Upstream version 5.34.104.0
[platform/framework/web/crosswalk.git] / src / chrome / renderer / extensions / user_script_scheduler.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "chrome/renderer/extensions/user_script_scheduler.h"
6
7 #include "base/bind.h"
8 #include "base/logging.h"
9 #include "base/message_loop/message_loop.h"
10 #include "chrome/common/extensions/extension_messages.h"
11 #include "chrome/renderer/chrome_render_process_observer.h"
12 #include "chrome/renderer/extensions/chrome_v8_context.h"
13 #include "chrome/renderer/extensions/dispatcher.h"
14 #include "chrome/renderer/extensions/dom_activity_logger.h"
15 #include "chrome/renderer/extensions/extension_groups.h"
16 #include "chrome/renderer/extensions/extension_helper.h"
17 #include "chrome/renderer/extensions/user_script_slave.h"
18 #include "content/public/renderer/render_view.h"
19 #include "content/public/renderer/v8_value_converter.h"
20 #include "extensions/common/error_utils.h"
21 #include "extensions/common/manifest_constants.h"
22 #include "extensions/common/permissions/permissions_data.h"
23 #include "third_party/WebKit/public/platform/WebString.h"
24 #include "third_party/WebKit/public/platform/WebVector.h"
25 #include "third_party/WebKit/public/web/WebDocument.h"
26 #include "third_party/WebKit/public/web/WebFrame.h"
27 #include "third_party/WebKit/public/web/WebView.h"
28 #include "v8/include/v8.h"
29
30 namespace {
31 // The length of time to wait after the DOM is complete to try and run user
32 // scripts.
33 const int kUserScriptIdleTimeoutMs = 200;
34 }
35
36 using blink::WebDocument;
37 using blink::WebFrame;
38 using blink::WebString;
39 using blink::WebVector;
40 using blink::WebView;
41
42 namespace extensions {
43
44 UserScriptScheduler::UserScriptScheduler(WebFrame* frame,
45                                          Dispatcher* dispatcher)
46     : weak_factory_(this),
47       frame_(frame),
48       current_location_(UserScript::UNDEFINED),
49       has_run_idle_(false),
50       dispatcher_(dispatcher) {
51   for (int i = UserScript::UNDEFINED; i < UserScript::RUN_LOCATION_LAST; ++i) {
52     pending_execution_map_[static_cast<UserScript::RunLocation>(i)] =
53       std::queue<linked_ptr<ExtensionMsg_ExecuteCode_Params> >();
54   }
55 }
56
57 UserScriptScheduler::~UserScriptScheduler() {
58 }
59
60 void UserScriptScheduler::ExecuteCode(
61     const ExtensionMsg_ExecuteCode_Params& params) {
62   UserScript::RunLocation run_at =
63     static_cast<UserScript::RunLocation>(params.run_at);
64   if (current_location_ < run_at) {
65     pending_execution_map_[run_at].push(
66         linked_ptr<ExtensionMsg_ExecuteCode_Params>(
67             new ExtensionMsg_ExecuteCode_Params(params)));
68     return;
69   }
70
71   ExecuteCodeImpl(params);
72 }
73
74 void UserScriptScheduler::DidCreateDocumentElement() {
75   current_location_ = UserScript::DOCUMENT_START;
76   MaybeRun();
77 }
78
79 void UserScriptScheduler::DidFinishDocumentLoad() {
80   current_location_ = UserScript::DOCUMENT_END;
81   MaybeRun();
82   // Schedule a run for DOCUMENT_IDLE
83   base::MessageLoop::current()->PostDelayedTask(
84       FROM_HERE,
85       base::Bind(&UserScriptScheduler::IdleTimeout, weak_factory_.GetWeakPtr()),
86       base::TimeDelta::FromMilliseconds(kUserScriptIdleTimeoutMs));
87 }
88
89 void UserScriptScheduler::DidFinishLoad() {
90   current_location_ = UserScript::DOCUMENT_IDLE;
91   // Ensure that running scripts does not keep any progress UI running.
92   base::MessageLoop::current()->PostTask(
93       FROM_HERE,
94       base::Bind(&UserScriptScheduler::MaybeRun, weak_factory_.GetWeakPtr()));
95 }
96
97 void UserScriptScheduler::DidStartProvisionalLoad() {
98   // The frame is navigating, so reset the state since we'll want to inject
99   // scripts once the load finishes.
100   current_location_ = UserScript::UNDEFINED;
101   has_run_idle_ = false;
102   weak_factory_.InvalidateWeakPtrs();
103   std::map<UserScript::RunLocation, ExecutionQueue>::iterator itr =
104     pending_execution_map_.begin();
105   for (itr = pending_execution_map_.begin();
106        itr != pending_execution_map_.end(); ++itr) {
107     while (!itr->second.empty())
108       itr->second.pop();
109   }
110 }
111
112 void UserScriptScheduler::IdleTimeout() {
113   current_location_ = UserScript::DOCUMENT_IDLE;
114   MaybeRun();
115 }
116
117 void UserScriptScheduler::MaybeRun() {
118   if (current_location_ == UserScript::UNDEFINED)
119     return;
120
121   if (!has_run_idle_ && current_location_ == UserScript::DOCUMENT_IDLE) {
122     has_run_idle_ = true;
123     dispatcher_->user_script_slave()->InjectScripts(
124         frame_, UserScript::DOCUMENT_IDLE);
125   }
126
127   // Run all tasks from the current time and earlier.
128   for (int i = UserScript::DOCUMENT_START;
129        i <= current_location_; ++i) {
130     UserScript::RunLocation run_time = static_cast<UserScript::RunLocation>(i);
131     while (!pending_execution_map_[run_time].empty()) {
132       linked_ptr<ExtensionMsg_ExecuteCode_Params>& params =
133         pending_execution_map_[run_time].front();
134       ExecuteCodeImpl(*params);
135       pending_execution_map_[run_time].pop();
136     }
137   }
138 }
139
140 void UserScriptScheduler::ExecuteCodeImpl(
141     const ExtensionMsg_ExecuteCode_Params& params) {
142   const Extension* extension = dispatcher_->extensions()->GetByID(
143       params.extension_id);
144   content::RenderView* render_view =
145       content::RenderView::FromWebView(frame_->view());
146   ExtensionHelper* extension_helper = ExtensionHelper::Get(render_view);
147   base::ListValue execution_results;
148
149   // Since extension info is sent separately from user script info, they can
150   // be out of sync. We just ignore this situation.
151   if (!extension) {
152     render_view->Send(
153         new ExtensionHostMsg_ExecuteCodeFinished(render_view->GetRoutingID(),
154                                                  params.request_id,
155                                                  std::string(),  // no error
156                                                  -1,
157                                                  GURL(std::string()),
158                                                  execution_results));
159     return;
160   }
161
162   std::vector<WebFrame*> frame_vector;
163   frame_vector.push_back(frame_);
164   if (params.all_frames)
165     GetAllChildFrames(frame_, &frame_vector);
166
167   std::string error;
168
169   for (std::vector<WebFrame*>::iterator frame_it = frame_vector.begin();
170        frame_it != frame_vector.end(); ++frame_it) {
171     WebFrame* child_frame = *frame_it;
172     if (params.is_javascript) {
173       // We recheck access here in the renderer for extra safety against races
174       // with navigation.
175       //
176       // But different frames can have different URLs, and the extension might
177       // only have access to a subset of them. For the top frame, we can
178       // immediately send an error and stop because the browser process
179       // considers that an error too.
180       //
181       // For child frames, we just skip ones the extension doesn't have access
182       // to and carry on.
183       if (!params.is_web_view &&
184           !PermissionsData::CanExecuteScriptOnPage(
185               extension,
186               child_frame->document().url(),
187               frame_->document().url(),
188               extension_helper->tab_id(),
189               NULL,
190               -1,
191               NULL)) {
192         if (child_frame->parent()) {
193           continue;
194         } else {
195           error = ErrorUtils::FormatErrorMessage(
196               manifest_errors::kCannotAccessPage,
197               child_frame->document().url().spec());
198           break;
199         }
200       }
201
202       WebScriptSource source(WebString::fromUTF8(params.code), params.file_url);
203       v8::HandleScope scope(v8::Isolate::GetCurrent());
204
205       scoped_ptr<content::V8ValueConverter> v8_converter(
206           content::V8ValueConverter::create());
207       v8::Local<v8::Value> script_value;
208
209       if (params.in_main_world) {
210         DOMActivityLogger::AttachToWorld(DOMActivityLogger::kMainWorldId,
211                                          extension->id());
212         script_value = child_frame->executeScriptAndReturnValue(source);
213       } else {
214         blink::WebVector<v8::Local<v8::Value> > results;
215         std::vector<WebScriptSource> sources;
216         sources.push_back(source);
217         int isolated_world_id =
218             dispatcher_->user_script_slave()->GetIsolatedWorldIdForExtension(
219                 extension, child_frame);
220         DOMActivityLogger::AttachToWorld(isolated_world_id, extension->id());
221         child_frame->executeScriptInIsolatedWorld(
222             isolated_world_id, &sources.front(),
223             sources.size(), EXTENSION_GROUP_CONTENT_SCRIPTS, &results);
224         // We only expect one value back since we only pushed one source
225         if (results.size() == 1 && !results[0].IsEmpty())
226           script_value = results[0];
227       }
228
229       if (params.wants_result && !script_value.IsEmpty()) {
230         // It's safe to always use the main world context when converting here.
231         // V8ValueConverterImpl shouldn't actually care about the context scope,
232         // and it switches to v8::Object's creation context when encountered.
233         v8::Local<v8::Context> context = child_frame->mainWorldScriptContext();
234         base::Value* result = v8_converter->FromV8Value(script_value, context);
235         // Always append an execution result (i.e. no result == null result) so
236         // that |execution_results| lines up with the frames.
237         execution_results.Append(
238             result ? result : base::Value::CreateNullValue());
239       }
240     } else {
241       child_frame->document().insertStyleSheet(
242           WebString::fromUTF8(params.code));
243     }
244   }
245
246   render_view->Send(new ExtensionHostMsg_ExecuteCodeFinished(
247       render_view->GetRoutingID(),
248       params.request_id,
249       error,
250       render_view->GetPageId(),
251       UserScriptSlave::GetDataSourceURLForFrame(frame_),
252       execution_results));
253 }
254
255 bool UserScriptScheduler::GetAllChildFrames(
256     WebFrame* parent_frame,
257     std::vector<WebFrame*>* frames_vector) const {
258   if (!parent_frame)
259     return false;
260
261   for (WebFrame* child_frame = parent_frame->firstChild(); child_frame;
262        child_frame = child_frame->nextSibling()) {
263     frames_vector->push_back(child_frame);
264     GetAllChildFrames(child_frame, frames_vector);
265   }
266   return true;
267 }
268
269 }  // namespace extensions