- add sources.
[platform/framework/web/crosswalk.git] / src / gpu / command_buffer / common / gles2_cmd_ids_autogen.h
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT!
8
9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
11
12 #define GLES2_COMMAND_LIST(OP) \
13   OP(ActiveTexture)                                            /* 256 */ \
14   OP(AttachShader)                                             /* 257 */ \
15   OP(BindAttribLocation)                                       /* 258 */ \
16   OP(BindAttribLocationBucket)                                 /* 259 */ \
17   OP(BindBuffer)                                               /* 260 */ \
18   OP(BindFramebuffer)                                          /* 261 */ \
19   OP(BindRenderbuffer)                                         /* 262 */ \
20   OP(BindTexture)                                              /* 263 */ \
21   OP(BlendColor)                                               /* 264 */ \
22   OP(BlendEquation)                                            /* 265 */ \
23   OP(BlendEquationSeparate)                                    /* 266 */ \
24   OP(BlendFunc)                                                /* 267 */ \
25   OP(BlendFuncSeparate)                                        /* 268 */ \
26   OP(BufferData)                                               /* 269 */ \
27   OP(BufferSubData)                                            /* 270 */ \
28   OP(CheckFramebufferStatus)                                   /* 271 */ \
29   OP(Clear)                                                    /* 272 */ \
30   OP(ClearColor)                                               /* 273 */ \
31   OP(ClearDepthf)                                              /* 274 */ \
32   OP(ClearStencil)                                             /* 275 */ \
33   OP(ColorMask)                                                /* 276 */ \
34   OP(CompileShader)                                            /* 277 */ \
35   OP(CompressedTexImage2D)                                     /* 278 */ \
36   OP(CompressedTexImage2DBucket)                               /* 279 */ \
37   OP(CompressedTexSubImage2D)                                  /* 280 */ \
38   OP(CompressedTexSubImage2DBucket)                            /* 281 */ \
39   OP(CopyTexImage2D)                                           /* 282 */ \
40   OP(CopyTexSubImage2D)                                        /* 283 */ \
41   OP(CreateProgram)                                            /* 284 */ \
42   OP(CreateShader)                                             /* 285 */ \
43   OP(CullFace)                                                 /* 286 */ \
44   OP(DeleteBuffers)                                            /* 287 */ \
45   OP(DeleteBuffersImmediate)                                   /* 288 */ \
46   OP(DeleteFramebuffers)                                       /* 289 */ \
47   OP(DeleteFramebuffersImmediate)                              /* 290 */ \
48   OP(DeleteProgram)                                            /* 291 */ \
49   OP(DeleteRenderbuffers)                                      /* 292 */ \
50   OP(DeleteRenderbuffersImmediate)                             /* 293 */ \
51   OP(DeleteShader)                                             /* 294 */ \
52   OP(DeleteTextures)                                           /* 295 */ \
53   OP(DeleteTexturesImmediate)                                  /* 296 */ \
54   OP(DepthFunc)                                                /* 297 */ \
55   OP(DepthMask)                                                /* 298 */ \
56   OP(DepthRangef)                                              /* 299 */ \
57   OP(DetachShader)                                             /* 300 */ \
58   OP(Disable)                                                  /* 301 */ \
59   OP(DisableVertexAttribArray)                                 /* 302 */ \
60   OP(DrawArrays)                                               /* 303 */ \
61   OP(DrawElements)                                             /* 304 */ \
62   OP(Enable)                                                   /* 305 */ \
63   OP(EnableVertexAttribArray)                                  /* 306 */ \
64   OP(Finish)                                                   /* 307 */ \
65   OP(Flush)                                                    /* 308 */ \
66   OP(FramebufferRenderbuffer)                                  /* 309 */ \
67   OP(FramebufferTexture2D)                                     /* 310 */ \
68   OP(FrontFace)                                                /* 311 */ \
69   OP(GenBuffers)                                               /* 312 */ \
70   OP(GenBuffersImmediate)                                      /* 313 */ \
71   OP(GenerateMipmap)                                           /* 314 */ \
72   OP(GenFramebuffers)                                          /* 315 */ \
73   OP(GenFramebuffersImmediate)                                 /* 316 */ \
74   OP(GenRenderbuffers)                                         /* 317 */ \
75   OP(GenRenderbuffersImmediate)                                /* 318 */ \
76   OP(GenTextures)                                              /* 319 */ \
77   OP(GenTexturesImmediate)                                     /* 320 */ \
78   OP(GetActiveAttrib)                                          /* 321 */ \
79   OP(GetActiveUniform)                                         /* 322 */ \
80   OP(GetAttachedShaders)                                       /* 323 */ \
81   OP(GetAttribLocation)                                        /* 324 */ \
82   OP(GetAttribLocationBucket)                                  /* 325 */ \
83   OP(GetBooleanv)                                              /* 326 */ \
84   OP(GetBufferParameteriv)                                     /* 327 */ \
85   OP(GetError)                                                 /* 328 */ \
86   OP(GetFloatv)                                                /* 329 */ \
87   OP(GetFramebufferAttachmentParameteriv)                      /* 330 */ \
88   OP(GetIntegerv)                                              /* 331 */ \
89   OP(GetProgramiv)                                             /* 332 */ \
90   OP(GetProgramInfoLog)                                        /* 333 */ \
91   OP(GetRenderbufferParameteriv)                               /* 334 */ \
92   OP(GetShaderiv)                                              /* 335 */ \
93   OP(GetShaderInfoLog)                                         /* 336 */ \
94   OP(GetShaderPrecisionFormat)                                 /* 337 */ \
95   OP(GetShaderSource)                                          /* 338 */ \
96   OP(GetString)                                                /* 339 */ \
97   OP(GetTexParameterfv)                                        /* 340 */ \
98   OP(GetTexParameteriv)                                        /* 341 */ \
99   OP(GetUniformfv)                                             /* 342 */ \
100   OP(GetUniformiv)                                             /* 343 */ \
101   OP(GetUniformLocation)                                       /* 344 */ \
102   OP(GetUniformLocationBucket)                                 /* 345 */ \
103   OP(GetVertexAttribfv)                                        /* 346 */ \
104   OP(GetVertexAttribiv)                                        /* 347 */ \
105   OP(GetVertexAttribPointerv)                                  /* 348 */ \
106   OP(Hint)                                                     /* 349 */ \
107   OP(IsBuffer)                                                 /* 350 */ \
108   OP(IsEnabled)                                                /* 351 */ \
109   OP(IsFramebuffer)                                            /* 352 */ \
110   OP(IsProgram)                                                /* 353 */ \
111   OP(IsRenderbuffer)                                           /* 354 */ \
112   OP(IsShader)                                                 /* 355 */ \
113   OP(IsTexture)                                                /* 356 */ \
114   OP(LineWidth)                                                /* 357 */ \
115   OP(LinkProgram)                                              /* 358 */ \
116   OP(PixelStorei)                                              /* 359 */ \
117   OP(PolygonOffset)                                            /* 360 */ \
118   OP(ReadPixels)                                               /* 361 */ \
119   OP(ReleaseShaderCompiler)                                    /* 362 */ \
120   OP(RenderbufferStorage)                                      /* 363 */ \
121   OP(SampleCoverage)                                           /* 364 */ \
122   OP(Scissor)                                                  /* 365 */ \
123   OP(ShaderBinary)                                             /* 366 */ \
124   OP(ShaderSource)                                             /* 367 */ \
125   OP(ShaderSourceBucket)                                       /* 368 */ \
126   OP(StencilFunc)                                              /* 369 */ \
127   OP(StencilFuncSeparate)                                      /* 370 */ \
128   OP(StencilMask)                                              /* 371 */ \
129   OP(StencilMaskSeparate)                                      /* 372 */ \
130   OP(StencilOp)                                                /* 373 */ \
131   OP(StencilOpSeparate)                                        /* 374 */ \
132   OP(TexImage2D)                                               /* 375 */ \
133   OP(TexParameterf)                                            /* 376 */ \
134   OP(TexParameterfv)                                           /* 377 */ \
135   OP(TexParameterfvImmediate)                                  /* 378 */ \
136   OP(TexParameteri)                                            /* 379 */ \
137   OP(TexParameteriv)                                           /* 380 */ \
138   OP(TexParameterivImmediate)                                  /* 381 */ \
139   OP(TexSubImage2D)                                            /* 382 */ \
140   OP(Uniform1f)                                                /* 383 */ \
141   OP(Uniform1fv)                                               /* 384 */ \
142   OP(Uniform1fvImmediate)                                      /* 385 */ \
143   OP(Uniform1i)                                                /* 386 */ \
144   OP(Uniform1iv)                                               /* 387 */ \
145   OP(Uniform1ivImmediate)                                      /* 388 */ \
146   OP(Uniform2f)                                                /* 389 */ \
147   OP(Uniform2fv)                                               /* 390 */ \
148   OP(Uniform2fvImmediate)                                      /* 391 */ \
149   OP(Uniform2i)                                                /* 392 */ \
150   OP(Uniform2iv)                                               /* 393 */ \
151   OP(Uniform2ivImmediate)                                      /* 394 */ \
152   OP(Uniform3f)                                                /* 395 */ \
153   OP(Uniform3fv)                                               /* 396 */ \
154   OP(Uniform3fvImmediate)                                      /* 397 */ \
155   OP(Uniform3i)                                                /* 398 */ \
156   OP(Uniform3iv)                                               /* 399 */ \
157   OP(Uniform3ivImmediate)                                      /* 400 */ \
158   OP(Uniform4f)                                                /* 401 */ \
159   OP(Uniform4fv)                                               /* 402 */ \
160   OP(Uniform4fvImmediate)                                      /* 403 */ \
161   OP(Uniform4i)                                                /* 404 */ \
162   OP(Uniform4iv)                                               /* 405 */ \
163   OP(Uniform4ivImmediate)                                      /* 406 */ \
164   OP(UniformMatrix2fv)                                         /* 407 */ \
165   OP(UniformMatrix2fvImmediate)                                /* 408 */ \
166   OP(UniformMatrix3fv)                                         /* 409 */ \
167   OP(UniformMatrix3fvImmediate)                                /* 410 */ \
168   OP(UniformMatrix4fv)                                         /* 411 */ \
169   OP(UniformMatrix4fvImmediate)                                /* 412 */ \
170   OP(UseProgram)                                               /* 413 */ \
171   OP(ValidateProgram)                                          /* 414 */ \
172   OP(VertexAttrib1f)                                           /* 415 */ \
173   OP(VertexAttrib1fv)                                          /* 416 */ \
174   OP(VertexAttrib1fvImmediate)                                 /* 417 */ \
175   OP(VertexAttrib2f)                                           /* 418 */ \
176   OP(VertexAttrib2fv)                                          /* 419 */ \
177   OP(VertexAttrib2fvImmediate)                                 /* 420 */ \
178   OP(VertexAttrib3f)                                           /* 421 */ \
179   OP(VertexAttrib3fv)                                          /* 422 */ \
180   OP(VertexAttrib3fvImmediate)                                 /* 423 */ \
181   OP(VertexAttrib4f)                                           /* 424 */ \
182   OP(VertexAttrib4fv)                                          /* 425 */ \
183   OP(VertexAttrib4fvImmediate)                                 /* 426 */ \
184   OP(VertexAttribPointer)                                      /* 427 */ \
185   OP(Viewport)                                                 /* 428 */ \
186   OP(BlitFramebufferEXT)                                       /* 429 */ \
187   OP(RenderbufferStorageMultisampleEXT)                        /* 430 */ \
188   OP(FramebufferTexture2DMultisampleEXT)                       /* 431 */ \
189   OP(TexStorage2DEXT)                                          /* 432 */ \
190   OP(GenQueriesEXT)                                            /* 433 */ \
191   OP(GenQueriesEXTImmediate)                                   /* 434 */ \
192   OP(DeleteQueriesEXT)                                         /* 435 */ \
193   OP(DeleteQueriesEXTImmediate)                                /* 436 */ \
194   OP(BeginQueryEXT)                                            /* 437 */ \
195   OP(EndQueryEXT)                                              /* 438 */ \
196   OP(InsertEventMarkerEXT)                                     /* 439 */ \
197   OP(PushGroupMarkerEXT)                                       /* 440 */ \
198   OP(PopGroupMarkerEXT)                                        /* 441 */ \
199   OP(GenVertexArraysOES)                                       /* 442 */ \
200   OP(GenVertexArraysOESImmediate)                              /* 443 */ \
201   OP(DeleteVertexArraysOES)                                    /* 444 */ \
202   OP(DeleteVertexArraysOESImmediate)                           /* 445 */ \
203   OP(IsVertexArrayOES)                                         /* 446 */ \
204   OP(BindVertexArrayOES)                                       /* 447 */ \
205   OP(SwapBuffers)                                              /* 448 */ \
206   OP(GetMaxValueInBufferCHROMIUM)                              /* 449 */ \
207   OP(GenSharedIdsCHROMIUM)                                     /* 450 */ \
208   OP(DeleteSharedIdsCHROMIUM)                                  /* 451 */ \
209   OP(RegisterSharedIdsCHROMIUM)                                /* 452 */ \
210   OP(EnableFeatureCHROMIUM)                                    /* 453 */ \
211   OP(ResizeCHROMIUM)                                           /* 454 */ \
212   OP(GetRequestableExtensionsCHROMIUM)                         /* 455 */ \
213   OP(RequestExtensionCHROMIUM)                                 /* 456 */ \
214   OP(GetMultipleIntegervCHROMIUM)                              /* 457 */ \
215   OP(GetProgramInfoCHROMIUM)                                   /* 458 */ \
216   OP(CreateStreamTextureCHROMIUM)                              /* 459 */ \
217   OP(DestroyStreamTextureCHROMIUM)                             /* 460 */ \
218   OP(GetTranslatedShaderSourceANGLE)                           /* 461 */ \
219   OP(PostSubBufferCHROMIUM)                                    /* 462 */ \
220   OP(TexImageIOSurface2DCHROMIUM)                              /* 463 */ \
221   OP(CopyTextureCHROMIUM)                                      /* 464 */ \
222   OP(DrawArraysInstancedANGLE)                                 /* 465 */ \
223   OP(DrawElementsInstancedANGLE)                               /* 466 */ \
224   OP(VertexAttribDivisorANGLE)                                 /* 467 */ \
225   OP(GenMailboxCHROMIUM)                                       /* 468 */ \
226   OP(ProduceTextureCHROMIUM)                                   /* 469 */ \
227   OP(ProduceTextureCHROMIUMImmediate)                          /* 470 */ \
228   OP(ConsumeTextureCHROMIUM)                                   /* 471 */ \
229   OP(ConsumeTextureCHROMIUMImmediate)                          /* 472 */ \
230   OP(BindUniformLocationCHROMIUM)                              /* 473 */ \
231   OP(BindUniformLocationCHROMIUMBucket)                        /* 474 */ \
232   OP(BindTexImage2DCHROMIUM)                                   /* 475 */ \
233   OP(ReleaseTexImage2DCHROMIUM)                                /* 476 */ \
234   OP(TraceBeginCHROMIUM)                                       /* 477 */ \
235   OP(TraceEndCHROMIUM)                                         /* 478 */ \
236   OP(AsyncTexSubImage2DCHROMIUM)                               /* 479 */ \
237   OP(AsyncTexImage2DCHROMIUM)                                  /* 480 */ \
238   OP(WaitAsyncTexImage2DCHROMIUM)                              /* 481 */ \
239   OP(DiscardFramebufferEXT)                                    /* 482 */ \
240   OP(DiscardFramebufferEXTImmediate)                           /* 483 */ \
241   OP(LoseContextCHROMIUM)                                      /* 484 */ \
242   OP(InsertSyncPointCHROMIUM)                                  /* 485 */ \
243   OP(WaitSyncPointCHROMIUM)                                    /* 486 */ \
244   OP(DrawBuffersEXT)                                           /* 487 */ \
245   OP(DrawBuffersEXTImmediate)                                  /* 488 */ \
246
247 enum CommandId {
248   kStartPoint = cmd::kLastCommonId,  // All GLES2 commands start after this.
249 #define GLES2_CMD_OP(name) k ## name,
250   GLES2_COMMAND_LIST(GLES2_CMD_OP)
251 #undef GLES2_CMD_OP
252   kNumCommands
253 };
254
255 #endif  // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
256