- add sources.
[platform/framework/web/crosswalk.git] / src / gpu / command_buffer / service / stream_texture_manager_in_process_android.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "gpu/command_buffer/service/stream_texture_manager_in_process_android.h"
6
7 #include "base/bind.h"
8 #include "ui/gfx/size.h"
9 #include "ui/gl/android/surface_texture.h"
10 #include "ui/gl/gl_bindings.h"
11
12 namespace gpu {
13
14 StreamTextureManagerInProcess::StreamTextureImpl::StreamTextureImpl(
15     uint32 service_id,
16     uint32 stream_id)
17     : surface_texture_(new gfx::SurfaceTexture(service_id)),
18       stream_id_(stream_id) {}
19
20 StreamTextureManagerInProcess::StreamTextureImpl::~StreamTextureImpl() {}
21
22 void StreamTextureManagerInProcess::StreamTextureImpl::Update() {
23   GLint texture_id = 0;
24   glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texture_id);
25   surface_texture_->UpdateTexImage();
26   glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture_id);
27 }
28
29 gfx::Size StreamTextureManagerInProcess::StreamTextureImpl::GetSize() {
30   return size_;
31 }
32
33 void StreamTextureManagerInProcess::StreamTextureImpl::SetSize(gfx::Size size) {
34   size_ = size;
35 }
36
37 scoped_refptr<gfx::SurfaceTexture>
38 StreamTextureManagerInProcess::StreamTextureImpl::GetSurfaceTexture() {
39   return surface_texture_;
40 }
41
42 StreamTextureManagerInProcess::StreamTextureManagerInProcess() : next_id_(1) {}
43
44 StreamTextureManagerInProcess::~StreamTextureManagerInProcess() {
45   if (!textures_.empty()) {
46     LOG(WARNING) << "Undestroyed surface textures while tearing down "
47                     "StreamTextureManager.";
48   }
49 }
50
51 GLuint StreamTextureManagerInProcess::CreateStreamTexture(uint32 service_id,
52                                                           uint32 client_id) {
53   base::AutoLock lock(map_lock_);
54   uint32 stream_id = next_id_++;
55   linked_ptr<StreamTextureImpl> texture(
56       new StreamTextureImpl(service_id, stream_id));
57   textures_[service_id] = texture;
58
59   if (next_id_ == 0)
60     next_id_++;
61
62   return stream_id;
63 }
64
65 void StreamTextureManagerInProcess::DestroyStreamTexture(uint32 service_id) {
66   base::AutoLock lock(map_lock_);
67   textures_.erase(service_id);
68 }
69
70 gpu::StreamTexture* StreamTextureManagerInProcess::LookupStreamTexture(
71     uint32 service_id) {
72   base::AutoLock lock(map_lock_);
73   TextureMap::const_iterator it = textures_.find(service_id);
74   if (it != textures_.end())
75     return it->second.get();
76
77   return NULL;
78 }
79
80 scoped_refptr<gfx::SurfaceTexture>
81 StreamTextureManagerInProcess::GetSurfaceTexture(uint32 stream_id) {
82   base::AutoLock lock(map_lock_);
83   for (TextureMap::iterator it = textures_.begin(); it != textures_.end();
84        it++) {
85     if (it->second->stream_id() == stream_id)
86       return it->second->GetSurfaceTexture();
87   }
88
89   return NULL;
90 }
91
92 }  // namespace gpu