1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_
6 #define GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_
10 #include "base/memory/linked_ptr.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/synchronization/lock.h"
13 #include "gpu/command_buffer/service/stream_texture.h"
14 #include "gpu/command_buffer/service/stream_texture_manager.h"
23 class StreamTextureManagerInProcess
24 : public gpu::StreamTextureManager,
25 public base::RefCountedThreadSafe<StreamTextureManagerInProcess> {
27 StreamTextureManagerInProcess();
29 // implement gpu::StreamTextureManager:
30 virtual uint32 CreateStreamTexture(uint32 service_id,
31 uint32 client_id) OVERRIDE;
32 virtual void DestroyStreamTexture(uint32 service_id) OVERRIDE;
33 virtual gpu::StreamTexture* LookupStreamTexture(uint32 service_id) OVERRIDE;
35 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture(uint32 stream_id);
38 class StreamTextureImpl : public gpu::StreamTexture {
40 StreamTextureImpl(uint32 service_id, uint32 stream_id);
41 virtual ~StreamTextureImpl();
43 // implement gpu::StreamTexture
44 virtual void Update() OVERRIDE;
45 virtual gfx::Size GetSize() OVERRIDE;
47 void SetSize(gfx::Size size);
49 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture();
50 uint32 stream_id() { return stream_id_; }
53 scoped_refptr<gfx::SurfaceTexture> surface_texture_;
57 DISALLOW_COPY_AND_ASSIGN(StreamTextureImpl);
60 friend class base::RefCountedThreadSafe<StreamTextureManagerInProcess>;
61 virtual ~StreamTextureManagerInProcess();
63 typedef std::map<uint32, linked_ptr<StreamTextureImpl> > TextureMap;
70 DISALLOW_COPY_AND_ASSIGN(StreamTextureManagerInProcess);
75 #endif // GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_