- add sources.
[platform/framework/web/crosswalk.git] / src / chrome / browser / task_manager / renderer_resource.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "chrome/browser/task_manager/renderer_resource.h"
6
7 #include "base/basictypes.h"
8 #include "chrome/browser/devtools/devtools_window.h"
9 #include "chrome/browser/task_manager/resource_provider.h"
10 #include "chrome/common/render_messages.h"
11 #include "content/public/browser/render_process_host.h"
12 #include "content/public/browser/render_view_host.h"
13
14 namespace task_manager {
15
16 RendererResource::RendererResource(base::ProcessHandle process,
17                                    content::RenderViewHost* render_view_host)
18     : process_(process),
19       render_view_host_(render_view_host),
20       pending_stats_update_(false),
21       fps_(0.0f),
22       pending_fps_update_(false),
23       v8_memory_allocated_(0),
24       v8_memory_used_(0),
25       pending_v8_memory_allocated_update_(false) {
26   // We cache the process and pid as when a Tab/BackgroundContents is closed the
27   // process reference becomes NULL and the TaskManager still needs it.
28   pid_ = base::GetProcId(process_);
29   unique_process_id_ = render_view_host_->GetProcess()->GetID();
30   memset(&stats_, 0, sizeof(stats_));
31 }
32
33 RendererResource::~RendererResource() {
34 }
35
36 void RendererResource::Refresh() {
37   if (!pending_stats_update_) {
38     render_view_host_->Send(new ChromeViewMsg_GetCacheResourceStats);
39     pending_stats_update_ = true;
40   }
41   if (!pending_fps_update_) {
42     render_view_host_->Send(
43         new ChromeViewMsg_GetFPS(render_view_host_->GetRoutingID()));
44     pending_fps_update_ = true;
45   }
46   if (!pending_v8_memory_allocated_update_) {
47     render_view_host_->Send(new ChromeViewMsg_GetV8HeapStats);
48     pending_v8_memory_allocated_update_ = true;
49   }
50 }
51
52 WebKit::WebCache::ResourceTypeStats
53 RendererResource::GetWebCoreCacheStats() const {
54   return stats_;
55 }
56
57 float RendererResource::GetFPS() const {
58   return fps_;
59 }
60
61 size_t RendererResource::GetV8MemoryAllocated() const {
62   return v8_memory_allocated_;
63 }
64
65 size_t RendererResource::GetV8MemoryUsed() const {
66   return v8_memory_used_;
67 }
68
69 void RendererResource::NotifyResourceTypeStats(
70     const WebKit::WebCache::ResourceTypeStats& stats) {
71   stats_ = stats;
72   pending_stats_update_ = false;
73 }
74
75 void RendererResource::NotifyFPS(float fps) {
76   fps_ = fps;
77   pending_fps_update_ = false;
78 }
79
80 void RendererResource::NotifyV8HeapStats(
81     size_t v8_memory_allocated, size_t v8_memory_used) {
82   v8_memory_allocated_ = v8_memory_allocated;
83   v8_memory_used_ = v8_memory_used;
84   pending_v8_memory_allocated_update_ = false;
85 }
86
87 base::ProcessHandle RendererResource::GetProcess() const {
88   return process_;
89 }
90
91 int RendererResource::GetUniqueChildProcessId() const {
92   return unique_process_id_;
93 }
94
95 Resource::Type RendererResource::GetType() const {
96   return RENDERER;
97 }
98
99 int RendererResource::GetRoutingID() const {
100   return render_view_host_->GetRoutingID();
101 }
102
103 bool RendererResource::ReportsCacheStats() const {
104   return true;
105 }
106
107 bool RendererResource::ReportsFPS() const {
108   return true;
109 }
110
111 bool RendererResource::ReportsV8MemoryStats() const {
112   return true;
113 }
114
115 bool RendererResource::CanInspect() const {
116   return true;
117 }
118
119 void RendererResource::Inspect() const {
120   DevToolsWindow::OpenDevToolsWindow(render_view_host_);
121 }
122
123 bool RendererResource::SupportNetworkUsage() const {
124   return true;
125 }
126
127 }  // namespace task_manager