Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / content / browser / renderer_host / pepper / pepper_gamepad_host_unittest.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <string.h>
6
7 #include "base/memory/scoped_ptr.h"
8 #include "base/memory/weak_ptr.h"
9 #include "content/browser/gamepad/gamepad_test_helpers.h"
10 #include "content/browser/renderer_host/pepper/browser_ppapi_host_test.h"
11 #include "content/browser/renderer_host/pepper/pepper_gamepad_host.h"
12 #include "content/common/gamepad_hardware_buffer.h"
13 #include "ppapi/c/pp_errors.h"
14 #include "ppapi/host/host_message_context.h"
15 #include "ppapi/proxy/gamepad_resource.h"
16 #include "ppapi/proxy/ppapi_messages.h"
17 #include "ppapi/proxy/resource_message_params.h"
18 #include "ppapi/shared_impl/ppb_gamepad_shared.h"
19 #include "testing/gtest/include/gtest/gtest.h"
20
21 namespace content {
22
23 namespace {
24
25 class PepperGamepadHostTest : public testing::Test,
26                               public BrowserPpapiHostTest {
27  public:
28   PepperGamepadHostTest() {}
29   virtual ~PepperGamepadHostTest() {}
30
31   void ConstructService(const blink::WebGamepads& test_data) {
32     service_.reset(new GamepadServiceTestConstructor(test_data));
33   }
34
35   GamepadService* gamepad_service() { return service_->gamepad_service(); }
36
37  protected:
38   scoped_ptr<GamepadServiceTestConstructor> service_;
39
40   DISALLOW_COPY_AND_ASSIGN(PepperGamepadHostTest);
41 };
42
43 inline ptrdiff_t AddressDiff(const void* a, const void* b) {
44   return static_cast<const char*>(a) - static_cast<const char*>(b);
45 }
46
47 }  // namespace
48
49 // Validate the memory layout of the Pepper proxy struct matches the content
50 // one. The proxy can't depend on content so has a duplicate definition. This
51 // code can see both definitions so we do the validation here.
52 TEST_F(PepperGamepadHostTest, ValidateHardwareBuffersMatch) {
53   // Hardware buffer.
54   COMPILE_ASSERT(sizeof(ppapi::ContentGamepadHardwareBuffer) ==
55                      sizeof(GamepadHardwareBuffer),
56                  gamepad_hardware_buffers_must_match);
57   ppapi::ContentGamepadHardwareBuffer ppapi_buf;
58   GamepadHardwareBuffer content_buf;
59   EXPECT_EQ(AddressDiff(&content_buf.sequence, &content_buf),
60             AddressDiff(&ppapi_buf.sequence, &ppapi_buf));
61   EXPECT_EQ(AddressDiff(&content_buf.buffer, &content_buf),
62             AddressDiff(&ppapi_buf.buffer, &ppapi_buf));
63 }
64
65 TEST_F(PepperGamepadHostTest, ValidateGamepadsMatch) {
66   // Gamepads.
67   COMPILE_ASSERT(sizeof(ppapi::WebKitGamepads) == sizeof(blink::WebGamepads),
68                  gamepads_data_must_match);
69   ppapi::WebKitGamepads ppapi_gamepads;
70   blink::WebGamepads web_gamepads;
71   EXPECT_EQ(AddressDiff(&web_gamepads.length, &web_gamepads),
72             AddressDiff(&ppapi_gamepads.length, &ppapi_gamepads));
73
74   // See comment below on storage & the EXPECT macro.
75   size_t webkit_items_length_cap = blink::WebGamepads::itemsLengthCap;
76   size_t ppapi_items_length_cap = ppapi::WebKitGamepads::kItemsLengthCap;
77   EXPECT_EQ(webkit_items_length_cap, ppapi_items_length_cap);
78
79   for (size_t i = 0; i < web_gamepads.itemsLengthCap; i++) {
80     EXPECT_EQ(AddressDiff(&web_gamepads.items[0], &web_gamepads),
81               AddressDiff(&ppapi_gamepads.items[0], &ppapi_gamepads));
82   }
83 }
84
85 TEST_F(PepperGamepadHostTest, ValidateGamepadMatch) {
86   // Gamepad.
87   COMPILE_ASSERT(sizeof(ppapi::WebKitGamepad) == sizeof(blink::WebGamepad),
88                  gamepad_data_must_match);
89   ppapi::WebKitGamepad ppapi_gamepad;
90   blink::WebGamepad web_gamepad;
91
92   // Using EXPECT seems to force storage for the parameter, which the constants
93   // in the WebKit/PPAPI headers don't have. So we have to use temporaries
94   // before comparing them.
95   size_t webkit_id_length_cap = blink::WebGamepad::idLengthCap;
96   size_t ppapi_id_length_cap = ppapi::WebKitGamepad::kIdLengthCap;
97   EXPECT_EQ(webkit_id_length_cap, ppapi_id_length_cap);
98
99   size_t webkit_axes_length_cap = blink::WebGamepad::axesLengthCap;
100   size_t ppapi_axes_length_cap = ppapi::WebKitGamepad::kAxesLengthCap;
101   EXPECT_EQ(webkit_axes_length_cap, ppapi_axes_length_cap);
102
103   size_t webkit_buttons_length_cap = blink::WebGamepad::buttonsLengthCap;
104   size_t ppapi_buttons_length_cap = ppapi::WebKitGamepad::kButtonsLengthCap;
105   EXPECT_EQ(webkit_buttons_length_cap, ppapi_buttons_length_cap);
106
107   EXPECT_EQ(AddressDiff(&web_gamepad.connected, &web_gamepad),
108             AddressDiff(&ppapi_gamepad.connected, &ppapi_gamepad));
109   EXPECT_EQ(AddressDiff(&web_gamepad.id, &web_gamepad),
110             AddressDiff(&ppapi_gamepad.id, &ppapi_gamepad));
111   EXPECT_EQ(AddressDiff(&web_gamepad.timestamp, &web_gamepad),
112             AddressDiff(&ppapi_gamepad.timestamp, &ppapi_gamepad));
113   EXPECT_EQ(AddressDiff(&web_gamepad.axesLength, &web_gamepad),
114             AddressDiff(&ppapi_gamepad.axes_length, &ppapi_gamepad));
115   EXPECT_EQ(AddressDiff(&web_gamepad.axes, &web_gamepad),
116             AddressDiff(&ppapi_gamepad.axes, &ppapi_gamepad));
117   EXPECT_EQ(AddressDiff(&web_gamepad.buttonsLength, &web_gamepad),
118             AddressDiff(&ppapi_gamepad.buttons_length, &ppapi_gamepad));
119   EXPECT_EQ(AddressDiff(&web_gamepad.buttons, &web_gamepad),
120             AddressDiff(&ppapi_gamepad.buttons, &ppapi_gamepad));
121 }
122
123 TEST_F(PepperGamepadHostTest, WaitForReply) {
124   blink::WebGamepads default_data;
125   memset(&default_data, 0, sizeof(blink::WebGamepads));
126   default_data.length = 1;
127   default_data.items[0].connected = true;
128   default_data.items[0].buttonsLength = 1;
129   ConstructService(default_data);
130
131   PP_Instance pp_instance = 12345;
132   PP_Resource pp_resource = 67890;
133   PepperGamepadHost gamepad_host(
134       gamepad_service(), GetBrowserPpapiHost(), pp_instance, pp_resource);
135
136   // Synthesize a request for gamepad data.
137   ppapi::host::HostMessageContext context(
138       ppapi::proxy::ResourceMessageCallParams(pp_resource, 1));
139   EXPECT_EQ(PP_OK_COMPLETIONPENDING,
140             gamepad_host.OnResourceMessageReceived(
141                 PpapiHostMsg_Gamepad_RequestMemory(), &context));
142
143   // Wait for the gamepad background thread to read twice to make sure we
144   // don't get a message yet (see below for why).
145   MockGamepadDataFetcher* fetcher = service_->data_fetcher();
146   fetcher->WaitForDataRead();
147   fetcher->WaitForDataRead();
148
149   // It should not have sent the callback message.
150   service_->message_loop().RunUntilIdle();
151   EXPECT_EQ(0u, sink().message_count());
152
153   // Set a button down and wait for it to be read twice.
154   //
155   // We wait for two reads before calling RunAllPending because the provider
156   // will read the data on the background thread (setting the event) and *then*
157   // will issue the callback on our thread. Waiting for it to read twice
158   // ensures that it was able to issue callbacks for the first read (if it
159   // issued one) before we try to check for it.
160   blink::WebGamepads button_down_data = default_data;
161   button_down_data.items[0].buttons[0].value = 1.f;
162   button_down_data.items[0].buttons[0].pressed = true;
163   fetcher->SetTestData(button_down_data);
164   fetcher->WaitForDataRead();
165   fetcher->WaitForDataRead();
166
167   // It should have sent a callback.
168   service_->message_loop().RunUntilIdle();
169   ppapi::proxy::ResourceMessageReplyParams reply_params;
170   IPC::Message reply_msg;
171   ASSERT_TRUE(sink().GetFirstResourceReplyMatching(
172       PpapiPluginMsg_Gamepad_SendMemory::ID, &reply_params, &reply_msg));
173
174   // Extract the shared memory handle.
175   base::SharedMemoryHandle reply_handle;
176   EXPECT_TRUE(reply_params.TakeSharedMemoryHandleAtIndex(0, &reply_handle));
177
178   // Validate the shared memory.
179   base::SharedMemory shared_memory(reply_handle, true);
180   EXPECT_TRUE(shared_memory.Map(sizeof(ppapi::ContentGamepadHardwareBuffer)));
181   const ppapi::ContentGamepadHardwareBuffer* buffer =
182       static_cast<const ppapi::ContentGamepadHardwareBuffer*>(
183           shared_memory.memory());
184   EXPECT_EQ(button_down_data.length, buffer->buffer.length);
185   EXPECT_EQ(button_down_data.items[0].buttonsLength,
186             buffer->buffer.items[0].buttons_length);
187   for (size_t i = 0; i < ppapi::WebKitGamepad::kButtonsLengthCap; i++) {
188     EXPECT_EQ(button_down_data.items[0].buttons[i].value,
189               buffer->buffer.items[0].buttons[i].value);
190     EXPECT_EQ(button_down_data.items[0].buttons[i].pressed,
191               buffer->buffer.items[0].buttons[i].pressed);
192   }
193
194   // Duplicate requests should be denied.
195   EXPECT_EQ(PP_ERROR_FAILED,
196             gamepad_host.OnResourceMessageReceived(
197                 PpapiHostMsg_Gamepad_RequestMemory(), &context));
198 }
199
200 }  // namespace content