1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
11 // This file is included by gles2_implementation.h to declare the
13 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
14 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
16 virtual void ActiveTexture(GLenum texture) OVERRIDE;
18 virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE;
20 virtual void BindAttribLocation(GLuint program,
22 const char* name) OVERRIDE;
24 virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE;
26 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE;
28 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE;
30 virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE;
32 virtual void BlendColor(GLclampf red,
35 GLclampf alpha) OVERRIDE;
37 virtual void BlendEquation(GLenum mode) OVERRIDE;
39 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE;
41 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE;
43 virtual void BlendFuncSeparate(GLenum srcRGB,
46 GLenum dstAlpha) OVERRIDE;
48 virtual void BufferData(GLenum target,
51 GLenum usage) OVERRIDE;
53 virtual void BufferSubData(GLenum target,
56 const void* data) OVERRIDE;
58 virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE;
60 virtual void Clear(GLbitfield mask) OVERRIDE;
62 virtual void ClearColor(GLclampf red,
65 GLclampf alpha) OVERRIDE;
67 virtual void ClearDepthf(GLclampf depth) OVERRIDE;
69 virtual void ClearStencil(GLint s) OVERRIDE;
71 virtual void ColorMask(GLboolean red,
74 GLboolean alpha) OVERRIDE;
76 virtual void CompileShader(GLuint shader) OVERRIDE;
78 virtual void CompressedTexImage2D(GLenum target,
80 GLenum internalformat,
85 const void* data) OVERRIDE;
87 virtual void CompressedTexSubImage2D(GLenum target,
95 const void* data) OVERRIDE;
97 virtual void CopyTexImage2D(GLenum target,
99 GLenum internalformat,
104 GLint border) OVERRIDE;
106 virtual void CopyTexSubImage2D(GLenum target,
113 GLsizei height) OVERRIDE;
115 virtual GLuint CreateProgram() OVERRIDE;
117 virtual GLuint CreateShader(GLenum type) OVERRIDE;
119 virtual void CullFace(GLenum mode) OVERRIDE;
121 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE;
123 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE;
125 virtual void DeleteProgram(GLuint program) OVERRIDE;
127 virtual void DeleteRenderbuffers(GLsizei n,
128 const GLuint* renderbuffers) OVERRIDE;
130 virtual void DeleteShader(GLuint shader) OVERRIDE;
132 virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE;
134 virtual void DepthFunc(GLenum func) OVERRIDE;
136 virtual void DepthMask(GLboolean flag) OVERRIDE;
138 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE;
140 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE;
142 virtual void Disable(GLenum cap) OVERRIDE;
144 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE;
146 virtual void DrawElements(GLenum mode,
149 const void* indices) OVERRIDE;
151 virtual void Enable(GLenum cap) OVERRIDE;
153 virtual void Finish() OVERRIDE;
155 virtual void Flush() OVERRIDE;
157 virtual void FramebufferRenderbuffer(GLenum target,
159 GLenum renderbuffertarget,
160 GLuint renderbuffer) OVERRIDE;
162 virtual void FramebufferTexture2D(GLenum target,
166 GLint level) OVERRIDE;
168 virtual void FrontFace(GLenum mode) OVERRIDE;
170 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE;
172 virtual void GenerateMipmap(GLenum target) OVERRIDE;
174 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE;
176 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE;
178 virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE;
180 virtual void GetActiveAttrib(GLuint program,
186 char* name) OVERRIDE;
188 virtual void GetActiveUniform(GLuint program,
194 char* name) OVERRIDE;
196 virtual void GetAttachedShaders(GLuint program,
199 GLuint* shaders) OVERRIDE;
201 virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE;
203 virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE;
205 virtual void GetBufferParameteriv(GLenum target,
207 GLint* params) OVERRIDE;
209 virtual GLenum GetError() OVERRIDE;
211 virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE;
213 virtual void GetFramebufferAttachmentParameteriv(GLenum target,
216 GLint* params) OVERRIDE;
218 virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE;
220 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE;
222 virtual void GetProgramInfoLog(GLuint program,
225 char* infolog) OVERRIDE;
227 virtual void GetRenderbufferParameteriv(GLenum target,
229 GLint* params) OVERRIDE;
231 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE;
233 virtual void GetShaderInfoLog(GLuint shader,
236 char* infolog) OVERRIDE;
238 virtual void GetShaderPrecisionFormat(GLenum shadertype,
239 GLenum precisiontype,
241 GLint* precision) OVERRIDE;
243 virtual void GetShaderSource(GLuint shader,
246 char* source) OVERRIDE;
248 virtual const GLubyte* GetString(GLenum name) OVERRIDE;
250 virtual void GetTexParameterfv(GLenum target,
252 GLfloat* params) OVERRIDE;
254 virtual void GetTexParameteriv(GLenum target,
256 GLint* params) OVERRIDE;
258 virtual void GetUniformfv(GLuint program,
260 GLfloat* params) OVERRIDE;
262 virtual void GetUniformiv(GLuint program,
264 GLint* params) OVERRIDE;
266 virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE;
268 virtual void GetVertexAttribPointerv(GLuint index,
270 void** pointer) OVERRIDE;
272 virtual void Hint(GLenum target, GLenum mode) OVERRIDE;
274 virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE;
276 virtual GLboolean IsEnabled(GLenum cap) OVERRIDE;
278 virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE;
280 virtual GLboolean IsProgram(GLuint program) OVERRIDE;
282 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE;
284 virtual GLboolean IsShader(GLuint shader) OVERRIDE;
286 virtual GLboolean IsTexture(GLuint texture) OVERRIDE;
288 virtual void LineWidth(GLfloat width) OVERRIDE;
290 virtual void LinkProgram(GLuint program) OVERRIDE;
292 virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE;
294 virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE;
296 virtual void ReadPixels(GLint x,
302 void* pixels) OVERRIDE;
304 virtual void ReleaseShaderCompiler() OVERRIDE;
306 virtual void RenderbufferStorage(GLenum target,
307 GLenum internalformat,
309 GLsizei height) OVERRIDE;
311 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE;
313 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
315 virtual void ShaderBinary(GLsizei n,
316 const GLuint* shaders,
319 GLsizei length) OVERRIDE;
321 virtual void ShaderSource(GLuint shader,
323 const GLchar* const* str,
324 const GLint* length) OVERRIDE;
326 virtual void ShallowFinishCHROMIUM() OVERRIDE;
328 virtual void ShallowFlushCHROMIUM() OVERRIDE;
330 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE;
332 virtual void StencilFuncSeparate(GLenum face,
335 GLuint mask) OVERRIDE;
337 virtual void StencilMask(GLuint mask) OVERRIDE;
339 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE;
341 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
343 virtual void StencilOpSeparate(GLenum face,
346 GLenum zpass) OVERRIDE;
348 virtual void TexImage2D(GLenum target,
350 GLint internalformat,
356 const void* pixels) OVERRIDE;
358 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) OVERRIDE;
360 virtual void TexParameterfv(GLenum target,
362 const GLfloat* params) OVERRIDE;
364 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE;
366 virtual void TexParameteriv(GLenum target,
368 const GLint* params) OVERRIDE;
370 virtual void TexSubImage2D(GLenum target,
378 const void* pixels) OVERRIDE;
380 virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE;
382 virtual void Uniform1fv(GLint location,
384 const GLfloat* v) OVERRIDE;
386 virtual void Uniform1i(GLint location, GLint x) OVERRIDE;
388 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
390 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE;
392 virtual void Uniform2fv(GLint location,
394 const GLfloat* v) OVERRIDE;
396 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE;
398 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
400 virtual void Uniform3f(GLint location,
405 virtual void Uniform3fv(GLint location,
407 const GLfloat* v) OVERRIDE;
409 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE;
411 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
413 virtual void Uniform4f(GLint location,
419 virtual void Uniform4fv(GLint location,
421 const GLfloat* v) OVERRIDE;
423 virtual void Uniform4i(GLint location,
429 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
431 virtual void UniformMatrix2fv(GLint location,
434 const GLfloat* value) OVERRIDE;
436 virtual void UniformMatrix3fv(GLint location,
439 const GLfloat* value) OVERRIDE;
441 virtual void UniformMatrix4fv(GLint location,
444 const GLfloat* value) OVERRIDE;
446 virtual void UseProgram(GLuint program) OVERRIDE;
448 virtual void ValidateProgram(GLuint program) OVERRIDE;
450 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE;
452 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE;
454 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE;
456 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE;
458 virtual void VertexAttrib3f(GLuint indx,
463 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE;
465 virtual void VertexAttrib4f(GLuint indx,
471 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE;
473 virtual void VertexAttribPointer(GLuint indx,
476 GLboolean normalized,
478 const void* ptr) OVERRIDE;
480 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
482 virtual void BlitFramebufferCHROMIUM(GLint srcX0,
491 GLenum filter) OVERRIDE;
493 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
495 GLenum internalformat,
497 GLsizei height) OVERRIDE;
499 virtual void RenderbufferStorageMultisampleEXT(GLenum target,
501 GLenum internalformat,
503 GLsizei height) OVERRIDE;
505 virtual void FramebufferTexture2DMultisampleEXT(GLenum target,
510 GLsizei samples) OVERRIDE;
512 virtual void TexStorage2DEXT(GLenum target,
514 GLenum internalFormat,
516 GLsizei height) OVERRIDE;
518 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE;
520 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE;
522 virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE;
524 virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE;
526 virtual void EndQueryEXT(GLenum target) OVERRIDE;
528 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) OVERRIDE;
530 virtual void GetQueryObjectuivEXT(GLuint id,
532 GLuint* params) OVERRIDE;
534 virtual void InsertEventMarkerEXT(GLsizei length,
535 const GLchar* marker) OVERRIDE;
537 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE;
539 virtual void PopGroupMarkerEXT() OVERRIDE;
541 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE;
543 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE;
545 virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE;
547 virtual void BindVertexArrayOES(GLuint array) OVERRIDE;
549 virtual void SwapBuffers() OVERRIDE;
551 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
554 GLuint offset) OVERRIDE;
556 virtual void GenSharedIdsCHROMIUM(GLuint namespace_id,
559 GLuint* ids) OVERRIDE;
561 virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id,
563 const GLuint* ids) OVERRIDE;
565 virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id,
567 const GLuint* ids) OVERRIDE;
569 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE;
571 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE;
573 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE;
575 virtual void* MapImageCHROMIUM(GLuint image_id) OVERRIDE;
577 virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE;
579 virtual void* MapBufferSubDataCHROMIUM(GLuint target,
582 GLenum access) OVERRIDE;
584 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE;
586 virtual void* MapTexSubImage2DCHROMIUM(GLenum target,
594 GLenum access) OVERRIDE;
596 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE;
598 virtual void ResizeCHROMIUM(GLuint width,
600 GLfloat scale_factor) OVERRIDE;
602 virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE;
604 virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE;
606 virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE;
608 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames,
611 GLsizeiptr size) OVERRIDE;
613 virtual void GetProgramInfoCHROMIUM(GLuint program,
616 void* info) OVERRIDE;
618 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE;
620 virtual GLuint CreateImageCHROMIUM(GLsizei width,
622 GLenum internalformat,
623 GLenum usage) OVERRIDE;
625 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE;
627 virtual void GetImageParameterivCHROMIUM(GLuint image_id,
629 GLint* params) OVERRIDE;
631 virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
634 char* source) OVERRIDE;
636 virtual void PostSubBufferCHROMIUM(GLint x,
639 GLint height) OVERRIDE;
641 virtual void TexImageIOSurface2DCHROMIUM(GLenum target,
645 GLuint plane) OVERRIDE;
647 virtual void CopyTextureCHROMIUM(GLenum target,
651 GLint internalformat,
652 GLenum dest_type) OVERRIDE;
654 virtual void DrawArraysInstancedANGLE(GLenum mode,
657 GLsizei primcount) OVERRIDE;
659 virtual void DrawElementsInstancedANGLE(GLenum mode,
663 GLsizei primcount) OVERRIDE;
665 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE;
667 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE;
669 virtual void ProduceTextureCHROMIUM(GLenum target,
670 const GLbyte* mailbox) OVERRIDE;
672 virtual void ConsumeTextureCHROMIUM(GLenum target,
673 const GLbyte* mailbox) OVERRIDE;
675 virtual void BindUniformLocationCHROMIUM(GLuint program,
677 const char* name) OVERRIDE;
679 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
681 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
683 virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE;
685 virtual void TraceEndCHROMIUM() OVERRIDE;
687 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target,
695 const void* data) OVERRIDE;
697 virtual void AsyncTexImage2DCHROMIUM(GLenum target,
699 GLint internalformat,
705 const void* pixels) OVERRIDE;
707 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE;
709 virtual void WaitAllAsyncTexImage2DCHROMIUM() OVERRIDE;
711 virtual void DiscardFramebufferEXT(GLenum target,
713 const GLenum* attachments) OVERRIDE;
715 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE;
717 virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE;
719 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE;
721 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE;
723 virtual void DiscardBackbufferCHROMIUM() OVERRIDE;
725 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order,
726 GLenum plane_transform,
727 GLuint overlay_texture_id,
735 GLfloat uv_height) OVERRIDE;
737 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_