Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / content / common / gpu / media / gpu_video_decode_accelerator.h
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_
7
8 #include <map>
9 #include <vector>
10
11 #include "base/compiler_specific.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/shared_memory.h"
14 #include "base/synchronization/waitable_event.h"
15 #include "content/common/gpu/gpu_command_buffer_stub.h"
16 #include "gpu/command_buffer/service/texture_manager.h"
17 #include "ipc/ipc_listener.h"
18 #include "ipc/ipc_sender.h"
19 #include "media/video/video_decode_accelerator.h"
20 #include "ui/gfx/size.h"
21
22 namespace base {
23 class MessageLoopProxy;
24 }
25
26 namespace content {
27
28 class GpuVideoDecodeAccelerator
29     : public IPC::Listener,
30       public IPC::Sender,
31       public media::VideoDecodeAccelerator::Client,
32       public GpuCommandBufferStub::DestructionObserver {
33  public:
34   // Each of the arguments to the constructor must outlive this object.
35   // |stub->decoder()| will be made current around any operation that touches
36   // the underlying VDA so that it can make GL calls safely.
37   GpuVideoDecodeAccelerator(
38       int32 host_route_id,
39       GpuCommandBufferStub* stub,
40       const scoped_refptr<base::MessageLoopProxy>& io_message_loop);
41
42   // IPC::Listener implementation.
43   bool OnMessageReceived(const IPC::Message& message) override;
44
45   // media::VideoDecodeAccelerator::Client implementation.
46   void ProvidePictureBuffers(uint32 requested_num_of_buffers,
47                              const gfx::Size& dimensions,
48                              uint32 texture_target) override;
49   void DismissPictureBuffer(int32 picture_buffer_id) override;
50   void PictureReady(const media::Picture& picture) override;
51   void NotifyError(media::VideoDecodeAccelerator::Error error) override;
52   void NotifyEndOfBitstreamBuffer(int32 bitstream_buffer_id) override;
53   void NotifyFlushDone() override;
54   void NotifyResetDone() override;
55
56   // GpuCommandBufferStub::DestructionObserver implementation.
57   void OnWillDestroyStub() override;
58
59   // Function to delegate sending to actual sender.
60   bool Send(IPC::Message* message) override;
61
62   // Initialize the accelerator with the given profile and send the
63   // |init_done_msg| when done.
64   void Initialize(const media::VideoCodecProfile profile,
65                   IPC::Message* init_done_msg);
66
67  private:
68   class MessageFilter;
69
70   // We only allow self-delete, from OnWillDestroyStub(), after cleanup there.
71   ~GpuVideoDecodeAccelerator() override;
72
73   // Handlers for IPC messages.
74   void OnDecode(base::SharedMemoryHandle handle, int32 id, uint32 size);
75   void OnAssignPictureBuffers(const std::vector<int32>& buffer_ids,
76                               const std::vector<uint32>& texture_ids);
77   void OnReusePictureBuffer(int32 picture_buffer_id);
78   void OnFlush();
79   void OnReset();
80   void OnDestroy();
81
82   // Called on IO thread when |filter_| has been removed.
83   void OnFilterRemoved();
84
85   // Sets the texture to cleared.
86   void SetTextureCleared(const media::Picture& picture);
87
88   // Helper for replying to the creation request.
89   void SendCreateDecoderReply(IPC::Message* message, bool succeeded);
90
91   // Route ID to communicate with the host.
92   int32 host_route_id_;
93
94   // Unowned pointer to the underlying GpuCommandBufferStub.  |this| is
95   // registered as a DestuctionObserver of |stub_| and will self-delete when
96   // |stub_| is destroyed.
97   GpuCommandBufferStub* stub_;
98
99   // The underlying VideoDecodeAccelerator.
100   scoped_ptr<media::VideoDecodeAccelerator> video_decode_accelerator_;
101
102   // Callback for making the relevant context current for GL calls.
103   // Returns false if failed.
104   base::Callback<bool(void)> make_context_current_;
105
106   // The texture dimensions as requested by ProvidePictureBuffers().
107   gfx::Size texture_dimensions_;
108
109   // The texture target as requested by ProvidePictureBuffers().
110   uint32 texture_target_;
111
112   // The message filter to run VDA::Decode on IO thread if VDA supports it.
113   scoped_refptr<MessageFilter> filter_;
114
115   // Used to wait on for |filter_| to be removed, before we can safely
116   // destroy the VDA.
117   base::WaitableEvent filter_removed_;
118
119   // GPU child message loop.
120   scoped_refptr<base::MessageLoopProxy> child_message_loop_;
121
122   // GPU IO message loop.
123   scoped_refptr<base::MessageLoopProxy> io_message_loop_;
124
125   // Weak pointers will be invalidated on IO thread.
126   base::WeakPtrFactory<Client> weak_factory_for_io_;
127
128   // Protects |uncleared_textures_| when DCHECK is on. This is for debugging
129   // only. We don't want to hold a lock on IO thread. When DCHECK is off,
130   // |uncleared_textures_| is only accessed from the child thread.
131   base::Lock debug_uncleared_textures_lock_;
132
133   // A map from picture buffer ID to TextureRef that have not been cleared.
134   std::map<int32, scoped_refptr<gpu::gles2::TextureRef> > uncleared_textures_;
135
136   DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator);
137 };
138
139 }  // namespace content
140
141 #endif  // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_