1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/command_line.h"
6 #include "base/prefs/pref_service.h"
7 #include "base/timer/timer.h"
8 #include "chrome/browser/browser_process.h"
9 #include "chrome/browser/chrome_notification_types.h"
10 #include "chrome/browser/chromeos/login/login_manager_test.h"
11 #include "chrome/browser/chromeos/login/screenshot_tester.h"
12 #include "chrome/browser/chromeos/login/startup_utils.h"
13 #include "chrome/browser/chromeos/login/test/oobe_screen_waiter.h"
14 #include "chrome/browser/ui/webui/chromeos/login/signin_screen_handler.h"
15 #include "chrome/common/pref_names.h"
16 #include "content/public/browser/browser_thread.h"
17 #include "content/public/browser/notification_observer.h"
18 #include "content/public/browser/notification_registrar.h"
19 #include "content/public/browser/notification_service.h"
20 #include "content/public/browser/notification_types.h"
21 #include "ui/compositor/compositor_switches.h"
27 const char kTestUser1[] = "test-user1@gmail.com";
28 const char kTestUser2[] = "test-user2@gmail.com";
30 // A class that provides a way to wait until all the animation
31 // has loaded and is properly shown on the screen.
32 class AnimationDelayHandler : public content::NotificationObserver {
34 AnimationDelayHandler();
36 // Should be run as early as possible on order not to miss notifications.
37 // It seems though that it can't be moved to constructor(?).
40 // Override from content::NotificationObserver.
41 virtual void Observe(int type,
42 const content::NotificationSource& source,
43 const content::NotificationDetails& details) OVERRIDE;
45 // This method checks if animation is loaded, and, if not,
46 // waits until it is loaded and properly shown on the screen.
47 void WaitUntilAnimationLoads();
50 void InitializeForWaiting(const base::Closure& quitter);
52 // It turns out that it takes some more time for the animation
53 // to finish loading even after all the notifications have been sent.
54 // That happens due to some properties of compositor.
55 // This method should be used after getting all the necessary notifications
56 // to wait for the actual load of animation.
57 void SynchronizeAnimationLoadWithCompositor();
59 // This method exists only because of the current implementation of
60 // SynchronizeAnimationLoadWithCompositor.
61 void HandleAnimationLoad();
63 // Returns true if, according to the notificatons received, animation has
64 // finished loading by now.
65 bool IsAnimationLoaded();
67 base::OneShotTimer<AnimationDelayHandler> timer_;
68 bool waiter_loop_is_on_;
69 bool login_or_lock_webui_visible_;
70 base::Closure animation_waiter_quitter_;
71 content::NotificationRegistrar registrar_;
74 } // anonymous namespace
76 AnimationDelayHandler::AnimationDelayHandler()
77 : waiter_loop_is_on_(false), login_or_lock_webui_visible_(false) {
80 void AnimationDelayHandler::Initialize() {
81 waiter_loop_is_on_ = false;
83 chrome::NOTIFICATION_LOGIN_OR_LOCK_WEBUI_VISIBLE,
84 content::NotificationService::AllSources());
87 bool AnimationDelayHandler::IsAnimationLoaded() {
88 return login_or_lock_webui_visible_;
91 void AnimationDelayHandler::Observe(
93 const content::NotificationSource& source,
94 const content::NotificationDetails& details) {
95 if (chrome::NOTIFICATION_LOGIN_OR_LOCK_WEBUI_VISIBLE == type) {
96 login_or_lock_webui_visible_ = true;
97 registrar_.Remove(this,
98 chrome::NOTIFICATION_LOGIN_OR_LOCK_WEBUI_VISIBLE,
99 content::NotificationService::AllSources());
101 if (waiter_loop_is_on_ && IsAnimationLoaded()) {
102 content::BrowserThread::PostTask(
103 content::BrowserThread::UI, FROM_HERE, animation_waiter_quitter_);
107 void AnimationDelayHandler::InitializeForWaiting(const base::Closure& quitter) {
108 waiter_loop_is_on_ = true;
109 animation_waiter_quitter_ = quitter;
112 void AnimationDelayHandler::HandleAnimationLoad() {
114 content::BrowserThread::PostTask(
115 content::BrowserThread::UI, FROM_HERE, animation_waiter_quitter_);
118 // Current implementation is a mockup.
119 // It simply waits for 5 seconds, assuming that this time is enough for
120 // animation to load completely.
121 // TODO(elizavetai): Replace this temporary hack with getting a
122 // valid notification from compositor.
123 void AnimationDelayHandler::SynchronizeAnimationLoadWithCompositor() {
124 base::RunLoop waiter;
125 animation_waiter_quitter_ = waiter.QuitClosure();
126 timer_.Start(FROM_HERE,
127 base::TimeDelta::FromSeconds(5),
129 &AnimationDelayHandler::HandleAnimationLoad);
133 void AnimationDelayHandler::WaitUntilAnimationLoads() {
134 if (!IsAnimationLoaded()) {
135 base::RunLoop animation_waiter;
136 InitializeForWaiting(animation_waiter.QuitClosure());
137 animation_waiter.Run();
139 SynchronizeAnimationLoadWithCompositor();
142 class LoginUITest : public chromeos::LoginManagerTest {
144 bool enable_test_screenshots_;
145 LoginUITest() : LoginManagerTest(false) {}
146 virtual ~LoginUITest() {}
147 virtual void SetUpOnMainThread() OVERRIDE {
148 enable_test_screenshots_ = screenshot_tester.TryInitialize();
149 if (enable_test_screenshots_) {
150 animation_delay_handler.Initialize();
152 LoginManagerTest::SetUpOnMainThread();
156 AnimationDelayHandler animation_delay_handler;
157 ScreenshotTester screenshot_tester;
160 IN_PROC_BROWSER_TEST_F(LoginUITest, PRE_LoginUIVisible) {
161 RegisterUser(kTestUser1);
162 RegisterUser(kTestUser2);
163 StartupUtils::MarkOobeCompleted();
166 // Verifies basic login UI properties.
167 IN_PROC_BROWSER_TEST_F(LoginUITest, LoginUIVisible) {
168 JSExpect("!!document.querySelector('#account-picker')");
169 JSExpect("!!document.querySelector('#pod-row')");
171 "document.querySelectorAll('.pod:not(#user-pod-template)').length == 2");
173 JSExpect("document.querySelectorAll('.pod:not(#user-pod-template)')[0]"
174 ".user.emailAddress == '" + std::string(kTestUser1) + "'");
175 JSExpect("document.querySelectorAll('.pod:not(#user-pod-template)')[1]"
176 ".user.emailAddress == '" + std::string(kTestUser2) + "'");
177 if (enable_test_screenshots_) {
178 animation_delay_handler.WaitUntilAnimationLoads();
179 screenshot_tester.Run("LoginUITest-LoginUIVisible");
183 IN_PROC_BROWSER_TEST_F(LoginUITest, PRE_InterruptedAutoStartEnrollment) {
184 StartupUtils::MarkOobeCompleted();
185 PrefService* prefs = g_browser_process->local_state();
186 prefs->SetBoolean(prefs::kDeviceEnrollmentAutoStart, true);
189 // Tests that the default first screen is the network screen after OOBE
190 // when auto enrollment is enabled and device is not yet enrolled.
191 IN_PROC_BROWSER_TEST_F(LoginUITest, InterruptedAutoStartEnrollment) {
192 OobeScreenWaiter(OobeDisplay::SCREEN_OOBE_NETWORK).Wait();
195 } // namespace chromeos