1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_
10 #include "base/containers/hash_tables.h"
11 #include "gpu/command_buffer/service/gl_utils.h"
12 #include "gpu/gpu_export.h"
21 // This class encapsulates the resources required to implement the
22 // GL_CHROMIUM_copy_texture extension. The copy operation is performed
23 // via glCopyTexImage2D() or a blit to a framebuffer object.
24 // The target of |dest_id| texture must be GL_TEXTURE_2D.
25 class GPU_EXPORT CopyTextureCHROMIUMResourceManager {
27 CopyTextureCHROMIUMResourceManager();
28 ~CopyTextureCHROMIUMResourceManager();
30 void Initialize(const gles2::GLES2Decoder* decoder);
33 void DoCopyTexture(const gles2::GLES2Decoder* decoder,
36 GLenum source_internal_format,
39 GLenum dest_internal_format,
43 bool premultiply_alpha,
44 bool unpremultiply_alpha);
46 // This will apply a transform on the source texture before copying to
47 // destination texture.
48 void DoCopyTextureWithTransform(const gles2::GLES2Decoder* decoder,
56 bool premultiply_alpha,
57 bool unpremultiply_alpha,
58 const GLfloat transform_matrix[16]);
60 // The attributes used during invocation of the extension.
61 static const GLuint kVertexPositionAttrib = 0;
73 GLuint half_size_handle;
74 GLuint sampler_handle;
78 typedef std::vector<GLuint> ShaderVector;
79 ShaderVector vertex_shaders_;
80 ShaderVector fragment_shaders_;
81 typedef std::pair<int, int> ProgramMapKey;
82 typedef base::hash_map<ProgramMapKey, ProgramInfo> ProgramMap;
87 DISALLOW_COPY_AND_ASSIGN(CopyTextureCHROMIUMResourceManager);
92 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_