Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / content / renderer / gpu / compositor_output_surface.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/renderer/gpu/compositor_output_surface.h"
6
7 #include "base/command_line.h"
8 #include "base/message_loop/message_loop_proxy.h"
9 #include "cc/output/compositor_frame.h"
10 #include "cc/output/compositor_frame_ack.h"
11 #include "cc/output/managed_memory_policy.h"
12 #include "cc/output/output_surface_client.h"
13 #include "content/common/gpu/client/command_buffer_proxy_impl.h"
14 #include "content/common/gpu/client/context_provider_command_buffer.h"
15 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
16 #include "content/common/view_messages.h"
17 #include "content/public/common/content_switches.h"
18 #include "content/renderer/render_thread_impl.h"
19 #include "gpu/command_buffer/client/context_support.h"
20 #include "gpu/command_buffer/client/gles2_interface.h"
21 #include "ipc/ipc_forwarding_message_filter.h"
22 #include "ipc/ipc_sync_channel.h"
23
24 namespace {
25 // There are several compositor surfaces in a process, but they share the same
26 // compositor thread, so we use a simple int here to track prefer-smoothness.
27 int g_prefer_smoothness_count = 0;
28 } // namespace
29
30 namespace content {
31
32 //------------------------------------------------------------------------------
33
34 // static
35 IPC::ForwardingMessageFilter* CompositorOutputSurface::CreateFilter(
36     base::TaskRunner* target_task_runner)
37 {
38   uint32 messages_to_filter[] = {
39     ViewMsg_UpdateVSyncParameters::ID,
40     ViewMsg_SwapCompositorFrameAck::ID,
41     ViewMsg_ReclaimCompositorResources::ID,
42 #if defined(OS_ANDROID)
43     ViewMsg_BeginFrame::ID
44 #endif
45   };
46
47   return new IPC::ForwardingMessageFilter(
48       messages_to_filter, arraysize(messages_to_filter),
49       target_task_runner);
50 }
51
52 CompositorOutputSurface::CompositorOutputSurface(
53     int32 routing_id,
54     uint32 output_surface_id,
55     const scoped_refptr<ContextProviderCommandBuffer>& context_provider,
56     scoped_ptr<cc::SoftwareOutputDevice> software_device,
57     bool use_swap_compositor_frame_message)
58     : OutputSurface(context_provider, software_device.Pass()),
59       output_surface_id_(output_surface_id),
60       use_swap_compositor_frame_message_(use_swap_compositor_frame_message),
61       output_surface_filter_(
62           RenderThreadImpl::current()->compositor_output_surface_filter()),
63       routing_id_(routing_id),
64       prefers_smoothness_(false),
65 #if defined(OS_WIN)
66       // TODO(epenner): Implement PlatformThread::CurrentHandle() on windows.
67       main_thread_handle_(base::PlatformThreadHandle()),
68 #else
69       main_thread_handle_(base::PlatformThread::CurrentHandle()),
70 #endif
71       layout_test_mode_(RenderThreadImpl::current()->layout_test_mode()),
72       weak_ptrs_(this) {
73   DCHECK(output_surface_filter_.get());
74   DetachFromThread();
75   message_sender_ = RenderThreadImpl::current()->sync_message_filter();
76   DCHECK(message_sender_.get());
77   if (OutputSurface::software_device())
78     capabilities_.max_frames_pending = 1;
79 }
80
81 CompositorOutputSurface::~CompositorOutputSurface() {
82   DCHECK(CalledOnValidThread());
83   SetNeedsBeginFrame(false);
84   if (!HasClient())
85     return;
86   UpdateSmoothnessTakesPriority(false);
87   if (output_surface_proxy_.get())
88     output_surface_proxy_->ClearOutputSurface();
89   output_surface_filter_->RemoveRoute(routing_id_);
90 }
91
92 bool CompositorOutputSurface::BindToClient(
93     cc::OutputSurfaceClient* client) {
94   DCHECK(CalledOnValidThread());
95
96   if (!cc::OutputSurface::BindToClient(client))
97     return false;
98
99   output_surface_proxy_ = new CompositorOutputSurfaceProxy(this);
100   output_surface_filter_->AddRoute(
101       routing_id_,
102       base::Bind(&CompositorOutputSurfaceProxy::OnMessageReceived,
103                  output_surface_proxy_));
104
105   if (!context_provider()) {
106     // Without a GPU context, the memory policy otherwise wouldn't be set.
107     client->SetMemoryPolicy(cc::ManagedMemoryPolicy(
108         64 * 1024 * 1024,
109         gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE,
110         cc::ManagedMemoryPolicy::kDefaultNumResourcesLimit));
111   }
112
113   return true;
114 }
115
116 void CompositorOutputSurface::ShortcutSwapAck(
117     uint32 output_surface_id,
118     scoped_ptr<cc::GLFrameData> gl_frame_data,
119     scoped_ptr<cc::SoftwareFrameData> software_frame_data) {
120   if (!layout_test_previous_frame_ack_) {
121     layout_test_previous_frame_ack_.reset(new cc::CompositorFrameAck);
122     layout_test_previous_frame_ack_->gl_frame_data.reset(new cc::GLFrameData);
123   }
124
125   OnSwapAck(output_surface_id, *layout_test_previous_frame_ack_);
126
127   layout_test_previous_frame_ack_->gl_frame_data = gl_frame_data.Pass();
128   layout_test_previous_frame_ack_->last_software_frame_id =
129       software_frame_data ? software_frame_data->id : 0;
130 }
131
132 void CompositorOutputSurface::SwapBuffers(cc::CompositorFrame* frame) {
133   if (layout_test_mode_ && use_swap_compositor_frame_message_) {
134     // This code path is here to support layout tests that are currently
135     // doing a readback in the renderer instead of the browser. So they
136     // are using deprecated code paths in the renderer and don't need to
137     // actually swap anything to the browser. We shortcut the swap to the
138     // browser here and just ack directly within the renderer process.
139     // Once crbug.com/311404 is fixed, this can be removed.
140
141     // This would indicate that crbug.com/311404 is being fixed, and this
142     // block needs to be removed.
143     DCHECK(!frame->delegated_frame_data);
144
145     base::Closure closure =
146         base::Bind(&CompositorOutputSurface::ShortcutSwapAck,
147                    weak_ptrs_.GetWeakPtr(),
148                    output_surface_id_,
149                    base::Passed(&frame->gl_frame_data),
150                    base::Passed(&frame->software_frame_data));
151
152     if (context_provider_) {
153       gpu::gles2::GLES2Interface* context = context_provider_->ContextGL();
154       context->Flush();
155       uint32 sync_point = context->InsertSyncPointCHROMIUM();
156       context_provider_->ContextSupport()->SignalSyncPoint(sync_point, closure);
157     } else {
158       base::MessageLoopProxy::current()->PostTask(FROM_HERE, closure);
159     }
160     client_->DidSwapBuffers();
161     return;
162   }
163
164   if (use_swap_compositor_frame_message_) {
165     Send(new ViewHostMsg_SwapCompositorFrame(routing_id_,
166                                              output_surface_id_,
167                                              *frame));
168     client_->DidSwapBuffers();
169     return;
170   }
171
172   if (frame->gl_frame_data) {
173     context_provider_->ContextGL()->ShallowFlushCHROMIUM();
174     ContextProviderCommandBuffer* provider_command_buffer =
175         static_cast<ContextProviderCommandBuffer*>(context_provider_.get());
176     CommandBufferProxyImpl* command_buffer_proxy =
177         provider_command_buffer->GetCommandBufferProxy();
178     DCHECK(command_buffer_proxy);
179     command_buffer_proxy->SetLatencyInfo(frame->metadata.latency_info);
180   }
181
182   OutputSurface::SwapBuffers(frame);
183 }
184
185 void CompositorOutputSurface::OnMessageReceived(const IPC::Message& message) {
186   DCHECK(CalledOnValidThread());
187   if (!HasClient())
188     return;
189   IPC_BEGIN_MESSAGE_MAP(CompositorOutputSurface, message)
190     IPC_MESSAGE_HANDLER(ViewMsg_UpdateVSyncParameters,
191                         OnUpdateVSyncParametersFromBrowser);
192     IPC_MESSAGE_HANDLER(ViewMsg_SwapCompositorFrameAck, OnSwapAck);
193     IPC_MESSAGE_HANDLER(ViewMsg_ReclaimCompositorResources, OnReclaimResources);
194 #if defined(OS_ANDROID)
195     IPC_MESSAGE_HANDLER(ViewMsg_BeginFrame, OnBeginFrame);
196 #endif
197   IPC_END_MESSAGE_MAP()
198 }
199
200 void CompositorOutputSurface::OnUpdateVSyncParametersFromBrowser(
201     base::TimeTicks timebase,
202     base::TimeDelta interval) {
203   DCHECK(CalledOnValidThread());
204   CommitVSyncParameters(timebase, interval);
205 }
206
207 #if defined(OS_ANDROID)
208 void CompositorOutputSurface::SetNeedsBeginFrame(bool enable) {
209   DCHECK(CalledOnValidThread());
210   Send(new ViewHostMsg_SetNeedsBeginFrame(routing_id_, enable));
211 }
212
213 void CompositorOutputSurface::OnBeginFrame(const cc::BeginFrameArgs& args) {
214   DCHECK(CalledOnValidThread());
215   client_->BeginFrame(args);
216 }
217 #endif  // defined(OS_ANDROID)
218
219 void CompositorOutputSurface::OnSwapAck(uint32 output_surface_id,
220                                         const cc::CompositorFrameAck& ack) {
221   // Ignore message if it's a stale one coming from a different output surface
222   // (e.g. after a lost context).
223   if (output_surface_id != output_surface_id_)
224     return;
225   ReclaimResources(&ack);
226   client_->DidSwapBuffersComplete();
227 }
228
229 void CompositorOutputSurface::OnReclaimResources(
230     uint32 output_surface_id,
231     const cc::CompositorFrameAck& ack) {
232   // Ignore message if it's a stale one coming from a different output surface
233   // (e.g. after a lost context).
234   if (output_surface_id != output_surface_id_)
235     return;
236   ReclaimResources(&ack);
237 }
238
239 bool CompositorOutputSurface::Send(IPC::Message* message) {
240   return message_sender_->Send(message);
241 }
242
243 namespace {
244 #if defined(OS_ANDROID)
245   void SetThreadPriorityToIdle(base::PlatformThreadHandle handle) {
246     base::PlatformThread::SetThreadPriority(
247        handle, base::kThreadPriority_Background);
248   }
249   void SetThreadPriorityToDefault(base::PlatformThreadHandle handle) {
250     base::PlatformThread::SetThreadPriority(
251        handle, base::kThreadPriority_Normal);
252   }
253 #else
254   void SetThreadPriorityToIdle(base::PlatformThreadHandle handle) {}
255   void SetThreadPriorityToDefault(base::PlatformThreadHandle handle) {}
256 #endif
257 }
258
259 void CompositorOutputSurface::UpdateSmoothnessTakesPriority(
260     bool prefers_smoothness) {
261 #ifndef NDEBUG
262   // If we use different compositor threads, we need to
263   // use an atomic int to track prefer smoothness count.
264   base::PlatformThreadId g_last_thread = base::PlatformThread::CurrentId();
265   DCHECK_EQ(g_last_thread, base::PlatformThread::CurrentId());
266 #endif
267   if (prefers_smoothness_ == prefers_smoothness)
268     return;
269   // If this is the first surface to start preferring smoothness,
270   // Throttle the main thread's priority.
271   if (prefers_smoothness_ == false &&
272       ++g_prefer_smoothness_count == 1) {
273     SetThreadPriorityToIdle(main_thread_handle_);
274   }
275   // If this is the last surface to stop preferring smoothness,
276   // Reset the main thread's priority to the default.
277   if (prefers_smoothness_ == true &&
278       --g_prefer_smoothness_count == 0) {
279     SetThreadPriorityToDefault(main_thread_handle_);
280   }
281   prefers_smoothness_ = prefers_smoothness;
282 }
283
284 }  // namespace content