Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / gpu / command_buffer / client / gles2_interface_stub_impl_autogen.h
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 //    clang-format -i -style=chromium filename
9 // DO NOT EDIT!
10
11 // This file is included by gles2_interface_stub.cc.
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
14
15 void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {
16 }
17 void GLES2InterfaceStub::AttachShader(GLuint /* program */,
18                                       GLuint /* shader */) {
19 }
20 void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */,
21                                             GLuint /* index */,
22                                             const char* /* name */) {
23 }
24 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {
25 }
26 void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */,
27                                          GLuint /* framebuffer */) {
28 }
29 void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */,
30                                           GLuint /* renderbuffer */) {
31 }
32 void GLES2InterfaceStub::BindTexture(GLenum /* target */,
33                                      GLuint /* texture */) {
34 }
35 void GLES2InterfaceStub::BlendColor(GLclampf /* red */,
36                                     GLclampf /* green */,
37                                     GLclampf /* blue */,
38                                     GLclampf /* alpha */) {
39 }
40 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {
41 }
42 void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */,
43                                                GLenum /* modeAlpha */) {
44 }
45 void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) {
46 }
47 void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */,
48                                            GLenum /* dstRGB */,
49                                            GLenum /* srcAlpha */,
50                                            GLenum /* dstAlpha */) {
51 }
52 void GLES2InterfaceStub::BufferData(GLenum /* target */,
53                                     GLsizeiptr /* size */,
54                                     const void* /* data */,
55                                     GLenum /* usage */) {
56 }
57 void GLES2InterfaceStub::BufferSubData(GLenum /* target */,
58                                        GLintptr /* offset */,
59                                        GLsizeiptr /* size */,
60                                        const void* /* data */) {
61 }
62 GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) {
63   return 0;
64 }
65 void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {
66 }
67 void GLES2InterfaceStub::ClearColor(GLclampf /* red */,
68                                     GLclampf /* green */,
69                                     GLclampf /* blue */,
70                                     GLclampf /* alpha */) {
71 }
72 void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {
73 }
74 void GLES2InterfaceStub::ClearStencil(GLint /* s */) {
75 }
76 void GLES2InterfaceStub::ColorMask(GLboolean /* red */,
77                                    GLboolean /* green */,
78                                    GLboolean /* blue */,
79                                    GLboolean /* alpha */) {
80 }
81 void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {
82 }
83 void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */,
84                                               GLint /* level */,
85                                               GLenum /* internalformat */,
86                                               GLsizei /* width */,
87                                               GLsizei /* height */,
88                                               GLint /* border */,
89                                               GLsizei /* imageSize */,
90                                               const void* /* data */) {
91 }
92 void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */,
93                                                  GLint /* level */,
94                                                  GLint /* xoffset */,
95                                                  GLint /* yoffset */,
96                                                  GLsizei /* width */,
97                                                  GLsizei /* height */,
98                                                  GLenum /* format */,
99                                                  GLsizei /* imageSize */,
100                                                  const void* /* data */) {
101 }
102 void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */,
103                                         GLint /* level */,
104                                         GLenum /* internalformat */,
105                                         GLint /* x */,
106                                         GLint /* y */,
107                                         GLsizei /* width */,
108                                         GLsizei /* height */,
109                                         GLint /* border */) {
110 }
111 void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */,
112                                            GLint /* level */,
113                                            GLint /* xoffset */,
114                                            GLint /* yoffset */,
115                                            GLint /* x */,
116                                            GLint /* y */,
117                                            GLsizei /* width */,
118                                            GLsizei /* height */) {
119 }
120 GLuint GLES2InterfaceStub::CreateProgram() {
121   return 0;
122 }
123 GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) {
124   return 0;
125 }
126 void GLES2InterfaceStub::CullFace(GLenum /* mode */) {
127 }
128 void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */,
129                                        const GLuint* /* buffers */) {
130 }
131 void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */,
132                                             const GLuint* /* framebuffers */) {
133 }
134 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {
135 }
136 void GLES2InterfaceStub::DeleteRenderbuffers(
137     GLsizei /* n */,
138     const GLuint* /* renderbuffers */) {
139 }
140 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {
141 }
142 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */,
143                                         const GLuint* /* textures */) {
144 }
145 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {
146 }
147 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {
148 }
149 void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */,
150                                      GLclampf /* zFar */) {
151 }
152 void GLES2InterfaceStub::DetachShader(GLuint /* program */,
153                                       GLuint /* shader */) {
154 }
155 void GLES2InterfaceStub::Disable(GLenum /* cap */) {
156 }
157 void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {
158 }
159 void GLES2InterfaceStub::DrawArrays(GLenum /* mode */,
160                                     GLint /* first */,
161                                     GLsizei /* count */) {
162 }
163 void GLES2InterfaceStub::DrawElements(GLenum /* mode */,
164                                       GLsizei /* count */,
165                                       GLenum /* type */,
166                                       const void* /* indices */) {
167 }
168 void GLES2InterfaceStub::Enable(GLenum /* cap */) {
169 }
170 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {
171 }
172 void GLES2InterfaceStub::Finish() {
173 }
174 void GLES2InterfaceStub::Flush() {
175 }
176 void GLES2InterfaceStub::FramebufferRenderbuffer(
177     GLenum /* target */,
178     GLenum /* attachment */,
179     GLenum /* renderbuffertarget */,
180     GLuint /* renderbuffer */) {
181 }
182 void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */,
183                                               GLenum /* attachment */,
184                                               GLenum /* textarget */,
185                                               GLuint /* texture */,
186                                               GLint /* level */) {
187 }
188 void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {
189 }
190 void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {
191 }
192 void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {
193 }
194 void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */,
195                                          GLuint* /* framebuffers */) {
196 }
197 void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */,
198                                           GLuint* /* renderbuffers */) {
199 }
200 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {
201 }
202 void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */,
203                                          GLuint /* index */,
204                                          GLsizei /* bufsize */,
205                                          GLsizei* /* length */,
206                                          GLint* /* size */,
207                                          GLenum* /* type */,
208                                          char* /* name */) {
209 }
210 void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */,
211                                           GLuint /* index */,
212                                           GLsizei /* bufsize */,
213                                           GLsizei* /* length */,
214                                           GLint* /* size */,
215                                           GLenum* /* type */,
216                                           char* /* name */) {
217 }
218 void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */,
219                                             GLsizei /* maxcount */,
220                                             GLsizei* /* count */,
221                                             GLuint* /* shaders */) {
222 }
223 GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */,
224                                             const char* /* name */) {
225   return 0;
226 }
227 void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */,
228                                      GLboolean* /* params */) {
229 }
230 void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */,
231                                               GLenum /* pname */,
232                                               GLint* /* params */) {
233 }
234 GLenum GLES2InterfaceStub::GetError() {
235   return 0;
236 }
237 void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {
238 }
239 void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv(
240     GLenum /* target */,
241     GLenum /* attachment */,
242     GLenum /* pname */,
243     GLint* /* params */) {
244 }
245 void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {
246 }
247 void GLES2InterfaceStub::GetProgramiv(GLuint /* program */,
248                                       GLenum /* pname */,
249                                       GLint* /* params */) {
250 }
251 void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */,
252                                            GLsizei /* bufsize */,
253                                            GLsizei* /* length */,
254                                            char* /* infolog */) {
255 }
256 void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */,
257                                                     GLenum /* pname */,
258                                                     GLint* /* params */) {
259 }
260 void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */,
261                                      GLenum /* pname */,
262                                      GLint* /* params */) {
263 }
264 void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */,
265                                           GLsizei /* bufsize */,
266                                           GLsizei* /* length */,
267                                           char* /* infolog */) {
268 }
269 void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */,
270                                                   GLenum /* precisiontype */,
271                                                   GLint* /* range */,
272                                                   GLint* /* precision */) {
273 }
274 void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */,
275                                          GLsizei /* bufsize */,
276                                          GLsizei* /* length */,
277                                          char* /* source */) {
278 }
279 const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) {
280   return 0;
281 }
282 void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */,
283                                            GLenum /* pname */,
284                                            GLfloat* /* params */) {
285 }
286 void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */,
287                                            GLenum /* pname */,
288                                            GLint* /* params */) {
289 }
290 void GLES2InterfaceStub::GetUniformfv(GLuint /* program */,
291                                       GLint /* location */,
292                                       GLfloat* /* params */) {
293 }
294 void GLES2InterfaceStub::GetUniformiv(GLuint /* program */,
295                                       GLint /* location */,
296                                       GLint* /* params */) {
297 }
298 GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */,
299                                              const char* /* name */) {
300   return 0;
301 }
302 void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */,
303                                            GLenum /* pname */,
304                                            GLfloat* /* params */) {
305 }
306 void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */,
307                                            GLenum /* pname */,
308                                            GLint* /* params */) {
309 }
310 void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */,
311                                                  GLenum /* pname */,
312                                                  void** /* pointer */) {
313 }
314 void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {
315 }
316 GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) {
317   return 0;
318 }
319 GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) {
320   return 0;
321 }
322 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) {
323   return 0;
324 }
325 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) {
326   return 0;
327 }
328 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) {
329   return 0;
330 }
331 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) {
332   return 0;
333 }
334 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) {
335   return 0;
336 }
337 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {
338 }
339 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {
340 }
341 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {
342 }
343 void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */,
344                                        GLfloat /* units */) {
345 }
346 void GLES2InterfaceStub::ReadPixels(GLint /* x */,
347                                     GLint /* y */,
348                                     GLsizei /* width */,
349                                     GLsizei /* height */,
350                                     GLenum /* format */,
351                                     GLenum /* type */,
352                                     void* /* pixels */) {
353 }
354 void GLES2InterfaceStub::ReleaseShaderCompiler() {
355 }
356 void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */,
357                                              GLenum /* internalformat */,
358                                              GLsizei /* width */,
359                                              GLsizei /* height */) {
360 }
361 void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */,
362                                         GLboolean /* invert */) {
363 }
364 void GLES2InterfaceStub::Scissor(GLint /* x */,
365                                  GLint /* y */,
366                                  GLsizei /* width */,
367                                  GLsizei /* height */) {
368 }
369 void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */,
370                                       const GLuint* /* shaders */,
371                                       GLenum /* binaryformat */,
372                                       const void* /* binary */,
373                                       GLsizei /* length */) {
374 }
375 void GLES2InterfaceStub::ShaderSource(GLuint /* shader */,
376                                       GLsizei /* count */,
377                                       const GLchar* const* /* str */,
378                                       const GLint* /* length */) {
379 }
380 void GLES2InterfaceStub::ShallowFinishCHROMIUM() {
381 }
382 void GLES2InterfaceStub::ShallowFlushCHROMIUM() {
383 }
384 void GLES2InterfaceStub::StencilFunc(GLenum /* func */,
385                                      GLint /* ref */,
386                                      GLuint /* mask */) {
387 }
388 void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */,
389                                              GLenum /* func */,
390                                              GLint /* ref */,
391                                              GLuint /* mask */) {
392 }
393 void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {
394 }
395 void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */,
396                                              GLuint /* mask */) {
397 }
398 void GLES2InterfaceStub::StencilOp(GLenum /* fail */,
399                                    GLenum /* zfail */,
400                                    GLenum /* zpass */) {
401 }
402 void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */,
403                                            GLenum /* fail */,
404                                            GLenum /* zfail */,
405                                            GLenum /* zpass */) {
406 }
407 void GLES2InterfaceStub::TexImage2D(GLenum /* target */,
408                                     GLint /* level */,
409                                     GLint /* internalformat */,
410                                     GLsizei /* width */,
411                                     GLsizei /* height */,
412                                     GLint /* border */,
413                                     GLenum /* format */,
414                                     GLenum /* type */,
415                                     const void* /* pixels */) {
416 }
417 void GLES2InterfaceStub::TexParameterf(GLenum /* target */,
418                                        GLenum /* pname */,
419                                        GLfloat /* param */) {
420 }
421 void GLES2InterfaceStub::TexParameterfv(GLenum /* target */,
422                                         GLenum /* pname */,
423                                         const GLfloat* /* params */) {
424 }
425 void GLES2InterfaceStub::TexParameteri(GLenum /* target */,
426                                        GLenum /* pname */,
427                                        GLint /* param */) {
428 }
429 void GLES2InterfaceStub::TexParameteriv(GLenum /* target */,
430                                         GLenum /* pname */,
431                                         const GLint* /* params */) {
432 }
433 void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */,
434                                        GLint /* level */,
435                                        GLint /* xoffset */,
436                                        GLint /* yoffset */,
437                                        GLsizei /* width */,
438                                        GLsizei /* height */,
439                                        GLenum /* format */,
440                                        GLenum /* type */,
441                                        const void* /* pixels */) {
442 }
443 void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {
444 }
445 void GLES2InterfaceStub::Uniform1fv(GLint /* location */,
446                                     GLsizei /* count */,
447                                     const GLfloat* /* v */) {
448 }
449 void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {
450 }
451 void GLES2InterfaceStub::Uniform1iv(GLint /* location */,
452                                     GLsizei /* count */,
453                                     const GLint* /* v */) {
454 }
455 void GLES2InterfaceStub::Uniform2f(GLint /* location */,
456                                    GLfloat /* x */,
457                                    GLfloat /* y */) {
458 }
459 void GLES2InterfaceStub::Uniform2fv(GLint /* location */,
460                                     GLsizei /* count */,
461                                     const GLfloat* /* v */) {
462 }
463 void GLES2InterfaceStub::Uniform2i(GLint /* location */,
464                                    GLint /* x */,
465                                    GLint /* y */) {
466 }
467 void GLES2InterfaceStub::Uniform2iv(GLint /* location */,
468                                     GLsizei /* count */,
469                                     const GLint* /* v */) {
470 }
471 void GLES2InterfaceStub::Uniform3f(GLint /* location */,
472                                    GLfloat /* x */,
473                                    GLfloat /* y */,
474                                    GLfloat /* z */) {
475 }
476 void GLES2InterfaceStub::Uniform3fv(GLint /* location */,
477                                     GLsizei /* count */,
478                                     const GLfloat* /* v */) {
479 }
480 void GLES2InterfaceStub::Uniform3i(GLint /* location */,
481                                    GLint /* x */,
482                                    GLint /* y */,
483                                    GLint /* z */) {
484 }
485 void GLES2InterfaceStub::Uniform3iv(GLint /* location */,
486                                     GLsizei /* count */,
487                                     const GLint* /* v */) {
488 }
489 void GLES2InterfaceStub::Uniform4f(GLint /* location */,
490                                    GLfloat /* x */,
491                                    GLfloat /* y */,
492                                    GLfloat /* z */,
493                                    GLfloat /* w */) {
494 }
495 void GLES2InterfaceStub::Uniform4fv(GLint /* location */,
496                                     GLsizei /* count */,
497                                     const GLfloat* /* v */) {
498 }
499 void GLES2InterfaceStub::Uniform4i(GLint /* location */,
500                                    GLint /* x */,
501                                    GLint /* y */,
502                                    GLint /* z */,
503                                    GLint /* w */) {
504 }
505 void GLES2InterfaceStub::Uniform4iv(GLint /* location */,
506                                     GLsizei /* count */,
507                                     const GLint* /* v */) {
508 }
509 void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */,
510                                           GLsizei /* count */,
511                                           GLboolean /* transpose */,
512                                           const GLfloat* /* value */) {
513 }
514 void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */,
515                                           GLsizei /* count */,
516                                           GLboolean /* transpose */,
517                                           const GLfloat* /* value */) {
518 }
519 void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */,
520                                           GLsizei /* count */,
521                                           GLboolean /* transpose */,
522                                           const GLfloat* /* value */) {
523 }
524 void GLES2InterfaceStub::UseProgram(GLuint /* program */) {
525 }
526 void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {
527 }
528 void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {
529 }
530 void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */,
531                                          const GLfloat* /* values */) {
532 }
533 void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */,
534                                         GLfloat /* x */,
535                                         GLfloat /* y */) {
536 }
537 void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */,
538                                          const GLfloat* /* values */) {
539 }
540 void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */,
541                                         GLfloat /* x */,
542                                         GLfloat /* y */,
543                                         GLfloat /* z */) {
544 }
545 void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */,
546                                          const GLfloat* /* values */) {
547 }
548 void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */,
549                                         GLfloat /* x */,
550                                         GLfloat /* y */,
551                                         GLfloat /* z */,
552                                         GLfloat /* w */) {
553 }
554 void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */,
555                                          const GLfloat* /* values */) {
556 }
557 void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */,
558                                              GLint /* size */,
559                                              GLenum /* type */,
560                                              GLboolean /* normalized */,
561                                              GLsizei /* stride */,
562                                              const void* /* ptr */) {
563 }
564 void GLES2InterfaceStub::Viewport(GLint /* x */,
565                                   GLint /* y */,
566                                   GLsizei /* width */,
567                                   GLsizei /* height */) {
568 }
569 void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */,
570                                                  GLint /* srcY0 */,
571                                                  GLint /* srcX1 */,
572                                                  GLint /* srcY1 */,
573                                                  GLint /* dstX0 */,
574                                                  GLint /* dstY0 */,
575                                                  GLint /* dstX1 */,
576                                                  GLint /* dstY1 */,
577                                                  GLbitfield /* mask */,
578                                                  GLenum /* filter */) {
579 }
580 void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM(
581     GLenum /* target */,
582     GLsizei /* samples */,
583     GLenum /* internalformat */,
584     GLsizei /* width */,
585     GLsizei /* height */) {
586 }
587 void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT(
588     GLenum /* target */,
589     GLsizei /* samples */,
590     GLenum /* internalformat */,
591     GLsizei /* width */,
592     GLsizei /* height */) {
593 }
594 void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT(
595     GLenum /* target */,
596     GLenum /* attachment */,
597     GLenum /* textarget */,
598     GLuint /* texture */,
599     GLint /* level */,
600     GLsizei /* samples */) {
601 }
602 void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */,
603                                          GLsizei /* levels */,
604                                          GLenum /* internalFormat */,
605                                          GLsizei /* width */,
606                                          GLsizei /* height */) {
607 }
608 void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) {
609 }
610 void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */,
611                                           const GLuint* /* queries */) {
612 }
613 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) {
614   return 0;
615 }
616 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {
617 }
618 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {
619 }
620 void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */,
621                                        GLenum /* pname */,
622                                        GLint* /* params */) {
623 }
624 void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */,
625                                               GLenum /* pname */,
626                                               GLuint* /* params */) {
627 }
628 void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */,
629                                               const GLchar* /* marker */) {
630 }
631 void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */,
632                                             const GLchar* /* marker */) {
633 }
634 void GLES2InterfaceStub::PopGroupMarkerEXT() {
635 }
636 void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */,
637                                             GLuint* /* arrays */) {
638 }
639 void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */,
640                                                const GLuint* /* arrays */) {
641 }
642 GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) {
643   return 0;
644 }
645 void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {
646 }
647 void GLES2InterfaceStub::SwapBuffers() {
648 }
649 GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */,
650                                                        GLsizei /* count */,
651                                                        GLenum /* type */,
652                                                        GLuint /* offset */) {
653   return 0;
654 }
655 GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) {
656   return 0;
657 }
658 void* GLES2InterfaceStub::MapBufferCHROMIUM(GLuint /* target */,
659                                             GLenum /* access */) {
660   return 0;
661 }
662 GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) {
663   return 0;
664 }
665 void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */,
666                                                    GLintptr /* offset */,
667                                                    GLsizeiptr /* size */,
668                                                    GLenum /* access */) {
669   return 0;
670 }
671 void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {
672 }
673 void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */,
674                                                    GLint /* level */,
675                                                    GLint /* xoffset */,
676                                                    GLint /* yoffset */,
677                                                    GLsizei /* width */,
678                                                    GLsizei /* height */,
679                                                    GLenum /* format */,
680                                                    GLenum /* type */,
681                                                    GLenum /* access */) {
682   return 0;
683 }
684 void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {
685 }
686 void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */,
687                                         GLuint /* height */,
688                                         GLfloat /* scale_factor */) {
689 }
690 const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() {
691   return 0;
692 }
693 void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) {
694 }
695 void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {
696 }
697 void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(const GLenum* /* pnames */,
698                                                      GLuint /* count */,
699                                                      GLint* /* results */,
700                                                      GLsizeiptr /* size */) {
701 }
702 void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */,
703                                                 GLsizei /* bufsize */,
704                                                 GLsizei* /* size */,
705                                                 void* /* info */) {
706 }
707 GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) {
708   return 0;
709 }
710 GLuint GLES2InterfaceStub::CreateImageCHROMIUM(ClientBuffer /* buffer */,
711                                                GLsizei /* width */,
712                                                GLsizei /* height */,
713                                                GLenum /* internalformat */) {
714   return 0;
715 }
716 void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {
717 }
718 GLuint GLES2InterfaceStub::CreateGpuMemoryBufferImageCHROMIUM(
719     GLsizei /* width */,
720     GLsizei /* height */,
721     GLenum /* internalformat */,
722     GLenum /* usage */) {
723   return 0;
724 }
725 void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */,
726                                                         GLsizei /* bufsize */,
727                                                         GLsizei* /* length */,
728                                                         char* /* source */) {
729 }
730 void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */,
731                                                GLint /* y */,
732                                                GLint /* width */,
733                                                GLint /* height */) {
734 }
735 void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */,
736                                                      GLsizei /* width */,
737                                                      GLsizei /* height */,
738                                                      GLuint /* ioSurfaceId */,
739                                                      GLuint /* plane */) {
740 }
741 void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */,
742                                              GLenum /* source_id */,
743                                              GLenum /* dest_id */,
744                                              GLint /* level */,
745                                              GLint /* internalformat */,
746                                              GLenum /* dest_type */) {
747 }
748 void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */,
749                                                   GLint /* first */,
750                                                   GLsizei /* count */,
751                                                   GLsizei /* primcount */) {
752 }
753 void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */,
754                                                     GLsizei /* count */,
755                                                     GLenum /* type */,
756                                                     const void* /* indices */,
757                                                     GLsizei /* primcount */) {
758 }
759 void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */,
760                                                   GLuint /* divisor */) {
761 }
762 void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {
763 }
764 void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */,
765                                                 const GLbyte* /* mailbox */) {
766 }
767 void GLES2InterfaceStub::ProduceTextureDirectCHROMIUM(
768     GLuint /* texture */,
769     GLenum /* target */,
770     const GLbyte* /* mailbox */) {
771 }
772 void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */,
773                                                 const GLbyte* /* mailbox */) {
774 }
775 GLuint GLES2InterfaceStub::CreateAndConsumeTextureCHROMIUM(
776     GLenum /* target */,
777     const GLbyte* /* mailbox */) {
778   return 0;
779 }
780 void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */,
781                                                      GLint /* location */,
782                                                      const char* /* name */) {
783 }
784 void GLES2InterfaceStub::GenValuebuffersCHROMIUM(GLsizei /* n */,
785                                                  GLuint* /* buffers */) {
786 }
787 void GLES2InterfaceStub::DeleteValuebuffersCHROMIUM(
788     GLsizei /* n */,
789     const GLuint* /* valuebuffers */) {
790 }
791 GLboolean GLES2InterfaceStub::IsValuebufferCHROMIUM(GLuint /* valuebuffer */) {
792   return 0;
793 }
794 void GLES2InterfaceStub::BindValuebufferCHROMIUM(GLenum /* target */,
795                                                  GLuint /* valuebuffer */) {
796 }
797 void GLES2InterfaceStub::SubscribeValueCHROMIUM(GLenum /* target */,
798                                                 GLenum /* subscription */) {
799 }
800 void GLES2InterfaceStub::PopulateSubscribedValuesCHROMIUM(GLenum /* target */) {
801 }
802 void GLES2InterfaceStub::UniformValuebufferCHROMIUM(GLint /* location */,
803                                                     GLenum /* target */,
804                                                     GLenum /* subscription */) {
805 }
806 void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */,
807                                                 GLint /* imageId */) {
808 }
809 void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */,
810                                                    GLint /* imageId */) {
811 }
812 void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* name */) {
813 }
814 void GLES2InterfaceStub::TraceEndCHROMIUM() {
815 }
816 void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */,
817                                                     GLint /* level */,
818                                                     GLint /* xoffset */,
819                                                     GLint /* yoffset */,
820                                                     GLsizei /* width */,
821                                                     GLsizei /* height */,
822                                                     GLenum /* format */,
823                                                     GLenum /* type */,
824                                                     const void* /* data */) {
825 }
826 void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */,
827                                                  GLint /* level */,
828                                                  GLenum /* internalformat */,
829                                                  GLsizei /* width */,
830                                                  GLsizei /* height */,
831                                                  GLint /* border */,
832                                                  GLenum /* format */,
833                                                  GLenum /* type */,
834                                                  const void* /* pixels */) {
835 }
836 void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) {
837 }
838 void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() {
839 }
840 void GLES2InterfaceStub::DiscardFramebufferEXT(
841     GLenum /* target */,
842     GLsizei /* count */,
843     const GLenum* /* attachments */) {
844 }
845 void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */,
846                                              GLenum /* other */) {
847 }
848 GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() {
849   return 0;
850 }
851 void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {
852 }
853 void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */,
854                                         const GLenum* /* bufs */) {
855 }
856 void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {
857 }
858 void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM(
859     GLint /* plane_z_order */,
860     GLenum /* plane_transform */,
861     GLuint /* overlay_texture_id */,
862     GLint /* bounds_x */,
863     GLint /* bounds_y */,
864     GLint /* bounds_width */,
865     GLint /* bounds_height */,
866     GLfloat /* uv_x */,
867     GLfloat /* uv_y */,
868     GLfloat /* uv_width */,
869     GLfloat /* uv_height */) {
870 }
871 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */,
872                                              const GLfloat* /* m */) {
873 }
874 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) {
875 }
876 void GLES2InterfaceStub::BlendBarrierKHR() {
877 }
878 #endif  // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_