- add sources.
[platform/framework/web/crosswalk.git] / src / chrome / browser / ui / ash / ime_controller_chromeos_unittest.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "chrome/browser/ui/ash/ime_controller_chromeos.h"
6
7 #include "base/basictypes.h"
8 #include "chrome/browser/chromeos/input_method/input_method_configuration.h"
9 #include "chrome/browser/chromeos/input_method/mock_input_method_manager.h"
10 #include "testing/gtest/include/gtest/gtest.h"
11 #include "ui/base/accelerators/accelerator.h"
12 #include "ui/events/event_constants.h"
13 #include "ui/events/keycodes/keyboard_codes.h"
14
15 class ImeControllerTest : public testing::Test {
16  public:
17   ImeControllerTest() : mock_input_method_manager_(NULL) {}
18   virtual ~ImeControllerTest() {}
19
20   virtual void SetUp() OVERRIDE {
21     mock_input_method_manager_ =
22         new chromeos::input_method::MockInputMethodManager;
23     chromeos::input_method::InitializeForTesting(
24         mock_input_method_manager_);
25   }
26
27   virtual void TearDown() OVERRIDE {
28     chromeos::input_method::Shutdown();
29     mock_input_method_manager_ = NULL;
30   }
31
32  protected:
33   ImeController controller_;
34   chromeos::input_method::MockInputMethodManager* mock_input_method_manager_;
35
36  private:
37   DISALLOW_COPY_AND_ASSIGN(ImeControllerTest);
38 };
39
40 TEST_F(ImeControllerTest, TestRemapAccelerator) {
41   mock_input_method_manager_->SetCurrentInputMethodId("xkb:us::eng");
42   {
43     ui::Accelerator accel(ui::VKEY_A, ui::EF_CONTROL_DOWN);
44     ui::Accelerator remapped = controller_.RemapAccelerator(accel);
45     EXPECT_EQ(accel, remapped);
46     accel.set_type(ui::ET_KEY_RELEASED);
47     remapped = controller_.RemapAccelerator(accel);
48     EXPECT_EQ(accel, remapped);  // crbug.com/130519
49   }
50   mock_input_method_manager_->SetCurrentInputMethodId("xkb:fr::fra");
51   {
52     // Control+A shouldn't be remapped even when the current layout is FR.
53     ui::Accelerator accel(ui::VKEY_A, ui::EF_CONTROL_DOWN);
54     ui::Accelerator remapped = controller_.RemapAccelerator(accel);
55     EXPECT_EQ(accel, remapped);
56     accel.set_type(ui::ET_KEY_RELEASED);
57     remapped = controller_.RemapAccelerator(accel);
58     EXPECT_EQ(accel, remapped);
59   }
60   {
61     // Shift+A shouldn't be remapped even when the current layout is FR.
62     ui::Accelerator accel(ui::VKEY_A, ui::EF_SHIFT_DOWN);
63     ui::Accelerator remapped = controller_.RemapAccelerator(accel);
64     EXPECT_EQ(accel, remapped);
65     accel.set_type(ui::ET_KEY_RELEASED);
66     remapped = controller_.RemapAccelerator(accel);
67     EXPECT_EQ(accel, remapped);
68   }
69   {
70     // Shift+1 should be remapped when the current layout is FR.
71     ui::Accelerator accel(ui::VKEY_1, ui::EF_SHIFT_DOWN);
72     ui::Accelerator remapped = controller_.RemapAccelerator(accel);
73     ui::Accelerator expected(ui::VKEY_1, 0);
74     EXPECT_EQ(expected, remapped);
75     accel.set_type(ui::ET_KEY_RELEASED);
76     remapped = controller_.RemapAccelerator(accel);
77     expected.set_type(ui::ET_KEY_RELEASED);
78     EXPECT_EQ(expected, remapped);
79   }
80 }