Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / extensions / renderer / v8_context_native_handler.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "extensions/renderer/v8_context_native_handler.h"
6
7 #include "base/bind.h"
8 #include "extensions/common/features/feature.h"
9 #include "extensions/renderer/dispatcher.h"
10 #include "extensions/renderer/script_context.h"
11
12 namespace extensions {
13
14 V8ContextNativeHandler::V8ContextNativeHandler(ScriptContext* context,
15                                                Dispatcher* dispatcher)
16     : ObjectBackedNativeHandler(context),
17       context_(context),
18       dispatcher_(dispatcher) {
19   RouteFunction("GetAvailability",
20                 base::Bind(&V8ContextNativeHandler::GetAvailability,
21                            base::Unretained(this)));
22   RouteFunction("GetModuleSystem",
23                 base::Bind(&V8ContextNativeHandler::GetModuleSystem,
24                            base::Unretained(this)));
25 }
26
27 void V8ContextNativeHandler::GetAvailability(
28     const v8::FunctionCallbackInfo<v8::Value>& args) {
29   CHECK_EQ(args.Length(), 1);
30   v8::Isolate* isolate = args.GetIsolate();
31   std::string api_name = *v8::String::Utf8Value(args[0]->ToString());
32   Feature::Availability availability = context_->GetAvailability(api_name);
33
34   v8::Handle<v8::Object> ret = v8::Object::New(isolate);
35   ret->Set(v8::String::NewFromUtf8(isolate, "is_available"),
36            v8::Boolean::New(isolate, availability.is_available()));
37   ret->Set(v8::String::NewFromUtf8(isolate, "message"),
38            v8::String::NewFromUtf8(isolate, availability.message().c_str()));
39   ret->Set(v8::String::NewFromUtf8(isolate, "result"),
40            v8::Integer::New(isolate, availability.result()));
41   args.GetReturnValue().Set(ret);
42 }
43
44 void V8ContextNativeHandler::GetModuleSystem(
45     const v8::FunctionCallbackInfo<v8::Value>& args) {
46   CHECK_EQ(args.Length(), 1);
47   CHECK(args[0]->IsObject());
48   v8::Handle<v8::Context> v8_context =
49       v8::Handle<v8::Object>::Cast(args[0])->CreationContext();
50   ScriptContext* context =
51       dispatcher_->script_context_set().GetByV8Context(v8_context);
52   args.GetReturnValue().Set(context->module_system()->NewInstance());
53 }
54
55 }  // namespace extensions