- add sources.
[platform/framework/web/crosswalk.git] / src / gpu / command_buffer / service / async_pixel_transfer_manager_stub.h
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_
7
8 #include "gpu/command_buffer/service/async_pixel_transfer_manager.h"
9
10 namespace gpu {
11
12 class AsyncPixelTransferManagerStub : public AsyncPixelTransferManager {
13  public:
14   AsyncPixelTransferManagerStub();
15   virtual ~AsyncPixelTransferManagerStub();
16
17   // AsyncPixelTransferManager implementation:
18   virtual void BindCompletedAsyncTransfers() OVERRIDE;
19   virtual void AsyncNotifyCompletion(
20       const AsyncMemoryParams& mem_params,
21       AsyncPixelTransferCompletionObserver* observer) OVERRIDE;
22   virtual uint32 GetTextureUploadCount() OVERRIDE;
23   virtual base::TimeDelta GetTotalTextureUploadTime() OVERRIDE;
24   virtual void ProcessMorePendingTransfers() OVERRIDE;
25   virtual bool NeedsProcessMorePendingTransfers() OVERRIDE;
26
27  private:
28   // AsyncPixelTransferManager implementation:
29   virtual AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl(
30       gles2::TextureRef* ref,
31       const AsyncTexImage2DParams& define_params) OVERRIDE;
32
33   DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferManagerStub);
34 };
35
36 }  // namespace gpu
37
38 #endif  // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_