1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
11 // This file is included by gles2_trace_implementation.h
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_
15 virtual void ActiveTexture(GLenum texture) OVERRIDE;
16 virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE;
17 virtual void BindAttribLocation(GLuint program,
19 const char* name) OVERRIDE;
20 virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE;
21 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE;
22 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE;
23 virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE;
24 virtual void BlendColor(GLclampf red,
27 GLclampf alpha) OVERRIDE;
28 virtual void BlendEquation(GLenum mode) OVERRIDE;
29 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE;
30 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE;
31 virtual void BlendFuncSeparate(GLenum srcRGB,
34 GLenum dstAlpha) OVERRIDE;
35 virtual void BufferData(GLenum target,
38 GLenum usage) OVERRIDE;
39 virtual void BufferSubData(GLenum target,
42 const void* data) OVERRIDE;
43 virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE;
44 virtual void Clear(GLbitfield mask) OVERRIDE;
45 virtual void ClearColor(GLclampf red,
48 GLclampf alpha) OVERRIDE;
49 virtual void ClearDepthf(GLclampf depth) OVERRIDE;
50 virtual void ClearStencil(GLint s) OVERRIDE;
51 virtual void ColorMask(GLboolean red,
54 GLboolean alpha) OVERRIDE;
55 virtual void CompileShader(GLuint shader) OVERRIDE;
56 virtual void CompressedTexImage2D(GLenum target,
58 GLenum internalformat,
63 const void* data) OVERRIDE;
64 virtual void CompressedTexSubImage2D(GLenum target,
72 const void* data) OVERRIDE;
73 virtual void CopyTexImage2D(GLenum target,
75 GLenum internalformat,
80 GLint border) OVERRIDE;
81 virtual void CopyTexSubImage2D(GLenum target,
88 GLsizei height) OVERRIDE;
89 virtual GLuint CreateProgram() OVERRIDE;
90 virtual GLuint CreateShader(GLenum type) OVERRIDE;
91 virtual void CullFace(GLenum mode) OVERRIDE;
92 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE;
93 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE;
94 virtual void DeleteProgram(GLuint program) OVERRIDE;
95 virtual void DeleteRenderbuffers(GLsizei n,
96 const GLuint* renderbuffers) OVERRIDE;
97 virtual void DeleteShader(GLuint shader) OVERRIDE;
98 virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE;
99 virtual void DepthFunc(GLenum func) OVERRIDE;
100 virtual void DepthMask(GLboolean flag) OVERRIDE;
101 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE;
102 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE;
103 virtual void Disable(GLenum cap) OVERRIDE;
104 virtual void DisableVertexAttribArray(GLuint index) OVERRIDE;
105 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE;
106 virtual void DrawElements(GLenum mode,
109 const void* indices) OVERRIDE;
110 virtual void Enable(GLenum cap) OVERRIDE;
111 virtual void EnableVertexAttribArray(GLuint index) OVERRIDE;
112 virtual void Finish() OVERRIDE;
113 virtual void Flush() OVERRIDE;
114 virtual void FramebufferRenderbuffer(GLenum target,
116 GLenum renderbuffertarget,
117 GLuint renderbuffer) OVERRIDE;
118 virtual void FramebufferTexture2D(GLenum target,
122 GLint level) OVERRIDE;
123 virtual void FrontFace(GLenum mode) OVERRIDE;
124 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE;
125 virtual void GenerateMipmap(GLenum target) OVERRIDE;
126 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE;
127 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE;
128 virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE;
129 virtual void GetActiveAttrib(GLuint program,
135 char* name) OVERRIDE;
136 virtual void GetActiveUniform(GLuint program,
142 char* name) OVERRIDE;
143 virtual void GetAttachedShaders(GLuint program,
146 GLuint* shaders) OVERRIDE;
147 virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE;
148 virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE;
149 virtual void GetBufferParameteriv(GLenum target,
151 GLint* params) OVERRIDE;
152 virtual GLenum GetError() OVERRIDE;
153 virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE;
154 virtual void GetFramebufferAttachmentParameteriv(GLenum target,
157 GLint* params) OVERRIDE;
158 virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE;
159 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE;
160 virtual void GetProgramInfoLog(GLuint program,
163 char* infolog) OVERRIDE;
164 virtual void GetRenderbufferParameteriv(GLenum target,
166 GLint* params) OVERRIDE;
167 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE;
168 virtual void GetShaderInfoLog(GLuint shader,
171 char* infolog) OVERRIDE;
172 virtual void GetShaderPrecisionFormat(GLenum shadertype,
173 GLenum precisiontype,
175 GLint* precision) OVERRIDE;
176 virtual void GetShaderSource(GLuint shader,
179 char* source) OVERRIDE;
180 virtual const GLubyte* GetString(GLenum name) OVERRIDE;
181 virtual void GetTexParameterfv(GLenum target,
183 GLfloat* params) OVERRIDE;
184 virtual void GetTexParameteriv(GLenum target,
186 GLint* params) OVERRIDE;
187 virtual void GetUniformfv(GLuint program,
189 GLfloat* params) OVERRIDE;
190 virtual void GetUniformiv(GLuint program,
192 GLint* params) OVERRIDE;
193 virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE;
194 virtual void GetVertexAttribfv(GLuint index,
196 GLfloat* params) OVERRIDE;
197 virtual void GetVertexAttribiv(GLuint index,
199 GLint* params) OVERRIDE;
200 virtual void GetVertexAttribPointerv(GLuint index,
202 void** pointer) OVERRIDE;
203 virtual void Hint(GLenum target, GLenum mode) OVERRIDE;
204 virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE;
205 virtual GLboolean IsEnabled(GLenum cap) OVERRIDE;
206 virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE;
207 virtual GLboolean IsProgram(GLuint program) OVERRIDE;
208 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE;
209 virtual GLboolean IsShader(GLuint shader) OVERRIDE;
210 virtual GLboolean IsTexture(GLuint texture) OVERRIDE;
211 virtual void LineWidth(GLfloat width) OVERRIDE;
212 virtual void LinkProgram(GLuint program) OVERRIDE;
213 virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE;
214 virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE;
215 virtual void ReadPixels(GLint x,
221 void* pixels) OVERRIDE;
222 virtual void ReleaseShaderCompiler() OVERRIDE;
223 virtual void RenderbufferStorage(GLenum target,
224 GLenum internalformat,
226 GLsizei height) OVERRIDE;
227 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE;
228 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
229 virtual void ShaderBinary(GLsizei n,
230 const GLuint* shaders,
233 GLsizei length) OVERRIDE;
234 virtual void ShaderSource(GLuint shader,
236 const GLchar* const* str,
237 const GLint* length) OVERRIDE;
238 virtual void ShallowFinishCHROMIUM() OVERRIDE;
239 virtual void ShallowFlushCHROMIUM() OVERRIDE;
240 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE;
241 virtual void StencilFuncSeparate(GLenum face,
244 GLuint mask) OVERRIDE;
245 virtual void StencilMask(GLuint mask) OVERRIDE;
246 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE;
247 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
248 virtual void StencilOpSeparate(GLenum face,
251 GLenum zpass) OVERRIDE;
252 virtual void TexImage2D(GLenum target,
254 GLint internalformat,
260 const void* pixels) OVERRIDE;
261 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) OVERRIDE;
262 virtual void TexParameterfv(GLenum target,
264 const GLfloat* params) OVERRIDE;
265 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE;
266 virtual void TexParameteriv(GLenum target,
268 const GLint* params) OVERRIDE;
269 virtual void TexSubImage2D(GLenum target,
277 const void* pixels) OVERRIDE;
278 virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE;
279 virtual void Uniform1fv(GLint location,
281 const GLfloat* v) OVERRIDE;
282 virtual void Uniform1i(GLint location, GLint x) OVERRIDE;
283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE;
285 virtual void Uniform2fv(GLint location,
287 const GLfloat* v) OVERRIDE;
288 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE;
289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
290 virtual void Uniform3f(GLint location,
294 virtual void Uniform3fv(GLint location,
296 const GLfloat* v) OVERRIDE;
297 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE;
298 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
299 virtual void Uniform4f(GLint location,
304 virtual void Uniform4fv(GLint location,
306 const GLfloat* v) OVERRIDE;
307 virtual void Uniform4i(GLint location,
312 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
313 virtual void UniformMatrix2fv(GLint location,
316 const GLfloat* value) OVERRIDE;
317 virtual void UniformMatrix3fv(GLint location,
320 const GLfloat* value) OVERRIDE;
321 virtual void UniformMatrix4fv(GLint location,
324 const GLfloat* value) OVERRIDE;
325 virtual void UseProgram(GLuint program) OVERRIDE;
326 virtual void ValidateProgram(GLuint program) OVERRIDE;
327 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE;
328 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE;
329 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE;
330 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE;
331 virtual void VertexAttrib3f(GLuint indx,
335 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE;
336 virtual void VertexAttrib4f(GLuint indx,
341 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE;
342 virtual void VertexAttribPointer(GLuint indx,
345 GLboolean normalized,
347 const void* ptr) OVERRIDE;
348 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
349 virtual void BlitFramebufferCHROMIUM(GLint srcX0,
358 GLenum filter) OVERRIDE;
359 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
361 GLenum internalformat,
363 GLsizei height) OVERRIDE;
364 virtual void RenderbufferStorageMultisampleEXT(GLenum target,
366 GLenum internalformat,
368 GLsizei height) OVERRIDE;
369 virtual void FramebufferTexture2DMultisampleEXT(GLenum target,
374 GLsizei samples) OVERRIDE;
375 virtual void TexStorage2DEXT(GLenum target,
377 GLenum internalFormat,
379 GLsizei height) OVERRIDE;
380 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE;
381 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE;
382 virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE;
383 virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE;
384 virtual void EndQueryEXT(GLenum target) OVERRIDE;
385 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) OVERRIDE;
386 virtual void GetQueryObjectuivEXT(GLuint id,
388 GLuint* params) OVERRIDE;
389 virtual void InsertEventMarkerEXT(GLsizei length,
390 const GLchar* marker) OVERRIDE;
391 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE;
392 virtual void PopGroupMarkerEXT() OVERRIDE;
393 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE;
394 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE;
395 virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE;
396 virtual void BindVertexArrayOES(GLuint array) OVERRIDE;
397 virtual void SwapBuffers() OVERRIDE;
398 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
401 GLuint offset) OVERRIDE;
402 virtual void GenSharedIdsCHROMIUM(GLuint namespace_id,
405 GLuint* ids) OVERRIDE;
406 virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id,
408 const GLuint* ids) OVERRIDE;
409 virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id,
411 const GLuint* ids) OVERRIDE;
412 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE;
413 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE;
414 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE;
415 virtual void* MapImageCHROMIUM(GLuint image_id) OVERRIDE;
416 virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE;
417 virtual void* MapBufferSubDataCHROMIUM(GLuint target,
420 GLenum access) OVERRIDE;
421 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE;
422 virtual void* MapTexSubImage2DCHROMIUM(GLenum target,
430 GLenum access) OVERRIDE;
431 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE;
432 virtual void ResizeCHROMIUM(GLuint width,
434 GLfloat scale_factor) OVERRIDE;
435 virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE;
436 virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE;
437 virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE;
438 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames,
441 GLsizeiptr size) OVERRIDE;
442 virtual void GetProgramInfoCHROMIUM(GLuint program,
445 void* info) OVERRIDE;
446 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE;
447 virtual GLuint CreateImageCHROMIUM(GLsizei width,
449 GLenum internalformat,
450 GLenum usage) OVERRIDE;
451 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE;
452 virtual void GetImageParameterivCHROMIUM(GLuint image_id,
454 GLint* params) OVERRIDE;
455 virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
458 char* source) OVERRIDE;
459 virtual void PostSubBufferCHROMIUM(GLint x,
462 GLint height) OVERRIDE;
463 virtual void TexImageIOSurface2DCHROMIUM(GLenum target,
467 GLuint plane) OVERRIDE;
468 virtual void CopyTextureCHROMIUM(GLenum target,
472 GLint internalformat,
473 GLenum dest_type) OVERRIDE;
474 virtual void DrawArraysInstancedANGLE(GLenum mode,
477 GLsizei primcount) OVERRIDE;
478 virtual void DrawElementsInstancedANGLE(GLenum mode,
482 GLsizei primcount) OVERRIDE;
483 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE;
484 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE;
485 virtual void ProduceTextureCHROMIUM(GLenum target,
486 const GLbyte* mailbox) OVERRIDE;
487 virtual void ProduceTextureDirectCHROMIUM(GLuint texture,
489 const GLbyte* mailbox) OVERRIDE;
490 virtual void ConsumeTextureCHROMIUM(GLenum target,
491 const GLbyte* mailbox) OVERRIDE;
492 virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target,
493 const GLbyte* mailbox) OVERRIDE;
494 virtual void BindUniformLocationCHROMIUM(GLuint program,
496 const char* name) OVERRIDE;
497 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
498 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
499 virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE;
500 virtual void TraceEndCHROMIUM() OVERRIDE;
501 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target,
509 const void* data) OVERRIDE;
510 virtual void AsyncTexImage2DCHROMIUM(GLenum target,
512 GLenum internalformat,
518 const void* pixels) OVERRIDE;
519 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE;
520 virtual void WaitAllAsyncTexImage2DCHROMIUM() OVERRIDE;
521 virtual void DiscardFramebufferEXT(GLenum target,
523 const GLenum* attachments) OVERRIDE;
524 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE;
525 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE;
526 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE;
527 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE;
528 virtual void DiscardBackbufferCHROMIUM() OVERRIDE;
529 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order,
530 GLenum plane_transform,
531 GLuint overlay_texture_id,
539 GLfloat uv_height) OVERRIDE;
540 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) OVERRIDE;
541 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) OVERRIDE;
542 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_