1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/memory/scoped_ptr.h"
6 #include "gpu/config/gpu_blacklist.h"
7 #include "gpu/config/gpu_control_list_jsons.h"
8 #include "gpu/config/gpu_feature_type.h"
9 #include "gpu/config/gpu_info.h"
10 #include "testing/gtest/include/gtest/gtest.h"
12 const char kOsVersion[] = "10.6.4";
16 class GpuBlacklistTest : public testing::Test {
18 GpuBlacklistTest() { }
20 virtual ~GpuBlacklistTest() { }
22 const GPUInfo& gpu_info() const {
27 const std::string feature_name, GpuFeatureType feature_type) {
28 const std::string json =
30 " \"name\": \"gpu blacklist\",\n"
31 " \"version\": \"0.1\",\n"
36 " \"type\": \"macosx\"\n"
38 " \"vendor_id\": \"0x10de\",\n"
39 " \"device_id\": [\"0x0640\"],\n"
49 scoped_ptr<GpuBlacklist> blacklist(GpuBlacklist::Create());
50 EXPECT_TRUE(blacklist->LoadList(json, GpuBlacklist::kAllOs));
51 std::set<int> type = blacklist->MakeDecision(
52 GpuBlacklist::kOsMacosx, kOsVersion, gpu_info());
53 EXPECT_EQ(1u, type.size());
54 EXPECT_EQ(1u, type.count(feature_type));
58 virtual void SetUp() {
59 gpu_info_.gpu.vendor_id = 0x10de;
60 gpu_info_.gpu.device_id = 0x0640;
61 gpu_info_.driver_vendor = "NVIDIA";
62 gpu_info_.driver_version = "1.6.18";
63 gpu_info_.driver_date = "7-14-2009";
64 gpu_info_.machine_model = "MacBookPro 7.1";
65 gpu_info_.gl_vendor = "NVIDIA Corporation";
66 gpu_info_.gl_renderer = "NVIDIA GeForce GT 120 OpenGL Engine";
67 gpu_info_.performance_stats.graphics = 5.0;
68 gpu_info_.performance_stats.gaming = 5.0;
69 gpu_info_.performance_stats.overall = 5.0;
72 virtual void TearDown() {
79 TEST_F(GpuBlacklistTest, CurrentBlacklistValidation) {
80 scoped_ptr<GpuBlacklist> blacklist(GpuBlacklist::Create());
81 EXPECT_TRUE(blacklist->LoadList(
82 kSoftwareRenderingListJson, GpuBlacklist::kAllOs));
85 #define GPU_BLACKLIST_FEATURE_TEST(test_name, feature_name, feature_type) \
86 TEST_F(GpuBlacklistTest, test_name) { \
87 RunFeatureTest(feature_name, feature_type); \
90 GPU_BLACKLIST_FEATURE_TEST(Accelerated2DCanvas,
91 "accelerated_2d_canvas",
92 GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)
94 GPU_BLACKLIST_FEATURE_TEST(AcceleratedCompositing,
95 "accelerated_compositing",
96 GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING)
98 GPU_BLACKLIST_FEATURE_TEST(WebGL,
100 GPU_FEATURE_TYPE_WEBGL)
102 GPU_BLACKLIST_FEATURE_TEST(Multisampling,
104 GPU_FEATURE_TYPE_MULTISAMPLING)
106 GPU_BLACKLIST_FEATURE_TEST(Flash3D,
108 GPU_FEATURE_TYPE_FLASH3D)
110 GPU_BLACKLIST_FEATURE_TEST(FlashStage3D,
112 GPU_FEATURE_TYPE_FLASH_STAGE3D)
114 GPU_BLACKLIST_FEATURE_TEST(FlashStage3DBaseline,
115 "flash_stage3d_baseline",
116 GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE)
118 GPU_BLACKLIST_FEATURE_TEST(TextureSharing,
120 GPU_FEATURE_TYPE_TEXTURE_SHARING)
122 GPU_BLACKLIST_FEATURE_TEST(AcceleratedVideoDecode,
123 "accelerated_video_decode",
124 GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE)
126 GPU_BLACKLIST_FEATURE_TEST(Css3D,
128 GPU_FEATURE_TYPE_3D_CSS)
130 GPU_BLACKLIST_FEATURE_TEST(AcceleratedVideo,
132 GPU_FEATURE_TYPE_ACCELERATED_VIDEO)
134 GPU_BLACKLIST_FEATURE_TEST(PanelFitting,
136 GPU_FEATURE_TYPE_PANEL_FITTING)
138 GPU_BLACKLIST_FEATURE_TEST(ForceCompositingMode,
139 "force_compositing_mode",
140 GPU_FEATURE_TYPE_FORCE_COMPOSITING_MODE)