1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/command_buffer/service/async_pixel_transfer_manager_idle.h"
8 #include "base/debug/trace_event.h"
9 #include "base/debug/trace_event_synthetic_delay.h"
10 #include "base/lazy_instance.h"
11 #include "base/memory/weak_ptr.h"
12 #include "ui/gl/scoped_binders.h"
18 static uint64 g_next_pixel_transfer_state_id = 1;
20 void PerformNotifyCompletion(
21 AsyncMemoryParams mem_params,
22 scoped_refptr<AsyncPixelTransferCompletionObserver> observer) {
23 TRACE_EVENT0("gpu", "PerformNotifyCompletion");
24 observer->DidComplete(mem_params);
29 // Class which handles async pixel transfers in a platform
31 class AsyncPixelTransferDelegateIdle
32 : public AsyncPixelTransferDelegate,
33 public base::SupportsWeakPtr<AsyncPixelTransferDelegateIdle> {
35 AsyncPixelTransferDelegateIdle(
36 AsyncPixelTransferManagerIdle::SharedState* state,
38 const AsyncTexImage2DParams& define_params);
39 ~AsyncPixelTransferDelegateIdle() override;
41 // Implement AsyncPixelTransferDelegate:
42 void AsyncTexImage2D(const AsyncTexImage2DParams& tex_params,
43 const AsyncMemoryParams& mem_params,
44 const base::Closure& bind_callback) override;
45 void AsyncTexSubImage2D(const AsyncTexSubImage2DParams& tex_params,
46 const AsyncMemoryParams& mem_params) override;
47 bool TransferIsInProgress() override;
48 void WaitForTransferCompletion() override;
51 void PerformAsyncTexImage2D(AsyncTexImage2DParams tex_params,
52 AsyncMemoryParams mem_params,
53 const base::Closure& bind_callback);
54 void PerformAsyncTexSubImage2D(AsyncTexSubImage2DParams tex_params,
55 AsyncMemoryParams mem_params);
59 bool transfer_in_progress_;
60 AsyncTexImage2DParams define_params_;
62 // Safe to hold a raw pointer because SharedState is owned by the Manager
63 // which owns the Delegate.
64 AsyncPixelTransferManagerIdle::SharedState* shared_state_;
66 DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferDelegateIdle);
69 AsyncPixelTransferDelegateIdle::AsyncPixelTransferDelegateIdle(
70 AsyncPixelTransferManagerIdle::SharedState* shared_state,
72 const AsyncTexImage2DParams& define_params)
73 : id_(g_next_pixel_transfer_state_id++),
74 texture_id_(texture_id),
75 transfer_in_progress_(false),
76 define_params_(define_params),
77 shared_state_(shared_state) {}
79 AsyncPixelTransferDelegateIdle::~AsyncPixelTransferDelegateIdle() {}
81 void AsyncPixelTransferDelegateIdle::AsyncTexImage2D(
82 const AsyncTexImage2DParams& tex_params,
83 const AsyncMemoryParams& mem_params,
84 const base::Closure& bind_callback) {
85 TRACE_EVENT_SYNTHETIC_DELAY_BEGIN("gpu.AsyncTexImage");
86 DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), tex_params.target);
88 shared_state_->tasks.push_back(AsyncPixelTransferManagerIdle::Task(
91 base::Bind(&AsyncPixelTransferDelegateIdle::PerformAsyncTexImage2D,
97 transfer_in_progress_ = true;
100 void AsyncPixelTransferDelegateIdle::AsyncTexSubImage2D(
101 const AsyncTexSubImage2DParams& tex_params,
102 const AsyncMemoryParams& mem_params) {
103 TRACE_EVENT_SYNTHETIC_DELAY_BEGIN("gpu.AsyncTexImage");
104 DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), tex_params.target);
106 shared_state_->tasks.push_back(AsyncPixelTransferManagerIdle::Task(
109 base::Bind(&AsyncPixelTransferDelegateIdle::PerformAsyncTexSubImage2D,
114 transfer_in_progress_ = true;
117 bool AsyncPixelTransferDelegateIdle::TransferIsInProgress() {
118 return transfer_in_progress_;
121 void AsyncPixelTransferDelegateIdle::WaitForTransferCompletion() {
122 for (std::list<AsyncPixelTransferManagerIdle::Task>::iterator iter =
123 shared_state_->tasks.begin();
124 iter != shared_state_->tasks.end();
126 if (iter->transfer_id != id_)
130 shared_state_->tasks.erase(iter);
134 shared_state_->ProcessNotificationTasks();
137 void AsyncPixelTransferDelegateIdle::PerformAsyncTexImage2D(
138 AsyncTexImage2DParams tex_params,
139 AsyncMemoryParams mem_params,
140 const base::Closure& bind_callback) {
141 TRACE_EVENT2("gpu", "PerformAsyncTexImage2D",
142 "width", tex_params.width,
143 "height", tex_params.height);
145 void* data = mem_params.GetDataAddress();
147 base::TimeTicks begin_time(base::TimeTicks::HighResNow());
148 gfx::ScopedTextureBinder texture_binder(tex_params.target, texture_id_);
151 TRACE_EVENT0("gpu", "glTexImage2D");
155 tex_params.internal_format,
164 TRACE_EVENT_SYNTHETIC_DELAY_END("gpu.AsyncTexImage");
165 transfer_in_progress_ = false;
166 shared_state_->texture_upload_count++;
167 shared_state_->total_texture_upload_time +=
168 base::TimeTicks::HighResNow() - begin_time;
170 // The texture is already fully bound so just call it now.
174 void AsyncPixelTransferDelegateIdle::PerformAsyncTexSubImage2D(
175 AsyncTexSubImage2DParams tex_params,
176 AsyncMemoryParams mem_params) {
177 TRACE_EVENT2("gpu", "PerformAsyncTexSubImage2D",
178 "width", tex_params.width,
179 "height", tex_params.height);
181 void* data = mem_params.GetDataAddress();
183 base::TimeTicks begin_time(base::TimeTicks::HighResNow());
184 gfx::ScopedTextureBinder texture_binder(tex_params.target, texture_id_);
186 // If it's a full texture update, use glTexImage2D as it's faster.
187 // TODO(epenner): Make this configurable (http://crbug.com/259924)
188 if (tex_params.xoffset == 0 &&
189 tex_params.yoffset == 0 &&
190 tex_params.target == define_params_.target &&
191 tex_params.level == define_params_.level &&
192 tex_params.width == define_params_.width &&
193 tex_params.height == define_params_.height) {
194 TRACE_EVENT0("gpu", "glTexImage2D");
196 define_params_.target,
197 define_params_.level,
198 define_params_.internal_format,
199 define_params_.width,
200 define_params_.height,
201 define_params_.border,
206 TRACE_EVENT0("gpu", "glTexSubImage2D");
219 TRACE_EVENT_SYNTHETIC_DELAY_END("gpu.AsyncTexImage");
220 transfer_in_progress_ = false;
221 shared_state_->texture_upload_count++;
222 shared_state_->total_texture_upload_time +=
223 base::TimeTicks::HighResNow() - begin_time;
226 AsyncPixelTransferManagerIdle::Task::Task(
228 AsyncPixelTransferDelegate* delegate,
229 const base::Closure& task)
230 : transfer_id(transfer_id),
235 AsyncPixelTransferManagerIdle::Task::~Task() {}
237 AsyncPixelTransferManagerIdle::SharedState::SharedState()
238 : texture_upload_count(0) {}
240 AsyncPixelTransferManagerIdle::SharedState::~SharedState() {}
242 void AsyncPixelTransferManagerIdle::SharedState::ProcessNotificationTasks() {
243 while (!tasks.empty()) {
244 // Stop when we reach a pixel transfer task.
245 if (tasks.front().transfer_id)
248 tasks.front().task.Run();
253 AsyncPixelTransferManagerIdle::AsyncPixelTransferManagerIdle()
257 AsyncPixelTransferManagerIdle::~AsyncPixelTransferManagerIdle() {}
259 void AsyncPixelTransferManagerIdle::BindCompletedAsyncTransfers() {
260 // Everything is already bound.
263 void AsyncPixelTransferManagerIdle::AsyncNotifyCompletion(
264 const AsyncMemoryParams& mem_params,
265 AsyncPixelTransferCompletionObserver* observer) {
266 if (shared_state_.tasks.empty()) {
267 observer->DidComplete(mem_params);
271 shared_state_.tasks.push_back(
272 Task(0, // 0 transfer_id for notification tasks.
275 &PerformNotifyCompletion,
277 make_scoped_refptr(observer))));
280 uint32 AsyncPixelTransferManagerIdle::GetTextureUploadCount() {
281 return shared_state_.texture_upload_count;
284 base::TimeDelta AsyncPixelTransferManagerIdle::GetTotalTextureUploadTime() {
285 return shared_state_.total_texture_upload_time;
288 void AsyncPixelTransferManagerIdle::ProcessMorePendingTransfers() {
289 if (shared_state_.tasks.empty())
292 // First task should always be a pixel transfer task.
293 DCHECK(shared_state_.tasks.front().transfer_id);
294 shared_state_.tasks.front().task.Run();
295 shared_state_.tasks.pop_front();
297 shared_state_.ProcessNotificationTasks();
300 bool AsyncPixelTransferManagerIdle::NeedsProcessMorePendingTransfers() {
301 return !shared_state_.tasks.empty();
304 void AsyncPixelTransferManagerIdle::WaitAllAsyncTexImage2D() {
305 if (shared_state_.tasks.empty())
308 const Task& task = shared_state_.tasks.back();
310 task.delegate->WaitForTransferCompletion();
313 AsyncPixelTransferDelegate*
314 AsyncPixelTransferManagerIdle::CreatePixelTransferDelegateImpl(
315 gles2::TextureRef* ref,
316 const AsyncTexImage2DParams& define_params) {
317 return new AsyncPixelTransferDelegateIdle(&shared_state_,