Upstream version 9.37.195.0
[platform/framework/web/crosswalk.git] / src / content / browser / renderer_host / input / touch_emulator.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/renderer_host/input/touch_emulator.h"
6
7 #include "content/browser/renderer_host/input/motion_event_web.h"
8 #include "content/browser/renderer_host/input/web_input_event_util.h"
9 #include "content/common/input/web_touch_event_traits.h"
10 #include "content/public/common/content_client.h"
11 #include "content/public/common/content_switches.h"
12 #include "grit/content_resources.h"
13 #include "third_party/WebKit/public/platform/WebCursorInfo.h"
14 #include "ui/events/gesture_detection/gesture_config_helper.h"
15 #include "ui/gfx/image/image.h"
16 #include "ui/gfx/screen.h"
17
18 using blink::WebGestureEvent;
19 using blink::WebInputEvent;
20 using blink::WebKeyboardEvent;
21 using blink::WebMouseEvent;
22 using blink::WebMouseWheelEvent;
23 using blink::WebTouchEvent;
24 using blink::WebTouchPoint;
25
26 namespace content {
27
28 namespace {
29
30 ui::GestureProvider::Config GetGestureProviderConfig() {
31   // TODO(dgozman): Use different configs to emulate mobile/desktop as
32   // requested by renderer.
33   ui::GestureProvider::Config config = ui::DefaultGestureProviderConfig();
34   config.gesture_begin_end_types_enabled = false;
35   config.gesture_detector_config.swipe_enabled = false;
36   config.gesture_detector_config.two_finger_tap_enabled = false;
37   return config;
38 }
39
40 // Time between two consecutive mouse moves, during which second mouse move
41 // is not converted to touch.
42 const double kMouseMoveDropIntervalSeconds = 5.f / 1000;
43
44 } // namespace
45
46 TouchEmulator::TouchEmulator(TouchEmulatorClient* client)
47     : client_(client),
48       gesture_provider_(GetGestureProviderConfig(), this),
49       enabled_(false),
50       allow_pinch_(false) {
51   DCHECK(client_);
52   ResetState();
53
54   bool use_2x = gfx::Screen::GetNativeScreen()->
55       GetPrimaryDisplay().device_scale_factor() > 1.5f;
56   float cursor_scale_factor = use_2x ? 2.f : 1.f;
57   InitCursorFromResource(&touch_cursor_,
58       cursor_scale_factor,
59       use_2x ? IDR_DEVTOOLS_TOUCH_CURSOR_ICON_2X :
60           IDR_DEVTOOLS_TOUCH_CURSOR_ICON);
61   InitCursorFromResource(&pinch_cursor_,
62       cursor_scale_factor,
63       use_2x ? IDR_DEVTOOLS_PINCH_CURSOR_ICON_2X :
64           IDR_DEVTOOLS_PINCH_CURSOR_ICON);
65
66   WebCursor::CursorInfo cursor_info;
67   cursor_info.type = blink::WebCursorInfo::TypePointer;
68   pointer_cursor_.InitFromCursorInfo(cursor_info);
69
70   // TODO(dgozman): Use synthetic secondary touch to support multi-touch.
71   gesture_provider_.SetMultiTouchZoomSupportEnabled(false);
72   // TODO(dgozman): Enable double tap if requested by the renderer.
73   // TODO(dgozman): Don't break double-tap-based pinch with shift handling.
74   gesture_provider_.SetDoubleTapSupportForPlatformEnabled(false);
75 }
76
77 TouchEmulator::~TouchEmulator() {
78   // We cannot cleanup properly in destructor, as we need roundtrip to the
79   // renderer for ack. Instead, the owner should call Disable, and only
80   // destroy this object when renderer is dead.
81 }
82
83 void TouchEmulator::ResetState() {
84   last_mouse_event_was_move_ = false;
85   last_mouse_move_timestamp_ = 0;
86   mouse_pressed_ = false;
87   shift_pressed_ = false;
88   touch_active_ = false;
89   suppress_next_fling_cancel_ = false;
90   pinch_scale_ = 1.f;
91   pinch_gesture_active_ = false;
92 }
93
94 void TouchEmulator::Enable(bool allow_pinch) {
95   if (!enabled_) {
96     enabled_ = true;
97     ResetState();
98   }
99   allow_pinch_ = allow_pinch;
100   UpdateCursor();
101 }
102
103 void TouchEmulator::Disable() {
104   if (!enabled_)
105     return;
106
107   enabled_ = false;
108   UpdateCursor();
109   CancelTouch();
110 }
111
112 void TouchEmulator::InitCursorFromResource(
113     WebCursor* cursor, float scale, int resource_id) {
114   gfx::Image& cursor_image =
115       content::GetContentClient()->GetNativeImageNamed(resource_id);
116   WebCursor::CursorInfo cursor_info;
117   cursor_info.type = blink::WebCursorInfo::TypeCustom;
118   cursor_info.image_scale_factor = scale;
119   cursor_info.custom_image = cursor_image.AsBitmap();
120   cursor_info.hotspot =
121       gfx::Point(cursor_image.Width() / 2, cursor_image.Height() / 2);
122 #if defined(OS_WIN)
123   cursor_info.external_handle = 0;
124 #endif
125
126   cursor->InitFromCursorInfo(cursor_info);
127 }
128
129 bool TouchEmulator::HandleMouseEvent(const WebMouseEvent& mouse_event) {
130   if (!enabled_)
131     return false;
132
133   if (mouse_event.button == WebMouseEvent::ButtonRight &&
134       mouse_event.type == WebInputEvent::MouseDown) {
135     client_->ShowContextMenuAtPoint(gfx::Point(mouse_event.x, mouse_event.y));
136   }
137
138   if (mouse_event.button != WebMouseEvent::ButtonLeft)
139     return true;
140
141   if (mouse_event.type == WebInputEvent::MouseMove) {
142     if (last_mouse_event_was_move_ &&
143         mouse_event.timeStampSeconds < last_mouse_move_timestamp_ +
144             kMouseMoveDropIntervalSeconds)
145       return true;
146
147     last_mouse_event_was_move_ = true;
148     last_mouse_move_timestamp_ = mouse_event.timeStampSeconds;
149   } else {
150     last_mouse_event_was_move_ = false;
151   }
152
153   if (mouse_event.type == WebInputEvent::MouseDown)
154     mouse_pressed_ = true;
155   else if (mouse_event.type == WebInputEvent::MouseUp)
156     mouse_pressed_ = false;
157
158   UpdateShiftPressed((mouse_event.modifiers & WebInputEvent::ShiftKey) != 0);
159
160   if (FillTouchEventAndPoint(mouse_event) &&
161       gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) {
162     client_->ForwardTouchEvent(touch_event_);
163   }
164
165   // Do not pass mouse events to the renderer.
166   return true;
167 }
168
169 bool TouchEmulator::HandleMouseWheelEvent(const WebMouseWheelEvent& event) {
170   if (!enabled_)
171     return false;
172
173   // Send mouse wheel for easy scrolling when there is no active touch.
174   return touch_active_;
175 }
176
177 bool TouchEmulator::HandleKeyboardEvent(const WebKeyboardEvent& event) {
178   if (!enabled_)
179     return false;
180
181   if (!UpdateShiftPressed((event.modifiers & WebInputEvent::ShiftKey) != 0))
182     return false;
183
184   if (!mouse_pressed_)
185     return false;
186
187   // Note: The necessary pinch events will be lazily inserted by
188   // |OnGestureEvent| depending on the state of |shift_pressed_|, using the
189   // scroll stream as the event driver.
190   if (shift_pressed_) {
191     // TODO(dgozman): Add secondary touch point and set anchor.
192   } else {
193     // TODO(dgozman): Remove secondary touch point and anchor.
194   }
195
196   // Never block keyboard events.
197   return false;
198 }
199
200 bool TouchEmulator::HandleTouchEventAck(InputEventAckState ack_result) {
201   const bool event_consumed = ack_result == INPUT_EVENT_ACK_STATE_CONSUMED;
202   gesture_provider_.OnTouchEventAck(event_consumed);
203   // TODO(dgozman): Disable emulation when real touch events are available.
204   return true;
205 }
206
207 void TouchEmulator::OnGestureEvent(const ui::GestureEventData& gesture) {
208   WebGestureEvent gesture_event =
209       CreateWebGestureEventFromGestureEventData(gesture);
210
211   switch (gesture_event.type) {
212     case WebInputEvent::Undefined:
213       NOTREACHED() << "Undefined WebInputEvent type";
214       // Bail without sending the junk event to the client.
215       return;
216
217     case WebInputEvent::GestureScrollBegin:
218       client_->ForwardGestureEvent(gesture_event);
219       // PinchBegin must always follow ScrollBegin.
220       if (InPinchGestureMode())
221         PinchBegin(gesture_event);
222       break;
223
224     case WebInputEvent::GestureScrollUpdate:
225       if (InPinchGestureMode()) {
226         // Convert scrolls to pinches while shift is pressed.
227         if (!pinch_gesture_active_)
228           PinchBegin(gesture_event);
229         else
230           PinchUpdate(gesture_event);
231       } else {
232         // Pass scroll update further. If shift was released, end the pinch.
233         if (pinch_gesture_active_)
234           PinchEnd(gesture_event);
235         client_->ForwardGestureEvent(gesture_event);
236       }
237       break;
238
239     case WebInputEvent::GestureScrollEnd:
240       // PinchEnd must precede ScrollEnd.
241       if (pinch_gesture_active_)
242         PinchEnd(gesture_event);
243       client_->ForwardGestureEvent(gesture_event);
244       break;
245
246     case WebInputEvent::GestureFlingStart:
247       // PinchEnd must precede FlingStart.
248       if (pinch_gesture_active_)
249         PinchEnd(gesture_event);
250       if (InPinchGestureMode()) {
251         // No fling in pinch mode. Forward scroll end instead of fling start.
252         suppress_next_fling_cancel_ = true;
253         ScrollEnd(gesture_event);
254       } else {
255         suppress_next_fling_cancel_ = false;
256         client_->ForwardGestureEvent(gesture_event);
257       }
258       break;
259
260     case WebInputEvent::GestureFlingCancel:
261       // If fling start was suppressed, we should not send fling cancel either.
262       if (!suppress_next_fling_cancel_)
263         client_->ForwardGestureEvent(gesture_event);
264       suppress_next_fling_cancel_ = false;
265       break;
266
267     default:
268       // Everything else goes through.
269       client_->ForwardGestureEvent(gesture_event);
270   }
271 }
272
273 void TouchEmulator::CancelTouch() {
274   if (!touch_active_)
275     return;
276
277   WebTouchEventTraits::ResetTypeAndTouchStates(
278       WebInputEvent::TouchCancel,
279       (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF(),
280       &touch_event_);
281   touch_active_ = false;
282   if (gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_)))
283     client_->ForwardTouchEvent(touch_event_);
284 }
285
286 void TouchEmulator::UpdateCursor() {
287   if (!enabled_)
288     client_->SetCursor(pointer_cursor_);
289   else
290     client_->SetCursor(InPinchGestureMode() ? pinch_cursor_ : touch_cursor_);
291 }
292
293 bool TouchEmulator::UpdateShiftPressed(bool shift_pressed) {
294   if (shift_pressed_ == shift_pressed)
295     return false;
296   shift_pressed_ = shift_pressed;
297   UpdateCursor();
298   return true;
299 }
300
301 void TouchEmulator::PinchBegin(const WebGestureEvent& event) {
302   DCHECK(InPinchGestureMode());
303   DCHECK(!pinch_gesture_active_);
304   pinch_gesture_active_ = true;
305   pinch_anchor_ = gfx::Point(event.x, event.y);
306   pinch_scale_ = 1.f;
307   FillPinchEvent(event);
308   pinch_event_.type = WebInputEvent::GesturePinchBegin;
309   client_->ForwardGestureEvent(pinch_event_);
310 }
311
312 void TouchEmulator::PinchUpdate(const WebGestureEvent& event) {
313   DCHECK(pinch_gesture_active_);
314   int dy = pinch_anchor_.y() - event.y;
315   float scale = exp(dy * 0.002f);
316   FillPinchEvent(event);
317   pinch_event_.type = WebInputEvent::GesturePinchUpdate;
318   pinch_event_.data.pinchUpdate.scale = scale / pinch_scale_;
319   client_->ForwardGestureEvent(pinch_event_);
320   pinch_scale_ = scale;
321 }
322
323 void TouchEmulator::PinchEnd(const WebGestureEvent& event) {
324   DCHECK(pinch_gesture_active_);
325   pinch_gesture_active_ = false;
326   FillPinchEvent(event);
327   pinch_event_.type = WebInputEvent::GesturePinchEnd;
328   client_->ForwardGestureEvent(pinch_event_);
329 }
330
331 void TouchEmulator::FillPinchEvent(const WebInputEvent& event) {
332   pinch_event_.timeStampSeconds = event.timeStampSeconds;
333   pinch_event_.modifiers = event.modifiers;
334   pinch_event_.sourceDevice = blink::WebGestureDeviceTouchscreen;
335   pinch_event_.x = pinch_anchor_.x();
336   pinch_event_.y = pinch_anchor_.y();
337 }
338
339 void TouchEmulator::ScrollEnd(const WebGestureEvent& event) {
340   WebGestureEvent scroll_event;
341   scroll_event.timeStampSeconds = event.timeStampSeconds;
342   scroll_event.modifiers = event.modifiers;
343   scroll_event.sourceDevice = blink::WebGestureDeviceTouchscreen;
344   scroll_event.type = WebInputEvent::GestureScrollEnd;
345   client_->ForwardGestureEvent(scroll_event);
346 }
347
348 bool TouchEmulator::FillTouchEventAndPoint(const WebMouseEvent& mouse_event) {
349   if (mouse_event.type != WebInputEvent::MouseDown &&
350       mouse_event.type != WebInputEvent::MouseMove &&
351       mouse_event.type != WebInputEvent::MouseUp) {
352     return false;
353   }
354
355   WebInputEvent::Type eventType;
356   switch (mouse_event.type) {
357     case WebInputEvent::MouseDown:
358       eventType = WebInputEvent::TouchStart;
359       touch_active_ = true;
360       break;
361     case WebInputEvent::MouseMove:
362       eventType = WebInputEvent::TouchMove;
363       break;
364     case WebInputEvent::MouseUp:
365       eventType = WebInputEvent::TouchEnd;
366       touch_active_ = false;
367       break;
368     default:
369       eventType = WebInputEvent::Undefined;
370       NOTREACHED();
371   }
372   touch_event_.touchesLength = 1;
373   touch_event_.modifiers = mouse_event.modifiers;
374   WebTouchEventTraits::ResetTypeAndTouchStates(
375       eventType, mouse_event.timeStampSeconds, &touch_event_);
376
377   WebTouchPoint& point = touch_event_.touches[0];
378   point.id = 0;
379   point.radiusX = point.radiusY = 1.f;
380   point.force = 1.f;
381   point.rotationAngle = 0.f;
382   point.position.x = mouse_event.x;
383   point.screenPosition.x = mouse_event.globalX;
384   point.position.y = mouse_event.y;
385   point.screenPosition.y = mouse_event.globalY;
386
387   return true;
388 }
389
390 bool TouchEmulator::InPinchGestureMode() const {
391   return shift_pressed_ && allow_pinch_;
392 }
393
394 }  // namespace content