- add sources.
[platform/framework/web/crosswalk.git] / src / components / nacl / common / nacl_debug_exception_handler_win.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "components/nacl/common/nacl_debug_exception_handler_win.h"
6
7 #include "base/bind.h"
8 #include "base/threading/platform_thread.h"
9 #include "base/win/scoped_handle.h"
10 #include "native_client/src/trusted/service_runtime/win/debug_exception_handler.h"
11
12 namespace {
13
14 class DebugExceptionHandler : public base::PlatformThread::Delegate {
15  public:
16   DebugExceptionHandler(base::ProcessHandle nacl_process,
17                         const std::string& startup_info,
18                         base::MessageLoopProxy* message_loop,
19                         const base::Callback<void(bool)>& on_connected)
20       : nacl_process_(nacl_process),
21         startup_info_(startup_info),
22         message_loop_(message_loop),
23         on_connected_(on_connected) {
24   }
25
26   virtual void ThreadMain() OVERRIDE {
27     // In the Windows API, the set of processes being debugged is
28     // thread-local, so we have to attach to the process (using
29     // DebugActiveProcess()) on the same thread on which
30     // NaClDebugExceptionHandlerRun() receives debug events for the
31     // process.
32     bool attached = false;
33     int pid = GetProcessId(nacl_process_);
34     if (pid == 0) {
35       LOG(ERROR) << "Invalid process handle";
36     } else {
37       if (!DebugActiveProcess(pid)) {
38         LOG(ERROR) << "Failed to connect to the process";
39       } else {
40         attached = true;
41       }
42     }
43     message_loop_->PostTask(FROM_HERE, base::Bind(on_connected_, attached));
44
45     if (attached) {
46       NaClDebugExceptionHandlerRun(
47           nacl_process_,
48           reinterpret_cast<const void*>(startup_info_.data()),
49           startup_info_.size());
50     }
51     delete this;
52   }
53
54  private:
55   base::win::ScopedHandle nacl_process_;
56   std::string startup_info_;
57   base::MessageLoopProxy* message_loop_;
58   base::Callback<void(bool)> on_connected_;
59
60   DISALLOW_COPY_AND_ASSIGN(DebugExceptionHandler);
61 };
62
63 }  // namespace
64
65 void NaClStartDebugExceptionHandlerThread(
66     base::ProcessHandle nacl_process,
67     const std::string& startup_info,
68     base::MessageLoopProxy* message_loop,
69     const base::Callback<void(bool)>& on_connected) {
70   // The new PlatformThread will take ownership of the
71   // DebugExceptionHandler object, which will delete itself on exit.
72   DebugExceptionHandler* handler = new DebugExceptionHandler(
73       nacl_process, startup_info, message_loop, on_connected);
74   if (!base::PlatformThread::CreateNonJoinable(0, handler)) {
75     on_connected.Run(false);
76     delete handler;
77   }
78 }