- add sources.
[platform/framework/web/crosswalk.git] / src / gpu / command_buffer / tests / gl_stream_draw_unittests.cc
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <GLES2/gl2.h>
6 #include <GLES2/gl2ext.h>
7
8 #include "gpu/command_buffer/tests/gl_manager.h"
9 #include "gpu/command_buffer/tests/gl_test_utils.h"
10 #include "testing/gmock/include/gmock/gmock.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12
13
14 #define SHADER(Src) #Src
15
16 namespace gpu {
17
18 class GLStreamDrawTest : public testing::Test {
19  protected:
20   static const int kSize = 4;
21
22   virtual void SetUp() {
23     GLManager::Options options;
24     options.size = gfx::Size(kSize, kSize);
25     gl_.Initialize(options);
26   }
27
28   virtual void TearDown() {
29     gl_.Destroy();
30   }
31
32   GLManager gl_;
33 };
34
35 namespace {
36
37 GLuint SetupProgram() {
38   static const char* v_shader_str = SHADER(
39       attribute vec4 a_position;
40       attribute vec4 a_color;
41       varying vec4 v_color;
42       void main()
43       {
44          gl_Position = a_position;
45          v_color = a_color;
46       }
47    );
48
49   static const char* f_shader_str = SHADER(
50       precision mediump float;
51       varying vec4 v_color;
52       void main()
53       {
54         gl_FragColor = v_color;
55       }
56   );
57
58   GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str);
59   glUseProgram(program);
60   return program;
61 }
62
63 }  // anonymous namespace.
64
65 TEST_F(GLStreamDrawTest, Basic) {
66   static GLfloat float_red[4] = { 1.0f, 0.0f, 0.0f, 1.0f, };
67   static GLfloat float_green[4] = { 0.0f, 1.0f, 0.0f, 1.0f, };
68   static uint8 expected_red[4] =  {255, 0, 0, 255, };
69   static uint8 expected_green[4] =  {0, 255, 0, 255, };
70
71   GLuint program = SetupProgram();
72   GLuint position_loc = glGetAttribLocation(program, "a_position");
73   GLuint color_loc = glGetAttribLocation(program, "a_color");
74   GLTestHelper::SetupUnitQuad(position_loc);
75   GLTestHelper::SetupColorsForUnitQuad(color_loc, float_red, GL_STREAM_DRAW);
76   glDrawArrays(GL_TRIANGLES, 0, 6);
77   EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_red));
78   GLTestHelper::SetupColorsForUnitQuad(color_loc, float_green, GL_STATIC_DRAW);
79   glDrawArrays(GL_TRIANGLES, 0, 6);
80   EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_green));
81
82   GLTestHelper::CheckGLError("no errors", __LINE__);
83 }
84
85 // http://crbug.com/281565
86 #if !defined(OS_ANDROID)
87 TEST_F(GLStreamDrawTest, DrawElements) {
88   static GLfloat float_red[4] = { 1.0f, 0.0f, 0.0f, 1.0f, };
89   static GLfloat float_green[4] = { 0.0f, 1.0f, 0.0f, 1.0f, };
90   static uint8 expected_red[4] =  {255, 0, 0, 255, };
91   static uint8 expected_green[4] =  {0, 255, 0, 255, };
92
93   GLuint program = SetupProgram();
94   GLuint position_loc = glGetAttribLocation(program, "a_position");
95   GLuint color_loc = glGetAttribLocation(program, "a_color");
96   GLTestHelper::SetupUnitQuad(position_loc);
97   GLTestHelper::SetupColorsForUnitQuad(color_loc, float_red, GL_STREAM_DRAW);
98
99   GLuint index_buffer = 0;
100   glGenBuffers(1, &index_buffer);
101   glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer);
102   static GLubyte indices[] = { 0, 1, 2, 3, 4, 5, };
103   glBufferData(
104       GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STREAM_DRAW);
105   glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, NULL);
106   EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_red));
107   GLTestHelper::SetupColorsForUnitQuad(color_loc, float_green, GL_STATIC_DRAW);
108
109   glBufferData(
110       GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW);
111   glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, NULL);
112   EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_green));
113
114   GLTestHelper::CheckGLError("no errors", __LINE__);
115 }
116 #endif
117
118 TEST_F(GLStreamDrawTest, VertexArrayObjects) {
119   if (!GLTestHelper::HasExtension("GL_OES_vertex_array_object")) {
120     return;
121   }
122
123   static GLfloat float_red[4] = { 1.0f, 0.0f, 0.0f, 1.0f, };
124   static GLfloat float_green[4] = { 0.0f, 1.0f, 0.0f, 1.0f, };
125   static uint8 expected_red[4] =  {255, 0, 0, 255, };
126   static uint8 expected_green[4] =  {0, 255, 0, 255, };
127
128   GLuint program = SetupProgram();
129   GLuint position_loc = glGetAttribLocation(program, "a_position");
130   GLuint color_loc = glGetAttribLocation(program, "a_color");
131
132   GLuint vaos[2];
133   glGenVertexArraysOES(2, vaos);
134
135   glBindVertexArrayOES(vaos[0]);
136   GLuint position_buffer = GLTestHelper::SetupUnitQuad(position_loc);
137   GLTestHelper::SetupColorsForUnitQuad(color_loc, float_red, GL_STREAM_DRAW);
138
139   glBindVertexArrayOES(vaos[1]);
140   glBindBuffer(GL_ARRAY_BUFFER, position_buffer);
141   glEnableVertexAttribArray(position_loc);
142   glVertexAttribPointer(position_loc, 2, GL_FLOAT, GL_FALSE, 0, 0);
143   GLTestHelper::SetupColorsForUnitQuad(color_loc, float_green, GL_STATIC_DRAW);
144
145   for (int ii = 0; ii < 2; ++ii) {
146     glBindVertexArrayOES(vaos[0]);
147     glDrawArrays(GL_TRIANGLES, 0, 6);
148     EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_red));
149
150     glBindVertexArrayOES(vaos[1]);
151     glDrawArrays(GL_TRIANGLES, 0, 6);
152     EXPECT_TRUE(
153         GLTestHelper::CheckPixels(0, 0, kSize, kSize, 0, expected_green));
154   }
155
156   GLTestHelper::CheckGLError("no errors", __LINE__);
157 }
158
159 }  // namespace gpu
160