/strings/stringprintf.h"
30 #include "base/strings/utf_string_conversions.h"
31 #include "base/threading/thread.h"
32 #include "base/threading/worker_pool.h"
33 #include "base/win/registry.h"
34 #include "base/win/scoped_com_initializer.h"
35 #include "base/win/scoped_comptr.h"
36 #include "base/win/windows_version.h"
37 #include "third_party/libxml/chromium/libxml_utils.h"
38 #include "ui/gl/gl_implementation.h"
39 #include "ui/gl/gl_surface_egl.h"
40
41 namespace gpu {
42
43 namespace {
44
45 // This must be kept in sync with histograms.xml.
46 enum DisplayLinkInstallationStatus {
47   DISPLAY_LINK_NOT_INSTALLED,
48   DISPLAY_LINK_7_1_OR_EARLIER,
49   DISPLAY_LINK_7_2_OR_LATER,
50   DISPLAY_LINK_INSTALLATION_STATUS_MAX
51 };
52
53 float ReadXMLFloatValue(XmlReader* reader) {
54   std::string score_string;
55   if (!reader->ReadElementContent(&score_string))
56     return 0.0;
57
58   double score;
59   if (!base::StringToDouble(score_string, &score))
60     return 0.0;
61
62   return static_cast<float>(score);
63 }
64
65 GpuPerformanceStats RetrieveGpuPerformanceStats() {
66   TRACE_EVENT0("gpu", "RetrieveGpuPerformanceStats");
67
68   // If the user re-runs the assessment without restarting, the COM API
69   // returns WINSAT_ASSESSMENT_STATE_NOT_AVAILABLE. Because of that and
70   // http://crbug.com/124325, read the assessment result files directly.
71   GpuPerformanceStats stats;
72
73   // Get path to WinSAT results files.
74   wchar_t winsat_results_path[MAX_PATH];
75   DWORD size = ExpandEnvironmentStrings(
76       L"%WinDir%\\Performance\\WinSAT\\DataStore\\",
77       winsat_results_path, MAX_PATH);
78   if (size == 0 || size > MAX_PATH) {
79     LOG(ERROR) << "The path to the WinSAT results is too long: "
80                << size << " chars.";
81     return stats;
82   }
83
84   // Find most recent formal assessment results.
85   base::FileEnumerator file_enumerator(
86       base::FilePath(winsat_results_path),
87       false,  // not recursive
88       base::FileEnumerator::FILES,
89       FILE_PATH_LITERAL("* * Formal.Assessment (*).WinSAT.xml"));
90
91   base::FilePath current_results;
92   for (base::FilePath results = file_enumerator.Next(); !results.empty();
93        results = file_enumerator.Next()) {
94     // The filenames start with the date and time as yyyy-mm-dd hh.mm.ss.xxx,
95     // so the greatest file lexicographically is also the most recent file.
96     if (base::FilePath::CompareLessIgnoreCase(current_results.value(),
97                                               results.value()))
98       current_results = results;
99   }
100
101   std::string current_results_string = current_results.MaybeAsASCII();
102   if (current_results_string.empty())
103     return stats;
104
105   // Get relevant scores from results file. XML schema at:
106   // http://msdn.microsoft.com/en-us/library/windows/desktop/aa969210.aspx
107   XmlReader reader;
108   if (!reader.LoadFile(current_results_string)) {
109     LOG(ERROR) << "Could not open WinSAT results file.";
110     return stats;
111   }
112   // Descend into <WinSAT> root element.
113   if (!reader.SkipToElement() || !reader.Read()) {
114     LOG(ERROR) << "Could not read WinSAT results file.";
115     return stats;
116   }
117
118   // Search for <WinSPR> element containing the results.
119   do {
120     if (reader.NodeName() == "WinSPR")
121       break;
122   } while (reader.Next());
123   // Descend into <WinSPR> element.
124   if (!reader.Read()) {
125     LOG(ERROR) << "Could not find WinSPR element in results file.";
126     return stats;
127   }
128
129   // Read scores.
130   for (int depth = reader.Depth(); reader.Depth() == depth; reader.Next()) {
131     std::string node_name = reader.NodeName();
132     if (node_name == "SystemScore")
133       stats.overall = ReadXMLFloatValue(&reader);
134     else if (node_name == "GraphicsScore")
135       stats.graphics = ReadXMLFloatValue(&reader);
136     else if (node_name == "GamingScore")
137       stats.gaming = ReadXMLFloatValue(&reader);
138   }
139
140   if (stats.overall == 0.0)
141     LOG(ERROR) << "Could not read overall score from assessment results.";
142   if (stats.graphics == 0.0)
143     LOG(ERROR) << "Could not read graphics score from assessment results.";
144   if (stats.gaming == 0.0)
145     LOG(ERROR) << "Could not read gaming score from assessment results.";
146
147   return stats;
148 }
149
150 GpuPerformanceStats RetrieveGpuPerformanceStatsWithHistograms() {
151   base::TimeTicks start_time = base::TimeTicks::Now();
152
153   GpuPerformanceStats stats = RetrieveGpuPerformanceStats();
154
155   UMA_HISTOGRAM_TIMES("GPU.WinSAT.ReadResultsFileTime",
156                       base::TimeTicks::Now() - start_time);
157   UMA_HISTOGRAM_CUSTOM_COUNTS("GPU.WinSAT.OverallScore2",
158                               stats.overall * 10, 10, 200, 50);
159   UMA_HISTOGRAM_CUSTOM_COUNTS("GPU.WinSAT.GraphicsScore2",
160                               stats.graphics * 10, 10, 200, 50);
161   UMA_HISTOGRAM_CUSTOM_COUNTS("GPU.WinSAT.GamingScore2",
162                               stats.gaming * 10, 10, 200, 50);
163   UMA_HISTOGRAM_BOOLEAN(
164       "GPU.WinSAT.HasResults",
165       stats.overall != 0.0 && stats.graphics != 0.0 && stats.gaming != 0.0);
166
167   return stats;
168 }
169
170 // Returns the display link driver version or an invalid version if it is
171 // not installed.
172 Version DisplayLinkVersion() {
173   base::win::RegKey key;
174
175   if (key.Open(HKEY_LOCAL_MACHINE, L"SOFTWARE", KEY_READ | KEY_WOW64_64KEY))
176     return Version();
177
178   if (key.OpenKey(L"DisplayLink", KEY_READ | KEY_WOW64_64KEY))
179     return Version();
180
181   if (key.OpenKey(L"Core", KEY_READ | KEY_WOW64_64KEY))
182     return Version();
183
184   base::string16 version;
185   if (key.ReadValue(L"Version", &version))
186     return Version();
187
188   return Version(base::UTF16ToASCII(version));
189 }
190
191 // Returns whether Lenovo dCute is installed.
192 bool IsLenovoDCuteInstalled() {
193   base::win::RegKey key;
194
195   if (key.Open(HKEY_LOCAL_MACHINE, L"SOFTWARE", KEY_READ | KEY_WOW64_64KEY))
196     return false;
197
198   if (key.OpenKey(L"Lenovo", KEY_READ | KEY_WOW64_64KEY))
199     return false;
200
201   if (key.OpenKey(L"Lenovo dCute", KEY_READ | KEY_WOW64_64KEY))
202     return false;
203
204   return true;
205 }
206
207 // Determines whether D3D11 won't work, either because it is not supported on
208 // the machine or because it is known it is likely to crash.
209 bool D3D11ShouldWork(const GPUInfo& gpu_info) {
210   // TODO(apatrick): This is a temporary change to see what impact disabling
211   // D3D11 stats collection has on Canary.
212 #if 1
213   return false;
214 #else
215   // Windows XP never supports D3D11. It seems to be less stable that D3D9 on
216   // Vista.
217   if (base::win::GetVersion() <= base::win::VERSION_VISTA)
218     return false;
219
220   // http://crbug.com/175525.
221   if (gpu_info.display_link_version.IsValid())
222     return false;
223
224   return true;
225 #endif
226 }
227
228 // Collects information about the level of D3D11 support and records it in
229 // the UMA stats. Records no stats when D3D11 in not supported at all.
230 void CollectD3D11SupportOnWorkerThread() {
231   TRACE_EVENT0("gpu", "CollectD3D11Support");
232
233   typedef HRESULT (WINAPI *D3D11CreateDeviceFunc)(
234       IDXGIAdapter* adapter,
235       D3D_DRIVER_TYPE driver_type,
236       HMODULE software,
237       UINT flags,
238       const D3D_FEATURE_LEVEL* feature_levels,
239       UINT num_feature_levels,
240       UINT sdk_version,
241       ID3D11Device** device,
242       D3D_FEATURE_LEVEL* feature_level,
243       ID3D11DeviceContext** immediate_context);
244
245   // This enumeration must be kept in sync with histograms.xml. Do not reorder
246   // the members; always add to the end.
247   enum FeatureLevel {
248     FEATURE_LEVEL_UNKNOWN,
249     FEATURE_LEVEL_NO_D3D11_DLL,
250     FEATURE_LEVEL_NO_CREATE_DEVICE_ENTRY_POINT,
251     FEATURE_LEVEL_DEVICE_CREATION_FAILED,
252     FEATURE_LEVEL_9_1,
253     FEATURE_LEVEL_9_2,
254     FEATURE_LEVEL_9_3,
255     FEATURE_LEVEL_10_0,
256     FEATURE_LEVEL_10_1,
257     FEATURE_LEVEL_11_0,
258     NUM_FEATURE_LEVELS
259   };
260
261   FeatureLevel feature_level = FEATURE_LEVEL_UNKNOWN;
262   UINT bgra_support = 0;
263
264   // This module is leaked in case it is hooked by third party software.
265   base::NativeLibrary d3d11_module = base::LoadNativeLibrary(
266       base::FilePath(L"d3d11.dll"),
267       NULL);
268
269   if (!d3d11_module) {
270     feature_level = FEATURE_LEVEL_NO_D3D11_DLL;
271   } else {
272     D3D11CreateDeviceFunc create_func =
273         reinterpret_cast<D3D11CreateDeviceFunc>(
274             base::GetFunctionPointerFromNativeLibrary(d3d11_module,
275                                                       "D3D11CreateDevice"));
276     if (!create_func) {
277       feature_level = FEATURE_LEVEL_NO_CREATE_DEVICE_ENTRY_POINT;
278     } else {
279       static const D3D_FEATURE_LEVEL d3d_feature_levels[] = {
280         D3D_FEATURE_LEVEL_11_0,
281         D3D_FEATURE_LEVEL_10_1,
282         D3D_FEATURE_LEVEL_10_0,
283         D3D_FEATURE_LEVEL_9_3,
284         D3D_FEATURE_LEVEL_9_2,
285         D3D_FEATURE_LEVEL_9_1
286       };
287
288       base::win::ScopedComPtr<ID3D11Device> device;
289       D3D_FEATURE_LEVEL d3d_feature_level;
290       base::win::ScopedComPtr<ID3D11DeviceContext> device_context;
291       HRESULT hr = create_func(NULL,
292                                D3D_DRIVER_TYPE_HARDWARE,
293                                NULL,
294                                0,
295                                d3d_feature_levels,
296                                arraysize(d3d_feature_levels),
297                                D3D11_SDK_VERSION,
298                                device.Receive(),
299                                &d3d_feature_level,
300                                device_context.Receive());
301       if (FAILED(hr)) {
302         feature_level = FEATURE_LEVEL_DEVICE_CREATION_FAILED;
303       } else {
304         switch (d3d_feature_level) {
305           case D3D_FEATURE_LEVEL_11_0:
306             feature_level = FEATURE_LEVEL_11_0;
307             break;
308           case D3D_FEATURE_LEVEL_10_1:
309             feature_level = FEATURE_LEVEL_10_1;
310             break;
311           case D3D_FEATURE_LEVEL_10_0:
312             feature_level = FEATURE_LEVEL_10_0;
313             break;
314           case D3D_FEATURE_LEVEL_9_3:
315             feature_level = FEATURE_LEVEL_9_3;
316             break;
317           case D3D_FEATURE_LEVEL_9_2:
318             feature_level = FEATURE_LEVEL_9_2;
319             break;
320           case D3D_FEATURE_LEVEL_9_1:
321             feature_level = FEATURE_LEVEL_9_1;
322             break;
323           default:
324             NOTREACHED();
325             break;
326         }
327
328         hr = device->CheckFormatSupport(DXGI_FORMAT_B8G8R8A8_UNORM,
329                                         &bgra_support);
330         DCHECK(SUCCEEDED(hr));
331       }
332     }
333   }
334
335   UMA_HISTOGRAM_ENUMERATION("GPU.D3D11_FeatureLevel",
336                             feature_level,
337                             NUM_FEATURE_LEVELS);
338
339   // ANGLE requires at least feature level 10.0. Do not record any further
340   // stats if ANGLE would not work anyway.
341   if (feature_level < FEATURE_LEVEL_10_0)
342     return;
343
344   UMA_HISTOGRAM_BOOLEAN(
345       "GPU.D3D11_B8G8R8A8_Texture2DSupport",
346       (bgra_support & D3D11_FORMAT_SUPPORT_TEXTURE2D) != 0);
347   UMA_HISTOGRAM_BOOLEAN(
348       "GPU.D3D11_B8G8R8A8_RenderTargetSupport",
349       (bgra_support & D3D11_FORMAT_SUPPORT_RENDER_TARGET) != 0);
350 }
351
352 // Collects information about the level of D3D11 support and records it in
353 // the UMA stats. Records no stats when D3D11 in not supported at all.
354 void CollectD3D11Support() {
355   // D3D11 takes about 50ms to initialize so do this on a worker thread.
356   base::WorkerPool::PostTask(
357       FROM_HERE,
358       base::Bind(CollectD3D11SupportOnWorkerThread),
359       false);
360 }
361 }  // namespace anonymous
362
363 #if defined(GOOGLE_CHROME_BUILD) && defined(OFFICIAL_BUILD)
364 // This function has a real implementation for official builds that can
365 // be found in src/third_party/amd.
366 void GetAMDVideocardInfo(GPUInfo* gpu_info);
367 #else
368 void GetAMDVideocardInfo(GPUInfo* gpu_info) {
369   DCHECK(gpu_info);
370   return;
371 }
372 #endif
373
374 bool CollectDriverInfoD3D(const std::wstring& device_id,
375                           GPUInfo* gpu_info) {
376   TRACE_EVENT0("gpu", "CollectDriverInfoD3D");
377
378   // create device info for the display device
379   HDEVINFO device_info = SetupDiGetClassDevsW(
380       NULL, device_id.c_str(), NULL,
381       DIGCF_PRESENT | DIGCF_PROFILE | DIGCF_ALLCLASSES);
382   if (device_info == INVALID_HANDLE_VALUE) {
383     LOG(ERROR) << "Creating device info failed";
384     return false;
385   }
386
387   DWORD index = 0;
388   bool found = false;
389   SP_DEVINFO_DATA device_info_data;
390   device_info_data.cbSize = sizeof(device_info_data);
391   while (SetupDiEnumDeviceInfo(device_info, index++, &device_info_data)) {
392     WCHAR value[255];
393     if (SetupDiGetDeviceRegistryPropertyW(device_info,
394                                         &device_info_data,
395                                         SPDRP_DRIVER,
396                                         NULL,
397                                         reinterpret_cast<PBYTE>(value),
398                                         sizeof(value),
399                                         NULL)) {
400       HKEY key;
401       std::wstring driver_key = L"System\\CurrentControlSet\\Control\\Class\\";
402       driver_key += value;
403       LONG result = RegOpenKeyExW(
404           HKEY_LOCAL_MACHINE, driver_key.c_str(), 0, KEY_QUERY_VALUE, &key);
405       if (result == ERROR_SUCCESS) {
406         DWORD dwcb_data = sizeof(value);
407         std::string driver_version;
408         result = RegQueryValueExW(
409             key, L"DriverVersion", NULL, NULL,
410             reinterpret_cast<LPBYTE>(value), &dwcb_data);
411         if (result == ERROR_SUCCESS)
412           driver_version = base::UTF16ToASCII(std::wstring(value));
413
414         std::string driver_date;
415         dwcb_data = sizeof(value);
416         result = RegQueryValueExW(
417             key, L"DriverDate", NULL, NULL,
418             reinterpret_cast<LPBYTE>(value), &dwcb_data);
419         if (result == ERROR_SUCCESS)
420           driver_date = base::UTF16ToASCII(std::wstring(value));
421
422         std::string driver_vendor;
423         dwcb_data = sizeof(value);
424         result = RegQueryValueExW(
425             key, L"ProviderName", NULL, NULL,
426             reinterpret_cast<LPBYTE>(value), &dwcb_data);
427         if (result == ERROR_SUCCESS) {
428           driver_vendor = base::UTF16ToASCII(std::wstring(value));
429           if (driver_vendor == "Advanced Micro Devices, Inc." ||
430               driver_vendor == "ATI Technologies Inc.") {
431             // We are conservative and assume that in the absence of a clear
432             // signal the videocard is assumed to be switchable. Additionally,
433             // some switchable systems with Intel GPUs aren't correctly
434             // detected, so always count them.
435             GetAMDVideocardInfo(gpu_info);
436             if (!gpu_info->amd_switchable &&
437                 gpu_info->gpu.vendor_id == 0x8086) {
438               gpu_info->amd_switchable = true;
439               gpu_info->secondary_gpus.push_back(gpu_info->gpu);
440               gpu_info->gpu.vendor_id = 0x1002;
441               gpu_info->gpu.device_id = 0;  // Unknown discrete AMD GPU.
442             }
443           }
444         }
445
446         gpu_info->driver_vendor = driver_vendor;
447         gpu_info->driver_version = driver_version;
448         gpu_info->driver_date = driver_date;
449         found = true;
450         RegCloseKey(key);
451         break;
452       }
453     }
454   }
455   SetupDiDestroyDeviceInfoList(device_info);
456   return found;
457 }
458
459 CollectInfoResult CollectContextGraphicsInfo(GPUInfo* gpu_info) {
460   TRACE_EVENT0("gpu", "CollectGraphicsInfo");
461
462   DCHECK(gpu_info);
463
464   if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseGL)) {
465     std::string requested_implementation_name =
466         CommandLine::ForCurrentProcess()->GetSwitchValueASCII(switches::kUseGL);
467     if (requested_implementation_name == "swiftshader") {
468       gpu_info->software_rendering = true;
469       return kCollectInfoNonFatalFailure;
470     }
471   }
472
473   CollectInfoResult result = CollectGraphicsInfoGL(gpu_info);
474   if (result != kCollectInfoSuccess)
475     return result;
476
477   // ANGLE's renderer strings are of the form:
478   // ANGLE (<adapter_identifier> Direct3D<version> vs_x_x ps_x_x)
479   std::string direct3d_version;
480   int vertex_shader_major_version = 0;
481   int vertex_shader_minor_version = 0;
482   int pixel_shader_major_version = 0;
483   int pixel_shader_minor_version = 0;
484   gpu_info->adapter_luid = 0;
485   if (RE2::FullMatch(gpu_info->gl_renderer,
486                      "ANGLE \\(.*\\)") &&
487       RE2::PartialMatch(gpu_info->gl_renderer,
488                         " Direct3D(\\w+)",
489                         &direct3d_version) &&
490       RE2::PartialMatch(gpu_info->gl_renderer,
491                         " vs_(\\d+)_(\\d+)",
492                         &vertex_shader_major_version,
493                         &vertex_shader_minor_version) &&
494       RE2::PartialMatch(gpu_info->gl_renderer,
495                         " ps_(\\d+)_(\\d+)",
496                         &pixel_shader_major_version,
497                         &pixel_shader_minor_version)) {
498     gpu_info->can_lose_context = direct3d_version == "9";
499     gpu_info->vertex_shader_version =
500         base::StringPrintf("%d.%d",
501                            vertex_shader_major_version,
502                            vertex_shader_minor_version);
503     gpu_info->pixel_shader_version =
504         base::StringPrintf("%d.%d",
505                            pixel_shader_major_version,
506                            pixel_shader_minor_version);
507
508     // ANGLE's EGL vendor strings are of the form:
509     // Google, Inc. (adapter LUID: 0123456789ABCDEF)
510     // The LUID is optional and identifies the GPU adapter ANGLE is using.
511     const char* egl_vendor = eglQueryString(
512         gfx::GLSurfaceEGL::GetHardwareDisplay(),
513         EGL_VENDOR);
514     RE2::PartialMatch(egl_vendor,
515                       " \\(adapter LUID: ([0-9A-Fa-f]{16})\\)",
516                       RE2::Hex(&gpu_info->adapter_luid));
517
518     // DirectX diagnostics are collected asynchronously because it takes a
519     // couple of seconds. Do not mark gpu_info as complete until that is done.
520     gpu_info->finalized = false;
521   } else {
522     gpu_info->finalized = true;
523   }
524
525   return kCollectInfoSuccess;
526 }
527
528 GpuIDResult CollectGpuID(uint32* vendor_id, uint32* device_id) {
529   DCHECK(vendor_id && device_id);
530   *vendor_id = 0;
531   *device_id = 0;
532
533   // Taken from http://developer.nvidia.com/object/device_ids.html
534   DISPLAY_DEVICE dd;
535   dd.cb = sizeof(DISPLAY_DEVICE);
536   std::wstring id;
537   for (int i = 0; EnumDisplayDevices(NULL, i, &dd, 0); ++i) {
538     if (dd.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) {
539       id = dd.DeviceID;
540       break;
541     }
542   }
543
544   if (id.length() > 20) {
545     int vendor = 0, device = 0;
546     std::wstring vendor_string = id.substr(8, 4);
547     std::wstring device_string = id.substr(17, 4);
548     base::HexStringToInt(base::UTF16ToASCII(vendor_string), &vendor);
549     base::HexStringToInt(base::UTF16ToASCII(device_string), &device);
550     *vendor_id = vendor;
551     *device_id = device;
552     if (*vendor_id != 0 && *device_id != 0)
553       return kGpuIDSuccess;
554   }
555   return kGpuIDFailure;
556 }
557
558 CollectInfoResult CollectBasicGraphicsInfo(GPUInfo* gpu_info) {
559   TRACE_EVENT0("gpu", "CollectPreliminaryGraphicsInfo");
560
561   DCHECK(gpu_info);
562
563   gpu_info->performance_stats = RetrieveGpuPerformanceStatsWithHistograms();
564
565   // nvd3d9wrap.dll is loaded into all processes when Optimus is enabled.
566   HMODULE nvd3d9wrap = GetModuleHandleW(L"nvd3d9wrap.dll");
567   gpu_info->optimus = nvd3d9wrap != NULL;
568
569   gpu_info->lenovo_dcute = IsLenovoDCuteInstalled();
570
571   gpu_info->display_link_version = DisplayLinkVersion();
572
573   if (!gpu_info->display_link_version .IsValid()) {
574     UMA_HISTOGRAM_ENUMERATION("GPU.DisplayLinkInstallationStatus",
575                               DISPLAY_LINK_NOT_INSTALLED,
576                               DISPLAY_LINK_INSTALLATION_STATUS_MAX);
577   } else if (gpu_info->display_link_version.IsOlderThan("7.2")) {
578     UMA_HISTOGRAM_ENUMERATION("GPU.DisplayLinkInstallationStatus",
579                               DISPLAY_LINK_7_1_OR_EARLIER,
580                               DISPLAY_LINK_INSTALLATION_STATUS_MAX);
581   } else {
582     UMA_HISTOGRAM_ENUMERATION("GPU.DisplayLinkInstallationStatus",
583                               DISPLAY_LINK_7_2_OR_LATER,
584                               DISPLAY_LINK_INSTALLATION_STATUS_MAX);
585   }
586
587   // Taken from http://developer.nvidia.com/object/device_ids.html
588   DISPLAY_DEVICE dd;
589   dd.cb = sizeof(DISPLAY_DEVICE);
590   std::wstring id;
591   for (int i = 0; EnumDisplayDevices(NULL, i, &dd, 0); ++i) {
592     if (dd.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) {
593       id = dd.DeviceID;
594       break;
595     }
596   }
597
598   if (id.length() <= 20)
599     return kCollectInfoNonFatalFailure;
600
601   int vendor_id = 0, device_id = 0;
602   base::string16 vendor_id_string = id.substr(8, 4);
603   base::string16 device_id_string = id.substr(17, 4);
604   base::HexStringToInt(base::UTF16ToASCII(vendor_id_string), &vendor_id);
605   base::HexStringToInt(base::UTF16ToASCII(device_id_string), &device_id);
606   gpu_info->gpu.vendor_id = vendor_id;
607   gpu_info->gpu.device_id = device_id;
608   // TODO(zmo): we only need to call CollectDriverInfoD3D() if we use ANGLE.
609   if (!CollectDriverInfoD3D(id, gpu_info))
610     return kCollectInfoNonFatalFailure;
611
612   // Collect basic information about supported D3D11 features. Delay for 45
613   // seconds so as not to regress performance tests.
614   if (D3D11ShouldWork(*gpu_info)) {
615     // This is on a field trial so we can turn it off easily if it blows up
616     // again in stable channel.
617     scoped_refptr<base::FieldTrial> trial(
618         base::FieldTrialList::FactoryGetFieldTrial(
619             "D3D11Experiment", 100, "Disabled", 2015, 7, 8,
620             base::FieldTrial::SESSION_RANDOMIZED, NULL));
621     const int enabled_group =
622         trial->AppendGroup("Enabled", 0);
623
624     if (trial->group() == enabled_group) {
625       base::MessageLoop::current()->PostDelayedTask(
626           FROM_HERE,
627           base::Bind(&CollectD3D11Support),
628           base::TimeDelta::FromSeconds(45));
629     }
630   }
631
632   return kCollectInfoSuccess;
633 }
634
635 CollectInfoResult CollectDriverInfoGL(GPUInfo* gpu_info) {
636   TRACE_EVENT0("gpu", "CollectDriverInfoGL");
637
638   if (!gpu_info->driver_version.empty())
639     return kCollectInfoSuccess;
640
641   bool parsed = RE2::PartialMatch(
642       gpu_info->gl_version, "([\\d\\.]+)$", &gpu_info->driver_version);
643   return parsed ? kCollectInfoSuccess : kCollectInfoNonFatalFailure;
644 }
645
646 void MergeGPUInfo(GPUInfo* basic_gpu_info,
647                   const GPUInfo& context_gpu_info) {
648   DCHECK(basic_gpu_info);
649
650   if (context_gpu_info.software_rendering) {
651     basic_gpu_info->software_rendering = true;
652     return;
653   }
654
655   MergeGPUInfoGL(basic_gpu_info, context_gpu_info);
656
657   basic_gpu_info->dx_diagnostics = context_gpu_info.dx_diagnostics;
658 }
659
660 }  // namespace gpu