1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 import "data_stream.mojom"
9 // A serialized form of a DataSender.
10 struct SerializedDataSender {
11 // The control channel to the DataSink to which this DataSender sends data.
14 // The data pipe this DataSender uses to send data to the DataSink.
15 handle<data_pipe_producer> data_pipe;
17 // The error to report for sends in progress when a fatal error occurs.
18 int32 fatal_error_value;
21 // A pending receive error.
22 struct PendingReceiveError {
23 // The value of the error.
26 // The location of the error.
30 // A serialized form of a DataReceiver.
31 struct SerializedDataReceiver {
32 // The control channel to the DataSource from which this DataReceiver receives
36 // The data pipe this DataReceiver uses to receive data from the DataSource.
37 handle<data_pipe_consumer> data_pipe;
39 // The error to report for a receive in progress when a fatal error occurs.
40 int32 fatal_error_value;
42 // The number of bytes this DataReceiver has received from the DataSource.
43 uint32 bytes_received;
45 // Whether a Resume() message needs to be sent to the DataSource for it to
46 // resume sending data.
49 // The pending receive error if there is one.
50 PendingReceiveError? pending_error;