1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/time/time.h"
17 #include "cc/animation/animation_events.h"
18 #include "cc/animation/animation_registrar.h"
19 #include "cc/animation/scrollbar_animation_controller.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/debug/micro_benchmark_controller_impl.h"
22 #include "cc/input/input_handler.h"
23 #include "cc/input/layer_scroll_offset_delegate.h"
24 #include "cc/input/top_controls_manager_client.h"
25 #include "cc/layers/layer_lists.h"
26 #include "cc/layers/render_pass_sink.h"
27 #include "cc/output/begin_frame_args.h"
28 #include "cc/output/managed_memory_policy.h"
29 #include "cc/output/output_surface_client.h"
30 #include "cc/output/renderer.h"
31 #include "cc/quads/render_pass.h"
32 #include "cc/resources/resource_provider.h"
33 #include "cc/resources/tile_manager.h"
34 #include "cc/scheduler/draw_result.h"
35 #include "skia/ext/refptr.h"
36 #include "third_party/skia/include/core/SkColor.h"
37 #include "ui/gfx/rect.h"
41 class CompletionEvent;
42 class CompositorFrameMetadata;
43 class DebugRectHistory;
44 class EvictionTilePriorityQueue;
45 class FrameRateCounter;
47 class LayerTreeHostImplTimeSourceAdapter;
50 class PageScaleAnimation;
51 class PaintTimeCounter;
52 class PictureLayerImpl;
53 class RasterTilePriorityQueue;
54 class RasterWorkerPool;
55 class RenderPassDrawQuad;
56 class RenderingStatsInstrumentation;
58 class ScrollbarLayerImplBase;
59 class TextureMailboxDeleter;
60 class TopControlsManager;
61 class UIResourceBitmap;
62 class UIResourceRequest;
63 struct RendererCapabilitiesImpl;
65 // LayerTreeHost->Proxy callback interface.
66 class LayerTreeHostImplClient {
68 virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
69 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
70 virtual void CommitVSyncParameters(base::TimeTicks timebase,
71 base::TimeDelta interval) = 0;
72 virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
73 virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
74 virtual void DidSwapBuffersOnImplThread() = 0;
75 virtual void DidSwapBuffersCompleteOnImplThread() = 0;
76 virtual void BeginFrame(const BeginFrameArgs& args) = 0;
77 virtual void OnCanDrawStateChanged(bool can_draw) = 0;
78 virtual void NotifyReadyToActivate() = 0;
79 // Please call these 3 functions through
80 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
82 virtual void SetNeedsRedrawOnImplThread() = 0;
83 virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
84 virtual void SetNeedsAnimateOnImplThread() = 0;
85 virtual void DidInitializeVisibleTileOnImplThread() = 0;
86 virtual void SetNeedsCommitOnImplThread() = 0;
87 virtual void SetNeedsManageTilesOnImplThread() = 0;
88 virtual void PostAnimationEventsToMainThreadOnImplThread(
89 scoped_ptr<AnimationEventsVector> events) = 0;
90 // Returns true if resources were deleted by this call.
91 virtual bool ReduceContentsTextureMemoryOnImplThread(
93 int priority_cutoff) = 0;
94 virtual bool IsInsideDraw() = 0;
95 virtual void RenewTreePriority() = 0;
96 virtual void PostDelayedScrollbarFadeOnImplThread(
97 const base::Closure& start_fade,
98 base::TimeDelta delay) = 0;
99 virtual void DidActivateSyncTree() = 0;
100 virtual void DidManageTiles() = 0;
103 virtual ~LayerTreeHostImplClient() {}
106 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
108 class CC_EXPORT LayerTreeHostImpl
109 : public InputHandler,
110 public RendererClient,
111 public TileManagerClient,
112 public OutputSurfaceClient,
113 public TopControlsManagerClient,
114 public ScrollbarAnimationControllerClient,
115 public base::SupportsWeakPtr<LayerTreeHostImpl> {
117 static scoped_ptr<LayerTreeHostImpl> Create(
118 const LayerTreeSettings& settings,
119 LayerTreeHostImplClient* client,
121 RenderingStatsInstrumentation* rendering_stats_instrumentation,
122 SharedBitmapManager* manager,
124 virtual ~LayerTreeHostImpl();
126 // InputHandler implementation
127 virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
128 virtual InputHandler::ScrollStatus ScrollBegin(
129 const gfx::Point& viewport_point,
130 InputHandler::ScrollInputType type) OVERRIDE;
131 virtual InputHandler::ScrollStatus ScrollAnimated(
132 const gfx::Point& viewport_point,
133 const gfx::Vector2dF& scroll_delta) OVERRIDE;
134 virtual bool ScrollBy(const gfx::Point& viewport_point,
135 const gfx::Vector2dF& scroll_delta) OVERRIDE;
136 virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
137 ScrollDirection direction) OVERRIDE;
138 virtual void SetRootLayerScrollOffsetDelegate(
139 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
140 virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
141 virtual void ScrollEnd() OVERRIDE;
142 virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
143 virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE;
144 virtual void PinchGestureBegin() OVERRIDE;
145 virtual void PinchGestureUpdate(float magnify_delta,
146 const gfx::Point& anchor) OVERRIDE;
147 virtual void PinchGestureEnd() OVERRIDE;
148 virtual void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
151 base::TimeDelta duration) OVERRIDE;
152 virtual void SetNeedsAnimate() OVERRIDE;
153 virtual bool IsCurrentlyScrollingLayerAt(
154 const gfx::Point& viewport_point,
155 InputHandler::ScrollInputType type) OVERRIDE;
156 virtual bool HaveTouchEventHandlersAt(
157 const gfx::Point& viewport_port) OVERRIDE;
158 virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
159 ui::LatencyInfo* latency) OVERRIDE;
161 // TopControlsManagerClient implementation.
162 virtual void DidChangeTopControlsPosition() OVERRIDE;
163 virtual bool HaveRootScrollLayer() const OVERRIDE;
165 struct CC_EXPORT FrameData : public RenderPassSink {
167 virtual ~FrameData();
168 void AsValueInto(base::debug::TracedValue* value) const;
170 std::vector<gfx::Rect> occluding_screen_space_rects;
171 std::vector<gfx::Rect> non_occluding_screen_space_rects;
172 RenderPassList render_passes;
173 RenderPassIdHashMap render_passes_by_id;
174 const LayerImplList* render_surface_layer_list;
175 LayerImplList will_draw_layers;
176 bool contains_incomplete_tile;
179 // RenderPassSink implementation.
180 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
183 virtual void BeginMainFrameAborted(bool did_handle);
184 virtual void BeginCommit();
185 virtual void CommitComplete();
186 virtual void Animate(base::TimeTicks monotonic_time);
187 virtual void UpdateAnimationState(bool start_ready_animations);
188 void ActivateAnimations();
189 void MainThreadHasStoppedFlinging();
190 void UpdateBackgroundAnimateTicking(bool should_background_tick);
191 void DidAnimateScrollOffset();
192 void SetViewportDamage(const gfx::Rect& damage_rect);
194 virtual void ManageTiles();
196 // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
197 // should try to avoid displaying the frame. If PrepareToDraw is called,
198 // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
199 // called between the two.
200 virtual DrawResult PrepareToDraw(FrameData* frame);
201 virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
202 // Must be called if and only if PrepareToDraw was called.
203 void DidDrawAllLayers(const FrameData& frame);
205 const LayerTreeSettings& settings() const { return settings_; }
207 // Evict all textures by enforcing a memory policy with an allocation of 0.
208 void EvictTexturesForTesting();
210 // When blocking, this prevents client_->NotifyReadyToActivate() from being
211 // called. When disabled, it calls client_->NotifyReadyToActivate()
212 // immediately if any notifications had been blocked while blocking.
213 virtual void BlockNotifyReadyToActivateForTesting(bool block);
215 // This allows us to inject DidInitializeVisibleTile events for testing.
216 void DidInitializeVisibleTileForTesting();
218 // Resets all of the trees to an empty state.
219 void ResetTreesForTesting();
221 DrawMode GetDrawMode() const;
223 // Viewport size in draw space: this size is in physical pixels and is used
224 // for draw properties, tilings, quads and render passes.
225 gfx::Size DrawViewportSize() const;
227 // Viewport rect in view space used for tiling prioritization.
228 const gfx::Rect ViewportRectForTilePriority() const;
230 // Viewport size for scrolling and fixed-position compensation. This value
231 // excludes the URL bar and non-overlay scrollbars and is in DIP (and
232 // invariant relative to page scale).
233 gfx::SizeF UnscaledScrollableViewportSize() const;
234 float VerticalAdjust() const;
236 // RendererClient implementation.
237 virtual void SetFullRootLayerDamage() OVERRIDE;
238 virtual void RunOnDemandRasterTask(Task* on_demand_raster_task) OVERRIDE;
240 // TileManagerClient implementation.
241 virtual const std::vector<PictureLayerImpl*>& GetPictureLayers()
243 virtual void NotifyReadyToActivate() OVERRIDE;
244 virtual void NotifyTileStateChanged(const Tile* tile) OVERRIDE;
245 virtual void BuildRasterQueue(RasterTilePriorityQueue* queue,
246 TreePriority tree_priority) OVERRIDE;
247 virtual void BuildEvictionQueue(EvictionTilePriorityQueue* queue,
248 TreePriority tree_priority) OVERRIDE;
250 // ScrollbarAnimationControllerClient implementation.
251 virtual void PostDelayedScrollbarFade(const base::Closure& start_fade,
252 base::TimeDelta delay) OVERRIDE;
253 virtual void SetNeedsScrollbarAnimationFrame() OVERRIDE;
255 // OutputSurfaceClient implementation.
256 virtual void DeferredInitialize() OVERRIDE;
257 virtual void ReleaseGL() OVERRIDE;
258 virtual void CommitVSyncParameters(base::TimeTicks timebase,
259 base::TimeDelta interval) OVERRIDE;
260 virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE;
261 virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
263 virtual void SetExternalDrawConstraints(
264 const gfx::Transform& transform,
265 const gfx::Rect& viewport,
266 const gfx::Rect& clip,
267 const gfx::Rect& viewport_rect_for_tile_priority,
268 const gfx::Transform& transform_for_tile_priority,
269 bool resourceless_software_draw) OVERRIDE;
270 virtual void DidLoseOutputSurface() OVERRIDE;
271 virtual void DidSwapBuffers() OVERRIDE;
272 virtual void DidSwapBuffersComplete() OVERRIDE;
273 virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
274 virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
275 virtual void SetTreeActivationCallback(const base::Closure& callback)
278 // Called from LayerTreeImpl.
279 void OnCanDrawStateChangedForTree();
282 int id() const { return id_; }
283 bool CanDraw() const;
284 OutputSurface* output_surface() const { return output_surface_.get(); }
286 std::string LayerTreeAsJson() const;
288 void FinishAllRendering();
289 int SourceAnimationFrameNumber() const;
291 virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
292 bool IsContextLost();
293 TileManager* tile_manager() { return tile_manager_.get(); }
294 void SetUseGpuRasterization(bool use_gpu);
295 bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
296 bool create_low_res_tiling() const {
297 return settings_.create_low_res_tiling && !use_gpu_rasterization_;
299 ResourcePool* resource_pool() { return resource_pool_.get(); }
300 Renderer* renderer() { return renderer_.get(); }
301 const RendererCapabilitiesImpl& GetRendererCapabilities() const;
303 virtual bool SwapBuffers(const FrameData& frame);
304 void SetNeedsBeginFrame(bool enable);
305 virtual void WillBeginImplFrame(const BeginFrameArgs& args);
306 void DidModifyTilePriorities();
308 LayerTreeImpl* active_tree() { return active_tree_.get(); }
309 const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
310 LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
311 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
312 LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
313 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
314 // Returns the tree LTH synchronizes with.
315 LayerTreeImpl* sync_tree() {
316 return pending_tree_ ? pending_tree_.get() : active_tree_.get();
318 virtual void CreatePendingTree();
319 virtual void UpdateVisibleTiles();
320 virtual void ActivateSyncTree();
322 // Shortcuts to layers on the active tree.
323 LayerImpl* RootLayer() const;
324 LayerImpl* InnerViewportScrollLayer() const;
325 LayerImpl* OuterViewportScrollLayer() const;
326 LayerImpl* CurrentlyScrollingLayer() const;
328 int scroll_layer_id_when_mouse_over_scrollbar() const {
329 return scroll_layer_id_when_mouse_over_scrollbar_;
331 bool scroll_affects_scroll_handler() const {
332 return scroll_affects_scroll_handler_;
334 void QueueSwapPromiseForMainThreadScrollUpdate(
335 scoped_ptr<SwapPromise> swap_promise);
337 bool IsCurrentlyScrolling() const;
339 virtual void SetVisible(bool visible);
340 bool visible() const { return visible_; }
342 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
343 void SetNeedsRedraw();
345 ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
347 size_t memory_allocation_limit_bytes() const;
348 int memory_allocation_priority_cutoff() const;
350 void SetViewportSize(const gfx::Size& device_viewport_size);
351 gfx::Size device_viewport_size() const { return device_viewport_size_; }
353 void SetOverdrawBottomHeight(float overdraw_bottom_height);
354 float overdraw_bottom_height() const { return overdraw_bottom_height_; }
356 void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
357 const gfx::Size& overhang_ui_resource_size);
359 void SetDeviceScaleFactor(float device_scale_factor);
360 float device_scale_factor() const { return device_scale_factor_; }
362 const gfx::Transform& DrawTransform() const;
364 scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
366 bool needs_animate_layers() const {
367 return !animation_registrar_->active_animation_controllers().empty();
370 void set_max_memory_needed_bytes(size_t bytes) {
371 max_memory_needed_bytes_ = bytes;
374 FrameRateCounter* fps_counter() {
375 return fps_counter_.get();
377 PaintTimeCounter* paint_time_counter() {
378 return paint_time_counter_.get();
380 MemoryHistory* memory_history() {
381 return memory_history_.get();
383 DebugRectHistory* debug_rect_history() {
384 return debug_rect_history_.get();
386 ResourceProvider* resource_provider() {
387 return resource_provider_.get();
389 TopControlsManager* top_controls_manager() {
390 return top_controls_manager_.get();
392 const GlobalStateThatImpactsTilePriority& global_tile_state() {
393 return global_tile_state_;
396 Proxy* proxy() const { return proxy_; }
398 AnimationRegistrar* animation_registrar() const {
399 return animation_registrar_.get();
402 void SetDebugState(const LayerTreeDebugState& new_debug_state);
403 const LayerTreeDebugState& debug_state() const { return debug_state_; }
405 class CC_EXPORT CullRenderPassesWithNoQuads {
407 bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
408 const FrameData& frame) const;
410 // Iterates in draw order, so that when a surface is removed, and its
411 // target becomes empty, then its target can be removed also.
412 size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
413 size_t RenderPassListEnd(const RenderPassList& list) const {
416 size_t RenderPassListNext(size_t it) const { return it + 1; }
419 template <typename RenderPassCuller>
420 static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
422 gfx::Vector2dF accumulated_root_overscroll() const {
423 return accumulated_root_overscroll_;
426 bool pinch_gesture_active() const { return pinch_gesture_active_; }
428 void SetTreePriority(TreePriority priority);
430 void UpdateCurrentFrameTime();
431 void ResetCurrentFrameTimeForNextFrame();
432 virtual base::TimeTicks CurrentFrameTimeTicks();
434 // Expected time between two begin impl frame calls.
435 base::TimeDelta begin_impl_frame_interval() const {
436 return begin_impl_frame_interval_;
439 void AsValueInto(base::debug::TracedValue* value) const {
440 return AsValueWithFrameInto(NULL, value);
442 void AsValueWithFrameInto(FrameData* frame,
443 base::debug::TracedValue* value) const;
444 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const;
445 scoped_refptr<base::debug::ConvertableToTraceFormat> AsValueWithFrame(
446 FrameData* frame) const;
447 scoped_refptr<base::debug::ConvertableToTraceFormat> ActivationStateAsValue()
449 void ActivationStateAsValueInto(base::debug::TracedValue* value) const;
451 bool page_scale_animation_active() const { return !!page_scale_animation_; }
453 virtual void CreateUIResource(UIResourceId uid,
454 const UIResourceBitmap& bitmap);
455 // Deletes a UI resource. May safely be called more than once.
456 virtual void DeleteUIResource(UIResourceId uid);
457 void EvictAllUIResources();
458 bool EvictedUIResourcesExist() const;
460 virtual ResourceProvider::ResourceId ResourceIdForUIResource(
461 UIResourceId uid) const;
463 virtual bool IsUIResourceOpaque(UIResourceId uid) const;
465 struct UIResourceData {
466 ResourceProvider::ResourceId resource_id;
471 void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
473 CompositorFrameMetadata MakeCompositorFrameMetadata() const;
474 // Viewport rectangle and clip in nonflipped window space. These rects
475 // should only be used by Renderer subclasses to populate glViewport/glClip
476 // and their software-mode equivalents.
477 gfx::Rect DeviceViewport() const;
478 gfx::Rect DeviceClip() const;
480 // When a SwapPromiseMonitor is created on the impl thread, it calls
481 // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
482 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
483 // to unregister itself.
484 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
485 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
487 void RegisterPictureLayerImpl(PictureLayerImpl* layer);
488 void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
490 void GetPictureLayerImplPairs(
491 std::vector<PictureLayerImpl::Pair>* layers) const;
495 const LayerTreeSettings& settings,
496 LayerTreeHostImplClient* client,
498 RenderingStatsInstrumentation* rendering_stats_instrumentation,
499 SharedBitmapManager* manager,
502 gfx::SizeF ComputeInnerViewportContainerSize() const;
503 void UpdateInnerViewportContainerSize();
505 // Virtual for testing.
506 virtual void AnimateLayers(base::TimeTicks monotonic_time);
508 // Virtual for testing.
509 virtual base::TimeDelta LowFrequencyAnimationInterval() const;
511 const AnimationRegistrar::AnimationControllerMap&
512 active_animation_controllers() const {
513 return animation_registrar_->active_animation_controllers();
516 bool manage_tiles_needed() const { return tile_priorities_dirty_; }
518 LayerTreeHostImplClient* client_;
522 void CreateAndSetRenderer();
523 void CreateAndSetTileManager();
524 void DestroyTileManager();
525 void ReleaseTreeResources();
526 void EnforceZeroBudget(bool zero_budget);
528 bool UsePendingTreeForSync() const;
529 bool UseZeroCopyTextureUpload() const;
530 bool UseOneCopyTextureUpload() const;
532 void ScrollViewportBy(gfx::Vector2dF scroll_delta);
533 void AnimatePageScale(base::TimeTicks monotonic_time);
534 void AnimateScrollbars(base::TimeTicks monotonic_time);
535 void AnimateTopControls(base::TimeTicks monotonic_time);
537 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
538 LayerImpl* layer_impl,
539 float scale_from_viewport_to_screen_space,
540 const gfx::PointF& viewport_point,
541 const gfx::Vector2dF& viewport_delta);
543 void TrackDamageForAllSurfaces(
544 LayerImpl* root_draw_layer,
545 const LayerImplList& render_surface_layer_list);
547 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
549 // This function should only be called from PrepareToDraw, as DidDrawAllLayers
550 // must be called if this helper function is called. Returns DRAW_SUCCESS if
551 // the frame should be drawn.
552 DrawResult CalculateRenderPasses(FrameData* frame);
554 void ClearCurrentlyScrollingLayer();
556 bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
557 const gfx::PointF& device_viewport_point);
559 void AnimateScrollbarsRecursive(LayerImpl* layer,
560 base::TimeTicks time);
562 LayerImpl* FindScrollLayerForDeviceViewportPoint(
563 const gfx::PointF& device_viewport_point,
564 InputHandler::ScrollInputType type,
565 LayerImpl* layer_hit_by_point,
566 bool* scroll_on_main_thread,
567 bool* optional_has_ancestor_scroll_handler) const;
568 float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
569 LayerImpl* layer_impl);
570 void StartScrollbarFadeRecursive(LayerImpl* layer);
571 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
573 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
575 void DidInitializeVisibleTile();
577 void MarkUIResourceNotEvicted(UIResourceId uid);
579 void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
580 void NotifySwapPromiseMonitorsOfForwardingToMainThread();
582 typedef base::hash_map<UIResourceId, UIResourceData>
584 UIResourceMap ui_resource_map_;
586 // Resources that were evicted by EvictAllUIResources. Resources are removed
587 // from this when they are touched by a create or destroy from the UI resource
589 std::set<UIResourceId> evicted_ui_resources_;
591 scoped_ptr<OutputSurface> output_surface_;
592 scoped_refptr<ContextProvider> offscreen_context_provider_;
594 // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
595 // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
596 scoped_ptr<ResourceProvider> resource_provider_;
597 scoped_ptr<TileManager> tile_manager_;
598 bool use_gpu_rasterization_;
599 scoped_ptr<RasterWorkerPool> raster_worker_pool_;
600 scoped_ptr<ResourcePool> resource_pool_;
601 scoped_ptr<ResourcePool> staging_resource_pool_;
602 scoped_ptr<Renderer> renderer_;
604 TaskGraphRunner synchronous_task_graph_runner_;
605 TaskGraphRunner* on_demand_task_graph_runner_;
606 NamespaceToken on_demand_task_namespace_;
608 GlobalStateThatImpactsTilePriority global_tile_state_;
610 // Tree currently being drawn.
611 scoped_ptr<LayerTreeImpl> active_tree_;
613 // In impl-side painting mode, tree with possibly incomplete rasterized
614 // content. May be promoted to active by ActivatePendingTree().
615 scoped_ptr<LayerTreeImpl> pending_tree_;
617 // In impl-side painting mode, inert tree with layers that can be recycled
618 // by the next sync from the main thread.
619 scoped_ptr<LayerTreeImpl> recycle_tree_;
621 InputHandlerClient* input_handler_client_;
622 bool did_lock_scrolling_layer_;
623 bool should_bubble_scrolls_;
624 bool wheel_scrolling_;
625 bool scroll_affects_scroll_handler_;
626 int scroll_layer_id_when_mouse_over_scrollbar_;
627 ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_;
629 bool tile_priorities_dirty_;
631 // The optional delegate for the root layer scroll offset.
632 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
633 LayerTreeSettings settings_;
634 LayerTreeDebugState debug_state_;
636 ManagedMemoryPolicy cached_managed_memory_policy_;
638 gfx::Vector2dF accumulated_root_overscroll_;
640 bool pinch_gesture_active_;
641 bool pinch_gesture_end_should_clear_scrolling_layer_;
642 gfx::Point previous_pinch_anchor_;
644 scoped_ptr<TopControlsManager> top_controls_manager_;
646 scoped_ptr<PageScaleAnimation> page_scale_animation_;
648 // This is used for ticking animations slowly when hidden.
649 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
651 scoped_ptr<FrameRateCounter> fps_counter_;
652 scoped_ptr<PaintTimeCounter> paint_time_counter_;
653 scoped_ptr<MemoryHistory> memory_history_;
654 scoped_ptr<DebugRectHistory> debug_rect_history_;
656 scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
658 // The maximum memory that would be used by the prioritized resource
659 // manager, if there were no limit on memory usage.
660 size_t max_memory_needed_bytes_;
664 // Viewport size passed in from the main thread, in physical pixels. This
665 // value is the default size for all concepts of physical viewport (draw
666 // viewport, scrolling viewport and device viewport), but it can be
668 gfx::Size device_viewport_size_;
670 // Conversion factor from CSS pixels to physical pixels when
671 // pageScaleFactor=1.
672 float device_scale_factor_;
674 // UI resource to use for drawing overhang gutters.
675 UIResourceId overhang_ui_resource_id_;
676 gfx::Size overhang_ui_resource_size_;
678 // Vertical amount of the viewport size that's known to covered by a
679 // browser-side UI element, such as an on-screen-keyboard. This affects
680 // scrollable size since we want to still be able to scroll to the bottom of
681 // the page when the keyboard is up.
682 float overdraw_bottom_height_;
684 // Optional top-level constraints that can be set by the OutputSurface.
685 // - external_transform_ applies a transform above the root layer
686 // - external_viewport_ is used DrawProperties, tile management and
687 // glViewport/window projection matrix.
688 // - external_clip_ specifies a top-level clip rect
689 // - viewport_rect_for_tile_priority_ is the rect in view space used for
691 gfx::Transform external_transform_;
692 gfx::Rect external_viewport_;
693 gfx::Rect external_clip_;
694 gfx::Rect viewport_rect_for_tile_priority_;
695 bool resourceless_software_draw_;
697 gfx::Rect viewport_damage_rect_;
699 base::TimeTicks current_frame_timeticks_;
701 // Expected time between two begin impl frame calls.
702 base::TimeDelta begin_impl_frame_interval_;
704 scoped_ptr<AnimationRegistrar> animation_registrar_;
706 RenderingStatsInstrumentation* rendering_stats_instrumentation_;
707 MicroBenchmarkControllerImpl micro_benchmark_controller_;
709 bool need_to_update_visible_tiles_before_draw_;
710 bool have_valid_output_surface_;
712 // Optional callback to notify of new tree activations.
713 base::Closure tree_activation_callback_;
715 SharedBitmapManager* shared_bitmap_manager_;
718 std::set<SwapPromiseMonitor*> swap_promise_monitor_;
720 size_t transfer_buffer_memory_limit_;
722 std::vector<PictureLayerImpl*> picture_layers_;
723 std::vector<PictureLayerImpl::Pair> picture_layer_pairs_;
725 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
730 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_