- add sources.
[platform/framework/web/crosswalk.git] / src / gpu / command_buffer / tests / gl_lose_context_chromium_unittests.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <GLES2/gl2.h>
6 #include <GLES2/gl2ext.h>
7 #include <GLES2/gl2extchromium.h>
8
9 #include "base/logging.h"
10 #include "gpu/command_buffer/service/feature_info.h"
11 #include "gpu/command_buffer/tests/gl_manager.h"
12 #include "gpu/command_buffer/tests/gl_test_utils.h"
13 #include "testing/gmock/include/gmock/gmock.h"
14 #include "testing/gtest/include/gtest/gtest.h"
15
16 namespace gpu {
17
18 class GLLoseContextTest : public testing::Test {
19  protected:
20   virtual void SetUp() {
21     GLManager::Options options;
22     gl2_.Initialize(options);
23     options.context_lost_allowed = true;
24     gl1a_.Initialize(options);
25     options.share_group_manager = &gl1a_;
26     gl1b_.Initialize(options);
27   }
28
29   virtual void TearDown() {
30     gl1a_.Destroy();
31     gl1b_.Destroy();
32     gl2_.Destroy();
33   }
34
35   GLManager gl1a_;
36   GLManager gl1b_;
37   GLManager gl2_;
38 };
39
40 // Test that glLoseContextCHROMIUM loses context in the same
41 // share group but not other.
42 TEST_F(GLLoseContextTest, ShareGroup) {
43   // If losing the context will cause the process to exit, do not perform this
44   // test as it will cause all subsequent tests to not run.
45   if (gl1a_.workarounds().exit_on_context_lost)
46     return;
47
48   gl1a_.MakeCurrent();
49   glLoseContextCHROMIUM(
50       GL_GUILTY_CONTEXT_RESET_EXT, GL_INNOCENT_CONTEXT_RESET_EXT);
51
52   uint8 expected_no_draw[] = {
53     GLTestHelper::kCheckClearValue,
54     GLTestHelper::kCheckClearValue,
55     GLTestHelper::kCheckClearValue,
56     GLTestHelper::kCheckClearValue,
57   };
58   // Expect the read will fail.
59   EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_no_draw));
60   gl1b_.MakeCurrent();
61   // Expect the read will fail.
62   EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_no_draw));
63   gl2_.MakeCurrent();
64   uint8 expected_draw[] = { 0, 0, 0, 0, };
65   // Expect the read will succeed.
66   EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_draw));
67 }
68
69 }  // namespace gpu
70