f930596061e733b7fe4b3f84221f385611ad73e2
[platform/framework/web/crosswalk.git] / src / content / renderer / render_widget.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/renderer/render_widget.h"
6
7 #include "base/bind.h"
8 #include "base/command_line.h"
9 #include "base/debug/trace_event.h"
10 #include "base/debug/trace_event_synthetic_delay.h"
11 #include "base/logging.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/singleton.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/metrics/histogram.h"
16 #include "base/stl_util.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "build/build_config.h"
19 #include "cc/base/switches.h"
20 #include "cc/debug/benchmark_instrumentation.h"
21 #include "cc/output/output_surface.h"
22 #include "cc/trees/layer_tree_host.h"
23 #include "content/child/npapi/webplugin.h"
24 #include "content/common/gpu/client/context_provider_command_buffer.h"
25 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
26 #include "content/common/gpu/gpu_process_launch_causes.h"
27 #include "content/common/input/synthetic_gesture_packet.h"
28 #include "content/common/input/web_input_event_traits.h"
29 #include "content/common/input_messages.h"
30 #include "content/common/swapped_out_messages.h"
31 #include "content/common/view_messages.h"
32 #include "content/public/common/content_switches.h"
33 #include "content/public/common/context_menu_params.h"
34 #include "content/renderer/cursor_utils.h"
35 #include "content/renderer/external_popup_menu.h"
36 #include "content/renderer/gpu/compositor_output_surface.h"
37 #include "content/renderer/gpu/compositor_software_output_device.h"
38 #include "content/renderer/gpu/delegated_compositor_output_surface.h"
39 #include "content/renderer/gpu/mailbox_output_surface.h"
40 #include "content/renderer/gpu/render_widget_compositor.h"
41 #include "content/renderer/ime_event_guard.h"
42 #include "content/renderer/input/input_handler_manager.h"
43 #include "content/renderer/pepper/pepper_plugin_instance_impl.h"
44 #include "content/renderer/render_frame_impl.h"
45 #include "content/renderer/render_process.h"
46 #include "content/renderer/render_thread_impl.h"
47 #include "content/renderer/renderer_webkitplatformsupport_impl.h"
48 #include "content/renderer/resizing_mode_selector.h"
49 #include "ipc/ipc_sync_message.h"
50 #include "skia/ext/platform_canvas.h"
51 #include "third_party/WebKit/public/platform/WebCursorInfo.h"
52 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
53 #include "third_party/WebKit/public/platform/WebRect.h"
54 #include "third_party/WebKit/public/platform/WebScreenInfo.h"
55 #include "third_party/WebKit/public/platform/WebSize.h"
56 #include "third_party/WebKit/public/platform/WebString.h"
57 #include "third_party/WebKit/public/web/WebPagePopup.h"
58 #include "third_party/WebKit/public/web/WebPopupMenu.h"
59 #include "third_party/WebKit/public/web/WebPopupMenuInfo.h"
60 #include "third_party/WebKit/public/web/WebRange.h"
61 #include "third_party/skia/include/core/SkShader.h"
62 #include "ui/base/ui_base_switches.h"
63 #include "ui/gfx/frame_time.h"
64 #include "ui/gfx/point_conversions.h"
65 #include "ui/gfx/rect_conversions.h"
66 #include "ui/gfx/size_conversions.h"
67 #include "ui/gfx/skia_util.h"
68 #include "ui/gl/gl_switches.h"
69 #include "ui/surface/transport_dib.h"
70
71 #if defined(OS_ANDROID)
72 #include <android/keycodes.h>
73 #include "base/android/sys_utils.h"
74 #include "content/renderer/android/synchronous_compositor_factory.h"
75 #endif
76
77 #if defined(OS_POSIX)
78 #include "ipc/ipc_channel_posix.h"
79 #include "third_party/skia/include/core/SkMallocPixelRef.h"
80 #include "third_party/skia/include/core/SkPixelRef.h"
81 #endif  // defined(OS_POSIX)
82
83 #include "third_party/WebKit/public/web/WebWidget.h"
84
85 using blink::WebCompositionUnderline;
86 using blink::WebCursorInfo;
87 using blink::WebGestureEvent;
88 using blink::WebInputEvent;
89 using blink::WebKeyboardEvent;
90 using blink::WebMouseEvent;
91 using blink::WebMouseWheelEvent;
92 using blink::WebNavigationPolicy;
93 using blink::WebPagePopup;
94 using blink::WebPopupMenu;
95 using blink::WebPopupMenuInfo;
96 using blink::WebPopupType;
97 using blink::WebRange;
98 using blink::WebRect;
99 using blink::WebScreenInfo;
100 using blink::WebSize;
101 using blink::WebTextDirection;
102 using blink::WebTouchEvent;
103 using blink::WebTouchPoint;
104 using blink::WebVector;
105 using blink::WebWidget;
106
107 namespace {
108
109 typedef std::map<std::string, ui::TextInputMode> TextInputModeMap;
110
111 class TextInputModeMapSingleton {
112  public:
113   static TextInputModeMapSingleton* GetInstance() {
114     return Singleton<TextInputModeMapSingleton>::get();
115   }
116   TextInputModeMapSingleton() {
117     map_["verbatim"] = ui::TEXT_INPUT_MODE_VERBATIM;
118     map_["latin"] = ui::TEXT_INPUT_MODE_LATIN;
119     map_["latin-name"] = ui::TEXT_INPUT_MODE_LATIN_NAME;
120     map_["latin-prose"] = ui::TEXT_INPUT_MODE_LATIN_PROSE;
121     map_["full-width-latin"] = ui::TEXT_INPUT_MODE_FULL_WIDTH_LATIN;
122     map_["kana"] = ui::TEXT_INPUT_MODE_KANA;
123     map_["katakana"] = ui::TEXT_INPUT_MODE_KATAKANA;
124     map_["numeric"] = ui::TEXT_INPUT_MODE_NUMERIC;
125     map_["tel"] = ui::TEXT_INPUT_MODE_TEL;
126     map_["email"] = ui::TEXT_INPUT_MODE_EMAIL;
127     map_["url"] = ui::TEXT_INPUT_MODE_URL;
128   }
129   const TextInputModeMap& map() const { return map_; }
130  private:
131   TextInputModeMap map_;
132
133   friend struct DefaultSingletonTraits<TextInputModeMapSingleton>;
134
135   DISALLOW_COPY_AND_ASSIGN(TextInputModeMapSingleton);
136 };
137
138 ui::TextInputMode ConvertInputMode(const blink::WebString& input_mode) {
139   static TextInputModeMapSingleton* singleton =
140       TextInputModeMapSingleton::GetInstance();
141   TextInputModeMap::const_iterator it =
142       singleton->map().find(input_mode.utf8());
143   if (it == singleton->map().end())
144     return ui::TEXT_INPUT_MODE_DEFAULT;
145   return it->second;
146 }
147
148 // TODO(brianderson): Replace the hard-coded threshold with a fraction of
149 // the BeginMainFrame interval.
150 // 4166us will allow 1/4 of a 60Hz interval or 1/2 of a 120Hz interval to
151 // be spent in input hanlders before input starts getting throttled.
152 const int kInputHandlingTimeThrottlingThresholdMicroseconds = 4166;
153
154 }  // namespace
155
156 namespace content {
157
158 // RenderWidget::ScreenMetricsEmulator ----------------------------------------
159
160 class RenderWidget::ScreenMetricsEmulator {
161  public:
162   ScreenMetricsEmulator(
163       RenderWidget* widget,
164       const gfx::Rect& device_rect,
165       const gfx::Rect& widget_rect,
166       float device_scale_factor,
167       bool fit_to_view);
168   virtual ~ScreenMetricsEmulator();
169
170   float scale() { return scale_; }
171   gfx::Point offset() { return offset_; }
172   gfx::Rect widget_rect() const { return widget_rect_; }
173   gfx::Rect original_screen_rect() const { return original_view_screen_rect_; }
174
175   void ChangeEmulationParams(
176       const gfx::Rect& device_rect,
177       const gfx::Rect& widget_rect,
178       float device_scale_factor,
179       bool fit_to_view);
180
181   // The following methods alter handlers' behavior for messages related to
182   // widget size and position.
183   void OnResizeMessage(const ViewMsg_Resize_Params& params);
184   void OnUpdateScreenRectsMessage(const gfx::Rect& view_screen_rect,
185                                   const gfx::Rect& window_screen_rect);
186   void OnShowContextMenu(ContextMenuParams* params);
187
188  private:
189   void CalculateScaleAndOffset();
190   void Apply(float overdraw_bottom_height,
191       gfx::Rect resizer_rect, bool is_fullscreen);
192
193   RenderWidget* widget_;
194
195   // Parameters as passed by RenderWidget::EnableScreenMetricsEmulation.
196   gfx::Rect device_rect_;
197   gfx::Rect widget_rect_;
198   float device_scale_factor_;
199   bool fit_to_view_;
200
201   // The computed scale and offset used to fit widget into browser window.
202   float scale_;
203   gfx::Point offset_;
204
205   // Original values to restore back after emulation ends.
206   gfx::Size original_size_;
207   gfx::Size original_physical_backing_size_;
208   blink::WebScreenInfo original_screen_info_;
209   gfx::Rect original_view_screen_rect_;
210   gfx::Rect original_window_screen_rect_;
211 };
212
213 RenderWidget::ScreenMetricsEmulator::ScreenMetricsEmulator(
214     RenderWidget* widget,
215     const gfx::Rect& device_rect,
216     const gfx::Rect& widget_rect,
217     float device_scale_factor,
218     bool fit_to_view)
219     : widget_(widget),
220       device_rect_(device_rect),
221       widget_rect_(widget_rect),
222       device_scale_factor_(device_scale_factor),
223       fit_to_view_(fit_to_view),
224       scale_(1.f) {
225   original_size_ = widget_->size_;
226   original_physical_backing_size_ = widget_->physical_backing_size_;
227   original_screen_info_ = widget_->screen_info_;
228   original_view_screen_rect_ = widget_->view_screen_rect_;
229   original_window_screen_rect_ = widget_->window_screen_rect_;
230   Apply(widget_->overdraw_bottom_height_,
231         widget_->resizer_rect_, widget_->is_fullscreen_);
232 }
233
234 RenderWidget::ScreenMetricsEmulator::~ScreenMetricsEmulator() {
235   widget_->screen_info_ = original_screen_info_;
236
237   widget_->SetDeviceScaleFactor(original_screen_info_.deviceScaleFactor);
238   widget_->SetScreenMetricsEmulationParameters(0.f, gfx::Point(), 1.f);
239   widget_->view_screen_rect_ = original_view_screen_rect_;
240   widget_->window_screen_rect_ = original_window_screen_rect_;
241   widget_->Resize(original_size_, original_physical_backing_size_,
242       widget_->overdraw_bottom_height_, widget_->resizer_rect_,
243       widget_->is_fullscreen_, NO_RESIZE_ACK);
244 }
245
246 void RenderWidget::ScreenMetricsEmulator::ChangeEmulationParams(
247     const gfx::Rect& device_rect,
248     const gfx::Rect& widget_rect,
249     float device_scale_factor,
250     bool fit_to_view) {
251   device_rect_ = device_rect;
252   widget_rect_ = widget_rect;
253   device_scale_factor_ = device_scale_factor;
254   fit_to_view_ = fit_to_view;
255   Apply(widget_->overdraw_bottom_height_,
256         widget_->resizer_rect_, widget_->is_fullscreen_);
257 }
258
259 void RenderWidget::ScreenMetricsEmulator::CalculateScaleAndOffset() {
260   if (fit_to_view_) {
261     DCHECK(!original_size_.IsEmpty());
262
263     int width_with_gutter =
264         std::max(original_size_.width() - 2 * device_rect_.x(), 1);
265     int height_with_gutter =
266         std::max(original_size_.height() - 2 * device_rect_.y(), 1);
267     float width_ratio =
268         static_cast<float>(widget_rect_.width()) / width_with_gutter;
269     float height_ratio =
270         static_cast<float>(widget_rect_.height()) / height_with_gutter;
271     float ratio = std::max(1.0f, std::max(width_ratio, height_ratio));
272     scale_ = 1.f / ratio;
273
274     // Center emulated view inside available view space.
275     offset_.set_x((original_size_.width() - scale_ * widget_rect_.width()) / 2);
276     offset_.set_y(
277         (original_size_.height() - scale_ * widget_rect_.height()) / 2);
278   } else {
279     scale_ = 1.f;
280     offset_.SetPoint(0, 0);
281   }
282 }
283
284 void RenderWidget::ScreenMetricsEmulator::Apply(
285     float overdraw_bottom_height, gfx::Rect resizer_rect, bool is_fullscreen) {
286   gfx::Rect applied_widget_rect = widget_rect_;
287   if (widget_rect_.size().IsEmpty()) {
288     scale_ = 1.f;
289     offset_.SetPoint(0, 0);
290     applied_widget_rect =
291         gfx::Rect(original_view_screen_rect_.origin(), original_size_);
292   } else {
293     CalculateScaleAndOffset();
294   }
295
296   if (device_rect_.size().IsEmpty()) {
297     widget_->screen_info_.rect = original_screen_info_.rect;
298     widget_->screen_info_.availableRect = original_screen_info_.availableRect;
299     widget_->window_screen_rect_ = original_window_screen_rect_;
300   } else {
301     widget_->screen_info_.rect = gfx::Rect(device_rect_.size());
302     widget_->screen_info_.availableRect = gfx::Rect(device_rect_.size());
303     widget_->window_screen_rect_ = widget_->screen_info_.availableRect;
304   }
305
306   float applied_device_scale_factor = device_scale_factor_ ?
307       device_scale_factor_ : original_screen_info_.deviceScaleFactor;
308   widget_->screen_info_.deviceScaleFactor = applied_device_scale_factor;
309
310   // Pass three emulation parameters to the blink side:
311   // - we keep the real device scale factor in compositor to produce sharp image
312   //   even when emulating different scale factor;
313   // - in order to fit into view, WebView applies offset and scale to the
314   //   root layer.
315   widget_->SetScreenMetricsEmulationParameters(
316       original_screen_info_.deviceScaleFactor, offset_, scale_);
317
318   widget_->SetDeviceScaleFactor(applied_device_scale_factor);
319   widget_->view_screen_rect_ = applied_widget_rect;
320
321   gfx::Size physical_backing_size = gfx::ToCeiledSize(gfx::ScaleSize(
322       original_size_, original_screen_info_.deviceScaleFactor));
323   widget_->Resize(applied_widget_rect.size(), physical_backing_size,
324       overdraw_bottom_height, resizer_rect, is_fullscreen, NO_RESIZE_ACK);
325 }
326
327 void RenderWidget::ScreenMetricsEmulator::OnResizeMessage(
328     const ViewMsg_Resize_Params& params) {
329   bool need_ack = params.new_size != original_size_ &&
330       !params.new_size.IsEmpty() && !params.physical_backing_size.IsEmpty();
331   original_size_ = params.new_size;
332   original_physical_backing_size_ = params.physical_backing_size;
333   original_screen_info_ = params.screen_info;
334   Apply(params.overdraw_bottom_height, params.resizer_rect,
335         params.is_fullscreen);
336
337   if (need_ack) {
338     widget_->set_next_paint_is_resize_ack();
339     if (widget_->compositor_)
340       widget_->compositor_->SetNeedsRedrawRect(gfx::Rect(widget_->size_));
341   }
342 }
343
344 void RenderWidget::ScreenMetricsEmulator::OnUpdateScreenRectsMessage(
345     const gfx::Rect& view_screen_rect,
346     const gfx::Rect& window_screen_rect) {
347   original_view_screen_rect_ = view_screen_rect;
348   original_window_screen_rect_ = window_screen_rect;
349   if (device_rect_.size().IsEmpty())
350     widget_->window_screen_rect_ = window_screen_rect;
351   if (widget_rect_.size().IsEmpty())
352     widget_->view_screen_rect_ = view_screen_rect;
353 }
354
355 void RenderWidget::ScreenMetricsEmulator::OnShowContextMenu(
356     ContextMenuParams* params) {
357   params->x *= scale_;
358   params->x += offset_.x();
359   params->y *= scale_;
360   params->y += offset_.y();
361 }
362
363 // RenderWidget ---------------------------------------------------------------
364
365 RenderWidget::RenderWidget(blink::WebPopupType popup_type,
366                            const blink::WebScreenInfo& screen_info,
367                            bool swapped_out,
368                            bool hidden)
369     : routing_id_(MSG_ROUTING_NONE),
370       surface_id_(0),
371       webwidget_(NULL),
372       opener_id_(MSG_ROUTING_NONE),
373       init_complete_(false),
374       current_paint_buf_(NULL),
375       overdraw_bottom_height_(0.f),
376       next_paint_flags_(0),
377       filtered_time_per_frame_(0.0f),
378       update_reply_pending_(false),
379       auto_resize_mode_(false),
380       need_update_rect_for_auto_resize_(false),
381       using_asynchronous_swapbuffers_(false),
382       num_swapbuffers_complete_pending_(0),
383       did_show_(false),
384       is_hidden_(hidden),
385       is_fullscreen_(false),
386       needs_repainting_on_restore_(false),
387       has_focus_(false),
388       handling_input_event_(false),
389       handling_ime_event_(false),
390       handling_touchstart_event_(false),
391       closing_(false),
392       is_swapped_out_(swapped_out),
393       input_method_is_active_(false),
394       text_input_type_(ui::TEXT_INPUT_TYPE_NONE),
395       text_input_mode_(ui::TEXT_INPUT_MODE_DEFAULT),
396       can_compose_inline_(true),
397       popup_type_(popup_type),
398       pending_window_rect_count_(0),
399       suppress_next_char_events_(false),
400       is_accelerated_compositing_active_(false),
401       was_accelerated_compositing_ever_active_(false),
402       animation_update_pending_(false),
403       invalidation_task_posted_(false),
404       screen_info_(screen_info),
405       device_scale_factor_(screen_info_.deviceScaleFactor),
406       is_threaded_compositing_enabled_(false),
407       next_output_surface_id_(0),
408 #if defined(OS_ANDROID)
409       outstanding_ime_acks_(0),
410 #endif
411       popup_origin_scale_for_emulation_(0.f),
412       resizing_mode_selector_(new ResizingModeSelector()),
413       context_menu_source_type_(ui::MENU_SOURCE_MOUSE) {
414   if (!swapped_out)
415     RenderProcess::current()->AddRefProcess();
416   DCHECK(RenderThread::Get());
417   has_disable_gpu_vsync_switch_ = CommandLine::ForCurrentProcess()->HasSwitch(
418       switches::kDisableGpuVsync);
419   is_threaded_compositing_enabled_ =
420       CommandLine::ForCurrentProcess()->HasSwitch(
421           switches::kEnableThreadedCompositing);
422
423   legacy_software_mode_stats_ = cc::RenderingStatsInstrumentation::Create();
424   if (CommandLine::ForCurrentProcess()->HasSwitch(
425           cc::switches::kEnableGpuBenchmarking))
426     legacy_software_mode_stats_->set_record_rendering_stats(true);
427 }
428
429 RenderWidget::~RenderWidget() {
430   DCHECK(!webwidget_) << "Leaking our WebWidget!";
431   STLDeleteElements(&updates_pending_swap_);
432   if (current_paint_buf_) {
433     if (RenderProcess::current()) {
434       // If the RenderProcess is already gone, it will have released all DIBs
435       // in its destructor anyway.
436       RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
437     }
438     current_paint_buf_ = NULL;
439   }
440
441   // If we are swapped out, we have released already.
442   if (!is_swapped_out_ && RenderProcess::current())
443     RenderProcess::current()->ReleaseProcess();
444 }
445
446 // static
447 RenderWidget* RenderWidget::Create(int32 opener_id,
448                                    blink::WebPopupType popup_type,
449                                    const blink::WebScreenInfo& screen_info) {
450   DCHECK(opener_id != MSG_ROUTING_NONE);
451   scoped_refptr<RenderWidget> widget(
452       new RenderWidget(popup_type, screen_info, false, false));
453   if (widget->Init(opener_id)) {  // adds reference on success.
454     return widget.get();
455   }
456   return NULL;
457 }
458
459 // static
460 WebWidget* RenderWidget::CreateWebWidget(RenderWidget* render_widget) {
461   switch (render_widget->popup_type_) {
462     case blink::WebPopupTypeNone:  // Nothing to create.
463       break;
464     case blink::WebPopupTypeSelect:
465     case blink::WebPopupTypeSuggestion:
466       return WebPopupMenu::create(render_widget);
467     case blink::WebPopupTypePage:
468       return WebPagePopup::create(render_widget);
469     default:
470       NOTREACHED();
471   }
472   return NULL;
473 }
474
475 bool RenderWidget::Init(int32 opener_id) {
476   return DoInit(opener_id,
477                 RenderWidget::CreateWebWidget(this),
478                 new ViewHostMsg_CreateWidget(opener_id, popup_type_,
479                                              &routing_id_, &surface_id_));
480 }
481
482 bool RenderWidget::DoInit(int32 opener_id,
483                           WebWidget* web_widget,
484                           IPC::SyncMessage* create_widget_message) {
485   DCHECK(!webwidget_);
486
487   if (opener_id != MSG_ROUTING_NONE)
488     opener_id_ = opener_id;
489
490   webwidget_ = web_widget;
491
492   bool result = RenderThread::Get()->Send(create_widget_message);
493   if (result) {
494     RenderThread::Get()->AddRoute(routing_id_, this);
495     // Take a reference on behalf of the RenderThread.  This will be balanced
496     // when we receive ViewMsg_Close.
497     AddRef();
498     if (RenderThreadImpl::current()) {
499       RenderThreadImpl::current()->WidgetCreated();
500       if (is_hidden_)
501         RenderThreadImpl::current()->WidgetHidden();
502     }
503     return true;
504   } else {
505     // The above Send can fail when the tab is closing.
506     return false;
507   }
508 }
509
510 // This is used to complete pending inits and non-pending inits.
511 void RenderWidget::CompleteInit() {
512   DCHECK(routing_id_ != MSG_ROUTING_NONE);
513
514   init_complete_ = true;
515
516   if (webwidget_ && is_threaded_compositing_enabled_) {
517     webwidget_->enterForceCompositingMode(true);
518   }
519   if (compositor_) {
520     compositor_->setSurfaceReady();
521   }
522   DoDeferredUpdate();
523
524   Send(new ViewHostMsg_RenderViewReady(routing_id_));
525 }
526
527 void RenderWidget::SetSwappedOut(bool is_swapped_out) {
528   // We should only toggle between states.
529   DCHECK(is_swapped_out_ != is_swapped_out);
530   is_swapped_out_ = is_swapped_out;
531
532   // If we are swapping out, we will call ReleaseProcess, allowing the process
533   // to exit if all of its RenderViews are swapped out.  We wait until the
534   // WasSwappedOut call to do this, to avoid showing the sad tab.
535   // If we are swapping in, we call AddRefProcess to prevent the process from
536   // exiting.
537   if (!is_swapped_out)
538     RenderProcess::current()->AddRefProcess();
539 }
540
541 bool RenderWidget::UsingSynchronousRendererCompositor() const {
542 #if defined(OS_ANDROID)
543   return SynchronousCompositorFactory::GetInstance() != NULL;
544 #else
545   return false;
546 #endif
547 }
548
549 void RenderWidget::EnableScreenMetricsEmulation(
550     const gfx::Rect& device_rect,
551     const gfx::Rect& widget_rect,
552     float device_scale_factor,
553     bool fit_to_view) {
554   if (!screen_metrics_emulator_) {
555     screen_metrics_emulator_.reset(new ScreenMetricsEmulator(this,
556         device_rect, widget_rect, device_scale_factor, fit_to_view));
557   } else {
558     screen_metrics_emulator_->ChangeEmulationParams(device_rect,
559         widget_rect, device_scale_factor, fit_to_view);
560   }
561 }
562
563 void RenderWidget::DisableScreenMetricsEmulation() {
564   screen_metrics_emulator_.reset();
565 }
566
567 void RenderWidget::SetPopupOriginAdjustmentsForEmulation(
568     ScreenMetricsEmulator* emulator) {
569   popup_origin_scale_for_emulation_ = emulator->scale();
570   popup_view_origin_for_emulation_ = emulator->widget_rect().origin();
571   popup_screen_origin_for_emulation_ = gfx::Point(
572       emulator->original_screen_rect().origin().x() + emulator->offset().x(),
573       emulator->original_screen_rect().origin().y() + emulator->offset().y());
574 }
575
576 void RenderWidget::SetScreenMetricsEmulationParameters(
577     float device_scale_factor,
578     const gfx::Point& root_layer_offset,
579     float root_layer_scale) {
580   // This is only supported in RenderView.
581   NOTREACHED();
582 }
583
584 #if defined(OS_MACOSX) || defined(OS_ANDROID)
585 void RenderWidget::SetExternalPopupOriginAdjustmentsForEmulation(
586     ExternalPopupMenu* popup, ScreenMetricsEmulator* emulator) {
587   popup->SetOriginScaleAndOffsetForEmulation(
588       emulator->scale(), emulator->offset());
589 }
590 #endif
591
592 void RenderWidget::OnShowHostContextMenu(ContextMenuParams* params) {
593   if (screen_metrics_emulator_)
594     screen_metrics_emulator_->OnShowContextMenu(params);
595 }
596
597 void RenderWidget::ScheduleCompositeWithForcedRedraw() {
598   if (compositor_) {
599     // Regardless of whether threaded compositing is enabled, always
600     // use this mechanism to force the compositor to redraw. However,
601     // the invalidation code path below is still needed for the
602     // non-threaded case.
603     compositor_->SetNeedsForcedRedraw();
604   }
605   scheduleComposite();
606 }
607
608 bool RenderWidget::OnMessageReceived(const IPC::Message& message) {
609   bool handled = true;
610   IPC_BEGIN_MESSAGE_MAP(RenderWidget, message)
611     IPC_MESSAGE_HANDLER(InputMsg_HandleInputEvent, OnHandleInputEvent)
612     IPC_MESSAGE_HANDLER(InputMsg_CursorVisibilityChange,
613                         OnCursorVisibilityChange)
614     IPC_MESSAGE_HANDLER(InputMsg_MouseCaptureLost, OnMouseCaptureLost)
615     IPC_MESSAGE_HANDLER(InputMsg_SetFocus, OnSetFocus)
616     IPC_MESSAGE_HANDLER(InputMsg_SyntheticGestureCompleted,
617                         OnSyntheticGestureCompleted)
618     IPC_MESSAGE_HANDLER(ViewMsg_Close, OnClose)
619     IPC_MESSAGE_HANDLER(ViewMsg_CreatingNew_ACK, OnCreatingNewAck)
620     IPC_MESSAGE_HANDLER(ViewMsg_Resize, OnResize)
621     IPC_MESSAGE_HANDLER(ViewMsg_ChangeResizeRect, OnChangeResizeRect)
622     IPC_MESSAGE_HANDLER(ViewMsg_WasHidden, OnWasHidden)
623     IPC_MESSAGE_HANDLER(ViewMsg_WasShown, OnWasShown)
624     IPC_MESSAGE_HANDLER(ViewMsg_WasSwappedOut, OnWasSwappedOut)
625     IPC_MESSAGE_HANDLER(ViewMsg_UpdateRect_ACK, OnUpdateRectAck)
626     IPC_MESSAGE_HANDLER(ViewMsg_SwapBuffers_ACK, OnSwapBuffersComplete)
627     IPC_MESSAGE_HANDLER(ViewMsg_SetInputMethodActive, OnSetInputMethodActive)
628     IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowShown, OnCandidateWindowShown)
629     IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowUpdated,
630                         OnCandidateWindowUpdated)
631     IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowHidden, OnCandidateWindowHidden)
632     IPC_MESSAGE_HANDLER(ViewMsg_ImeSetComposition, OnImeSetComposition)
633     IPC_MESSAGE_HANDLER(ViewMsg_ImeConfirmComposition, OnImeConfirmComposition)
634     IPC_MESSAGE_HANDLER(ViewMsg_Repaint, OnRepaint)
635     IPC_MESSAGE_HANDLER(ViewMsg_SetTextDirection, OnSetTextDirection)
636     IPC_MESSAGE_HANDLER(ViewMsg_Move_ACK, OnRequestMoveAck)
637     IPC_MESSAGE_HANDLER(ViewMsg_UpdateScreenRects, OnUpdateScreenRects)
638 #if defined(OS_ANDROID)
639     IPC_MESSAGE_HANDLER(ViewMsg_ShowImeIfNeeded, OnShowImeIfNeeded)
640     IPC_MESSAGE_HANDLER(ViewMsg_ImeEventAck, OnImeEventAck)
641 #endif
642     IPC_MESSAGE_HANDLER(ViewMsg_Snapshot, OnSnapshot)
643     IPC_MESSAGE_UNHANDLED(handled = false)
644   IPC_END_MESSAGE_MAP()
645   return handled;
646 }
647
648 bool RenderWidget::Send(IPC::Message* message) {
649   // Don't send any messages after the browser has told us to close, and filter
650   // most outgoing messages while swapped out.
651   if ((is_swapped_out_ &&
652        !SwappedOutMessages::CanSendWhileSwappedOut(message)) ||
653       closing_) {
654     delete message;
655     return false;
656   }
657
658   // If given a messsage without a routing ID, then assign our routing ID.
659   if (message->routing_id() == MSG_ROUTING_NONE)
660     message->set_routing_id(routing_id_);
661
662   return RenderThread::Get()->Send(message);
663 }
664
665 void RenderWidget::Resize(const gfx::Size& new_size,
666                           const gfx::Size& physical_backing_size,
667                           float overdraw_bottom_height,
668                           const gfx::Rect& resizer_rect,
669                           bool is_fullscreen,
670                           ResizeAck resize_ack) {
671   if (resizing_mode_selector_->NeverUsesSynchronousResize()) {
672     // A resize ack shouldn't be requested if we have not ACK'd the previous
673     // one.
674     DCHECK(resize_ack != SEND_RESIZE_ACK || !next_paint_is_resize_ack());
675     DCHECK(resize_ack == SEND_RESIZE_ACK || resize_ack == NO_RESIZE_ACK);
676   }
677
678   // Ignore this during shutdown.
679   if (!webwidget_)
680     return;
681
682   if (compositor_) {
683     compositor_->setViewportSize(new_size, physical_backing_size);
684     compositor_->SetOverdrawBottomHeight(overdraw_bottom_height);
685   }
686
687   physical_backing_size_ = physical_backing_size;
688   overdraw_bottom_height_ = overdraw_bottom_height;
689   resizer_rect_ = resizer_rect;
690
691   // NOTE: We may have entered fullscreen mode without changing our size.
692   bool fullscreen_change = is_fullscreen_ != is_fullscreen;
693   if (fullscreen_change)
694     WillToggleFullscreen();
695   is_fullscreen_ = is_fullscreen;
696
697   if (size_ != new_size) {
698     // TODO(darin): We should not need to reset this here.
699     needs_repainting_on_restore_ = false;
700
701     size_ = new_size;
702
703     paint_aggregator_.ClearPendingUpdate();
704
705     // When resizing, we want to wait to paint before ACK'ing the resize.  This
706     // ensures that we only resize as fast as we can paint.  We only need to
707     // send an ACK if we are resized to a non-empty rect.
708     webwidget_->resize(new_size);
709
710     if (resizing_mode_selector_->NeverUsesSynchronousResize()) {
711       // Resize should have caused an invalidation of the entire view.
712       DCHECK(new_size.IsEmpty() || is_accelerated_compositing_active_ ||
713              paint_aggregator_.HasPendingUpdate());
714     }
715   } else if (!resizing_mode_selector_->is_synchronous_mode()) {
716     resize_ack = NO_RESIZE_ACK;
717   }
718
719   if (new_size.IsEmpty() || physical_backing_size.IsEmpty()) {
720     // For empty size or empty physical_backing_size, there is no next paint
721     // (along with which to send the ack) until they are set to non-empty.
722     resize_ack = NO_RESIZE_ACK;
723   }
724
725   // Send the Resize_ACK flag once we paint again if requested.
726   if (resize_ack == SEND_RESIZE_ACK)
727     set_next_paint_is_resize_ack();
728
729   if (fullscreen_change)
730     DidToggleFullscreen();
731
732   // If a resize ack is requested and it isn't set-up, then no more resizes will
733   // come in and in general things will go wrong.
734   DCHECK(resize_ack != SEND_RESIZE_ACK || next_paint_is_resize_ack());
735 }
736
737 void RenderWidget::ResizeSynchronously(const gfx::Rect& new_position) {
738   Resize(new_position.size(), new_position.size(), overdraw_bottom_height_,
739          gfx::Rect(), is_fullscreen_, NO_RESIZE_ACK);
740   view_screen_rect_ = new_position;
741   window_screen_rect_ = new_position;
742   if (!did_show_)
743     initial_pos_ = new_position;
744 }
745
746 void RenderWidget::OnClose() {
747   if (closing_)
748     return;
749   closing_ = true;
750
751   // Browser correspondence is no longer needed at this point.
752   if (routing_id_ != MSG_ROUTING_NONE) {
753     if (RenderThreadImpl::current())
754       RenderThreadImpl::current()->WidgetDestroyed();
755     RenderThread::Get()->RemoveRoute(routing_id_);
756     SetHidden(false);
757   }
758
759   // If there is a Send call on the stack, then it could be dangerous to close
760   // now.  Post a task that only gets invoked when there are no nested message
761   // loops.
762   base::MessageLoop::current()->PostNonNestableTask(
763       FROM_HERE, base::Bind(&RenderWidget::Close, this));
764
765   // Balances the AddRef taken when we called AddRoute.
766   Release();
767 }
768
769 // Got a response from the browser after the renderer decided to create a new
770 // view.
771 void RenderWidget::OnCreatingNewAck() {
772   DCHECK(routing_id_ != MSG_ROUTING_NONE);
773
774   CompleteInit();
775 }
776
777 void RenderWidget::OnResize(const ViewMsg_Resize_Params& params) {
778   if (resizing_mode_selector_->ShouldAbortOnResize(this, params))
779     return;
780
781   if (screen_metrics_emulator_) {
782     screen_metrics_emulator_->OnResizeMessage(params);
783     return;
784   }
785
786   screen_info_ = params.screen_info;
787   SetDeviceScaleFactor(screen_info_.deviceScaleFactor);
788   Resize(params.new_size, params.physical_backing_size,
789          params.overdraw_bottom_height, params.resizer_rect,
790          params.is_fullscreen, SEND_RESIZE_ACK);
791 }
792
793 void RenderWidget::OnChangeResizeRect(const gfx::Rect& resizer_rect) {
794   if (resizer_rect_ != resizer_rect) {
795     gfx::Rect view_rect(size_);
796
797     gfx::Rect old_damage_rect = gfx::IntersectRects(view_rect, resizer_rect_);
798     if (!old_damage_rect.IsEmpty())
799       paint_aggregator_.InvalidateRect(old_damage_rect);
800
801     gfx::Rect new_damage_rect = gfx::IntersectRects(view_rect, resizer_rect);
802     if (!new_damage_rect.IsEmpty())
803       paint_aggregator_.InvalidateRect(new_damage_rect);
804
805     resizer_rect_ = resizer_rect;
806
807     if (webwidget_)
808       webwidget_->didChangeWindowResizerRect();
809   }
810 }
811
812 void RenderWidget::OnWasHidden() {
813   TRACE_EVENT0("renderer", "RenderWidget::OnWasHidden");
814   // Go into a mode where we stop generating paint and scrolling events.
815   SetHidden(true);
816 }
817
818 void RenderWidget::OnWasShown(bool needs_repainting) {
819   TRACE_EVENT0("renderer", "RenderWidget::OnWasShown");
820   // During shutdown we can just ignore this message.
821   if (!webwidget_)
822     return;
823
824   // See OnWasHidden
825   SetHidden(false);
826
827   if (!needs_repainting && !needs_repainting_on_restore_)
828     return;
829   needs_repainting_on_restore_ = false;
830
831   // Tag the next paint as a restore ack, which is picked up by
832   // DoDeferredUpdate when it sends out the next PaintRect message.
833   set_next_paint_is_restore_ack();
834
835   // Generate a full repaint.
836   if (!is_accelerated_compositing_active_) {
837     didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
838   } else {
839     if (compositor_)
840       compositor_->SetNeedsForcedRedraw();
841     scheduleComposite();
842   }
843 }
844
845 void RenderWidget::OnWasSwappedOut() {
846   // If we have been swapped out and no one else is using this process,
847   // it's safe to exit now.  If we get swapped back in, we will call
848   // AddRefProcess in SetSwappedOut.
849   if (is_swapped_out_)
850     RenderProcess::current()->ReleaseProcess();
851 }
852
853 void RenderWidget::OnRequestMoveAck() {
854   DCHECK(pending_window_rect_count_);
855   pending_window_rect_count_--;
856 }
857
858 void RenderWidget::OnUpdateRectAck() {
859   TRACE_EVENT0("renderer", "RenderWidget::OnUpdateRectAck");
860   DCHECK(update_reply_pending_);
861   update_reply_pending_ = false;
862
863   // If we sent an UpdateRect message with a zero-sized bitmap, then we should
864   // have no current paint buffer.
865   if (current_paint_buf_) {
866     RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
867     current_paint_buf_ = NULL;
868   }
869
870   // If swapbuffers is still pending, then defer the update until the
871   // swapbuffers occurs.
872   if (num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending) {
873     TRACE_EVENT0("renderer", "EarlyOut_SwapStillPending");
874     return;
875   }
876
877   // Notify subclasses that software rendering was flushed to the screen.
878   if (!is_accelerated_compositing_active_) {
879     DidFlushPaint();
880   }
881
882   // Continue painting if necessary...
883   DoDeferredUpdateAndSendInputAck();
884 }
885
886 bool RenderWidget::SupportsAsynchronousSwapBuffers() {
887   // Contexts using the command buffer support asynchronous swapbuffers.
888   // See RenderWidget::CreateOutputSurface().
889   if (RenderThreadImpl::current()->compositor_message_loop_proxy().get())
890     return false;
891
892   return true;
893 }
894
895 GURL RenderWidget::GetURLForGraphicsContext3D() {
896   return GURL();
897 }
898
899 bool RenderWidget::ForceCompositingModeEnabled() {
900   return false;
901 }
902
903 scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) {
904
905 #if defined(OS_ANDROID)
906   if (SynchronousCompositorFactory* factory =
907       SynchronousCompositorFactory::GetInstance()) {
908     return factory->CreateOutputSurface(routing_id());
909   }
910 #endif
911
912   const CommandLine& command_line = *CommandLine::ForCurrentProcess();
913   bool use_software = fallback;
914   if (command_line.HasSwitch(switches::kDisableGpuCompositing))
915     use_software = true;
916
917   scoped_refptr<ContextProviderCommandBuffer> context_provider;
918   if (!use_software) {
919     // Explicitly disable antialiasing for the compositor. As of the time of
920     // this writing, the only platform that supported antialiasing for the
921     // compositor was Mac OS X, because the on-screen OpenGL context creation
922     // code paths on Windows and Linux didn't yet have multisampling support.
923     // Mac OS X essentially always behaves as though it's rendering offscreen.
924     // Multisampling has a heavy cost especially on devices with relatively low
925     // fill rate like most notebooks, and the Mac implementation would need to
926     // be optimized to resolve directly into the IOSurface shared between the
927     // GPU and browser processes. For these reasons and to avoid platform
928     // disparities we explicitly disable antialiasing.
929     blink::WebGraphicsContext3D::Attributes attributes;
930     attributes.antialias = false;
931     attributes.shareResources = true;
932     attributes.noAutomaticFlushes = true;
933     attributes.depth = false;
934     attributes.stencil = false;
935     context_provider = ContextProviderCommandBuffer::Create(
936         CreateGraphicsContext3D(attributes),
937         "RenderCompositor");
938     if (!context_provider.get()) {
939       // Cause the compositor to wait and try again.
940       return scoped_ptr<cc::OutputSurface>();
941     }
942   }
943
944   uint32 output_surface_id = next_output_surface_id_++;
945   if (command_line.HasSwitch(switches::kEnableDelegatedRenderer) &&
946       !command_line.HasSwitch(switches::kDisableDelegatedRenderer)) {
947     DCHECK(is_threaded_compositing_enabled_);
948     return scoped_ptr<cc::OutputSurface>(
949         new DelegatedCompositorOutputSurface(
950             routing_id(),
951             output_surface_id,
952             context_provider));
953   }
954   if (!context_provider.get()) {
955     if (!command_line.HasSwitch(switches::kEnableSoftwareCompositing))
956       return scoped_ptr<cc::OutputSurface>();
957
958     scoped_ptr<cc::SoftwareOutputDevice> software_device(
959         new CompositorSoftwareOutputDevice());
960
961     return scoped_ptr<cc::OutputSurface>(new CompositorOutputSurface(
962         routing_id(),
963         output_surface_id,
964         NULL,
965         software_device.Pass(),
966         true));
967   }
968
969   if (command_line.HasSwitch(cc::switches::kCompositeToMailbox)) {
970     DCHECK(is_threaded_compositing_enabled_);
971     cc::ResourceFormat format = cc::RGBA_8888;
972 #if defined(OS_ANDROID)
973     if (base::android::SysUtils::IsLowEndDevice())
974       format = cc::RGB_565;
975 #endif
976     return scoped_ptr<cc::OutputSurface>(
977         new MailboxOutputSurface(
978             routing_id(),
979             output_surface_id,
980             context_provider,
981             scoped_ptr<cc::SoftwareOutputDevice>(),
982             format));
983   }
984   bool use_swap_compositor_frame_message = false;
985   return scoped_ptr<cc::OutputSurface>(
986       new CompositorOutputSurface(
987           routing_id(),
988           output_surface_id,
989           context_provider,
990           scoped_ptr<cc::SoftwareOutputDevice>(),
991           use_swap_compositor_frame_message));
992 }
993
994 void RenderWidget::OnSwapBuffersAborted() {
995   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersAborted");
996   while (!updates_pending_swap_.empty()) {
997     ViewHostMsg_UpdateRect* msg = updates_pending_swap_.front();
998     updates_pending_swap_.pop_front();
999     // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
1000     // compositing pass, hence doesn't require an UpdateRect message.
1001     if (msg)
1002       Send(msg);
1003   }
1004   num_swapbuffers_complete_pending_ = 0;
1005   using_asynchronous_swapbuffers_ = false;
1006   // Schedule another frame so the compositor learns about it.
1007   scheduleComposite();
1008 }
1009
1010 void RenderWidget::OnSwapBuffersPosted() {
1011   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersPosted");
1012
1013   if (using_asynchronous_swapbuffers_) {
1014     ViewHostMsg_UpdateRect* msg = NULL;
1015     // pending_update_params_ can be NULL if the swap doesn't correspond to an
1016     // DoDeferredUpdate compositing pass, hence doesn't require an UpdateRect
1017     // message.
1018     if (pending_update_params_) {
1019       msg = new ViewHostMsg_UpdateRect(routing_id_, *pending_update_params_);
1020       pending_update_params_.reset();
1021     }
1022     updates_pending_swap_.push_back(msg);
1023     num_swapbuffers_complete_pending_++;
1024   }
1025 }
1026
1027 void RenderWidget::OnSwapBuffersComplete() {
1028   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersComplete");
1029
1030   // Notify subclasses that composited rendering was flushed to the screen.
1031   DidFlushPaint();
1032
1033   // When compositing deactivates, we reset the swapbuffers pending count.  The
1034   // swapbuffers acks may still arrive, however.
1035   if (num_swapbuffers_complete_pending_ == 0) {
1036     TRACE_EVENT0("renderer", "EarlyOut_ZeroSwapbuffersPending");
1037     return;
1038   }
1039   DCHECK(!updates_pending_swap_.empty());
1040   ViewHostMsg_UpdateRect* msg = updates_pending_swap_.front();
1041   updates_pending_swap_.pop_front();
1042   // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
1043   // compositing pass, hence doesn't require an UpdateRect message.
1044   if (msg)
1045     Send(msg);
1046   num_swapbuffers_complete_pending_--;
1047
1048   // If update reply is still pending, then defer the update until that reply
1049   // occurs.
1050   if (update_reply_pending_) {
1051     TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1052     return;
1053   }
1054
1055   // If we are not accelerated rendering, then this is a stale swapbuffers from
1056   // when we were previously rendering. However, if an invalidation task is not
1057   // posted, there may be software rendering work pending. In that case, don't
1058   // early out.
1059   if (!is_accelerated_compositing_active_ && invalidation_task_posted_) {
1060     TRACE_EVENT0("renderer", "EarlyOut_AcceleratedCompositingOff");
1061     return;
1062   }
1063
1064   // Do not call DoDeferredUpdate unless there's animation work to be done or
1065   // a real invalidation. This prevents rendering in response to a swapbuffers
1066   // callback coming back after we've navigated away from the page that
1067   // generated it.
1068   if (!animation_update_pending_ && !paint_aggregator_.HasPendingUpdate()) {
1069     TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1070     return;
1071   }
1072
1073   // Continue painting if necessary...
1074   DoDeferredUpdateAndSendInputAck();
1075 }
1076
1077 void RenderWidget::OnHandleInputEvent(const blink::WebInputEvent* input_event,
1078                                       const ui::LatencyInfo& latency_info,
1079                                       bool is_keyboard_shortcut) {
1080   handling_input_event_ = true;
1081   if (!input_event) {
1082     handling_input_event_ = false;
1083     return;
1084   }
1085
1086   base::TimeTicks start_time;
1087   if (base::TimeTicks::IsHighResNowFastAndReliable())
1088     start_time = base::TimeTicks::HighResNow();
1089
1090   const char* const event_name =
1091       WebInputEventTraits::GetName(input_event->type);
1092   TRACE_EVENT1("renderer", "RenderWidget::OnHandleInputEvent",
1093                "event", event_name);
1094   TRACE_EVENT_SYNTHETIC_DELAY_BEGIN("blink.HandleInputEvent");
1095
1096   scoped_ptr<cc::SwapPromiseMonitor> latency_info_swap_promise_monitor;
1097   ui::LatencyInfo swap_latency_info(latency_info);
1098   if (compositor_) {
1099     latency_info_swap_promise_monitor =
1100         compositor_->CreateLatencyInfoSwapPromiseMonitor(&swap_latency_info)
1101             .Pass();
1102   } else {
1103     latency_info_.push_back(latency_info);
1104   }
1105
1106   base::TimeDelta now = base::TimeDelta::FromInternalValue(
1107       base::TimeTicks::Now().ToInternalValue());
1108
1109   int64 delta = static_cast<int64>(
1110       (now.InSecondsF() - input_event->timeStampSeconds) *
1111           base::Time::kMicrosecondsPerSecond);
1112   UMA_HISTOGRAM_CUSTOM_COUNTS("Event.AggregatedLatency.Renderer2",
1113                               delta, 1, 10000000, 100);
1114   base::HistogramBase* counter_for_type =
1115       base::Histogram::FactoryGet(
1116           base::StringPrintf("Event.Latency.Renderer2.%s", event_name),
1117           1,
1118           10000000,
1119           100,
1120           base::HistogramBase::kUmaTargetedHistogramFlag);
1121   counter_for_type->Add(delta);
1122
1123   if (WebInputEvent::isUserGestureEventType(input_event->type))
1124     WillProcessUserGesture();
1125
1126   bool prevent_default = false;
1127   if (WebInputEvent::isMouseEventType(input_event->type)) {
1128     const WebMouseEvent& mouse_event =
1129         *static_cast<const WebMouseEvent*>(input_event);
1130     TRACE_EVENT2("renderer", "HandleMouseMove",
1131                  "x", mouse_event.x, "y", mouse_event.y);
1132     context_menu_source_type_ = ui::MENU_SOURCE_MOUSE;
1133     prevent_default = WillHandleMouseEvent(mouse_event);
1134   }
1135
1136   if (WebInputEvent::isKeyboardEventType(input_event->type)) {
1137     context_menu_source_type_ = ui::MENU_SOURCE_KEYBOARD;
1138 #if defined(OS_ANDROID)
1139     // The DPAD_CENTER key on Android has a dual semantic: (1) in the general
1140     // case it should behave like a select key (i.e. causing a click if a button
1141     // is focused). However, if a text field is focused (2), its intended
1142     // behavior is to just show the IME and don't propagate the key.
1143     // A typical use case is a web form: the DPAD_CENTER should bring up the IME
1144     // when clicked on an input text field and cause the form submit if clicked
1145     // when the submit button is focused, but not vice-versa.
1146     // The UI layer takes care of translating DPAD_CENTER into a RETURN key,
1147     // but at this point we have to swallow the event for the scenario (2).
1148     const WebKeyboardEvent& key_event =
1149         *static_cast<const WebKeyboardEvent*>(input_event);
1150     if (key_event.nativeKeyCode == AKEYCODE_DPAD_CENTER &&
1151         GetTextInputType() != ui::TEXT_INPUT_TYPE_NONE) {
1152       OnShowImeIfNeeded();
1153       prevent_default = true;
1154     }
1155 #endif
1156   }
1157
1158   if (WebInputEvent::isGestureEventType(input_event->type)) {
1159     const WebGestureEvent& gesture_event =
1160         *static_cast<const WebGestureEvent*>(input_event);
1161     context_menu_source_type_ = ui::MENU_SOURCE_TOUCH;
1162     prevent_default = prevent_default || WillHandleGestureEvent(gesture_event);
1163   }
1164
1165   if (input_event->type == WebInputEvent::TouchStart)
1166       handling_touchstart_event_ = true;
1167
1168   bool processed = prevent_default;
1169   if (input_event->type != WebInputEvent::Char || !suppress_next_char_events_) {
1170     suppress_next_char_events_ = false;
1171     if (!processed && webwidget_)
1172       processed = webwidget_->handleInputEvent(*input_event);
1173   }
1174
1175   handling_touchstart_event_ = false;
1176
1177   // If this RawKeyDown event corresponds to a browser keyboard shortcut and
1178   // it's not processed by webkit, then we need to suppress the upcoming Char
1179   // events.
1180   if (!processed && is_keyboard_shortcut)
1181     suppress_next_char_events_ = true;
1182
1183   InputEventAckState ack_result = processed ?
1184       INPUT_EVENT_ACK_STATE_CONSUMED : INPUT_EVENT_ACK_STATE_NOT_CONSUMED;
1185   if (!processed &&  input_event->type == WebInputEvent::TouchStart) {
1186     const WebTouchEvent& touch_event =
1187         *static_cast<const WebTouchEvent*>(input_event);
1188     // Hit-test for all the pressed touch points. If there is a touch-handler
1189     // for any of the touch points, then the renderer should continue to receive
1190     // touch events.
1191     ack_result = INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS;
1192     for (size_t i = 0; i < touch_event.touchesLength; ++i) {
1193       if (touch_event.touches[i].state == WebTouchPoint::StatePressed &&
1194           HasTouchEventHandlersAt(
1195               gfx::ToFlooredPoint(touch_event.touches[i].position))) {
1196         ack_result = INPUT_EVENT_ACK_STATE_NOT_CONSUMED;
1197         break;
1198       }
1199     }
1200   }
1201
1202   bool event_type_can_be_rate_limited =
1203       input_event->type == WebInputEvent::MouseMove ||
1204       input_event->type == WebInputEvent::MouseWheel ||
1205       input_event->type == WebInputEvent::TouchMove;
1206
1207   bool frame_pending = paint_aggregator_.HasPendingUpdate();
1208   if (is_accelerated_compositing_active_) {
1209     frame_pending = compositor_ &&
1210                     compositor_->BeginMainFrameRequested();
1211   }
1212
1213   // If we don't have a fast and accurate HighResNow, we assume the input
1214   // handlers are heavy and rate limit them.
1215   bool rate_limiting_wanted = true;
1216   if (base::TimeTicks::IsHighResNowFastAndReliable()) {
1217       base::TimeTicks end_time = base::TimeTicks::HighResNow();
1218       total_input_handling_time_this_frame_ += (end_time - start_time);
1219       rate_limiting_wanted =
1220           total_input_handling_time_this_frame_.InMicroseconds() >
1221           kInputHandlingTimeThrottlingThresholdMicroseconds;
1222   }
1223
1224   if (!WebInputEventTraits::IgnoresAckDisposition(input_event->type)) {
1225     scoped_ptr<IPC::Message> response(
1226         new InputHostMsg_HandleInputEvent_ACK(routing_id_,
1227                                               input_event->type,
1228                                               ack_result,
1229                                               swap_latency_info));
1230     if (rate_limiting_wanted && event_type_can_be_rate_limited &&
1231         frame_pending && !is_hidden_) {
1232       // We want to rate limit the input events in this case, so we'll wait for
1233       // painting to finish before ACKing this message.
1234       TRACE_EVENT_INSTANT0("renderer",
1235         "RenderWidget::OnHandleInputEvent ack throttled",
1236         TRACE_EVENT_SCOPE_THREAD);
1237       if (pending_input_event_ack_) {
1238         // As two different kinds of events could cause us to postpone an ack
1239         // we send it now, if we have one pending. The Browser should never
1240         // send us the same kind of event we are delaying the ack for.
1241         Send(pending_input_event_ack_.release());
1242       }
1243       pending_input_event_ack_ = response.Pass();
1244       if (compositor_)
1245         compositor_->NotifyInputThrottledUntilCommit();
1246     } else {
1247       Send(response.release());
1248     }
1249   }
1250
1251 #if defined(OS_ANDROID)
1252   // Allow the IME to be shown when the focus changes as a consequence
1253   // of a processed touch end event.
1254   if (input_event->type == WebInputEvent::TouchEnd && processed)
1255     UpdateTextInputState(true, true);
1256 #elif defined(USE_AURA)
1257   // Show the virtual keyboard if enabled and a user gesture triggers a focus
1258   // change.
1259   if (processed && (input_event->type == WebInputEvent::TouchEnd ||
1260       input_event->type == WebInputEvent::MouseUp))
1261     UpdateTextInputState(true, false);
1262 #endif
1263
1264   TRACE_EVENT_SYNTHETIC_DELAY_END("blink.HandleInputEvent");
1265   handling_input_event_ = false;
1266
1267   if (!prevent_default) {
1268     if (WebInputEvent::isKeyboardEventType(input_event->type))
1269       DidHandleKeyEvent();
1270     if (WebInputEvent::isMouseEventType(input_event->type))
1271       DidHandleMouseEvent(*(static_cast<const WebMouseEvent*>(input_event)));
1272     if (WebInputEvent::isTouchEventType(input_event->type))
1273       DidHandleTouchEvent(*(static_cast<const WebTouchEvent*>(input_event)));
1274   }
1275 }
1276
1277 void RenderWidget::OnCursorVisibilityChange(bool is_visible) {
1278   if (webwidget_)
1279     webwidget_->setCursorVisibilityState(is_visible);
1280 }
1281
1282 void RenderWidget::OnMouseCaptureLost() {
1283   if (webwidget_)
1284     webwidget_->mouseCaptureLost();
1285 }
1286
1287 void RenderWidget::OnSetFocus(bool enable) {
1288   has_focus_ = enable;
1289   if (webwidget_)
1290     webwidget_->setFocus(enable);
1291 }
1292
1293 void RenderWidget::ClearFocus() {
1294   // We may have got the focus from the browser before this gets processed, in
1295   // which case we do not want to unfocus ourself.
1296   if (!has_focus_ && webwidget_)
1297     webwidget_->setFocus(false);
1298 }
1299
1300 void RenderWidget::PaintRect(const gfx::Rect& rect,
1301                              const gfx::Point& canvas_origin,
1302                              skia::PlatformCanvas* canvas) {
1303   TRACE_EVENT2("renderer", "PaintRect",
1304                "width", rect.width(), "height", rect.height());
1305
1306   canvas->save();
1307
1308   // Bring the canvas into the coordinate system of the paint rect.
1309   canvas->translate(static_cast<SkScalar>(-canvas_origin.x()),
1310                     static_cast<SkScalar>(-canvas_origin.y()));
1311
1312   // If there is a custom background, tile it.
1313   if (!background_.empty()) {
1314     SkPaint paint;
1315     skia::RefPtr<SkShader> shader = skia::AdoptRef(
1316         SkShader::CreateBitmapShader(background_,
1317                                      SkShader::kRepeat_TileMode,
1318                                      SkShader::kRepeat_TileMode));
1319     paint.setShader(shader.get());
1320
1321     // Use kSrc_Mode to handle background_ transparency properly.
1322     paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1323
1324     // Canvas could contain multiple update rects. Clip to given rect so that
1325     // we don't accidentally clear other update rects.
1326     canvas->save();
1327     canvas->scale(device_scale_factor_, device_scale_factor_);
1328     canvas->clipRect(gfx::RectToSkRect(rect));
1329     canvas->drawPaint(paint);
1330     canvas->restore();
1331   }
1332
1333   // First see if this rect is a plugin that can paint itself faster.
1334   TransportDIB* optimized_dib = NULL;
1335   gfx::Rect optimized_copy_rect, optimized_copy_location;
1336   float dib_scale_factor;
1337   PepperPluginInstanceImpl* optimized_instance =
1338       GetBitmapForOptimizedPluginPaint(rect, &optimized_dib,
1339                                        &optimized_copy_location,
1340                                        &optimized_copy_rect,
1341                                        &dib_scale_factor);
1342   if (optimized_instance) {
1343 #if defined(ENABLE_PLUGINS)
1344     // This plugin can be optimize-painted and we can just ask it to paint
1345     // itself. We don't actually need the TransportDIB in this case.
1346     //
1347     // This is an optimization for PPAPI plugins that know they're on top of
1348     // the page content. If this rect is inside such a plugin, we can save some
1349     // time and avoid re-rendering the page content which we know will be
1350     // covered by the plugin later (this time can be significant, especially
1351     // for a playing movie that is invalidating a lot).
1352     //
1353     // In the plugin movie case, hopefully the similar call to
1354     // GetBitmapForOptimizedPluginPaint in DoDeferredUpdate handles the
1355     // painting, because that avoids copying the plugin image to a different
1356     // paint rect. Unfortunately, if anything on the page is animating other
1357     // than the movie, it break this optimization since the union of the
1358     // invalid regions will be larger than the plugin.
1359     //
1360     // This code optimizes that case, where we can still avoid painting in
1361     // WebKit and filling the background (which can be slow) and just painting
1362     // the plugin. Unlike the DoDeferredUpdate case, an extra copy is still
1363     // required.
1364     SkAutoCanvasRestore auto_restore(canvas, true);
1365     canvas->scale(device_scale_factor_, device_scale_factor_);
1366     optimized_instance->Paint(canvas, optimized_copy_location, rect);
1367     canvas->restore();
1368 #endif
1369   } else {
1370     // Normal painting case.
1371     base::TimeTicks start_time;
1372     if (!is_accelerated_compositing_active_)
1373       start_time = legacy_software_mode_stats_->StartRecording();
1374
1375     webwidget_->paint(canvas, rect);
1376
1377     if (!is_accelerated_compositing_active_) {
1378       base::TimeDelta paint_time =
1379           legacy_software_mode_stats_->EndRecording(start_time);
1380       int64 painted_pixel_count = rect.width() * rect.height();
1381       legacy_software_mode_stats_->AddPaint(paint_time, painted_pixel_count);
1382     }
1383
1384     // Flush to underlying bitmap.  TODO(darin): is this needed?
1385     skia::GetTopDevice(*canvas)->accessBitmap(false);
1386   }
1387
1388   PaintDebugBorder(rect, canvas);
1389   canvas->restore();
1390 }
1391
1392 void RenderWidget::PaintDebugBorder(const gfx::Rect& rect,
1393                                     skia::PlatformCanvas* canvas) {
1394   static bool kPaintBorder =
1395       CommandLine::ForCurrentProcess()->HasSwitch(switches::kShowPaintRects);
1396   if (!kPaintBorder)
1397     return;
1398
1399   // Cycle through these colors to help distinguish new paint rects.
1400   const SkColor colors[] = {
1401     SkColorSetARGB(0x3F, 0xFF, 0, 0),
1402     SkColorSetARGB(0x3F, 0xFF, 0, 0xFF),
1403     SkColorSetARGB(0x3F, 0, 0, 0xFF),
1404   };
1405   static int color_selector = 0;
1406
1407   SkPaint paint;
1408   paint.setStyle(SkPaint::kStroke_Style);
1409   paint.setColor(colors[color_selector++ % arraysize(colors)]);
1410   paint.setStrokeWidth(1);
1411
1412   SkIRect irect;
1413   irect.set(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1);
1414   canvas->drawIRect(irect, paint);
1415 }
1416
1417 void RenderWidget::AnimationCallback() {
1418   TRACE_EVENT0("renderer", "RenderWidget::AnimationCallback");
1419   if (!animation_update_pending_) {
1420     TRACE_EVENT0("renderer", "EarlyOut_NoAnimationUpdatePending");
1421     return;
1422   }
1423   if (!animation_floor_time_.is_null() && IsRenderingVSynced()) {
1424     // Record when we fired (according to base::Time::Now()) relative to when
1425     // we posted the task to quantify how much the base::Time/base::TimeTicks
1426     // skew is affecting animations.
1427     base::TimeDelta animation_callback_delay = base::Time::Now() -
1428         (animation_floor_time_ - base::TimeDelta::FromMilliseconds(16));
1429     UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AnimationCallbackDelayTime",
1430                                animation_callback_delay,
1431                                base::TimeDelta::FromMilliseconds(0),
1432                                base::TimeDelta::FromMilliseconds(30),
1433                                25);
1434   }
1435   DoDeferredUpdateAndSendInputAck();
1436 }
1437
1438 void RenderWidget::AnimateIfNeeded() {
1439   if (!animation_update_pending_)
1440     return;
1441
1442   // Target 60FPS if vsync is on. Go as fast as we can if vsync is off.
1443   base::TimeDelta animationInterval = IsRenderingVSynced() ?
1444       base::TimeDelta::FromMilliseconds(16) : base::TimeDelta();
1445
1446   base::Time now = base::Time::Now();
1447
1448   // animation_floor_time_ is the earliest time that we should animate when
1449   // using the dead reckoning software scheduler. If we're using swapbuffers
1450   // complete callbacks to rate limit, we can ignore this floor.
1451   if (now >= animation_floor_time_ || num_swapbuffers_complete_pending_ > 0) {
1452     TRACE_EVENT0("renderer", "RenderWidget::AnimateIfNeeded")
1453     animation_floor_time_ = now + animationInterval;
1454     // Set a timer to call us back after animationInterval before
1455     // running animation callbacks so that if a callback requests another
1456     // we'll be sure to run it at the proper time.
1457     animation_timer_.Stop();
1458     animation_timer_.Start(FROM_HERE, animationInterval, this,
1459                            &RenderWidget::AnimationCallback);
1460     animation_update_pending_ = false;
1461     if (is_accelerated_compositing_active_ && compositor_) {
1462       compositor_->UpdateAnimations(base::TimeTicks::Now());
1463     } else {
1464       double frame_begin_time =
1465         (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF();
1466       webwidget_->animate(frame_begin_time);
1467     }
1468     return;
1469   }
1470   TRACE_EVENT0("renderer", "EarlyOut_AnimatedTooRecently");
1471   if (!animation_timer_.IsRunning()) {
1472     // This code uses base::Time::Now() to calculate the floor and next fire
1473     // time because javascript's Date object uses base::Time::Now().  The
1474     // message loop uses base::TimeTicks, which on windows can have a
1475     // different granularity than base::Time.
1476     // The upshot of all this is that this function might be called before
1477     // base::Time::Now() has advanced past the animation_floor_time_.  To
1478     // avoid exposing this delay to javascript, we keep posting delayed
1479     // tasks until base::Time::Now() has advanced far enough.
1480     base::TimeDelta delay = animation_floor_time_ - now;
1481     animation_timer_.Start(FROM_HERE, delay, this,
1482                            &RenderWidget::AnimationCallback);
1483   }
1484 }
1485
1486 bool RenderWidget::IsRenderingVSynced() {
1487   // TODO(nduca): Forcing a driver to disable vsync (e.g. in a control panel) is
1488   // not caught by this check. This will lead to artificially low frame rates
1489   // for people who force vsync off at a driver level and expect Chrome to speed
1490   // up.
1491   return !has_disable_gpu_vsync_switch_;
1492 }
1493
1494 void RenderWidget::InvalidationCallback() {
1495   TRACE_EVENT0("renderer", "RenderWidget::InvalidationCallback");
1496   invalidation_task_posted_ = false;
1497   DoDeferredUpdateAndSendInputAck();
1498 }
1499
1500 void RenderWidget::FlushPendingInputEventAck() {
1501   if (pending_input_event_ack_)
1502     Send(pending_input_event_ack_.release());
1503   total_input_handling_time_this_frame_ = base::TimeDelta();
1504 }
1505
1506 void RenderWidget::DoDeferredUpdateAndSendInputAck() {
1507   DoDeferredUpdate();
1508   FlushPendingInputEventAck();
1509 }
1510
1511 void RenderWidget::DoDeferredUpdate() {
1512   TRACE_EVENT0("renderer", "RenderWidget::DoDeferredUpdate");
1513   TRACE_EVENT_SCOPED_SAMPLING_STATE("Chrome", "Paint");
1514
1515   if (!webwidget_)
1516     return;
1517
1518   if (!init_complete_) {
1519     TRACE_EVENT0("renderer", "EarlyOut_InitNotComplete");
1520     return;
1521   }
1522   if (update_reply_pending_) {
1523     TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1524     return;
1525   }
1526   if (is_accelerated_compositing_active_ &&
1527       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending) {
1528     TRACE_EVENT0("renderer", "EarlyOut_MaxSwapBuffersPending");
1529     return;
1530   }
1531
1532   // Suppress updating when we are hidden.
1533   if (is_hidden_ || size_.IsEmpty() || is_swapped_out_) {
1534     paint_aggregator_.ClearPendingUpdate();
1535     needs_repainting_on_restore_ = true;
1536     TRACE_EVENT0("renderer", "EarlyOut_NotVisible");
1537     return;
1538   }
1539
1540   // Tracking of frame rate jitter
1541   base::TimeTicks frame_begin_ticks = gfx::FrameTime::Now();
1542   InstrumentWillBeginFrame(0);
1543   AnimateIfNeeded();
1544
1545   // Layout may generate more invalidation.  It may also enable the
1546   // GPU acceleration, so make sure to run layout before we send the
1547   // GpuRenderingActivated message.
1548   webwidget_->layout();
1549
1550   // Check for whether we need to track swap buffers. We need to do that after
1551   // layout() because it may have switched us to accelerated compositing.
1552   if (is_accelerated_compositing_active_)
1553     using_asynchronous_swapbuffers_ = SupportsAsynchronousSwapBuffers();
1554
1555   // The following two can result in further layout and possibly
1556   // enable GPU acceleration so they need to be called before any painting
1557   // is done.
1558   UpdateTextInputType();
1559 #if defined(OS_ANDROID)
1560   UpdateSelectionRootBounds();
1561 #endif
1562   UpdateSelectionBounds();
1563
1564   // Suppress painting if nothing is dirty.  This has to be done after updating
1565   // animations running layout as these may generate further invalidations.
1566   if (!paint_aggregator_.HasPendingUpdate()) {
1567     TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1568     InstrumentDidCancelFrame();
1569     return;
1570   }
1571
1572   if (!is_accelerated_compositing_active_ &&
1573       !is_threaded_compositing_enabled_ &&
1574       (ForceCompositingModeEnabled() ||
1575           was_accelerated_compositing_ever_active_)) {
1576     webwidget_->enterForceCompositingMode(true);
1577   }
1578
1579   if (!last_do_deferred_update_time_.is_null()) {
1580     base::TimeDelta delay = frame_begin_ticks - last_do_deferred_update_time_;
1581     if (is_accelerated_compositing_active_) {
1582       UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AccelDoDeferredUpdateDelay",
1583                                  delay,
1584                                  base::TimeDelta::FromMilliseconds(1),
1585                                  base::TimeDelta::FromMilliseconds(120),
1586                                  60);
1587     } else {
1588       UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.SoftwareDoDeferredUpdateDelay",
1589                                  delay,
1590                                  base::TimeDelta::FromMilliseconds(1),
1591                                  base::TimeDelta::FromMilliseconds(120),
1592                                  60);
1593     }
1594
1595     // Calculate filtered time per frame:
1596     float frame_time_elapsed = static_cast<float>(delay.InSecondsF());
1597     filtered_time_per_frame_ =
1598         0.9f * filtered_time_per_frame_ + 0.1f * frame_time_elapsed;
1599   }
1600   last_do_deferred_update_time_ = frame_begin_ticks;
1601
1602   if (!is_accelerated_compositing_active_) {
1603     legacy_software_mode_stats_->IncrementFrameCount(1, true);
1604     cc::BenchmarkInstrumentation::IssueMainThreadRenderingStatsEvent(
1605         legacy_software_mode_stats_->main_thread_rendering_stats());
1606     legacy_software_mode_stats_->AccumulateAndClearMainThreadStats();
1607   }
1608
1609   // OK, save the pending update to a local since painting may cause more
1610   // invalidation.  Some WebCore rendering objects only layout when painted.
1611   PaintAggregator::PendingUpdate update;
1612   paint_aggregator_.PopPendingUpdate(&update);
1613
1614   gfx::Rect scroll_damage = update.GetScrollDamage();
1615   gfx::Rect bounds = gfx::UnionRects(update.GetPaintBounds(), scroll_damage);
1616
1617   // A plugin may be able to do an optimized paint. First check this, in which
1618   // case we can skip all of the bitmap generation and regular paint code.
1619   // This optimization allows PPAPI plugins that declare themselves on top of
1620   // the page (like a traditional windowed plugin) to be able to animate (think
1621   // movie playing) without repeatedly re-painting the page underneath, or
1622   // copying the plugin backing store (since we can send the plugin's backing
1623   // store directly to the browser).
1624   //
1625   // This optimization only works when the entire invalid region is contained
1626   // within the plugin. There is a related optimization in PaintRect for the
1627   // case where there may be multiple invalid regions.
1628   TransportDIB* dib = NULL;
1629   gfx::Rect optimized_copy_rect, optimized_copy_location;
1630   float dib_scale_factor = 1;
1631   DCHECK(!pending_update_params_.get());
1632   pending_update_params_.reset(new ViewHostMsg_UpdateRect_Params);
1633   pending_update_params_->scroll_delta = update.scroll_delta;
1634   pending_update_params_->scroll_rect = update.scroll_rect;
1635   pending_update_params_->view_size = size_;
1636   pending_update_params_->plugin_window_moves.swap(plugin_window_moves_);
1637   pending_update_params_->flags = next_paint_flags_;
1638   pending_update_params_->scroll_offset = GetScrollOffset();
1639   pending_update_params_->needs_ack = true;
1640   pending_update_params_->scale_factor = device_scale_factor_;
1641   next_paint_flags_ = 0;
1642   need_update_rect_for_auto_resize_ = false;
1643
1644   if (!is_accelerated_compositing_active_)
1645     pending_update_params_->latency_info.swap(latency_info_);
1646
1647   latency_info_.clear();
1648
1649   if (update.scroll_rect.IsEmpty() &&
1650       !is_accelerated_compositing_active_ &&
1651       GetBitmapForOptimizedPluginPaint(bounds, &dib, &optimized_copy_location,
1652                                        &optimized_copy_rect,
1653                                        &dib_scale_factor)) {
1654     // Only update the part of the plugin that actually changed.
1655     optimized_copy_rect.Intersect(bounds);
1656     pending_update_params_->bitmap = dib->id();
1657     pending_update_params_->bitmap_rect = optimized_copy_location;
1658     pending_update_params_->copy_rects.push_back(optimized_copy_rect);
1659     pending_update_params_->scale_factor = dib_scale_factor;
1660   } else if (!is_accelerated_compositing_active_) {
1661     // Compute a buffer for painting and cache it.
1662
1663     bool fractional_scale = device_scale_factor_ -
1664         static_cast<int>(device_scale_factor_) != 0;
1665     if (fractional_scale) {
1666       // Damage might not be DIP aligned. Inflate damage to compensate.
1667       bounds.Inset(-1, -1);
1668       bounds.Intersect(gfx::Rect(size_));
1669     }
1670
1671     gfx::Rect pixel_bounds = gfx::ToEnclosingRect(
1672         gfx::ScaleRect(bounds, device_scale_factor_));
1673
1674     scoped_ptr<skia::PlatformCanvas> canvas(
1675         RenderProcess::current()->GetDrawingCanvas(&current_paint_buf_,
1676                                                    pixel_bounds));
1677     if (!canvas) {
1678       NOTREACHED();
1679       return;
1680     }
1681
1682     // We may get back a smaller canvas than we asked for.
1683     // TODO(darin): This seems like it could cause painting problems!
1684     DCHECK_EQ(pixel_bounds.width(), canvas->getDevice()->width());
1685     DCHECK_EQ(pixel_bounds.height(), canvas->getDevice()->height());
1686     pixel_bounds.set_width(canvas->getDevice()->width());
1687     pixel_bounds.set_height(canvas->getDevice()->height());
1688     bounds.set_width(pixel_bounds.width() / device_scale_factor_);
1689     bounds.set_height(pixel_bounds.height() / device_scale_factor_);
1690
1691     HISTOGRAM_COUNTS_100("MPArch.RW_PaintRectCount", update.paint_rects.size());
1692
1693     pending_update_params_->bitmap = current_paint_buf_->id();
1694     pending_update_params_->bitmap_rect = bounds;
1695
1696     std::vector<gfx::Rect>& copy_rects = pending_update_params_->copy_rects;
1697     // The scroll damage is just another rectangle to paint and copy.
1698     copy_rects.swap(update.paint_rects);
1699     if (!scroll_damage.IsEmpty())
1700       copy_rects.push_back(scroll_damage);
1701
1702     for (size_t i = 0; i < copy_rects.size(); ++i) {
1703       gfx::Rect rect = copy_rects[i];
1704       if (fractional_scale) {
1705         // Damage might not be DPI aligned.  Inflate rect to compensate.
1706         rect.Inset(-1, -1);
1707       }
1708       PaintRect(rect, pixel_bounds.origin(), canvas.get());
1709     }
1710
1711     // Software FPS tick for performance tests. The accelerated path traces the
1712     // frame events in didCommitAndDrawCompositorFrame. See
1713     // tab_capture_performancetest.cc.
1714     // NOTE: Tests may break if this event is renamed or moved.
1715     UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickSW",
1716                                    TRACE_EVENT_SCOPE_THREAD);
1717   } else {  // Accelerated compositing path
1718     // Begin painting.
1719     // If painting is done via the gpu process then we don't set any damage
1720     // rects to save the browser process from doing unecessary work.
1721     pending_update_params_->bitmap_rect = bounds;
1722     pending_update_params_->scroll_rect = gfx::Rect();
1723     // We don't need an ack, because we're not sharing a DIB with the browser.
1724     // If it needs to (e.g. composited UI), the GPU process does its own ACK
1725     // with the browser for the GPU surface.
1726     pending_update_params_->needs_ack = false;
1727     Composite(frame_begin_ticks);
1728   }
1729
1730   // If we're holding a pending input event ACK, send the ACK before sending the
1731   // UpdateReply message so we can receive another input event before the
1732   // UpdateRect_ACK on platforms where the UpdateRect_ACK is sent from within
1733   // the UpdateRect IPC message handler.
1734   FlushPendingInputEventAck();
1735
1736   // If Composite() called SwapBuffers, pending_update_params_ will be reset (in
1737   // OnSwapBuffersPosted), meaning a message has been added to the
1738   // updates_pending_swap_ queue, that will be sent later. Otherwise, we send
1739   // the message now.
1740   if (pending_update_params_) {
1741     // sending an ack to browser process that the paint is complete...
1742     update_reply_pending_ = pending_update_params_->needs_ack;
1743     Send(new ViewHostMsg_UpdateRect(routing_id_, *pending_update_params_));
1744     pending_update_params_.reset();
1745   }
1746
1747   // If we're software rendering then we're done initiating the paint.
1748   if (!is_accelerated_compositing_active_)
1749     DidInitiatePaint();
1750 }
1751
1752 void RenderWidget::Composite(base::TimeTicks frame_begin_time) {
1753   DCHECK(is_accelerated_compositing_active_);
1754   if (compositor_)  // TODO(jamesr): Figure out how this can be null.
1755     compositor_->Composite(frame_begin_time);
1756 }
1757
1758 ///////////////////////////////////////////////////////////////////////////////
1759 // WebWidgetClient
1760
1761 void RenderWidget::didInvalidateRect(const WebRect& rect) {
1762   // The invalidated rect might be outside the bounds of the view.
1763   gfx::Rect view_rect(size_);
1764   gfx::Rect damaged_rect = gfx::IntersectRects(view_rect, rect);
1765   if (damaged_rect.IsEmpty())
1766     return;
1767
1768   paint_aggregator_.InvalidateRect(damaged_rect);
1769
1770   // We may not need to schedule another call to DoDeferredUpdate.
1771   if (invalidation_task_posted_)
1772     return;
1773   if (!paint_aggregator_.HasPendingUpdate())
1774     return;
1775   if (update_reply_pending_ ||
1776       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending)
1777     return;
1778
1779   // When GPU rendering, combine pending animations and invalidations into
1780   // a single update.
1781   if (is_accelerated_compositing_active_ &&
1782       animation_update_pending_ &&
1783       animation_timer_.IsRunning())
1784     return;
1785
1786   // Perform updating asynchronously.  This serves two purposes:
1787   // 1) Ensures that we call WebView::Paint without a bunch of other junk
1788   //    on the call stack.
1789   // 2) Allows us to collect more damage rects before painting to help coalesce
1790   //    the work that we will need to do.
1791   invalidation_task_posted_ = true;
1792   base::MessageLoop::current()->PostTask(
1793       FROM_HERE, base::Bind(&RenderWidget::InvalidationCallback, this));
1794 }
1795
1796 void RenderWidget::didScrollRect(int dx, int dy,
1797                                  const WebRect& clip_rect) {
1798   // Drop scrolls on the floor when we are in compositing mode.
1799   // TODO(nduca): stop WebViewImpl from sending scrolls in the first place.
1800   if (is_accelerated_compositing_active_)
1801     return;
1802
1803   // The scrolled rect might be outside the bounds of the view.
1804   gfx::Rect view_rect(size_);
1805   gfx::Rect damaged_rect = gfx::IntersectRects(view_rect, clip_rect);
1806   if (damaged_rect.IsEmpty())
1807     return;
1808
1809   paint_aggregator_.ScrollRect(gfx::Vector2d(dx, dy), damaged_rect);
1810
1811   // We may not need to schedule another call to DoDeferredUpdate.
1812   if (invalidation_task_posted_)
1813     return;
1814   if (!paint_aggregator_.HasPendingUpdate())
1815     return;
1816   if (update_reply_pending_ ||
1817       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending)
1818     return;
1819
1820   // When GPU rendering, combine pending animations and invalidations into
1821   // a single update.
1822   if (is_accelerated_compositing_active_ &&
1823       animation_update_pending_ &&
1824       animation_timer_.IsRunning())
1825     return;
1826
1827   // Perform updating asynchronously.  This serves two purposes:
1828   // 1) Ensures that we call WebView::Paint without a bunch of other junk
1829   //    on the call stack.
1830   // 2) Allows us to collect more damage rects before painting to help coalesce
1831   //    the work that we will need to do.
1832   invalidation_task_posted_ = true;
1833   base::MessageLoop::current()->PostTask(
1834       FROM_HERE, base::Bind(&RenderWidget::InvalidationCallback, this));
1835 }
1836
1837 void RenderWidget::didAutoResize(const WebSize& new_size) {
1838   if (size_.width() != new_size.width || size_.height() != new_size.height) {
1839     size_ = new_size;
1840
1841     // If we don't clear PaintAggregator after changing autoResize state, then
1842     // we might end up in a situation where bitmap_rect is larger than the
1843     // view_size. By clearing PaintAggregator, we ensure that we don't end up
1844     // with invalid damage rects.
1845     paint_aggregator_.ClearPendingUpdate();
1846
1847     if (resizing_mode_selector_->is_synchronous_mode()) {
1848       WebRect new_pos(rootWindowRect().x,
1849                       rootWindowRect().y,
1850                       new_size.width,
1851                       new_size.height);
1852       view_screen_rect_ = new_pos;
1853       window_screen_rect_ = new_pos;
1854     }
1855
1856     AutoResizeCompositor();
1857
1858     if (!resizing_mode_selector_->is_synchronous_mode())
1859       need_update_rect_for_auto_resize_ = true;
1860   }
1861 }
1862
1863 void RenderWidget::AutoResizeCompositor()  {
1864   physical_backing_size_ = gfx::ToCeiledSize(gfx::ScaleSize(size_,
1865       device_scale_factor_));
1866   if (compositor_)
1867     compositor_->setViewportSize(size_, physical_backing_size_);
1868 }
1869
1870 // FIXME: To be removed as soon as chromium and blink side changes land
1871 // didActivateCompositor with parameters is still kept in order to land
1872 // these changes s-chromium - https://codereview.chromium.org/137893025/.
1873 // s-blink - https://codereview.chromium.org/138523003/
1874 void RenderWidget::didActivateCompositor(int input_handler_identifier) {
1875   TRACE_EVENT0("gpu", "RenderWidget::didActivateCompositor");
1876
1877 #if !defined(OS_MACOSX)
1878   if (!is_accelerated_compositing_active_) {
1879     // When not in accelerated compositing mode, in certain cases (e.g. waiting
1880     // for a resize or if no backing store) the RenderWidgetHost is blocking the
1881     // browser's UI thread for some time, waiting for an UpdateRect. If we are
1882     // going to switch to accelerated compositing, the GPU process may need
1883     // round-trips to the browser's UI thread before finishing the frame,
1884     // causing deadlocks if we delay the UpdateRect until we receive the
1885     // OnSwapBuffersComplete.  So send a dummy message that will unblock the
1886     // browser's UI thread. This is not necessary on Mac, because SwapBuffers
1887     // now unblocks GetBackingStore on Mac.
1888     Send(new ViewHostMsg_UpdateIsDelayed(routing_id_));
1889   }
1890 #endif
1891
1892   is_accelerated_compositing_active_ = true;
1893   Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1894       routing_id_, is_accelerated_compositing_active_));
1895
1896   if (!was_accelerated_compositing_ever_active_) {
1897     was_accelerated_compositing_ever_active_ = true;
1898     webwidget_->enterForceCompositingMode(true);
1899   }
1900 }
1901
1902 void RenderWidget::didActivateCompositor() {
1903   TRACE_EVENT0("gpu", "RenderWidget::didActivateCompositor");
1904
1905 #if !defined(OS_MACOSX)
1906   if (!is_accelerated_compositing_active_) {
1907     // When not in accelerated compositing mode, in certain cases (e.g. waiting
1908     // for a resize or if no backing store) the RenderWidgetHost is blocking the
1909     // browser's UI thread for some time, waiting for an UpdateRect. If we are
1910     // going to switch to accelerated compositing, the GPU process may need
1911     // round-trips to the browser's UI thread before finishing the frame,
1912     // causing deadlocks if we delay the UpdateRect until we receive the
1913     // OnSwapBuffersComplete.  So send a dummy message that will unblock the
1914     // browser's UI thread. This is not necessary on Mac, because SwapBuffers
1915     // now unblocks GetBackingStore on Mac.
1916     Send(new ViewHostMsg_UpdateIsDelayed(routing_id_));
1917   }
1918 #endif
1919
1920   is_accelerated_compositing_active_ = true;
1921   Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1922       routing_id_, is_accelerated_compositing_active_));
1923
1924   if (!was_accelerated_compositing_ever_active_) {
1925     was_accelerated_compositing_ever_active_ = true;
1926     webwidget_->enterForceCompositingMode(true);
1927   }
1928 }
1929
1930 void RenderWidget::didDeactivateCompositor() {
1931   TRACE_EVENT0("gpu", "RenderWidget::didDeactivateCompositor");
1932
1933   is_accelerated_compositing_active_ = false;
1934   Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1935       routing_id_, is_accelerated_compositing_active_));
1936
1937   if (using_asynchronous_swapbuffers_)
1938     using_asynchronous_swapbuffers_ = false;
1939
1940   // In single-threaded mode, we exit force compositing mode and re-enter in
1941   // DoDeferredUpdate() if appropriate. In threaded compositing mode,
1942   // DoDeferredUpdate() is bypassed and WebKit is responsible for exiting and
1943   // entering force compositing mode at the appropriate times.
1944   if (!is_threaded_compositing_enabled_)
1945     webwidget_->enterForceCompositingMode(false);
1946 }
1947
1948 void RenderWidget::initializeLayerTreeView() {
1949   compositor_ = RenderWidgetCompositor::Create(
1950       this, is_threaded_compositing_enabled_);
1951   if (!compositor_)
1952     return;
1953
1954   compositor_->setViewportSize(size_, physical_backing_size_);
1955   if (init_complete_)
1956     compositor_->setSurfaceReady();
1957 }
1958
1959 blink::WebLayerTreeView* RenderWidget::layerTreeView() {
1960   return compositor_.get();
1961 }
1962
1963 void RenderWidget::suppressCompositorScheduling(bool enable) {
1964   if (compositor_)
1965     compositor_->SetSuppressScheduleComposite(enable);
1966 }
1967
1968 void RenderWidget::willBeginCompositorFrame() {
1969   TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame");
1970
1971   DCHECK(RenderThreadImpl::current()->compositor_message_loop_proxy().get());
1972
1973   // The following two can result in further layout and possibly
1974   // enable GPU acceleration so they need to be called before any painting
1975   // is done.
1976   UpdateTextInputType();
1977 #if defined(OS_ANDROID)
1978   UpdateTextInputState(false, true);
1979   UpdateSelectionRootBounds();
1980 #endif
1981   UpdateSelectionBounds();
1982 }
1983
1984 void RenderWidget::didBecomeReadyForAdditionalInput() {
1985   TRACE_EVENT0("renderer", "RenderWidget::didBecomeReadyForAdditionalInput");
1986   FlushPendingInputEventAck();
1987 }
1988
1989 void RenderWidget::DidCommitCompositorFrame() {
1990   FOR_EACH_OBSERVER(RenderFrameImpl, swapped_out_frames_,
1991                     DidCommitCompositorFrame());
1992 }
1993
1994 void RenderWidget::didCommitAndDrawCompositorFrame() {
1995   TRACE_EVENT0("gpu", "RenderWidget::didCommitAndDrawCompositorFrame");
1996   // Accelerated FPS tick for performance tests. See
1997   // tab_capture_performancetest.cc.  NOTE: Tests may break if this event is
1998   // renamed or moved.
1999   UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickGPU",
2000                                  TRACE_EVENT_SCOPE_THREAD);
2001   // Notify subclasses that we initiated the paint operation.
2002   DidInitiatePaint();
2003 }
2004
2005 void RenderWidget::didCompleteSwapBuffers() {
2006   TRACE_EVENT0("renderer", "RenderWidget::didCompleteSwapBuffers");
2007
2008   // Notify subclasses threaded composited rendering was flushed to the screen.
2009   DidFlushPaint();
2010
2011   if (update_reply_pending_)
2012     return;
2013
2014   if (!next_paint_flags_ &&
2015       !need_update_rect_for_auto_resize_ &&
2016       !plugin_window_moves_.size()) {
2017     return;
2018   }
2019
2020   ViewHostMsg_UpdateRect_Params params;
2021   params.view_size = size_;
2022   params.plugin_window_moves.swap(plugin_window_moves_);
2023   params.flags = next_paint_flags_;
2024   params.scroll_offset = GetScrollOffset();
2025   params.needs_ack = false;
2026   params.scale_factor = device_scale_factor_;
2027
2028   Send(new ViewHostMsg_UpdateRect(routing_id_, params));
2029   next_paint_flags_ = 0;
2030   need_update_rect_for_auto_resize_ = false;
2031 }
2032
2033 void RenderWidget::scheduleComposite() {
2034   if (RenderThreadImpl::current()->compositor_message_loop_proxy().get() &&
2035       compositor_) {
2036       compositor_->setNeedsAnimate();
2037   } else {
2038     // TODO(nduca): replace with something a little less hacky.  The reason this
2039     // hack is still used is because the Invalidate-DoDeferredUpdate loop
2040     // contains a lot of host-renderer synchronization logic that is still
2041     // important for the accelerated compositing case. The option of simply
2042     // duplicating all that code is less desirable than "faking out" the
2043     // invalidation path using a magical damage rect.
2044     didInvalidateRect(WebRect(0, 0, 1, 1));
2045   }
2046 }
2047
2048 void RenderWidget::scheduleAnimation() {
2049   if (animation_update_pending_)
2050     return;
2051
2052   TRACE_EVENT0("gpu", "RenderWidget::scheduleAnimation");
2053   animation_update_pending_ = true;
2054   if (!animation_timer_.IsRunning()) {
2055     animation_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(0), this,
2056                            &RenderWidget::AnimationCallback);
2057   }
2058 }
2059
2060 void RenderWidget::didChangeCursor(const WebCursorInfo& cursor_info) {
2061   // TODO(darin): Eliminate this temporary.
2062   WebCursor cursor;
2063   InitializeCursorFromWebKitCursorInfo(&cursor, cursor_info);
2064   // Only send a SetCursor message if we need to make a change.
2065   if (!current_cursor_.IsEqual(cursor)) {
2066     current_cursor_ = cursor;
2067     Send(new ViewHostMsg_SetCursor(routing_id_, cursor));
2068   }
2069 }
2070
2071 // We are supposed to get a single call to Show for a newly created RenderWidget
2072 // that was created via RenderWidget::CreateWebView.  So, we wait until this
2073 // point to dispatch the ShowWidget message.
2074 //
2075 // This method provides us with the information about how to display the newly
2076 // created RenderWidget (i.e., as a blocked popup or as a new tab).
2077 //
2078 void RenderWidget::show(WebNavigationPolicy) {
2079   DCHECK(!did_show_) << "received extraneous Show call";
2080   DCHECK(routing_id_ != MSG_ROUTING_NONE);
2081   DCHECK(opener_id_ != MSG_ROUTING_NONE);
2082
2083   if (did_show_)
2084     return;
2085
2086   did_show_ = true;
2087   // NOTE: initial_pos_ may still have its default values at this point, but
2088   // that's okay.  It'll be ignored if as_popup is false, or the browser
2089   // process will impose a default position otherwise.
2090   Send(new ViewHostMsg_ShowWidget(opener_id_, routing_id_, initial_pos_));
2091   SetPendingWindowRect(initial_pos_);
2092 }
2093
2094 void RenderWidget::didFocus() {
2095 }
2096
2097 void RenderWidget::didBlur() {
2098 }
2099
2100 void RenderWidget::DoDeferredClose() {
2101   Send(new ViewHostMsg_Close(routing_id_));
2102 }
2103
2104 void RenderWidget::closeWidgetSoon() {
2105   if (is_swapped_out_) {
2106     // This widget is currently swapped out, and the active widget is in a
2107     // different process.  Have the browser route the close request to the
2108     // active widget instead, so that the correct unload handlers are run.
2109     Send(new ViewHostMsg_RouteCloseEvent(routing_id_));
2110     return;
2111   }
2112
2113   // If a page calls window.close() twice, we'll end up here twice, but that's
2114   // OK.  It is safe to send multiple Close messages.
2115
2116   // Ask the RenderWidgetHost to initiate close.  We could be called from deep
2117   // in Javascript.  If we ask the RendwerWidgetHost to close now, the window
2118   // could be closed before the JS finishes executing.  So instead, post a
2119   // message back to the message loop, which won't run until the JS is
2120   // complete, and then the Close message can be sent.
2121   base::MessageLoop::current()->PostTask(
2122       FROM_HERE, base::Bind(&RenderWidget::DoDeferredClose, this));
2123 }
2124
2125 void RenderWidget::QueueSyntheticGesture(
2126     scoped_ptr<SyntheticGestureParams> gesture_params,
2127     const SyntheticGestureCompletionCallback& callback) {
2128   DCHECK(!callback.is_null());
2129
2130   pending_synthetic_gesture_callbacks_.push(callback);
2131
2132   SyntheticGesturePacket gesture_packet;
2133   gesture_packet.set_gesture_params(gesture_params.Pass());
2134
2135   Send(new InputHostMsg_QueueSyntheticGesture(routing_id_, gesture_packet));
2136 }
2137
2138 void RenderWidget::Close() {
2139   if (webwidget_) {
2140     webwidget_->willCloseLayerTreeView();
2141     compositor_.reset();
2142     webwidget_->close();
2143     webwidget_ = NULL;
2144   }
2145 }
2146
2147 WebRect RenderWidget::windowRect() {
2148   if (pending_window_rect_count_)
2149     return pending_window_rect_;
2150
2151   return view_screen_rect_;
2152 }
2153
2154 void RenderWidget::setToolTipText(const blink::WebString& text,
2155                                   WebTextDirection hint) {
2156   Send(new ViewHostMsg_SetTooltipText(routing_id_, text, hint));
2157 }
2158
2159 void RenderWidget::setWindowRect(const WebRect& rect) {
2160   WebRect pos = rect;
2161   if (popup_origin_scale_for_emulation_) {
2162     float scale = popup_origin_scale_for_emulation_;
2163     pos.x = popup_screen_origin_for_emulation_.x() +
2164         (pos.x - popup_view_origin_for_emulation_.x()) * scale;
2165     pos.y = popup_screen_origin_for_emulation_.y() +
2166         (pos.y - popup_view_origin_for_emulation_.y()) * scale;
2167   }
2168
2169   if (!resizing_mode_selector_->is_synchronous_mode()) {
2170     if (did_show_) {
2171       Send(new ViewHostMsg_RequestMove(routing_id_, pos));
2172       SetPendingWindowRect(pos);
2173     } else {
2174       initial_pos_ = pos;
2175     }
2176   } else {
2177     ResizeSynchronously(pos);
2178   }
2179 }
2180
2181 void RenderWidget::SetPendingWindowRect(const WebRect& rect) {
2182   pending_window_rect_ = rect;
2183   pending_window_rect_count_++;
2184 }
2185
2186 WebRect RenderWidget::rootWindowRect() {
2187   if (pending_window_rect_count_) {
2188     // NOTE(mbelshe): If there is a pending_window_rect_, then getting
2189     // the RootWindowRect is probably going to return wrong results since the
2190     // browser may not have processed the Move yet.  There isn't really anything
2191     // good to do in this case, and it shouldn't happen - since this size is
2192     // only really needed for windowToScreen, which is only used for Popups.
2193     return pending_window_rect_;
2194   }
2195
2196   return window_screen_rect_;
2197 }
2198
2199 WebRect RenderWidget::windowResizerRect() {
2200   return resizer_rect_;
2201 }
2202
2203 void RenderWidget::OnSetInputMethodActive(bool is_active) {
2204   // To prevent this renderer process from sending unnecessary IPC messages to
2205   // a browser process, we permit the renderer process to send IPC messages
2206   // only during the input method attached to the browser process is active.
2207   input_method_is_active_ = is_active;
2208 }
2209
2210 void RenderWidget::OnCandidateWindowShown() {
2211   webwidget_->didShowCandidateWindow();
2212 }
2213
2214 void RenderWidget::OnCandidateWindowUpdated() {
2215   webwidget_->didUpdateCandidateWindow();
2216 }
2217
2218 void RenderWidget::OnCandidateWindowHidden() {
2219   webwidget_->didHideCandidateWindow();
2220 }
2221
2222 void RenderWidget::OnImeSetComposition(
2223     const base::string16& text,
2224     const std::vector<WebCompositionUnderline>& underlines,
2225     int selection_start, int selection_end) {
2226   if (!ShouldHandleImeEvent())
2227     return;
2228   ImeEventGuard guard(this);
2229   if (!webwidget_->setComposition(
2230       text, WebVector<WebCompositionUnderline>(underlines),
2231       selection_start, selection_end)) {
2232     // If we failed to set the composition text, then we need to let the browser
2233     // process to cancel the input method's ongoing composition session, to make
2234     // sure we are in a consistent state.
2235     Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2236   }
2237 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2238   UpdateCompositionInfo(true);
2239 #endif
2240 }
2241
2242 void RenderWidget::OnImeConfirmComposition(const base::string16& text,
2243                                            const gfx::Range& replacement_range,
2244                                            bool keep_selection) {
2245   if (!ShouldHandleImeEvent())
2246     return;
2247   ImeEventGuard guard(this);
2248   handling_input_event_ = true;
2249   if (text.length())
2250     webwidget_->confirmComposition(text);
2251   else if (keep_selection)
2252     webwidget_->confirmComposition(WebWidget::KeepSelection);
2253   else
2254     webwidget_->confirmComposition(WebWidget::DoNotKeepSelection);
2255   handling_input_event_ = false;
2256 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2257   UpdateCompositionInfo(true);
2258 #endif
2259 }
2260
2261 void RenderWidget::OnSnapshot(const gfx::Rect& src_subrect) {
2262   SkBitmap snapshot;
2263
2264   if (OnSnapshotHelper(src_subrect, &snapshot)) {
2265     Send(new ViewHostMsg_Snapshot(routing_id(), true, snapshot));
2266   } else {
2267     Send(new ViewHostMsg_Snapshot(routing_id(), false, SkBitmap()));
2268   }
2269 }
2270
2271 bool RenderWidget::OnSnapshotHelper(const gfx::Rect& src_subrect,
2272                                     SkBitmap* snapshot) {
2273   base::TimeTicks beginning_time = base::TimeTicks::Now();
2274
2275   if (!webwidget_ || src_subrect.IsEmpty())
2276     return false;
2277
2278   gfx::Rect viewport_size = gfx::IntersectRects(
2279       src_subrect, gfx::Rect(physical_backing_size_));
2280
2281   skia::RefPtr<SkCanvas> canvas = skia::AdoptRef(
2282       skia::CreatePlatformCanvas(viewport_size.width(),
2283                                  viewport_size.height(),
2284                                  true,
2285                                  NULL,
2286                                  skia::RETURN_NULL_ON_FAILURE));
2287   if (!canvas)
2288     return false;
2289
2290   canvas->save();
2291   webwidget_->layout();
2292
2293   PaintRect(viewport_size, viewport_size.origin(), canvas.get());
2294   canvas->restore();
2295
2296   const SkBitmap& bitmap = skia::GetTopDevice(*canvas)->accessBitmap(false);
2297   if (!bitmap.copyTo(snapshot, kPMColor_SkColorType))
2298     return false;
2299
2300   UMA_HISTOGRAM_TIMES("Renderer4.Snapshot",
2301                       base::TimeTicks::Now() - beginning_time);
2302   return true;
2303 }
2304
2305 void RenderWidget::OnRepaint(gfx::Size size_to_paint) {
2306   // During shutdown we can just ignore this message.
2307   if (!webwidget_)
2308     return;
2309
2310   // Even if the browser provides an empty damage rect, it's still expecting to
2311   // receive a repaint ack so just damage the entire widget bounds.
2312   if (size_to_paint.IsEmpty()) {
2313     size_to_paint = size_;
2314   }
2315
2316   set_next_paint_is_repaint_ack();
2317   if (is_accelerated_compositing_active_ && compositor_) {
2318     compositor_->SetNeedsRedrawRect(gfx::Rect(size_to_paint));
2319   } else {
2320     gfx::Rect repaint_rect(size_to_paint.width(), size_to_paint.height());
2321     didInvalidateRect(repaint_rect);
2322   }
2323 }
2324
2325 void RenderWidget::OnSyntheticGestureCompleted() {
2326   DCHECK(!pending_synthetic_gesture_callbacks_.empty());
2327
2328   pending_synthetic_gesture_callbacks_.front().Run();
2329   pending_synthetic_gesture_callbacks_.pop();
2330 }
2331
2332 void RenderWidget::OnSetTextDirection(WebTextDirection direction) {
2333   if (!webwidget_)
2334     return;
2335   webwidget_->setTextDirection(direction);
2336 }
2337
2338 void RenderWidget::OnUpdateScreenRects(const gfx::Rect& view_screen_rect,
2339                                        const gfx::Rect& window_screen_rect) {
2340   if (screen_metrics_emulator_) {
2341     screen_metrics_emulator_->OnUpdateScreenRectsMessage(
2342         view_screen_rect, window_screen_rect);
2343   } else {
2344     view_screen_rect_ = view_screen_rect;
2345     window_screen_rect_ = window_screen_rect;
2346   }
2347   Send(new ViewHostMsg_UpdateScreenRects_ACK(routing_id()));
2348 }
2349
2350 #if defined(OS_ANDROID)
2351 void RenderWidget::OnShowImeIfNeeded() {
2352   UpdateTextInputState(true, true);
2353 }
2354
2355 void RenderWidget::IncrementOutstandingImeEventAcks() {
2356   ++outstanding_ime_acks_;
2357 }
2358
2359 void RenderWidget::OnImeEventAck() {
2360   --outstanding_ime_acks_;
2361   DCHECK(outstanding_ime_acks_ >= 0);
2362 }
2363 #endif
2364
2365 bool RenderWidget::ShouldHandleImeEvent() {
2366 #if defined(OS_ANDROID)
2367   return !!webwidget_ && outstanding_ime_acks_ == 0;
2368 #else
2369   return !!webwidget_;
2370 #endif
2371 }
2372
2373 void RenderWidget::SetDeviceScaleFactor(float device_scale_factor) {
2374   if (device_scale_factor_ == device_scale_factor)
2375     return;
2376
2377   device_scale_factor_ = device_scale_factor;
2378
2379   if (!is_accelerated_compositing_active_) {
2380     didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
2381   } else {
2382     scheduleComposite();
2383   }
2384 }
2385
2386 PepperPluginInstanceImpl* RenderWidget::GetBitmapForOptimizedPluginPaint(
2387     const gfx::Rect& paint_bounds,
2388     TransportDIB** dib,
2389     gfx::Rect* location,
2390     gfx::Rect* clip,
2391     float* scale_factor) {
2392   // Bare RenderWidgets don't support optimized plugin painting.
2393   return NULL;
2394 }
2395
2396 gfx::Vector2d RenderWidget::GetScrollOffset() {
2397   // Bare RenderWidgets don't support scroll offset.
2398   return gfx::Vector2d();
2399 }
2400
2401 void RenderWidget::SetHidden(bool hidden) {
2402   if (is_hidden_ == hidden)
2403     return;
2404
2405   // The status has changed.  Tell the RenderThread about it.
2406   is_hidden_ = hidden;
2407   if (is_hidden_)
2408     RenderThreadImpl::current()->WidgetHidden();
2409   else
2410     RenderThreadImpl::current()->WidgetRestored();
2411 }
2412
2413 void RenderWidget::WillToggleFullscreen() {
2414   if (!webwidget_)
2415     return;
2416
2417   if (is_fullscreen_) {
2418     webwidget_->willExitFullScreen();
2419   } else {
2420     webwidget_->willEnterFullScreen();
2421   }
2422 }
2423
2424 void RenderWidget::DidToggleFullscreen() {
2425   if (!webwidget_)
2426     return;
2427
2428   if (is_fullscreen_) {
2429     webwidget_->didEnterFullScreen();
2430   } else {
2431     webwidget_->didExitFullScreen();
2432   }
2433 }
2434
2435 void RenderWidget::SetBackground(const SkBitmap& background) {
2436   background_ = background;
2437
2438   // Generate a full repaint.
2439   didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
2440 }
2441
2442 bool RenderWidget::next_paint_is_resize_ack() const {
2443   return ViewHostMsg_UpdateRect_Flags::is_resize_ack(next_paint_flags_);
2444 }
2445
2446 bool RenderWidget::next_paint_is_restore_ack() const {
2447   return ViewHostMsg_UpdateRect_Flags::is_restore_ack(next_paint_flags_);
2448 }
2449
2450 void RenderWidget::set_next_paint_is_resize_ack() {
2451   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK;
2452 }
2453
2454 void RenderWidget::set_next_paint_is_restore_ack() {
2455   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESTORE_ACK;
2456 }
2457
2458 void RenderWidget::set_next_paint_is_repaint_ack() {
2459   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_REPAINT_ACK;
2460 }
2461
2462 static bool IsDateTimeInput(ui::TextInputType type) {
2463   return type == ui::TEXT_INPUT_TYPE_DATE ||
2464       type == ui::TEXT_INPUT_TYPE_DATE_TIME ||
2465       type == ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL ||
2466       type == ui::TEXT_INPUT_TYPE_MONTH ||
2467       type == ui::TEXT_INPUT_TYPE_TIME ||
2468       type == ui::TEXT_INPUT_TYPE_WEEK;
2469 }
2470
2471
2472 void RenderWidget::StartHandlingImeEvent() {
2473   DCHECK(!handling_ime_event_);
2474   handling_ime_event_ = true;
2475 }
2476
2477 void RenderWidget::FinishHandlingImeEvent() {
2478   DCHECK(handling_ime_event_);
2479   handling_ime_event_ = false;
2480   // While handling an ime event, text input state and selection bounds updates
2481   // are ignored. These must explicitly be updated once finished handling the
2482   // ime event.
2483 #if defined(OS_ANDROID)
2484   UpdateSelectionRootBounds();
2485 #endif
2486   UpdateSelectionBounds();
2487 #if defined(OS_ANDROID)
2488   UpdateTextInputState(false, false);
2489 #endif
2490 }
2491
2492 void RenderWidget::UpdateTextInputType() {
2493   // On Windows, not only an IME but also an on-screen keyboard relies on the
2494   // latest TextInputType to optimize its layout and functionality. Thus
2495   // |input_method_is_active_| is no longer an appropriate condition to suppress
2496   // TextInputTypeChanged IPC on Windows.
2497   // TODO(yukawa, yoichio): Consider to stop checking |input_method_is_active_|
2498   // on other platforms as well as Windows if the overhead is acceptable.
2499 #if !defined(OS_WIN)
2500   if (!input_method_is_active_)
2501     return;
2502 #endif
2503
2504   ui::TextInputType new_type = GetTextInputType();
2505   if (IsDateTimeInput(new_type))
2506     return;  // Not considered as a text input field in WebKit/Chromium.
2507
2508   bool new_can_compose_inline = CanComposeInline();
2509
2510   blink::WebTextInputInfo new_info;
2511   if (webwidget_)
2512     new_info = webwidget_->textInputInfo();
2513   const ui::TextInputMode new_mode = ConvertInputMode(new_info.inputMode);
2514
2515   if (text_input_type_ != new_type
2516       || can_compose_inline_ != new_can_compose_inline
2517       || text_input_mode_ != new_mode) {
2518     Send(new ViewHostMsg_TextInputTypeChanged(routing_id(),
2519                                               new_type,
2520                                               new_mode,
2521                                               new_can_compose_inline));
2522     text_input_type_ = new_type;
2523     can_compose_inline_ = new_can_compose_inline;
2524     text_input_mode_ = new_mode;
2525   }
2526 }
2527
2528 #if defined(OS_ANDROID) || defined(USE_AURA)
2529 void RenderWidget::UpdateTextInputState(bool show_ime_if_needed,
2530                                         bool send_ime_ack) {
2531   if (handling_ime_event_)
2532     return;
2533   if (!show_ime_if_needed && !input_method_is_active_)
2534     return;
2535   ui::TextInputType new_type = GetTextInputType();
2536   if (IsDateTimeInput(new_type))
2537     return;  // Not considered as a text input field in WebKit/Chromium.
2538
2539   blink::WebTextInputInfo new_info;
2540   if (webwidget_)
2541     new_info = webwidget_->textInputInfo();
2542
2543   bool new_can_compose_inline = CanComposeInline();
2544
2545   // Only sends text input params if they are changed or if the ime should be
2546   // shown.
2547   if (show_ime_if_needed || (text_input_type_ != new_type
2548       || text_input_info_ != new_info
2549       || can_compose_inline_ != new_can_compose_inline)) {
2550     ViewHostMsg_TextInputState_Params p;
2551 #if defined(USE_AURA)
2552     p.require_ack = false;
2553 #endif
2554     p.type = new_type;
2555     p.value = new_info.value.utf8();
2556     p.selection_start = new_info.selectionStart;
2557     p.selection_end = new_info.selectionEnd;
2558     p.composition_start = new_info.compositionStart;
2559     p.composition_end = new_info.compositionEnd;
2560     p.can_compose_inline = new_can_compose_inline;
2561     p.show_ime_if_needed = show_ime_if_needed;
2562 #if defined(OS_ANDROID)
2563     p.require_ack = send_ime_ack;
2564     if (p.require_ack)
2565       IncrementOutstandingImeEventAcks();
2566 #endif
2567     Send(new ViewHostMsg_TextInputStateChanged(routing_id(), p));
2568
2569     text_input_info_ = new_info;
2570     text_input_type_ = new_type;
2571     can_compose_inline_ = new_can_compose_inline;
2572   }
2573 }
2574 #endif
2575
2576 void RenderWidget::GetSelectionBounds(gfx::Rect* focus, gfx::Rect* anchor) {
2577   WebRect focus_webrect;
2578   WebRect anchor_webrect;
2579   webwidget_->selectionBounds(focus_webrect, anchor_webrect);
2580   *focus = focus_webrect;
2581   *anchor = anchor_webrect;
2582 }
2583
2584 void RenderWidget::UpdateSelectionBounds() {
2585   if (!webwidget_)
2586     return;
2587   if (handling_ime_event_)
2588     return;
2589
2590   ViewHostMsg_SelectionBounds_Params params;
2591   GetSelectionBounds(&params.anchor_rect, &params.focus_rect);
2592   if (selection_anchor_rect_ != params.anchor_rect ||
2593       selection_focus_rect_ != params.focus_rect) {
2594     selection_anchor_rect_ = params.anchor_rect;
2595     selection_focus_rect_ = params.focus_rect;
2596     webwidget_->selectionTextDirection(params.focus_dir, params.anchor_dir);
2597     params.is_anchor_first = webwidget_->isSelectionAnchorFirst();
2598     Send(new ViewHostMsg_SelectionBoundsChanged(routing_id_, params));
2599   }
2600 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2601   UpdateCompositionInfo(false);
2602 #endif
2603 }
2604
2605 // Check blink::WebTextInputType and ui::TextInputType is kept in sync.
2606 COMPILE_ASSERT(int(blink::WebTextInputTypeNone) == \
2607                int(ui::TEXT_INPUT_TYPE_NONE), mismatching_enums);
2608 COMPILE_ASSERT(int(blink::WebTextInputTypeText) == \
2609                int(ui::TEXT_INPUT_TYPE_TEXT), mismatching_enums);
2610 COMPILE_ASSERT(int(blink::WebTextInputTypePassword) == \
2611                int(ui::TEXT_INPUT_TYPE_PASSWORD), mismatching_enums);
2612 COMPILE_ASSERT(int(blink::WebTextInputTypeSearch) == \
2613                int(ui::TEXT_INPUT_TYPE_SEARCH), mismatching_enums);
2614 COMPILE_ASSERT(int(blink::WebTextInputTypeEmail) == \
2615                int(ui::TEXT_INPUT_TYPE_EMAIL), mismatching_enums);
2616 COMPILE_ASSERT(int(blink::WebTextInputTypeNumber) == \
2617                int(ui::TEXT_INPUT_TYPE_NUMBER), mismatching_enums);
2618 COMPILE_ASSERT(int(blink::WebTextInputTypeTelephone) == \
2619                int(ui::TEXT_INPUT_TYPE_TELEPHONE), mismatching_enums);
2620 COMPILE_ASSERT(int(blink::WebTextInputTypeURL) == \
2621                int(ui::TEXT_INPUT_TYPE_URL), mismatching_enums);
2622 COMPILE_ASSERT(int(blink::WebTextInputTypeDate) == \
2623                int(ui::TEXT_INPUT_TYPE_DATE), mismatching_enum);
2624 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTime) == \
2625                int(ui::TEXT_INPUT_TYPE_DATE_TIME), mismatching_enum);
2626 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTimeLocal) == \
2627                int(ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL), mismatching_enum);
2628 COMPILE_ASSERT(int(blink::WebTextInputTypeMonth) == \
2629                int(ui::TEXT_INPUT_TYPE_MONTH), mismatching_enum);
2630 COMPILE_ASSERT(int(blink::WebTextInputTypeTime) == \
2631                int(ui::TEXT_INPUT_TYPE_TIME), mismatching_enum);
2632 COMPILE_ASSERT(int(blink::WebTextInputTypeWeek) == \
2633                int(ui::TEXT_INPUT_TYPE_WEEK), mismatching_enum);
2634 COMPILE_ASSERT(int(blink::WebTextInputTypeTextArea) == \
2635                int(ui::TEXT_INPUT_TYPE_TEXT_AREA), mismatching_enums);
2636 COMPILE_ASSERT(int(blink::WebTextInputTypeContentEditable) == \
2637                int(ui::TEXT_INPUT_TYPE_CONTENT_EDITABLE), mismatching_enums);
2638 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTimeField) == \
2639                int(ui::TEXT_INPUT_TYPE_DATE_TIME_FIELD), mismatching_enums);
2640
2641 ui::TextInputType RenderWidget::WebKitToUiTextInputType(
2642     blink::WebTextInputType type) {
2643   // Check the type is in the range representable by ui::TextInputType.
2644   DCHECK_LE(type, static_cast<int>(ui::TEXT_INPUT_TYPE_MAX)) <<
2645     "blink::WebTextInputType and ui::TextInputType not synchronized";
2646   return static_cast<ui::TextInputType>(type);
2647 }
2648
2649 ui::TextInputType RenderWidget::GetTextInputType() {
2650   if (webwidget_)
2651     return WebKitToUiTextInputType(webwidget_->textInputInfo().type);
2652   return ui::TEXT_INPUT_TYPE_NONE;
2653 }
2654
2655 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2656 void RenderWidget::UpdateCompositionInfo(bool should_update_range) {
2657   gfx::Range range = gfx::Range();
2658   if (should_update_range) {
2659     GetCompositionRange(&range);
2660   } else {
2661     range = composition_range_;
2662   }
2663   std::vector<gfx::Rect> character_bounds;
2664   GetCompositionCharacterBounds(&character_bounds);
2665
2666   if (!ShouldUpdateCompositionInfo(range, character_bounds))
2667     return;
2668   composition_character_bounds_ = character_bounds;
2669   composition_range_ = range;
2670   Send(new ViewHostMsg_ImeCompositionRangeChanged(
2671       routing_id(), composition_range_, composition_character_bounds_));
2672 }
2673
2674 void RenderWidget::GetCompositionCharacterBounds(
2675     std::vector<gfx::Rect>* bounds) {
2676   DCHECK(bounds);
2677   bounds->clear();
2678 }
2679
2680 void RenderWidget::GetCompositionRange(gfx::Range* range) {
2681   size_t location, length;
2682   if (webwidget_->compositionRange(&location, &length)) {
2683     range->set_start(location);
2684     range->set_end(location + length);
2685   } else if (webwidget_->caretOrSelectionRange(&location, &length)) {
2686     range->set_start(location);
2687     range->set_end(location + length);
2688   } else {
2689     *range = gfx::Range::InvalidRange();
2690   }
2691 }
2692
2693 bool RenderWidget::ShouldUpdateCompositionInfo(
2694     const gfx::Range& range,
2695     const std::vector<gfx::Rect>& bounds) {
2696   if (composition_range_ != range)
2697     return true;
2698   if (bounds.size() != composition_character_bounds_.size())
2699     return true;
2700   for (size_t i = 0; i < bounds.size(); ++i) {
2701     if (bounds[i] != composition_character_bounds_[i])
2702       return true;
2703   }
2704   return false;
2705 }
2706 #endif
2707
2708 bool RenderWidget::CanComposeInline() {
2709   return true;
2710 }
2711
2712 WebScreenInfo RenderWidget::screenInfo() {
2713   return screen_info_;
2714 }
2715
2716 float RenderWidget::deviceScaleFactor() {
2717   return device_scale_factor_;
2718 }
2719
2720 void RenderWidget::resetInputMethod() {
2721   if (!input_method_is_active_)
2722     return;
2723
2724   ImeEventGuard guard(this);
2725   // If the last text input type is not None, then we should finish any
2726   // ongoing composition regardless of the new text input type.
2727   if (text_input_type_ != ui::TEXT_INPUT_TYPE_NONE) {
2728     // If a composition text exists, then we need to let the browser process
2729     // to cancel the input method's ongoing composition session.
2730     if (webwidget_->confirmComposition())
2731       Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2732   }
2733
2734 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2735   UpdateCompositionInfo(true);
2736 #endif
2737 }
2738
2739 void RenderWidget::didHandleGestureEvent(
2740     const WebGestureEvent& event,
2741     bool event_cancelled) {
2742 #if defined(OS_ANDROID) || defined(USE_AURA)
2743   if (event_cancelled)
2744     return;
2745   if (event.type == WebInputEvent::GestureTap ||
2746       event.type == WebInputEvent::GestureLongPress) {
2747     UpdateTextInputState(true, true);
2748   }
2749 #endif
2750 }
2751
2752 void RenderWidget::SchedulePluginMove(const WebPluginGeometry& move) {
2753   size_t i = 0;
2754   for (; i < plugin_window_moves_.size(); ++i) {
2755     if (plugin_window_moves_[i].window == move.window) {
2756       if (move.rects_valid) {
2757         plugin_window_moves_[i] = move;
2758       } else {
2759         plugin_window_moves_[i].visible = move.visible;
2760       }
2761       break;
2762     }
2763   }
2764
2765   if (i == plugin_window_moves_.size())
2766     plugin_window_moves_.push_back(move);
2767 }
2768
2769 void RenderWidget::CleanupWindowInPluginMoves(gfx::PluginWindowHandle window) {
2770   for (WebPluginGeometryVector::iterator i = plugin_window_moves_.begin();
2771        i != plugin_window_moves_.end(); ++i) {
2772     if (i->window == window) {
2773       plugin_window_moves_.erase(i);
2774       break;
2775     }
2776   }
2777 }
2778
2779
2780 RenderWidgetCompositor* RenderWidget::compositor() const {
2781   return compositor_.get();
2782 }
2783
2784 bool RenderWidget::WillHandleMouseEvent(const blink::WebMouseEvent& event) {
2785   return false;
2786 }
2787
2788 bool RenderWidget::WillHandleGestureEvent(
2789     const blink::WebGestureEvent& event) {
2790   return false;
2791 }
2792
2793 void RenderWidget::hasTouchEventHandlers(bool has_handlers) {
2794   Send(new ViewHostMsg_HasTouchEventHandlers(routing_id_, has_handlers));
2795 }
2796
2797 void RenderWidget::setTouchAction(
2798     blink::WebTouchAction web_touch_action) {
2799
2800   // Ignore setTouchAction calls that result from synthetic touch events (eg.
2801   // when blink is emulating touch with mouse).
2802   if (!handling_touchstart_event_)
2803     return;
2804
2805    // Verify the same values are used by the types so we can cast between them.
2806    COMPILE_ASSERT(static_cast<blink::WebTouchAction>(TOUCH_ACTION_AUTO) ==
2807                       blink::WebTouchActionAuto,
2808                   enum_values_must_match_for_touch_action);
2809    COMPILE_ASSERT(static_cast<blink::WebTouchAction>(TOUCH_ACTION_NONE) ==
2810                       blink::WebTouchActionNone,
2811                   enum_values_must_match_for_touch_action);
2812    COMPILE_ASSERT(static_cast<blink::WebTouchAction>(TOUCH_ACTION_PAN_X) ==
2813                       blink::WebTouchActionPanX,
2814                   enum_values_must_match_for_touch_action);
2815    COMPILE_ASSERT(static_cast<blink::WebTouchAction>(TOUCH_ACTION_PAN_Y) ==
2816                       blink::WebTouchActionPanY,
2817                   enum_values_must_match_for_touch_action);
2818    COMPILE_ASSERT(
2819        static_cast<blink::WebTouchAction>(TOUCH_ACTION_PINCH_ZOOM) ==
2820            blink::WebTouchActionPinchZoom,
2821        enum_values_must_match_for_touch_action);
2822
2823    content::TouchAction content_touch_action =
2824        static_cast<content::TouchAction>(web_touch_action);
2825   Send(new InputHostMsg_SetTouchAction(routing_id_, content_touch_action));
2826 }
2827
2828 #if defined(OS_ANDROID)
2829 void RenderWidget::UpdateSelectionRootBounds() {
2830 }
2831 #endif
2832
2833 bool RenderWidget::HasTouchEventHandlersAt(const gfx::Point& point) const {
2834   return true;
2835 }
2836
2837 scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
2838 RenderWidget::CreateGraphicsContext3D(
2839     const blink::WebGraphicsContext3D::Attributes& attributes) {
2840   if (!webwidget_)
2841     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2842   if (CommandLine::ForCurrentProcess()->HasSwitch(
2843           switches::kDisableGpuCompositing))
2844     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2845   if (!RenderThreadImpl::current())
2846     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2847   CauseForGpuLaunch cause =
2848       CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
2849   scoped_refptr<GpuChannelHost> gpu_channel_host(
2850       RenderThreadImpl::current()->EstablishGpuChannelSync(cause));
2851   if (!gpu_channel_host)
2852     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2853
2854   WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits;
2855 #if defined(OS_ANDROID)
2856   // If we raster too fast we become upload bound, and pending
2857   // uploads consume memory. For maximum upload throughput, we would
2858   // want to allow for upload_throughput * pipeline_time of pending
2859   // uploads, after which we are just wasting memory. Since we don't
2860   // know our upload throughput yet, this just caps our memory usage.
2861   size_t divider = 1;
2862   if (base::android::SysUtils::IsLowEndDevice())
2863     divider = 6;
2864   // For reference Nexus10 can upload 1MB in about 2.5ms.
2865   const double max_mb_uploaded_per_ms = 2.0 / (5 * divider);
2866   // Deadline to draw a frame to achieve 60 frames per second.
2867   const size_t kMillisecondsPerFrame = 16;
2868   // Assuming a two frame deep pipeline between the CPU and the GPU.
2869   size_t max_transfer_buffer_usage_mb =
2870       static_cast<size_t>(2 * kMillisecondsPerFrame * max_mb_uploaded_per_ms);
2871   static const size_t kBytesPerMegabyte = 1024 * 1024;
2872   // We keep the MappedMemoryReclaimLimit the same as the upload limit
2873   // to avoid unnecessarily stalling the compositor thread.
2874   limits.mapped_memory_reclaim_limit =
2875       max_transfer_buffer_usage_mb * kBytesPerMegabyte;
2876 #endif
2877
2878   scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
2879       new WebGraphicsContext3DCommandBufferImpl(
2880           surface_id(),
2881           GetURLForGraphicsContext3D(),
2882           gpu_channel_host.get(),
2883           attributes,
2884           false /* bind generates resources */,
2885           limits,
2886           NULL));
2887   return context.Pass();
2888 }
2889
2890 void RenderWidget::RegisterSwappedOutChildFrame(RenderFrameImpl* frame) {
2891   swapped_out_frames_.AddObserver(frame);
2892 }
2893
2894 void RenderWidget::UnregisterSwappedOutChildFrame(RenderFrameImpl* frame) {
2895   swapped_out_frames_.RemoveObserver(frame);
2896 }
2897
2898 }  // namespace content