Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / chrome / browser / component_updater / swiftshader_component_installer.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "chrome/browser/component_updater/swiftshader_component_installer.h"
6
7 #include <string>
8 #include <vector>
9
10 #include "base/base_paths.h"
11 #include "base/bind.h"
12 #include "base/compiler_specific.h"
13 #include "base/cpu.h"
14 #include "base/file_util.h"
15 #include "base/files/file_enumerator.h"
16 #include "base/files/file_path.h"
17 #include "base/logging.h"
18 #include "base/path_service.h"
19 #include "base/strings/string_util.h"
20 #include "base/values.h"
21 #include "chrome/browser/component_updater/component_updater_service.h"
22 #include "chrome/common/chrome_paths.h"
23 #include "content/public/browser/browser_thread.h"
24 #include "content/public/browser/gpu_data_manager.h"
25 #include "content/public/browser/gpu_data_manager_observer.h"
26 #include "gpu/config/gpu_feature_type.h"
27
28 using content::BrowserThread;
29 using content::GpuDataManager;
30
31 namespace component_updater {
32
33 namespace {
34
35 // CRX hash. The extension id is: nhfgdggnnopgbfdlpeoalgcjdgfafocg.
36 const uint8 kSha2Hash[] = {0xd7, 0x56, 0x36, 0x6d, 0xde, 0xf6, 0x15, 0x3b,
37                            0xf4, 0xe0, 0xb6, 0x29, 0x36, 0x50, 0x5e, 0x26,
38                            0xbd, 0x77, 0x8b, 0x8e, 0x35, 0xc2, 0x7e, 0x43,
39                            0x52, 0x47, 0x62, 0xed, 0x12, 0xca, 0xcc, 0x6a};
40
41 // File name of the internal SwiftShader plugin on different platforms.
42 const base::FilePath::CharType kSwiftShaderEglName[] =
43     FILE_PATH_LITERAL("libegl.dll");
44 const base::FilePath::CharType kSwiftShaderGlesName[] =
45     FILE_PATH_LITERAL("libglesv2.dll");
46
47 const char kSwiftShaderManifestName[] = "SwiftShader";
48
49 const base::FilePath::CharType kSwiftShaderBaseDirectory[] =
50     FILE_PATH_LITERAL("SwiftShader");
51
52 // If we don't have a SwiftShader component, this is the version we claim.
53 const char kNullVersion[] = "0.0.0.0";
54
55 // The base directory on windows looks like:
56 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\.
57 base::FilePath GetSwiftShaderBaseDirectory() {
58   base::FilePath result;
59   PathService::Get(chrome::DIR_USER_DATA, &result);
60   return result.Append(kSwiftShaderBaseDirectory);
61 }
62
63 // SwiftShader has version encoded in the path itself
64 // so we need to enumerate the directories to find the full path.
65 // On success it returns something like:
66 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\.
67 bool GetLatestSwiftShaderDirectory(base::FilePath* result,
68                                    Version* latest,
69                                    std::vector<base::FilePath>* older_dirs) {
70   base::FilePath base_dir = GetSwiftShaderBaseDirectory();
71   bool found = false;
72   base::FileEnumerator file_enumerator(
73       base_dir, false, base::FileEnumerator::DIRECTORIES);
74   for (base::FilePath path = file_enumerator.Next(); !path.value().empty();
75        path = file_enumerator.Next()) {
76     Version version(path.BaseName().MaybeAsASCII());
77     if (!version.IsValid())
78       continue;
79     if (version.CompareTo(*latest) > 0 &&
80         base::PathExists(path.Append(kSwiftShaderEglName)) &&
81         base::PathExists(path.Append(kSwiftShaderGlesName))) {
82       if (found && older_dirs)
83         older_dirs->push_back(*result);
84       *latest = version;
85       *result = path;
86       found = true;
87     } else {
88       if (older_dirs)
89         older_dirs->push_back(path);
90     }
91   }
92   return found;
93 }
94
95 void RegisterSwiftShaderWithChrome(const base::FilePath& path) {
96   DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
97   GpuDataManager::GetInstance()->RegisterSwiftShaderPath(path);
98 }
99
100 class SwiftShaderComponentInstaller : public ComponentInstaller {
101  public:
102   explicit SwiftShaderComponentInstaller(const Version& version);
103
104   virtual ~SwiftShaderComponentInstaller() {}
105
106   virtual void OnUpdateError(int error) OVERRIDE;
107
108   virtual bool Install(const base::DictionaryValue& manifest,
109                        const base::FilePath& unpack_path) OVERRIDE;
110
111   virtual bool GetInstalledFile(const std::string& file,
112                                 base::FilePath* installed_file) OVERRIDE;
113
114  private:
115   Version current_version_;
116 };
117
118 SwiftShaderComponentInstaller::SwiftShaderComponentInstaller(
119     const Version& version)
120     : current_version_(version) {
121   DCHECK(version.IsValid());
122 }
123
124 void SwiftShaderComponentInstaller::OnUpdateError(int error) {
125   NOTREACHED() << "SwiftShader update error: " << error;
126 }
127
128 bool SwiftShaderComponentInstaller::Install(
129     const base::DictionaryValue& manifest,
130     const base::FilePath& unpack_path) {
131   std::string name;
132   manifest.GetStringASCII("name", &name);
133   if (name != kSwiftShaderManifestName)
134     return false;
135   std::string proposed_version;
136   manifest.GetStringASCII("version", &proposed_version);
137   Version version(proposed_version.c_str());
138   if (!version.IsValid())
139     return false;
140   if (current_version_.CompareTo(version) >= 0)
141     return false;
142   if (!base::PathExists(unpack_path.Append(kSwiftShaderEglName)) ||
143       !base::PathExists(unpack_path.Append(kSwiftShaderGlesName)))
144     return false;
145   // Passed the basic tests. Time to install it.
146   base::FilePath path =
147       GetSwiftShaderBaseDirectory().AppendASCII(version.GetString());
148   if (base::PathExists(path))
149     return false;
150   if (!base::Move(unpack_path, path))
151     return false;
152   // Installation is done. Now tell the rest of chrome.
153   current_version_ = version;
154   BrowserThread::PostTask(BrowserThread::UI,
155                           FROM_HERE,
156                           base::Bind(&RegisterSwiftShaderWithChrome, path));
157   return true;
158 }
159
160 bool SwiftShaderComponentInstaller::GetInstalledFile(
161     const std::string& file,
162     base::FilePath* installed_file) {
163   return false;
164 }
165
166 void FinishSwiftShaderUpdateRegistration(ComponentUpdateService* cus,
167                                          const Version& version) {
168   DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
169
170   CrxComponent swiftshader;
171   swiftshader.name = "Swift Shader";
172   swiftshader.installer = new SwiftShaderComponentInstaller(version);
173   swiftshader.version = version;
174   swiftshader.pk_hash.assign(kSha2Hash, &kSha2Hash[sizeof(kSha2Hash)]);
175   if (cus->RegisterComponent(swiftshader) != ComponentUpdateService::kOk) {
176     NOTREACHED() << "SwiftShader component registration fail";
177   }
178 }
179
180 class UpdateChecker : public content::GpuDataManagerObserver {
181  public:
182   explicit UpdateChecker(ComponentUpdateService* cus);
183
184   virtual void OnGpuInfoUpdate() OVERRIDE;
185
186  private:
187   ComponentUpdateService* cus_;
188 };
189
190 UpdateChecker::UpdateChecker(ComponentUpdateService* cus) : cus_(cus) {
191 }
192
193 void UpdateChecker::OnGpuInfoUpdate() {
194   GpuDataManager* gpu_data_manager = GpuDataManager::GetInstance();
195
196   if (!gpu_data_manager->GpuAccessAllowed(NULL) ||
197       gpu_data_manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL) ||
198       gpu_data_manager->ShouldUseSwiftShader()) {
199     gpu_data_manager->RemoveObserver(this);
200     DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE));
201     base::FilePath path = GetSwiftShaderBaseDirectory();
202
203     Version version(kNullVersion);
204     GetLatestSwiftShaderDirectory(&path, &version, NULL);
205
206     BrowserThread::PostTask(
207         BrowserThread::UI,
208         FROM_HERE,
209         base::Bind(&FinishSwiftShaderUpdateRegistration, cus_, version));
210   }
211 }
212
213 #if defined(ENABLE_SWIFTSHADER)
214
215 // Check if there already is a version of swiftshader installed,
216 // and if so register it.
217 void RegisterSwiftShaderPath(ComponentUpdateService* cus) {
218   DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE));
219   base::FilePath path = GetSwiftShaderBaseDirectory();
220   if (!base::PathExists(path)) {
221     if (!base::CreateDirectory(path)) {
222       NOTREACHED() << "Could not create SwiftShader directory.";
223       return;
224     }
225   }
226
227   Version version(kNullVersion);
228   std::vector<base::FilePath> older_dirs;
229   if (GetLatestSwiftShaderDirectory(&path, &version, &older_dirs))
230     BrowserThread::PostTask(BrowserThread::UI,
231                             FROM_HERE,
232                             base::Bind(&RegisterSwiftShaderWithChrome, path));
233
234   UpdateChecker* update_checker = new UpdateChecker(cus);
235   GpuDataManager::GetInstance()->AddObserver(update_checker);
236   update_checker->OnGpuInfoUpdate();
237   // We leak update_checker here, because it has to stick around for the life
238   // of the GpuDataManager.
239
240   // Remove older versions of SwiftShader.
241   for (std::vector<base::FilePath>::iterator iter = older_dirs.begin();
242        iter != older_dirs.end();
243        ++iter) {
244     base::DeleteFile(*iter, true);
245   }
246 }
247
248 #endif  // ENABLE_SWIFTSHADER
249
250 }  // namespace
251
252 void RegisterSwiftShaderComponent(ComponentUpdateService* cus) {
253 #if defined(ENABLE_SWIFTSHADER)
254   base::CPU cpu;
255
256   if (!cpu.has_sse2())
257     return;
258   BrowserThread::PostTask(BrowserThread::FILE,
259                           FROM_HERE,
260                           base::Bind(&RegisterSwiftShaderPath, cus));
261 #endif
262 }
263
264 }  // namespace component_updater