Upstream version 5.34.104.0
[platform/framework/web/crosswalk.git] / src / chrome / browser / ui / ash / window_positioner_unittest.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/window_positioner.h"
6
7 #include "ash/shell.h"
8 #include "ash/test/ash_test_base.h"
9 #include "ash/test/test_shell_delegate.h"
10 #include "ash/wm/window_resizer.h"
11 #include "base/compiler_specific.h"
12 #include "base/logging.h"
13 #include "chrome/browser/ui/browser.h"
14 #include "chrome/browser/ui/host_desktop.h"
15 #include "chrome/test/base/test_browser_window.h"
16 #include "chrome/test/base/testing_profile.h"
17 #include "content/public/test/render_view_test.h"
18 #include "testing/gtest/include/gtest/gtest.h"
19 #include "ui/aura/env.h"
20 #include "ui/aura/root_window.h"
21 #include "ui/aura/test/test_windows.h"
22 #include "ui/gfx/screen.h"
23
24 namespace ash {
25 namespace test {
26
27 namespace {
28
29 // A browser window proxy which is able to associate an aura native window with
30 // it.
31 class TestBrowserWindowAura : public TestBrowserWindow {
32  public:
33   explicit TestBrowserWindowAura(aura::Window* native_window);
34   virtual ~TestBrowserWindowAura();
35
36   virtual gfx::NativeWindow GetNativeWindow() OVERRIDE {
37     return native_window_;
38   }
39
40  private:
41   gfx::NativeWindow native_window_;
42
43   DISALLOW_COPY_AND_ASSIGN(TestBrowserWindowAura);
44 };
45
46 TestBrowserWindowAura::TestBrowserWindowAura(aura::Window *native_window)
47     : native_window_(native_window) {
48 }
49
50 TestBrowserWindowAura::~TestBrowserWindowAura() {}
51
52 }  // namespace
53
54 // A test class for preparing window positioner tests - it creates a testing
55 // base by adding a window and a popup which can be independently
56 // positioned to see where the positioner will place the window.
57 class WindowPositionerTest : public AshTestBase {
58  public:
59   WindowPositionerTest();
60
61   virtual void SetUp() OVERRIDE;
62   virtual void TearDown() OVERRIDE;
63
64  protected:
65   aura::Window* window() { return window_.get(); }
66   aura::Window* popup() { return popup_.get(); }
67
68   Browser* window_browser() { return window_owning_browser_.get(); }
69   Browser* popup_browser() { return popup_owning_browser_.get(); }
70
71   WindowPositioner* window_positioner() { return window_positioner_; }
72
73   // The positioner & desktop's used grid alignment size.
74   const int grid_size_;
75
76  private:
77   WindowPositioner* window_positioner_;
78
79   // These two need to be deleted after everything else is gone.
80   TestingProfile profile_;
81
82   // These get created for each session.
83   scoped_ptr<aura::Window> window_;
84   scoped_ptr<aura::Window> popup_;
85
86   scoped_ptr<BrowserWindow> browser_window_;
87   scoped_ptr<BrowserWindow> browser_popup_;
88
89   scoped_ptr<Browser> window_owning_browser_;
90   scoped_ptr<Browser> popup_owning_browser_;
91
92   DISALLOW_COPY_AND_ASSIGN(WindowPositionerTest);
93 };
94
95 WindowPositionerTest::WindowPositionerTest()
96     : grid_size_(WindowPositioner::kMinimumWindowOffset),
97       window_positioner_(NULL) {
98 }
99
100 void WindowPositionerTest::SetUp() {
101   AshTestBase::SetUp();
102   // Create some default dummy windows.
103   window_.reset(CreateTestWindowInShellWithId(0));
104   window_->SetBounds(gfx::Rect(16, 32, 640, 320));
105   popup_.reset(CreateTestWindowInShellWithId(1));
106   popup_->SetBounds(gfx::Rect(16, 32, 128, 256));
107
108   // Create a browser for the window.
109   browser_window_.reset(new TestBrowserWindowAura(window_.get()));
110   Browser::CreateParams window_params(&profile_,
111                                       chrome::HOST_DESKTOP_TYPE_ASH);
112   window_params.window = browser_window_.get();
113   window_owning_browser_.reset(new Browser(window_params));
114
115   // Creating a browser for the popup.
116   browser_popup_.reset(new TestBrowserWindowAura(popup_.get()));
117   Browser::CreateParams popup_params(Browser::TYPE_POPUP, &profile_,
118                                      chrome::HOST_DESKTOP_TYPE_ASH);
119   popup_params.window = browser_popup_.get();
120   popup_owning_browser_.reset(new Browser(popup_params));
121
122   // We hide all windows upon start - each user is required to set it up
123   // as he needs it.
124   window()->Hide();
125   popup()->Hide();
126   window_positioner_ = new WindowPositioner();
127 }
128
129 void WindowPositionerTest::TearDown() {
130   // Since the AuraTestBase is needed to create our assets, we have to
131   // also delete them before we tear it down.
132   window_owning_browser_.reset(NULL);
133   popup_owning_browser_.reset(NULL);
134
135   browser_window_.reset(NULL);
136   browser_popup_.reset(NULL);
137
138   window_.reset(NULL);
139   popup_.reset(NULL);
140
141   AshTestBase::TearDown();
142   delete window_positioner_;
143   window_positioner_ = NULL;
144 }
145
146 int AlignToGridRoundDown(int location, int grid_size) {
147   if (grid_size <= 1 || location % grid_size == 0)
148     return location;
149   return location / grid_size * grid_size;
150 }
151
152 TEST_F(WindowPositionerTest, cascading) {
153   const gfx::Rect work_area =
154       Shell::GetScreen()->GetPrimaryDisplay().work_area();
155
156   // First see that the window will cascade down when there is no space.
157   window()->SetBounds(work_area);
158   window()->Show();
159
160   gfx::Rect popup_position(0, 0, 200, 200);
161   // Check that it gets cascaded.
162   gfx::Rect cascade_1 = window_positioner()->GetPopupPosition(popup_position);
163   EXPECT_EQ(gfx::Rect(work_area.x() + grid_size_, work_area.y() + grid_size_,
164                       popup_position.width(), popup_position.height()),
165                       cascade_1);
166
167   gfx::Rect cascade_2 = window_positioner()->GetPopupPosition(popup_position);
168   EXPECT_EQ(gfx::Rect(work_area.x() + 2 * grid_size_,
169                       work_area.y() + 2 * grid_size_,
170                       popup_position.width(), popup_position.height()),
171                       cascade_2);
172
173   // Check that if there is even only a pixel missing it will cascade.
174   window()->SetBounds(gfx::Rect(work_area.x() + popup_position.width() - 1,
175                                 work_area.y() + popup_position.height() - 1,
176                                 work_area.width() -
177                                     2 * (popup_position.width() - 1),
178                                 work_area.height() -
179                                     2 * (popup_position.height() - 1)));
180
181   gfx::Rect cascade_3 = window_positioner()->GetPopupPosition(popup_position);
182   EXPECT_EQ(gfx::Rect(work_area.x() + 3 * grid_size_,
183                       work_area.y() + 3 * grid_size_,
184                       popup_position.width(), popup_position.height()),
185                       cascade_3);
186
187   // Check that we overflow into the next line when we do not fit anymore in Y.
188   gfx::Rect popup_position_4(0, 0, 200,
189                              work_area.height() -
190                                  (cascade_3.y() - work_area.y()));
191   gfx::Rect cascade_4 =
192       window_positioner()->GetPopupPosition(popup_position_4);
193   EXPECT_EQ(gfx::Rect(work_area.x() + 2 * grid_size_,
194                       work_area.y() + grid_size_,
195                       popup_position_4.width(), popup_position_4.height()),
196                       cascade_4);
197
198   // Check that we overflow back to the first possible location if we overflow
199   // to the end.
200   gfx::Rect popup_position_5(0, 0,
201                             work_area.width() + 1 -
202                                 (cascade_4.x() - work_area.x()),
203                             work_area.height() -
204                                 (2 * grid_size_ - work_area.y()));
205   gfx::Rect cascade_5 =
206       window_positioner()->GetPopupPosition(popup_position_5);
207   EXPECT_EQ(gfx::Rect(work_area.x() + grid_size_,
208                       work_area.y() + grid_size_,
209                       popup_position_5.width(), popup_position_5.height()),
210                       cascade_5);
211 }
212
213 TEST_F(WindowPositionerTest, filling) {
214   const gfx::Rect work_area =
215       Shell::GetScreen()->GetPrimaryDisplay().work_area();
216   gfx::Rect popup_position(0, 0, 256, 128);
217   // Leave space on the left and the right and see if we fill top to bottom.
218   window()->SetBounds(gfx::Rect(work_area.x() + popup_position.width(),
219                                 work_area.y(),
220                                 work_area.width() - 2 * popup_position.width(),
221                                 work_area.height()));
222   window()->Show();
223   // Check that we are positioned in the top left corner.
224   gfx::Rect top_left = window_positioner()->GetPopupPosition(popup_position);
225   EXPECT_EQ(gfx::Rect(work_area.x(), work_area.y(),
226                       popup_position.width(), popup_position.height()),
227                       top_left);
228
229   // Now block the found location.
230   popup()->SetBounds(top_left);
231   popup()->Show();
232   gfx::Rect mid_left = window_positioner()->GetPopupPosition(popup_position);
233   EXPECT_EQ(gfx::Rect(work_area.x(),
234                       AlignToGridRoundDown(
235                           work_area.y() + top_left.height(), grid_size_),
236                           popup_position.width(), popup_position.height()),
237                       mid_left);
238
239   // Block now everything so that we can only put the popup on the bottom
240   // of the left side.
241   // Note: We need to keep one "grid spacing free" if the window does not
242   // fit into the grid (which is true for 200 height).`
243   popup()->SetBounds(gfx::Rect(work_area.x(), work_area.y(),
244                                popup_position.width(),
245                                work_area.height() - popup_position.height() -
246                                    grid_size_ + 1));
247   gfx::Rect bottom_left = window_positioner()->GetPopupPosition(
248                               popup_position);
249   EXPECT_EQ(gfx::Rect(work_area.x(),
250                       work_area.bottom() - popup_position.height(),
251                       popup_position.width(), popup_position.height()),
252                       bottom_left);
253
254   // Block now enough to force the right side.
255   popup()->SetBounds(gfx::Rect(work_area.x(), work_area.y(),
256                                popup_position.width(),
257                                work_area.height() - popup_position.height() +
258                                1));
259   gfx::Rect top_right = window_positioner()->GetPopupPosition(
260                             popup_position);
261   EXPECT_EQ(gfx::Rect(AlignToGridRoundDown(work_area.right() -
262                                            popup_position.width(), grid_size_),
263                       work_area.y(),
264                       popup_position.width(), popup_position.height()),
265                       top_right);
266 }
267
268 TEST_F(WindowPositionerTest, biggerThenBorder) {
269   const gfx::Rect work_area =
270       Shell::GetScreen()->GetPrimaryDisplay().work_area();
271
272   gfx::Rect pop_position(0, 0, work_area.width(), work_area.height());
273
274   // Check that the popup is placed full screen.
275   gfx::Rect full = window_positioner()->GetPopupPosition(pop_position);
276   EXPECT_EQ(gfx::Rect(work_area.x(), work_area.y(),
277                       pop_position.width(), pop_position.height()),
278                       full);
279 }
280
281 }  // namespace test
282 }  // namespace ash