Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / cc / trees / layer_tree_host_impl.h
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
7
8 #include <list>
9 #include <set>
10 #include <string>
11 #include <vector>
12
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/time/time.h"
17 #include "cc/animation/animation_events.h"
18 #include "cc/animation/animation_registrar.h"
19 #include "cc/animation/scrollbar_animation_controller.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/debug/micro_benchmark_controller_impl.h"
22 #include "cc/input/input_handler.h"
23 #include "cc/input/layer_scroll_offset_delegate.h"
24 #include "cc/input/top_controls_manager_client.h"
25 #include "cc/layers/layer_lists.h"
26 #include "cc/layers/render_pass_sink.h"
27 #include "cc/output/begin_frame_args.h"
28 #include "cc/output/managed_memory_policy.h"
29 #include "cc/output/output_surface_client.h"
30 #include "cc/output/renderer.h"
31 #include "cc/quads/render_pass.h"
32 #include "cc/resources/resource_provider.h"
33 #include "cc/resources/tile_manager.h"
34 #include "cc/scheduler/draw_result.h"
35 #include "skia/ext/refptr.h"
36 #include "third_party/skia/include/core/SkColor.h"
37 #include "ui/gfx/rect.h"
38
39 namespace cc {
40
41 class CompletionEvent;
42 class CompositorFrameMetadata;
43 class DebugRectHistory;
44 class EvictionTilePriorityQueue;
45 class FrameRateCounter;
46 class LayerImpl;
47 class LayerTreeHostImplTimeSourceAdapter;
48 class LayerTreeImpl;
49 class MemoryHistory;
50 class PageScaleAnimation;
51 class PaintTimeCounter;
52 class PictureLayerImpl;
53 class RasterTilePriorityQueue;
54 class RasterWorkerPool;
55 class RenderPassDrawQuad;
56 class RenderingStatsInstrumentation;
57 class ResourcePool;
58 class ScrollbarLayerImplBase;
59 class TextureMailboxDeleter;
60 class TopControlsManager;
61 class UIResourceBitmap;
62 class UIResourceRequest;
63 struct RendererCapabilitiesImpl;
64
65 // LayerTreeHost->Proxy callback interface.
66 class LayerTreeHostImplClient {
67  public:
68   virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
69   virtual void DidLoseOutputSurfaceOnImplThread() = 0;
70   virtual void CommitVSyncParameters(base::TimeTicks timebase,
71                                      base::TimeDelta interval) = 0;
72   virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
73   virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
74   virtual void DidSwapBuffersOnImplThread() = 0;
75   virtual void DidSwapBuffersCompleteOnImplThread() = 0;
76   virtual void BeginFrame(const BeginFrameArgs& args) = 0;
77   virtual void OnCanDrawStateChanged(bool can_draw) = 0;
78   virtual void NotifyReadyToActivate() = 0;
79   // Please call these 3 functions through
80   // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
81   // SetNeedsAnimate().
82   virtual void SetNeedsRedrawOnImplThread() = 0;
83   virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
84   virtual void SetNeedsAnimateOnImplThread() = 0;
85   virtual void DidInitializeVisibleTileOnImplThread() = 0;
86   virtual void SetNeedsCommitOnImplThread() = 0;
87   virtual void SetNeedsManageTilesOnImplThread() = 0;
88   virtual void PostAnimationEventsToMainThreadOnImplThread(
89       scoped_ptr<AnimationEventsVector> events) = 0;
90   // Returns true if resources were deleted by this call.
91   virtual bool ReduceContentsTextureMemoryOnImplThread(
92       size_t limit_bytes,
93       int priority_cutoff) = 0;
94   virtual bool IsInsideDraw() = 0;
95   virtual void RenewTreePriority() = 0;
96   virtual void PostDelayedScrollbarFadeOnImplThread(
97       const base::Closure& start_fade,
98       base::TimeDelta delay) = 0;
99   virtual void DidActivateSyncTree() = 0;
100   virtual void DidManageTiles() = 0;
101
102  protected:
103   virtual ~LayerTreeHostImplClient() {}
104 };
105
106 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
107 // state.
108 class CC_EXPORT LayerTreeHostImpl
109     : public InputHandler,
110       public RendererClient,
111       public TileManagerClient,
112       public OutputSurfaceClient,
113       public TopControlsManagerClient,
114       public ScrollbarAnimationControllerClient,
115       public base::SupportsWeakPtr<LayerTreeHostImpl> {
116  public:
117   static scoped_ptr<LayerTreeHostImpl> Create(
118       const LayerTreeSettings& settings,
119       LayerTreeHostImplClient* client,
120       Proxy* proxy,
121       RenderingStatsInstrumentation* rendering_stats_instrumentation,
122       SharedBitmapManager* manager,
123       int id);
124   virtual ~LayerTreeHostImpl();
125
126   // InputHandler implementation
127   virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
128   virtual InputHandler::ScrollStatus ScrollBegin(
129       const gfx::Point& viewport_point,
130       InputHandler::ScrollInputType type) OVERRIDE;
131   virtual InputHandler::ScrollStatus ScrollAnimated(
132       const gfx::Point& viewport_point,
133       const gfx::Vector2dF& scroll_delta) OVERRIDE;
134   virtual bool ScrollBy(const gfx::Point& viewport_point,
135                         const gfx::Vector2dF& scroll_delta) OVERRIDE;
136   virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
137                                       ScrollDirection direction) OVERRIDE;
138   virtual void SetRootLayerScrollOffsetDelegate(
139       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
140   virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
141   virtual void ScrollEnd() OVERRIDE;
142   virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
143   virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE;
144   virtual void PinchGestureBegin() OVERRIDE;
145   virtual void PinchGestureUpdate(float magnify_delta,
146                                   const gfx::Point& anchor) OVERRIDE;
147   virtual void PinchGestureEnd() OVERRIDE;
148   virtual void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
149                                        bool anchor_point,
150                                        float page_scale,
151                                        base::TimeDelta duration) OVERRIDE;
152   virtual void SetNeedsAnimate() OVERRIDE;
153   virtual bool IsCurrentlyScrollingLayerAt(
154       const gfx::Point& viewport_point,
155       InputHandler::ScrollInputType type) OVERRIDE;
156   virtual bool HaveTouchEventHandlersAt(
157       const gfx::Point& viewport_port) OVERRIDE;
158   virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
159       ui::LatencyInfo* latency) OVERRIDE;
160
161   // TopControlsManagerClient implementation.
162   virtual void DidChangeTopControlsPosition() OVERRIDE;
163   virtual bool HaveRootScrollLayer() const OVERRIDE;
164
165   struct CC_EXPORT FrameData : public RenderPassSink {
166     FrameData();
167     virtual ~FrameData();
168     void AsValueInto(base::debug::TracedValue* value) const;
169
170     std::vector<gfx::Rect> occluding_screen_space_rects;
171     std::vector<gfx::Rect> non_occluding_screen_space_rects;
172     RenderPassList render_passes;
173     RenderPassIdHashMap render_passes_by_id;
174     const LayerImplList* render_surface_layer_list;
175     LayerImplList will_draw_layers;
176     bool contains_incomplete_tile;
177     bool has_no_damage;
178
179     // RenderPassSink implementation.
180     virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
181   };
182
183   virtual void BeginMainFrameAborted(bool did_handle);
184   virtual void BeginCommit();
185   virtual void CommitComplete();
186   virtual void Animate(base::TimeTicks monotonic_time);
187   virtual void UpdateAnimationState(bool start_ready_animations);
188   void ActivateAnimations();
189   void MainThreadHasStoppedFlinging();
190   void UpdateBackgroundAnimateTicking(bool should_background_tick);
191   void DidAnimateScrollOffset();
192   void SetViewportDamage(const gfx::Rect& damage_rect);
193
194   virtual void ManageTiles();
195
196   // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
197   // should try to avoid displaying the frame. If PrepareToDraw is called,
198   // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
199   // called between the two.
200   virtual DrawResult PrepareToDraw(FrameData* frame);
201   virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
202   // Must be called if and only if PrepareToDraw was called.
203   void DidDrawAllLayers(const FrameData& frame);
204
205   const LayerTreeSettings& settings() const { return settings_; }
206
207   // Evict all textures by enforcing a memory policy with an allocation of 0.
208   void EvictTexturesForTesting();
209
210   // When blocking, this prevents client_->NotifyReadyToActivate() from being
211   // called. When disabled, it calls client_->NotifyReadyToActivate()
212   // immediately if any notifications had been blocked while blocking.
213   virtual void BlockNotifyReadyToActivateForTesting(bool block);
214
215   // This allows us to inject DidInitializeVisibleTile events for testing.
216   void DidInitializeVisibleTileForTesting();
217
218   // Resets all of the trees to an empty state.
219   void ResetTreesForTesting();
220
221   DrawMode GetDrawMode() const;
222
223   // Viewport size in draw space: this size is in physical pixels and is used
224   // for draw properties, tilings, quads and render passes.
225   gfx::Size DrawViewportSize() const;
226
227   // Viewport rect in view space used for tiling prioritization.
228   const gfx::Rect ViewportRectForTilePriority() const;
229
230   // Viewport size for scrolling and fixed-position compensation. This value
231   // excludes the URL bar and non-overlay scrollbars and is in DIP (and
232   // invariant relative to page scale).
233   gfx::SizeF UnscaledScrollableViewportSize() const;
234   float VerticalAdjust() const;
235
236   // RendererClient implementation.
237   virtual void SetFullRootLayerDamage() OVERRIDE;
238   virtual void RunOnDemandRasterTask(Task* on_demand_raster_task) OVERRIDE;
239
240   // TileManagerClient implementation.
241   virtual const std::vector<PictureLayerImpl*>& GetPictureLayers()
242       const OVERRIDE;
243   virtual void NotifyReadyToActivate() OVERRIDE;
244   virtual void NotifyTileStateChanged(const Tile* tile) OVERRIDE;
245   virtual void BuildRasterQueue(RasterTilePriorityQueue* queue,
246                                 TreePriority tree_priority) OVERRIDE;
247   virtual void BuildEvictionQueue(EvictionTilePriorityQueue* queue,
248                                   TreePriority tree_priority) OVERRIDE;
249
250   // ScrollbarAnimationControllerClient implementation.
251   virtual void PostDelayedScrollbarFade(const base::Closure& start_fade,
252                                         base::TimeDelta delay) OVERRIDE;
253   virtual void SetNeedsScrollbarAnimationFrame() OVERRIDE;
254
255   // OutputSurfaceClient implementation.
256   virtual void DeferredInitialize() OVERRIDE;
257   virtual void ReleaseGL() OVERRIDE;
258   virtual void CommitVSyncParameters(base::TimeTicks timebase,
259                                      base::TimeDelta interval) OVERRIDE;
260   virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE;
261   virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
262
263   virtual void SetExternalDrawConstraints(
264       const gfx::Transform& transform,
265       const gfx::Rect& viewport,
266       const gfx::Rect& clip,
267       const gfx::Rect& viewport_rect_for_tile_priority,
268       const gfx::Transform& transform_for_tile_priority,
269       bool resourceless_software_draw) OVERRIDE;
270   virtual void DidLoseOutputSurface() OVERRIDE;
271   virtual void DidSwapBuffers() OVERRIDE;
272   virtual void DidSwapBuffersComplete() OVERRIDE;
273   virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
274   virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
275   virtual void SetTreeActivationCallback(const base::Closure& callback)
276       OVERRIDE;
277
278   // Called from LayerTreeImpl.
279   void OnCanDrawStateChangedForTree();
280
281   // Implementation.
282   int id() const { return id_; }
283   bool CanDraw() const;
284   OutputSurface* output_surface() const { return output_surface_.get(); }
285
286   std::string LayerTreeAsJson() const;
287
288   void FinishAllRendering();
289   int SourceAnimationFrameNumber() const;
290
291   virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
292   bool IsContextLost();
293   TileManager* tile_manager() { return tile_manager_.get(); }
294   void SetUseGpuRasterization(bool use_gpu);
295   bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
296   bool create_low_res_tiling() const {
297     return settings_.create_low_res_tiling && !use_gpu_rasterization_;
298   }
299   ResourcePool* resource_pool() { return resource_pool_.get(); }
300   Renderer* renderer() { return renderer_.get(); }
301   const RendererCapabilitiesImpl& GetRendererCapabilities() const;
302
303   virtual bool SwapBuffers(const FrameData& frame);
304   void SetNeedsBeginFrame(bool enable);
305   virtual void WillBeginImplFrame(const BeginFrameArgs& args);
306   void DidModifyTilePriorities();
307
308   LayerTreeImpl* active_tree() { return active_tree_.get(); }
309   const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
310   LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
311   const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
312   LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
313   const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
314   // Returns the tree LTH synchronizes with.
315   LayerTreeImpl* sync_tree() {
316     return pending_tree_ ? pending_tree_.get() : active_tree_.get();
317   }
318   virtual void CreatePendingTree();
319   virtual void UpdateVisibleTiles();
320   virtual void ActivateSyncTree();
321
322   // Shortcuts to layers on the active tree.
323   LayerImpl* RootLayer() const;
324   LayerImpl* InnerViewportScrollLayer() const;
325   LayerImpl* OuterViewportScrollLayer() const;
326   LayerImpl* CurrentlyScrollingLayer() const;
327
328   int scroll_layer_id_when_mouse_over_scrollbar() const {
329     return scroll_layer_id_when_mouse_over_scrollbar_;
330   }
331   bool scroll_affects_scroll_handler() const {
332     return scroll_affects_scroll_handler_;
333   }
334   void QueueSwapPromiseForMainThreadScrollUpdate(
335       scoped_ptr<SwapPromise> swap_promise);
336
337   bool IsCurrentlyScrolling() const;
338
339   virtual void SetVisible(bool visible);
340   bool visible() const { return visible_; }
341
342   void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
343   void SetNeedsRedraw();
344
345   ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
346
347   size_t memory_allocation_limit_bytes() const;
348   int memory_allocation_priority_cutoff() const;
349
350   void SetViewportSize(const gfx::Size& device_viewport_size);
351   gfx::Size device_viewport_size() const { return device_viewport_size_; }
352
353   void SetOverdrawBottomHeight(float overdraw_bottom_height);
354   float overdraw_bottom_height() const { return overdraw_bottom_height_; }
355
356   void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
357                              const gfx::Size& overhang_ui_resource_size);
358
359   void SetDeviceScaleFactor(float device_scale_factor);
360   float device_scale_factor() const { return device_scale_factor_; }
361
362   const gfx::Transform& DrawTransform() const;
363
364   scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
365
366   bool needs_animate_layers() const {
367     return !animation_registrar_->active_animation_controllers().empty();
368   }
369
370   void set_max_memory_needed_bytes(size_t bytes) {
371     max_memory_needed_bytes_ = bytes;
372   }
373
374   FrameRateCounter* fps_counter() {
375     return fps_counter_.get();
376   }
377   PaintTimeCounter* paint_time_counter() {
378     return paint_time_counter_.get();
379   }
380   MemoryHistory* memory_history() {
381     return memory_history_.get();
382   }
383   DebugRectHistory* debug_rect_history() {
384     return debug_rect_history_.get();
385   }
386   ResourceProvider* resource_provider() {
387     return resource_provider_.get();
388   }
389   TopControlsManager* top_controls_manager() {
390     return top_controls_manager_.get();
391   }
392   const GlobalStateThatImpactsTilePriority& global_tile_state() {
393     return global_tile_state_;
394   }
395
396   Proxy* proxy() const { return proxy_; }
397
398   AnimationRegistrar* animation_registrar() const {
399     return animation_registrar_.get();
400   }
401
402   void SetDebugState(const LayerTreeDebugState& new_debug_state);
403   const LayerTreeDebugState& debug_state() const { return debug_state_; }
404
405   class CC_EXPORT CullRenderPassesWithNoQuads {
406    public:
407     bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
408                                 const FrameData& frame) const;
409
410     // Iterates in draw order, so that when a surface is removed, and its
411     // target becomes empty, then its target can be removed also.
412     size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
413     size_t RenderPassListEnd(const RenderPassList& list) const {
414       return list.size();
415     }
416     size_t RenderPassListNext(size_t it) const { return it + 1; }
417   };
418
419   template <typename RenderPassCuller>
420       static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
421
422   gfx::Vector2dF accumulated_root_overscroll() const {
423     return accumulated_root_overscroll_;
424   }
425
426   bool pinch_gesture_active() const { return pinch_gesture_active_; }
427
428   void SetTreePriority(TreePriority priority);
429
430   void UpdateCurrentFrameTime();
431   void ResetCurrentFrameTimeForNextFrame();
432   virtual base::TimeTicks CurrentFrameTimeTicks();
433
434   // Expected time between two begin impl frame calls.
435   base::TimeDelta begin_impl_frame_interval() const {
436     return begin_impl_frame_interval_;
437   }
438
439   void AsValueInto(base::debug::TracedValue* value) const {
440     return AsValueWithFrameInto(NULL, value);
441   }
442   void AsValueWithFrameInto(FrameData* frame,
443                             base::debug::TracedValue* value) const;
444   scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const;
445   scoped_refptr<base::debug::ConvertableToTraceFormat> AsValueWithFrame(
446       FrameData* frame) const;
447   scoped_refptr<base::debug::ConvertableToTraceFormat> ActivationStateAsValue()
448       const;
449   void ActivationStateAsValueInto(base::debug::TracedValue* value) const;
450
451   bool page_scale_animation_active() const { return !!page_scale_animation_; }
452
453   virtual void CreateUIResource(UIResourceId uid,
454                                 const UIResourceBitmap& bitmap);
455   // Deletes a UI resource.  May safely be called more than once.
456   virtual void DeleteUIResource(UIResourceId uid);
457   void EvictAllUIResources();
458   bool EvictedUIResourcesExist() const;
459
460   virtual ResourceProvider::ResourceId ResourceIdForUIResource(
461       UIResourceId uid) const;
462
463   virtual bool IsUIResourceOpaque(UIResourceId uid) const;
464
465   struct UIResourceData {
466     ResourceProvider::ResourceId resource_id;
467     gfx::Size size;
468     bool opaque;
469   };
470
471   void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
472
473   CompositorFrameMetadata MakeCompositorFrameMetadata() const;
474   // Viewport rectangle and clip in nonflipped window space.  These rects
475   // should only be used by Renderer subclasses to populate glViewport/glClip
476   // and their software-mode equivalents.
477   gfx::Rect DeviceViewport() const;
478   gfx::Rect DeviceClip() const;
479
480   // When a SwapPromiseMonitor is created on the impl thread, it calls
481   // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
482   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
483   // to unregister itself.
484   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
485   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
486
487   void RegisterPictureLayerImpl(PictureLayerImpl* layer);
488   void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
489
490   void GetPictureLayerImplPairs(
491       std::vector<PictureLayerImpl::Pair>* layers) const;
492
493  protected:
494   LayerTreeHostImpl(
495       const LayerTreeSettings& settings,
496       LayerTreeHostImplClient* client,
497       Proxy* proxy,
498       RenderingStatsInstrumentation* rendering_stats_instrumentation,
499       SharedBitmapManager* manager,
500       int id);
501
502   gfx::SizeF ComputeInnerViewportContainerSize() const;
503   void UpdateInnerViewportContainerSize();
504
505   // Virtual for testing.
506   virtual void AnimateLayers(base::TimeTicks monotonic_time);
507
508   // Virtual for testing.
509   virtual base::TimeDelta LowFrequencyAnimationInterval() const;
510
511   const AnimationRegistrar::AnimationControllerMap&
512       active_animation_controllers() const {
513     return animation_registrar_->active_animation_controllers();
514   }
515
516   bool manage_tiles_needed() const { return tile_priorities_dirty_; }
517
518   LayerTreeHostImplClient* client_;
519   Proxy* proxy_;
520
521  private:
522   void CreateAndSetRenderer();
523   void CreateAndSetTileManager();
524   void DestroyTileManager();
525   void ReleaseTreeResources();
526   void EnforceZeroBudget(bool zero_budget);
527
528   bool UsePendingTreeForSync() const;
529   bool UseZeroCopyTextureUpload() const;
530   bool UseOneCopyTextureUpload() const;
531
532   void ScrollViewportBy(gfx::Vector2dF scroll_delta);
533   void AnimatePageScale(base::TimeTicks monotonic_time);
534   void AnimateScrollbars(base::TimeTicks monotonic_time);
535   void AnimateTopControls(base::TimeTicks monotonic_time);
536
537   gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
538       LayerImpl* layer_impl,
539       float scale_from_viewport_to_screen_space,
540       const gfx::PointF& viewport_point,
541       const gfx::Vector2dF& viewport_delta);
542
543   void TrackDamageForAllSurfaces(
544       LayerImpl* root_draw_layer,
545       const LayerImplList& render_surface_layer_list);
546
547   void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
548
549   // This function should only be called from PrepareToDraw, as DidDrawAllLayers
550   // must be called if this helper function is called.  Returns DRAW_SUCCESS if
551   // the frame should be drawn.
552   DrawResult CalculateRenderPasses(FrameData* frame);
553
554   void ClearCurrentlyScrollingLayer();
555
556   bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
557                                 const gfx::PointF& device_viewport_point);
558
559   void AnimateScrollbarsRecursive(LayerImpl* layer,
560                                   base::TimeTicks time);
561
562   LayerImpl* FindScrollLayerForDeviceViewportPoint(
563       const gfx::PointF& device_viewport_point,
564       InputHandler::ScrollInputType type,
565       LayerImpl* layer_hit_by_point,
566       bool* scroll_on_main_thread,
567       bool* optional_has_ancestor_scroll_handler) const;
568   float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
569                                    LayerImpl* layer_impl);
570   void StartScrollbarFadeRecursive(LayerImpl* layer);
571   void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
572                               bool zero_budget);
573   void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
574
575   void DidInitializeVisibleTile();
576
577   void MarkUIResourceNotEvicted(UIResourceId uid);
578
579   void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
580   void NotifySwapPromiseMonitorsOfForwardingToMainThread();
581
582   typedef base::hash_map<UIResourceId, UIResourceData>
583       UIResourceMap;
584   UIResourceMap ui_resource_map_;
585
586   // Resources that were evicted by EvictAllUIResources. Resources are removed
587   // from this when they are touched by a create or destroy from the UI resource
588   // request queue.
589   std::set<UIResourceId> evicted_ui_resources_;
590
591   scoped_ptr<OutputSurface> output_surface_;
592   scoped_refptr<ContextProvider> offscreen_context_provider_;
593
594   // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
595   // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
596   scoped_ptr<ResourceProvider> resource_provider_;
597   scoped_ptr<TileManager> tile_manager_;
598   bool use_gpu_rasterization_;
599   scoped_ptr<RasterWorkerPool> raster_worker_pool_;
600   scoped_ptr<ResourcePool> resource_pool_;
601   scoped_ptr<ResourcePool> staging_resource_pool_;
602   scoped_ptr<Renderer> renderer_;
603
604   TaskGraphRunner synchronous_task_graph_runner_;
605   TaskGraphRunner* on_demand_task_graph_runner_;
606   NamespaceToken on_demand_task_namespace_;
607
608   GlobalStateThatImpactsTilePriority global_tile_state_;
609
610   // Tree currently being drawn.
611   scoped_ptr<LayerTreeImpl> active_tree_;
612
613   // In impl-side painting mode, tree with possibly incomplete rasterized
614   // content. May be promoted to active by ActivatePendingTree().
615   scoped_ptr<LayerTreeImpl> pending_tree_;
616
617   // In impl-side painting mode, inert tree with layers that can be recycled
618   // by the next sync from the main thread.
619   scoped_ptr<LayerTreeImpl> recycle_tree_;
620
621   InputHandlerClient* input_handler_client_;
622   bool did_lock_scrolling_layer_;
623   bool should_bubble_scrolls_;
624   bool wheel_scrolling_;
625   bool scroll_affects_scroll_handler_;
626   int scroll_layer_id_when_mouse_over_scrollbar_;
627   ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_;
628
629   bool tile_priorities_dirty_;
630
631   // The optional delegate for the root layer scroll offset.
632   LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
633   LayerTreeSettings settings_;
634   LayerTreeDebugState debug_state_;
635   bool visible_;
636   ManagedMemoryPolicy cached_managed_memory_policy_;
637
638   gfx::Vector2dF accumulated_root_overscroll_;
639
640   bool pinch_gesture_active_;
641   bool pinch_gesture_end_should_clear_scrolling_layer_;
642   gfx::Point previous_pinch_anchor_;
643
644   scoped_ptr<TopControlsManager> top_controls_manager_;
645
646   scoped_ptr<PageScaleAnimation> page_scale_animation_;
647
648   // This is used for ticking animations slowly when hidden.
649   scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
650
651   scoped_ptr<FrameRateCounter> fps_counter_;
652   scoped_ptr<PaintTimeCounter> paint_time_counter_;
653   scoped_ptr<MemoryHistory> memory_history_;
654   scoped_ptr<DebugRectHistory> debug_rect_history_;
655
656   scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
657
658   // The maximum memory that would be used by the prioritized resource
659   // manager, if there were no limit on memory usage.
660   size_t max_memory_needed_bytes_;
661
662   bool zero_budget_;
663
664   // Viewport size passed in from the main thread, in physical pixels.  This
665   // value is the default size for all concepts of physical viewport (draw
666   // viewport, scrolling viewport and device viewport), but it can be
667   // overridden.
668   gfx::Size device_viewport_size_;
669
670   // Conversion factor from CSS pixels to physical pixels when
671   // pageScaleFactor=1.
672   float device_scale_factor_;
673
674   // UI resource to use for drawing overhang gutters.
675   UIResourceId overhang_ui_resource_id_;
676   gfx::Size overhang_ui_resource_size_;
677
678   // Vertical amount of the viewport size that's known to covered by a
679   // browser-side UI element, such as an on-screen-keyboard.  This affects
680   // scrollable size since we want to still be able to scroll to the bottom of
681   // the page when the keyboard is up.
682   float overdraw_bottom_height_;
683
684   // Optional top-level constraints that can be set by the OutputSurface.
685   // - external_transform_ applies a transform above the root layer
686   // - external_viewport_ is used DrawProperties, tile management and
687   // glViewport/window projection matrix.
688   // - external_clip_ specifies a top-level clip rect
689   // - viewport_rect_for_tile_priority_ is the rect in view space used for
690   // tiling priority.
691   gfx::Transform external_transform_;
692   gfx::Rect external_viewport_;
693   gfx::Rect external_clip_;
694   gfx::Rect viewport_rect_for_tile_priority_;
695   bool resourceless_software_draw_;
696
697   gfx::Rect viewport_damage_rect_;
698
699   base::TimeTicks current_frame_timeticks_;
700
701   // Expected time between two begin impl frame calls.
702   base::TimeDelta begin_impl_frame_interval_;
703
704   scoped_ptr<AnimationRegistrar> animation_registrar_;
705
706   RenderingStatsInstrumentation* rendering_stats_instrumentation_;
707   MicroBenchmarkControllerImpl micro_benchmark_controller_;
708
709   bool need_to_update_visible_tiles_before_draw_;
710   bool have_valid_output_surface_;
711
712   // Optional callback to notify of new tree activations.
713   base::Closure tree_activation_callback_;
714
715   SharedBitmapManager* shared_bitmap_manager_;
716   int id_;
717
718   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
719
720   size_t transfer_buffer_memory_limit_;
721
722   std::vector<PictureLayerImpl*> picture_layers_;
723   std::vector<PictureLayerImpl::Pair> picture_layer_pairs_;
724
725   DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
726 };
727
728 }  // namespace cc
729
730 #endif  // CC_TREES_LAYER_TREE_HOST_IMPL_H_