Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / content / browser / frame_host / frame_tree_node.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/frame_host/frame_tree_node.h"
6
7 #include <queue>
8
9 #include "base/command_line.h"
10 #include "base/stl_util.h"
11 #include "content/browser/frame_host/frame_tree.h"
12 #include "content/browser/frame_host/navigator.h"
13 #include "content/browser/frame_host/render_frame_host_impl.h"
14 #include "content/browser/renderer_host/render_view_host_impl.h"
15 #include "content/public/common/content_switches.h"
16
17 namespace content {
18
19 int64 FrameTreeNode::next_frame_tree_node_id_ = 1;
20
21 FrameTreeNode::FrameTreeNode(FrameTree* frame_tree,
22                              Navigator* navigator,
23                              RenderFrameHostDelegate* render_frame_delegate,
24                              RenderViewHostDelegate* render_view_delegate,
25                              RenderWidgetHostDelegate* render_widget_delegate,
26                              RenderFrameHostManager::Delegate* manager_delegate,
27                              const std::string& name)
28     : frame_tree_(frame_tree),
29       navigator_(navigator),
30       render_manager_(this,
31                       render_frame_delegate,
32                       render_view_delegate,
33                       render_widget_delegate,
34                       manager_delegate),
35       frame_tree_node_id_(next_frame_tree_node_id_++),
36       frame_name_(name),
37       parent_(NULL) {}
38
39 FrameTreeNode::~FrameTreeNode() {
40   if (CommandLine::ForCurrentProcess()->HasSwitch(
41       switches::kEnableBrowserSideNavigation)) {
42     navigator_->CancelNavigation(this);
43   }
44 }
45
46 bool FrameTreeNode::IsMainFrame() const {
47   return frame_tree_->root() == this;
48 }
49
50 void FrameTreeNode::AddChild(scoped_ptr<FrameTreeNode> child,
51                              int process_id,
52                              int frame_routing_id) {
53   // Child frame must always be created in the same process as the parent.
54   CHECK_EQ(process_id, render_manager_.current_host()->GetProcess()->GetID());
55
56   // Initialize the RenderFrameHost for the new node.  We always create child
57   // frames in the same SiteInstance as the current frame, and they can swap to
58   // a different one if they navigate away.
59   child->render_manager()->Init(
60       render_manager_.current_host()->GetSiteInstance()->GetBrowserContext(),
61       render_manager_.current_host()->GetSiteInstance(),
62       render_manager_.current_host()->GetRoutingID(),
63       frame_routing_id);
64   child->set_parent(this);
65   children_.push_back(child.release());
66 }
67
68 void FrameTreeNode::RemoveChild(FrameTreeNode* child) {
69   std::vector<FrameTreeNode*>::iterator iter;
70
71   for (iter = children_.begin(); iter != children_.end(); ++iter) {
72     if ((*iter) == child)
73       break;
74   }
75
76   if (iter != children_.end()) {
77     // Subtle: we need to make sure the node is gone from the tree before
78     // observers are notified of its deletion.
79     scoped_ptr<FrameTreeNode> node_to_delete(*iter);
80     children_.weak_erase(iter);
81     node_to_delete->set_parent(NULL);
82     node_to_delete.reset();
83   }
84 }
85
86 void FrameTreeNode::ResetForNewProcess() {
87   current_url_ = GURL();
88
89   // The RenderFrame no longer exists and will need to be created again.
90   current_frame_host()->set_render_frame_created(false);
91
92   // The children may not have been cleared if a cross-process navigation
93   // commits before the old process cleans everything up.  Make sure the child
94   // nodes get deleted before swapping to a new process.
95   ScopedVector<FrameTreeNode> old_children = children_.Pass();
96   old_children.clear();  // May notify observers.
97 }
98
99 }  // namespace content