Upstream version 11.39.250.0
[platform/framework/web/crosswalk.git] / src / cc / trees / layer_tree_impl.h
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_TREES_LAYER_TREE_IMPL_H_
6 #define CC_TREES_LAYER_TREE_IMPL_H_
7
8 #include <list>
9 #include <set>
10 #include <string>
11 #include <vector>
12
13 #include "base/containers/hash_tables.h"
14 #include "base/values.h"
15 #include "cc/base/scoped_ptr_vector.h"
16 #include "cc/base/swap_promise.h"
17 #include "cc/layers/layer_impl.h"
18 #include "cc/output/renderer.h"
19 #include "cc/resources/ui_resource_client.h"
20
21 #if defined(COMPILER_GCC)
22 namespace BASE_HASH_NAMESPACE {
23 template<>
24 struct hash<cc::LayerImpl*> {
25   size_t operator()(cc::LayerImpl* ptr) const {
26     return hash<size_t>()(reinterpret_cast<size_t>(ptr));
27   }
28 };
29 }  // namespace BASE_HASH_NAMESPACE
30 #endif  // COMPILER
31
32 namespace base {
33 namespace debug {
34 class TracedValue;
35 }
36 }
37
38 namespace cc {
39
40 class ContextProvider;
41 class DebugRectHistory;
42 class FrameRateCounter;
43 class HeadsUpDisplayLayerImpl;
44 class LayerScrollOffsetDelegateProxy;
45 class LayerTreeDebugState;
46 class LayerTreeHostImpl;
47 class LayerTreeImpl;
48 class LayerTreeSettings;
49 class MemoryHistory;
50 class OutputSurface;
51 class PageScaleAnimation;
52 class PaintTimeCounter;
53 class PictureLayerImpl;
54 class Proxy;
55 class ResourceProvider;
56 class TileManager;
57 class UIResourceRequest;
58 struct RendererCapabilities;
59 struct SelectionHandle;
60
61 typedef std::list<UIResourceRequest> UIResourceRequestQueue;
62
63 class CC_EXPORT LayerTreeImpl {
64  public:
65   static scoped_ptr<LayerTreeImpl> create(
66       LayerTreeHostImpl* layer_tree_host_impl) {
67     return make_scoped_ptr(new LayerTreeImpl(layer_tree_host_impl));
68   }
69   virtual ~LayerTreeImpl();
70
71   void Shutdown();
72   void ReleaseResources();
73
74   // Methods called by the layer tree that pass-through or access LTHI.
75   // ---------------------------------------------------------------------------
76   const LayerTreeSettings& settings() const;
77   const RendererCapabilitiesImpl& GetRendererCapabilities() const;
78   ContextProvider* context_provider() const;
79   OutputSurface* output_surface() const;
80   ResourceProvider* resource_provider() const;
81   TileManager* tile_manager() const;
82   FrameRateCounter* frame_rate_counter() const;
83   PaintTimeCounter* paint_time_counter() const;
84   MemoryHistory* memory_history() const;
85   gfx::Size device_viewport_size() const;
86   bool IsActiveTree() const;
87   bool IsPendingTree() const;
88   bool IsRecycleTree() const;
89   LayerImpl* FindActiveTreeLayerById(int id);
90   LayerImpl* FindPendingTreeLayerById(int id);
91   LayerImpl* FindRecycleTreeLayerById(int id);
92   bool PinchGestureActive() const;
93   BeginFrameArgs CurrentBeginFrameArgs() const;
94   base::TimeDelta begin_impl_frame_interval() const;
95   void SetNeedsCommit();
96   gfx::Rect DeviceViewport() const;
97   gfx::Size DrawViewportSize() const;
98   const gfx::Rect ViewportRectForTilePriority() const;
99   scoped_ptr<ScrollbarAnimationController> CreateScrollbarAnimationController(
100       LayerImpl* scrolling_layer);
101   void DidAnimateScrollOffset();
102   void InputScrollAnimationFinished();
103   bool use_gpu_rasterization() const;
104   bool create_low_res_tiling() const;
105   BlockingTaskRunner* BlockingMainThreadTaskRunner() const;
106
107   // Tree specific methods exposed to layer-impl tree.
108   // ---------------------------------------------------------------------------
109   void SetNeedsRedraw();
110
111   // TODO(nduca): These are implemented in cc files temporarily, but will become
112   // trivial accessors in a followup patch.
113   const LayerTreeDebugState& debug_state() const;
114   float device_scale_factor() const;
115   DebugRectHistory* debug_rect_history() const;
116   void GetAllTilesForTracing(std::set<const Tile*>* tiles) const;
117   void AsValueInto(base::debug::TracedValue* dict) const;
118
119   // Other public methods
120   // ---------------------------------------------------------------------------
121   LayerImpl* root_layer() const { return root_layer_.get(); }
122   void SetRootLayer(scoped_ptr<LayerImpl>);
123   scoped_ptr<LayerImpl> DetachLayerTree();
124
125   void PushPropertiesTo(LayerTreeImpl* tree_impl);
126
127   int source_frame_number() const { return source_frame_number_; }
128   void set_source_frame_number(int frame_number) {
129     source_frame_number_ = frame_number;
130   }
131
132   HeadsUpDisplayLayerImpl* hud_layer() { return hud_layer_; }
133   void set_hud_layer(HeadsUpDisplayLayerImpl* layer_impl) {
134     hud_layer_ = layer_impl;
135   }
136
137   LayerImpl* InnerViewportScrollLayer() const;
138   // This function may return NULL, it is the caller's responsibility to check.
139   LayerImpl* OuterViewportScrollLayer() const;
140   gfx::Vector2dF TotalScrollOffset() const;
141   gfx::Vector2dF TotalMaxScrollOffset() const;
142   gfx::Vector2dF TotalScrollDelta() const;
143
144   LayerImpl* InnerViewportContainerLayer() const;
145   LayerImpl* CurrentlyScrollingLayer() const;
146   void SetCurrentlyScrollingLayer(LayerImpl* layer);
147   void ClearCurrentlyScrollingLayer();
148
149   void SetViewportLayersFromIds(int page_scale_layer_id,
150                                 int inner_viewport_scroll_layer_id,
151                                 int outer_viewport_scroll_layer_id);
152   void ClearViewportLayers();
153   LayerImpl* page_scale_layer() { return page_scale_layer_; }
154   void ApplySentScrollAndScaleDeltasFromAbortedCommit();
155   void ApplyScrollDeltasSinceBeginMainFrame();
156
157   SkColor background_color() const { return background_color_; }
158   void set_background_color(SkColor color) { background_color_ = color; }
159
160   bool has_transparent_background() const {
161     return has_transparent_background_;
162   }
163   void set_has_transparent_background(bool transparent) {
164     has_transparent_background_ = transparent;
165   }
166
167   void SetPageScaleFactorAndLimits(float page_scale_factor,
168       float min_page_scale_factor, float max_page_scale_factor);
169   void SetPageScaleDelta(float delta);
170   void SetPageScaleValues(float page_scale_factor,
171       float min_page_scale_factor, float max_page_scale_factor,
172       float page_scale_delta);
173   float total_page_scale_factor() const {
174     return page_scale_factor_ * page_scale_delta_;
175   }
176   float page_scale_factor() const { return page_scale_factor_; }
177   float min_page_scale_factor() const { return min_page_scale_factor_; }
178   float max_page_scale_factor() const { return max_page_scale_factor_; }
179   float page_scale_delta() const  { return page_scale_delta_; }
180   void set_sent_page_scale_delta(float delta) {
181     sent_page_scale_delta_ = delta;
182   }
183   float sent_page_scale_delta() const { return sent_page_scale_delta_; }
184
185   // Updates draw properties and render surface layer list, as well as tile
186   // priorities. Returns false if it was unable to update.
187   bool UpdateDrawProperties();
188
189   void set_needs_update_draw_properties() {
190     needs_update_draw_properties_ = true;
191   }
192   bool needs_update_draw_properties() const {
193     return needs_update_draw_properties_;
194   }
195
196   void set_needs_full_tree_sync(bool needs) { needs_full_tree_sync_ = needs; }
197   bool needs_full_tree_sync() const { return needs_full_tree_sync_; }
198
199   void ForceRedrawNextActivation() { next_activation_forces_redraw_ = true; }
200
201   void set_has_ever_been_drawn(bool has_drawn) {
202     has_ever_been_drawn_ = has_drawn;
203   }
204   bool has_ever_been_drawn() const { return has_ever_been_drawn_; }
205
206   void set_ui_resource_request_queue(const UIResourceRequestQueue& queue);
207
208   const LayerImplList& RenderSurfaceLayerList() const;
209
210   // These return the size of the root scrollable area and the size of
211   // the user-visible scrolling viewport, in CSS layout coordinates.
212   gfx::Size ScrollableSize() const;
213   gfx::SizeF ScrollableViewportSize() const;
214
215   gfx::Rect RootScrollLayerDeviceViewportBounds() const;
216
217   LayerImpl* LayerById(int id);
218
219   // These should be called by LayerImpl's ctor/dtor.
220   void RegisterLayer(LayerImpl* layer);
221   void UnregisterLayer(LayerImpl* layer);
222
223   size_t NumLayers();
224
225   AnimationRegistrar* animationRegistrar() const;
226
227   void PushPersistedState(LayerTreeImpl* pending_tree);
228
229   void DidBecomeActive();
230
231   bool ContentsTexturesPurged() const;
232   void SetContentsTexturesPurged();
233   void ResetContentsTexturesPurged();
234
235   void SetRequiresHighResToDraw();
236   void ResetRequiresHighResToDraw();
237   bool RequiresHighResToDraw() const;
238
239   // Set on the active tree when the viewport size recently changed
240   // and the active tree's size is now out of date.
241   bool ViewportSizeInvalid() const;
242   void SetViewportSizeInvalid();
243   void ResetViewportSizeInvalid();
244
245   // Useful for debug assertions, probably shouldn't be used for anything else.
246   Proxy* proxy() const;
247
248   void SetRootLayerScrollOffsetDelegate(
249       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate);
250   void UpdateScrollOffsetDelegate();
251   gfx::Vector2dF GetDelegatedScrollOffset(LayerImpl* layer);
252
253   // Call this function when you expect there to be a swap buffer.
254   // See swap_promise.h for how to use SwapPromise.
255   void QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise);
256
257   // Take the |new_swap_promise| and append it to |swap_promise_list_|.
258   void PassSwapPromises(ScopedPtrVector<SwapPromise>* new_swap_promise);
259   void FinishSwapPromises(CompositorFrameMetadata* metadata);
260   void BreakSwapPromises(SwapPromise::DidNotSwapReason reason);
261
262   void DidModifyTilePriorities();
263
264   ResourceProvider::ResourceId ResourceIdForUIResource(UIResourceId uid) const;
265   void ProcessUIResourceRequestQueue();
266
267   bool IsUIResourceOpaque(UIResourceId uid) const;
268
269   void AddLayerWithCopyOutputRequest(LayerImpl* layer);
270   void RemoveLayerWithCopyOutputRequest(LayerImpl* layer);
271   const std::vector<LayerImpl*>& LayersWithCopyOutputRequest() const;
272
273   int current_render_surface_list_id() const {
274     return render_surface_layer_list_id_;
275   }
276
277   LayerImpl* FindFirstScrollingLayerThatIsHitByPoint(
278       const gfx::PointF& screen_space_point);
279
280   LayerImpl* FindLayerThatIsHitByPoint(const gfx::PointF& screen_space_point);
281
282   LayerImpl* FindLayerThatIsHitByPointInTouchHandlerRegion(
283       const gfx::PointF& screen_space_point);
284
285   void RegisterSelection(const LayerSelectionBound& start,
286                          const LayerSelectionBound& end);
287
288   // Compute the current selection handle location and visbility with respect to
289   // the viewport.
290   void GetViewportSelection(ViewportSelectionBound* start,
291                             ViewportSelectionBound* end);
292
293   void RegisterPictureLayerImpl(PictureLayerImpl* layer);
294   void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
295
296   void set_top_controls_layout_height(float height) {
297     top_controls_layout_height_ = height;
298   }
299   void set_top_controls_content_offset(float offset) {
300     top_controls_content_offset_ = offset;
301   }
302   void set_top_controls_delta(float delta) {
303     top_controls_delta_ = delta;
304   }
305   void set_sent_top_controls_delta(float sent_delta) {
306     sent_top_controls_delta_ = sent_delta;
307   }
308
309   float top_controls_layout_height() const {
310     return top_controls_layout_height_;
311   }
312   float top_controls_content_offset() const {
313     return top_controls_content_offset_;
314   }
315   float top_controls_delta() const {
316     return top_controls_delta_;
317   }
318   float sent_top_controls_delta() const {
319     return sent_top_controls_delta_;
320   }
321   float total_top_controls_content_offset() const {
322     return top_controls_content_offset_ + top_controls_delta_;
323   }
324
325   void SetPageScaleAnimation(const gfx::Vector2d& target_offset,
326                              bool anchor_point,
327                              float page_scale,
328                              base::TimeDelta duration);
329   scoped_ptr<PageScaleAnimation> TakePageScaleAnimation();
330
331  protected:
332   explicit LayerTreeImpl(LayerTreeHostImpl* layer_tree_host_impl);
333   void ReleaseResourcesRecursive(LayerImpl* current);
334
335   LayerTreeHostImpl* layer_tree_host_impl_;
336   int source_frame_number_;
337   scoped_ptr<LayerImpl> root_layer_;
338   HeadsUpDisplayLayerImpl* hud_layer_;
339   LayerImpl* currently_scrolling_layer_;
340   LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
341   scoped_ptr<LayerScrollOffsetDelegateProxy>
342       inner_viewport_scroll_delegate_proxy_;
343   scoped_ptr<LayerScrollOffsetDelegateProxy>
344       outer_viewport_scroll_delegate_proxy_;
345   SkColor background_color_;
346   bool has_transparent_background_;
347
348   LayerImpl* page_scale_layer_;
349   LayerImpl* inner_viewport_scroll_layer_;
350   LayerImpl* outer_viewport_scroll_layer_;
351
352   LayerSelectionBound selection_start_;
353   LayerSelectionBound selection_end_;
354
355   float page_scale_factor_;
356   float page_scale_delta_;
357   float sent_page_scale_delta_;
358   float min_page_scale_factor_;
359   float max_page_scale_factor_;
360
361   typedef base::hash_map<int, LayerImpl*> LayerIdMap;
362   LayerIdMap layer_id_map_;
363
364   std::vector<LayerImpl*> layers_with_copy_output_request_;
365
366   // Persisted state for non-impl-side-painting.
367   int scrolling_layer_id_from_previous_tree_;
368
369   // List of visible layers for the most recently prepared frame.
370   LayerImplList render_surface_layer_list_;
371
372   bool contents_textures_purged_;
373   bool requires_high_res_to_draw_;
374   bool viewport_size_invalid_;
375   bool needs_update_draw_properties_;
376
377   // In impl-side painting mode, this is true when the tree may contain
378   // structural differences relative to the active tree.
379   bool needs_full_tree_sync_;
380
381   bool next_activation_forces_redraw_;
382
383   bool has_ever_been_drawn_;
384
385   ScopedPtrVector<SwapPromise> swap_promise_list_;
386
387   UIResourceRequestQueue ui_resource_request_queue_;
388
389   int render_surface_layer_list_id_;
390
391   // The top controls content offset at the time of the last layout (and thus,
392   // viewport resize) in Blink. i.e. How much the viewport was shrunk by the top
393   // controls.
394   float top_controls_layout_height_;
395
396   // The up-to-date content offset of the top controls, i.e. the amount that the
397   // web contents have been shifted down from the top of the device viewport.
398   float top_controls_content_offset_;
399   float top_controls_delta_;
400   float sent_top_controls_delta_;
401
402   scoped_ptr<PageScaleAnimation> page_scale_animation_;
403
404  private:
405   DISALLOW_COPY_AND_ASSIGN(LayerTreeImpl);
406 };
407
408 }  // namespace cc
409
410 #endif  // CC_TREES_LAYER_TREE_IMPL_H_