Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / gpu / command_buffer / service / BUILD.gn
1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file.
4
5 import("//build/config/ui.gni")
6 import("//third_party/protobuf/proto_library.gni")
7
8 source_set("service") {
9   sources = [
10     "async_pixel_transfer_delegate.cc",
11     "async_pixel_transfer_delegate.h",
12     "async_pixel_transfer_manager_android.cc",
13     "async_pixel_transfer_manager_idle.cc",
14     "async_pixel_transfer_manager_idle.h",
15     "async_pixel_transfer_manager_linux.cc",
16     "async_pixel_transfer_manager_mac.cc",
17     "async_pixel_transfer_manager_share_group.cc",
18     "async_pixel_transfer_manager_share_group.h",
19     "async_pixel_transfer_manager_stub.cc",
20     "async_pixel_transfer_manager_stub.h",
21     "async_pixel_transfer_manager_sync.cc",
22     "async_pixel_transfer_manager_sync.h",
23     "async_pixel_transfer_manager_win.cc",
24     "async_pixel_transfer_manager.cc",
25     "async_pixel_transfer_manager.h",
26     "buffer_manager.h",
27     "buffer_manager.cc",
28     "cmd_buffer_engine.h",
29     "cmd_parser.cc",
30     "cmd_parser.h",
31     "command_buffer_service.cc",
32     "command_buffer_service.h",
33     "common_decoder.cc",
34     "common_decoder.h",
35     "context_group.h",
36     "context_group.cc",
37     "context_state.h",
38     "context_state_autogen.h",
39     "context_state_impl_autogen.h",
40     "context_state.cc",
41     "error_state.cc",
42     "error_state.h",
43     "feature_info.h",
44     "feature_info.cc",
45     "framebuffer_manager.h",
46     "framebuffer_manager.cc",
47     "gles2_cmd_copy_texture_chromium.cc",
48     "gles2_cmd_copy_texture_chromium.h",
49     "gles2_cmd_decoder.h",
50     "gles2_cmd_decoder_autogen.h",
51     "gles2_cmd_decoder.cc",
52     "gles2_cmd_validation.h",
53     "gles2_cmd_validation.cc",
54     "gles2_cmd_validation_autogen.h",
55     "gles2_cmd_validation_implementation_autogen.h",
56     "gl_context_virtual.cc",
57     "gl_context_virtual.h",
58     "gl_state_restorer_impl.cc",
59     "gl_state_restorer_impl.h",
60     "gl_utils.h",
61     "gpu_scheduler.cc",
62     "gpu_scheduler.h",
63     "gpu_scheduler_mock.h",
64     "gpu_state_tracer.cc",
65     "gpu_state_tracer.h",
66     "gpu_switches.cc",
67     "gpu_switches.h",
68     "gpu_tracer.cc",
69     "gpu_tracer.h",
70     "id_manager.h",
71     "id_manager.cc",
72     "image_factory.cc",
73     "image_factory.h",
74     "image_manager.cc",
75     "image_manager.h",
76     "in_process_command_buffer.cc",
77     "in_process_command_buffer.h",
78     "logger.cc",
79     "logger.h",
80     "mailbox_manager.h",
81     "mailbox_manager_impl.cc",
82     "mailbox_manager_impl.h",
83     "mailbox_manager_sync.cc",
84     "mailbox_manager_sync.h",
85     "memory_program_cache.h",
86     "memory_program_cache.cc",
87     "mocks.h",
88     "program_manager.h",
89     "program_manager.cc",
90     "query_manager.h",
91     "query_manager.cc",
92     "renderbuffer_manager.h",
93     "renderbuffer_manager.cc",
94     "program_cache.h",
95     "program_cache.cc",
96     "shader_manager.h",
97     "shader_manager.cc",
98     "shader_translator.h",
99     "shader_translator.cc",
100     "shader_translator_cache.h",
101     "shader_translator_cache.cc",
102     "stream_texture_manager_in_process_android.h",
103     "stream_texture_manager_in_process_android.cc",
104     "texture_definition.h",
105     "texture_definition.cc",
106     "texture_manager.h",
107     "texture_manager.cc",
108     "transfer_buffer_manager.cc",
109     "transfer_buffer_manager.h",
110     "valuebuffer_manager.h",
111     "valuebuffer_manager.cc",
112     "vertex_array_manager.h",
113     "vertex_array_manager.cc",
114     "vertex_attrib_manager.h",
115     "vertex_attrib_manager.cc",
116   ]
117
118   defines = [ "GPU_IMPLEMENTATION" ]
119
120   configs += [
121     "//third_party/khronos:khronos_headers",
122   ]
123
124   # Prefer mesa GL headers to system headers, which cause problems on Win.
125   include_dirs = [ "//third_party/mesa/src/include" ]
126
127   public_deps = [
128     "//gpu/command_buffer/common",
129   ]
130   deps = [
131     ":disk_cache_proto",
132     "//base",
133     "//base/third_party/dynamic_annotations",
134     "//crypto",
135     "//third_party/angle:translator",
136     "//third_party/protobuf:protobuf_lite",
137     "//third_party/re2",
138     "//third_party/smhasher:cityhash",
139     "//ui/gfx",
140     "//ui/gfx/geometry",
141     "//ui/gl",
142   ]
143
144   if (ui_compositor_image_transport) {
145     include_dirs += [ "//third_party/khronos" ]
146   }
147
148   if (is_win || is_android || (is_linux && use_x11)) {
149     sources += [
150       "async_pixel_transfer_manager_egl.cc",
151       "async_pixel_transfer_manager_egl.h",
152     ]
153   }
154
155   if (is_android && !is_debug) {
156     # On Android optimize more since this component can be a bottleneck.
157     configs -= [ "//build/config/compiler:optimize" ]
158     configs += [ "//build/config/compiler:optimize_max" ]
159   }
160 }
161
162 proto_library("disk_cache_proto") {
163   sources = [ "disk_cache_proto.proto" ]
164 }