- add sources.
[platform/framework/web/crosswalk.git] / src / content / common / gpu / client / context_provider_command_buffer_browsertest.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/gpu/browser_gpu_channel_host_factory.h"
6 #include "content/common/gpu/client/context_provider_command_buffer.h"
7 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
8 #include "content/test/content_browser_test.h"
9 #include "testing/gtest/include/gtest/gtest.h"
10
11 namespace content {
12 namespace {
13
14 class ContextProviderCommandBufferBrowserTest : public ContentBrowserTest {
15  public:
16   virtual void SetUpOnMainThread() OVERRIDE {
17     if (!GetFactory())
18       BrowserGpuChannelHostFactory::Initialize(true);
19
20     CHECK(GetFactory());
21     ContentBrowserTest::SetUpOnMainThread();
22   }
23
24  protected:
25   BrowserGpuChannelHostFactory* GetFactory() {
26     return BrowserGpuChannelHostFactory::instance();
27   }
28
29   scoped_ptr<WebGraphicsContext3DCommandBufferImpl> CreateContext3d() {
30     scoped_refptr<GpuChannelHost> gpu_channel_host(
31         GetFactory()->EstablishGpuChannelSync(
32             CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE));
33     scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
34         WebGraphicsContext3DCommandBufferImpl::CreateOffscreenContext(
35             gpu_channel_host.get(),
36             WebKit::WebGraphicsContext3D::Attributes(),
37             GURL("chrome://gpu/ContextProviderCommandBufferTest")));
38     return context.Pass();
39   }
40 };
41
42 IN_PROC_BROWSER_TEST_F(ContextProviderCommandBufferBrowserTest, LeakOnDestroy) {
43   scoped_refptr<ContextProviderCommandBuffer> provider =
44       ContextProviderCommandBuffer::Create(CreateContext3d(), "TestContext");
45   provider->set_leak_on_destroy();
46   EXPECT_TRUE(provider->BindToCurrentThread());
47   // This should not crash.
48   provider = NULL;
49 }
50
51 }  // namespace
52 }  // namespace content