Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / content / browser / web_contents / aura / gesture_nav_simple.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/web_contents/aura/gesture_nav_simple.h"
6
7 #include "cc/layers/layer.h"
8 #include "content/browser/frame_host/navigation_controller_impl.h"
9 #include "content/browser/renderer_host/overscroll_controller.h"
10 #include "content/browser/web_contents/web_contents_impl.h"
11 #include "content/browser/web_contents/web_contents_view.h"
12 #include "content/public/browser/overscroll_configuration.h"
13 #include "content/public/common/content_client.h"
14 #include "grit/ui_resources.h"
15 #include "ui/aura/window.h"
16 #include "ui/compositor/layer.h"
17 #include "ui/compositor/layer_animation_observer.h"
18 #include "ui/compositor/layer_delegate.h"
19 #include "ui/compositor/scoped_layer_animation_settings.h"
20 #include "ui/gfx/animation/tween.h"
21 #include "ui/gfx/canvas.h"
22 #include "ui/gfx/image/image.h"
23
24 namespace content {
25
26 namespace {
27
28 const int kArrowHeight = 280;
29 const int kArrowWidth = 140;
30 const float kMinOpacity = 0.25f;
31
32 bool ShouldNavigateForward(const NavigationController& controller,
33                            OverscrollMode mode) {
34   return mode == (base::i18n::IsRTL() ? OVERSCROLL_EAST : OVERSCROLL_WEST) &&
35          controller.CanGoForward();
36 }
37
38 bool ShouldNavigateBack(const NavigationController& controller,
39                         OverscrollMode mode) {
40   return mode == (base::i18n::IsRTL() ? OVERSCROLL_WEST : OVERSCROLL_EAST) &&
41          controller.CanGoBack();
42 }
43
44 // An animation observers that deletes itself and a pointer after the end of the
45 // animation.
46 template <class T>
47 class DeleteAfterAnimation : public ui::ImplicitAnimationObserver {
48  public:
49   explicit DeleteAfterAnimation(scoped_ptr<T> object)
50       : object_(object.Pass()) {}
51
52  private:
53   friend class base::DeleteHelper<DeleteAfterAnimation<T> >;
54
55   virtual ~DeleteAfterAnimation() {}
56
57   // ui::ImplicitAnimationObserver:
58   virtual void OnImplicitAnimationsCompleted() OVERRIDE {
59     // Deleting an observer when a ScopedLayerAnimationSettings is iterating
60     // over them can cause a crash (which can happen during tests). So instead,
61     // schedule this observer to be deleted soon.
62     BrowserThread::DeleteSoon(BrowserThread::UI, FROM_HERE, this);
63   }
64
65   scoped_ptr<T> object_;
66   DISALLOW_COPY_AND_ASSIGN(DeleteAfterAnimation);
67 };
68
69 }  // namespace
70
71 // A layer delegate that paints the shield with the arrow in it.
72 class ArrowLayerDelegate : public ui::LayerDelegate {
73  public:
74   explicit ArrowLayerDelegate(int resource_id)
75       : image_(GetContentClient()->GetNativeImageNamed(resource_id)),
76         left_arrow_(resource_id == IDR_BACK_ARROW) {
77     CHECK(!image_.IsEmpty());
78   }
79
80   virtual ~ArrowLayerDelegate() {}
81
82   bool left() const { return left_arrow_; }
83
84  private:
85   // ui::LayerDelegate:
86   virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE {
87     SkPaint paint;
88     paint.setColor(SkColorSetARGB(0xa0, 0, 0, 0));
89     paint.setStyle(SkPaint::kFill_Style);
90     paint.setAntiAlias(true);
91
92     canvas->DrawCircle(
93         gfx::Point(left_arrow_ ? 0 : kArrowWidth, kArrowHeight / 2),
94         kArrowWidth,
95         paint);
96     canvas->DrawImageInt(*image_.ToImageSkia(),
97                          left_arrow_ ? 0 : kArrowWidth - image_.Width(),
98                          (kArrowHeight - image_.Height()) / 2);
99   }
100
101   virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE {}
102
103   virtual base::Closure PrepareForLayerBoundsChange() OVERRIDE {
104     return base::Closure();
105   }
106
107   const gfx::Image& image_;
108   const bool left_arrow_;
109
110   DISALLOW_COPY_AND_ASSIGN(ArrowLayerDelegate);
111 };
112
113 GestureNavSimple::GestureNavSimple(WebContentsImpl* web_contents)
114     : web_contents_(web_contents),
115       completion_threshold_(0.f) {}
116
117 GestureNavSimple::~GestureNavSimple() {}
118
119 void GestureNavSimple::ApplyEffectsAndDestroy(const gfx::Transform& transform,
120                                               float opacity) {
121   ui::Layer* layer = arrow_.get();
122   ui::ScopedLayerAnimationSettings settings(arrow_->GetAnimator());
123   settings.AddObserver(
124       new DeleteAfterAnimation<ArrowLayerDelegate>(arrow_delegate_.Pass()));
125   settings.AddObserver(new DeleteAfterAnimation<ui::Layer>(arrow_.Pass()));
126   settings.AddObserver(new DeleteAfterAnimation<ui::Layer>(clip_layer_.Pass()));
127   layer->SetTransform(transform);
128   layer->SetOpacity(opacity);
129 }
130
131 void GestureNavSimple::AbortGestureAnimation() {
132   if (!arrow_)
133     return;
134   gfx::Transform transform;
135   transform.Translate(arrow_delegate_->left() ? -kArrowWidth : kArrowWidth, 0);
136   ApplyEffectsAndDestroy(transform, kMinOpacity);
137 }
138
139 void GestureNavSimple::CompleteGestureAnimation() {
140   if (!arrow_)
141     return;
142   // Make sure the fade-out starts from the complete state.
143   ApplyEffectsForDelta(completion_threshold_);
144   ApplyEffectsAndDestroy(arrow_->transform(), 0.f);
145 }
146
147 void GestureNavSimple::ApplyEffectsForDelta(float delta_x) {
148   if (!arrow_)
149     return;
150   CHECK_GT(completion_threshold_, 0.f);
151   CHECK_GE(delta_x, 0.f);
152   double complete = std::min(1.f, delta_x / completion_threshold_);
153   float translate_x = gfx::Tween::FloatValueBetween(complete, -kArrowWidth, 0);
154   gfx::Transform transform;
155   transform.Translate(arrow_delegate_->left() ? translate_x : -translate_x,
156                       0.f);
157   arrow_->SetTransform(transform);
158   arrow_->SetOpacity(gfx::Tween::FloatValueBetween(complete, kMinOpacity, 1.f));
159 }
160
161 gfx::Rect GestureNavSimple::GetVisibleBounds() const {
162   return web_contents_->GetNativeView()->bounds();
163 }
164
165 void GestureNavSimple::OnOverscrollUpdate(float delta_x, float delta_y) {
166   ApplyEffectsForDelta(std::abs(delta_x) + 50.f);
167 }
168
169 void GestureNavSimple::OnOverscrollComplete(OverscrollMode overscroll_mode) {
170   CompleteGestureAnimation();
171
172   NavigationControllerImpl& controller = web_contents_->GetController();
173   if (ShouldNavigateForward(controller, overscroll_mode))
174     controller.GoForward();
175   else if (ShouldNavigateBack(controller, overscroll_mode))
176     controller.GoBack();
177 }
178
179 void GestureNavSimple::OnOverscrollModeChange(OverscrollMode old_mode,
180                                               OverscrollMode new_mode) {
181   NavigationControllerImpl& controller = web_contents_->GetController();
182   if (!ShouldNavigateForward(controller, new_mode) &&
183       !ShouldNavigateBack(controller, new_mode)) {
184     AbortGestureAnimation();
185     return;
186   }
187
188   arrow_.reset(new ui::Layer(ui::LAYER_TEXTURED));
189   // Note that RTL doesn't affect the arrow that should be displayed.
190   int resource_id = 0;
191   if (new_mode == OVERSCROLL_WEST)
192     resource_id = IDR_FORWARD_ARROW;
193   else if (new_mode == OVERSCROLL_EAST)
194     resource_id = IDR_BACK_ARROW;
195   else
196     NOTREACHED();
197
198   arrow_delegate_.reset(new ArrowLayerDelegate(resource_id));
199   arrow_->set_delegate(arrow_delegate_.get());
200   arrow_->SetFillsBoundsOpaquely(false);
201
202   aura::Window* window = web_contents_->GetNativeView();
203   const gfx::Rect& window_bounds = window->bounds();
204   completion_threshold_ = window_bounds.width() *
205       GetOverscrollConfig(OVERSCROLL_CONFIG_HORIZ_THRESHOLD_COMPLETE);
206
207   // Align on the left or right edge.
208   int x = (resource_id == IDR_BACK_ARROW) ? 0 :
209       (window_bounds.width() - kArrowWidth);
210   // Align in the center vertically.
211   int y = std::max(0, (window_bounds.height() - kArrowHeight) / 2);
212   arrow_->SetBounds(gfx::Rect(x, y, kArrowWidth, kArrowHeight));
213   ApplyEffectsForDelta(0.f);
214
215   // Adding the arrow as a child of the content window is not sufficient,
216   // because it is possible for a new layer to be parented on top of the arrow
217   // layer (e.g. when the navigated-to page is displayed while the completion
218   // animation is in progress). So instead, a clip layer (that doesn't paint) is
219   // installed on top of the content window as its sibling, and the arrow layer
220   // is added to that clip layer.
221   clip_layer_.reset(new ui::Layer(ui::LAYER_NOT_DRAWN));
222   clip_layer_->SetBounds(window->layer()->bounds());
223   clip_layer_->SetMasksToBounds(true);
224   clip_layer_->Add(arrow_.get());
225
226   ui::Layer* parent = window->layer()->parent();
227   parent->Add(clip_layer_.get());
228   parent->StackAtTop(clip_layer_.get());
229 }
230
231 }  // namespace content