1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_
6 #define CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_
10 #include "base/memory/ref_counted.h"
11 #include "base/time/time.h"
12 #include "content/browser/loader/resource_handler.h"
13 #include "content/browser/loader/resource_message_delegate.h"
22 class ResourceContext;
23 class ResourceDispatcherHostImpl;
24 class ResourceMessageFilter;
27 // Used to complete an asynchronous resource request in response to resource
28 // load events from the resource dispatcher host.
29 class AsyncResourceHandler : public ResourceHandler,
30 public ResourceMessageDelegate {
32 AsyncResourceHandler(net::URLRequest* request,
33 ResourceDispatcherHostImpl* rdh);
34 virtual ~AsyncResourceHandler();
36 virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
38 // ResourceHandler implementation:
39 virtual bool OnUploadProgress(uint64 position, uint64 size) OVERRIDE;
40 virtual bool OnRequestRedirected(const net::RedirectInfo& redirect_info,
41 ResourceResponse* response,
42 bool* defer) OVERRIDE;
43 virtual bool OnResponseStarted(ResourceResponse* response,
44 bool* defer) OVERRIDE;
45 virtual bool OnWillStart(const GURL& url, bool* defer) OVERRIDE;
46 virtual bool OnBeforeNetworkStart(const GURL& url, bool* defer) OVERRIDE;
47 virtual bool OnWillRead(scoped_refptr<net::IOBuffer>* buf,
49 int min_size) OVERRIDE;
50 virtual bool OnReadCompleted(int bytes_read, bool* defer) OVERRIDE;
51 virtual void OnResponseCompleted(const net::URLRequestStatus& status,
52 const std::string& security_info,
53 bool* defer) OVERRIDE;
54 virtual void OnDataDownloaded(int bytes_downloaded) OVERRIDE;
57 // IPC message handlers:
58 void OnFollowRedirect(int request_id);
59 void OnDataReceivedACK(int request_id);
61 bool EnsureResourceBufferIsInitialized();
62 void ResumeIfDeferred();
65 scoped_refptr<ResourceBuffer> buffer_;
66 ResourceDispatcherHostImpl* rdh_;
68 // Number of messages we've sent to the renderer that we haven't gotten an
69 // ACK for. This allows us to avoid having too many messages in flight.
70 int pending_data_count_;
76 bool has_checked_for_sufficient_resources_;
77 bool sent_received_response_msg_;
78 bool sent_first_data_msg_;
80 int64_t reported_transfer_size_;
82 base::TimeTicks redirect_start_time_;
84 DISALLOW_COPY_AND_ASSIGN(AsyncResourceHandler);
87 } // namespace content
89 #endif // CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_