1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/command_buffer/service/gpu_control_service.h"
7 #include "gpu/command_buffer/client/gpu_memory_buffer_factory.h"
8 #include "gpu/command_buffer/service/gpu_memory_buffer_manager.h"
9 #include "gpu/command_buffer/service/mailbox_manager.h"
10 #include "gpu/command_buffer/service/query_manager.h"
14 GpuControlService::GpuControlService(
15 GpuMemoryBufferManagerInterface* gpu_memory_buffer_manager,
16 GpuMemoryBufferFactory* gpu_memory_buffer_factory,
17 gles2::MailboxManager* mailbox_manager,
18 gles2::QueryManager* query_manager,
19 const gpu::Capabilities& decoder_capabilities)
20 : gpu_memory_buffer_manager_(gpu_memory_buffer_manager),
21 gpu_memory_buffer_factory_(gpu_memory_buffer_factory),
22 mailbox_manager_(mailbox_manager),
23 query_manager_(query_manager),
24 capabilities_(decoder_capabilities) {
25 capabilities_.map_image =
26 gpu_memory_buffer_manager_ && gpu_memory_buffer_factory_;
29 GpuControlService::~GpuControlService() {
32 gpu::Capabilities GpuControlService::GetCapabilities() {
36 gfx::GpuMemoryBuffer* GpuControlService::CreateGpuMemoryBuffer(
39 unsigned internalformat,
43 CHECK(gpu_memory_buffer_factory_) << "No GPU memory buffer factory provided";
44 linked_ptr<gfx::GpuMemoryBuffer> buffer = make_linked_ptr(
45 gpu_memory_buffer_factory_->CreateGpuMemoryBuffer(width,
51 static int32 next_id = 1;
54 if (!RegisterGpuMemoryBuffer(*id,
63 gpu_memory_buffers_[*id] = buffer;
67 void GpuControlService::DestroyGpuMemoryBuffer(int32 id) {
68 GpuMemoryBufferMap::iterator it = gpu_memory_buffers_.find(id);
69 if (it != gpu_memory_buffers_.end())
70 gpu_memory_buffers_.erase(it);
72 gpu_memory_buffer_manager_->DestroyGpuMemoryBuffer(id);
75 uint32 GpuControlService::InsertSyncPoint() {
80 void GpuControlService::SignalSyncPoint(uint32 sync_point,
81 const base::Closure& callback) {
85 void GpuControlService::SignalQuery(uint32 query_id,
86 const base::Closure& callback) {
87 DCHECK(query_manager_);
88 gles2::QueryManager::Query* query = query_manager_->GetQuery(query_id);
92 query->AddCallback(callback);
95 void GpuControlService::SetSurfaceVisible(bool visible) {
99 void GpuControlService::SendManagedMemoryStats(
100 const ManagedMemoryStats& stats) {
104 void GpuControlService::Echo(const base::Closure& callback) {
108 uint32 GpuControlService::CreateStreamTexture(uint32 texture_id) {
113 bool GpuControlService::RegisterGpuMemoryBuffer(
115 gfx::GpuMemoryBufferHandle buffer,
118 unsigned internalformat) {
119 return gpu_memory_buffer_manager_->RegisterGpuMemoryBuffer(id,