Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / cc / trees / layer_tree_host_impl.h
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
7
8 #include <list>
9 #include <set>
10 #include <string>
11 #include <vector>
12
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/time/time.h"
17 #include "cc/animation/animation_events.h"
18 #include "cc/animation/animation_registrar.h"
19 #include "cc/animation/scrollbar_animation_controller.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/debug/micro_benchmark_controller_impl.h"
22 #include "cc/input/input_handler.h"
23 #include "cc/input/layer_scroll_offset_delegate.h"
24 #include "cc/input/top_controls_manager_client.h"
25 #include "cc/layers/layer_lists.h"
26 #include "cc/layers/render_pass_sink.h"
27 #include "cc/output/begin_frame_args.h"
28 #include "cc/output/managed_memory_policy.h"
29 #include "cc/output/output_surface_client.h"
30 #include "cc/output/renderer.h"
31 #include "cc/quads/render_pass.h"
32 #include "cc/resources/resource_provider.h"
33 #include "cc/resources/tile_manager.h"
34 #include "cc/scheduler/draw_swap_readback_result.h"
35 #include "skia/ext/refptr.h"
36 #include "third_party/skia/include/core/SkColor.h"
37 #include "ui/gfx/rect.h"
38
39 namespace cc {
40
41 class CompletionEvent;
42 class CompositorFrameMetadata;
43 class DebugRectHistory;
44 class FrameRateCounter;
45 class LayerImpl;
46 class LayerTreeHostImplTimeSourceAdapter;
47 class LayerTreeImpl;
48 class MemoryHistory;
49 class PageScaleAnimation;
50 class PaintTimeCounter;
51 class RasterWorkerPool;
52 class RenderPassDrawQuad;
53 class RenderingStatsInstrumentation;
54 class ResourcePool;
55 class ScrollbarLayerImplBase;
56 class TextureMailboxDeleter;
57 class TopControlsManager;
58 class UIResourceBitmap;
59 class UIResourceRequest;
60 struct RendererCapabilitiesImpl;
61
62 // LayerTreeHost->Proxy callback interface.
63 class LayerTreeHostImplClient {
64  public:
65   virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
66   virtual void DidLoseOutputSurfaceOnImplThread() = 0;
67   virtual void CommitVSyncParameters(base::TimeTicks timebase,
68                                      base::TimeDelta interval) = 0;
69   virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
70   virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
71   virtual void DidSwapBuffersOnImplThread() = 0;
72   virtual void DidSwapBuffersCompleteOnImplThread() = 0;
73   virtual void BeginFrame(const BeginFrameArgs& args) = 0;
74   virtual void OnCanDrawStateChanged(bool can_draw) = 0;
75   virtual void NotifyReadyToActivate() = 0;
76   // Please call these 3 functions through
77   // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
78   // SetNeedsAnimate().
79   virtual void SetNeedsRedrawOnImplThread() = 0;
80   virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
81   virtual void SetNeedsAnimateOnImplThread() = 0;
82   virtual void DidInitializeVisibleTileOnImplThread() = 0;
83   virtual void SetNeedsCommitOnImplThread() = 0;
84   virtual void SetNeedsManageTilesOnImplThread() = 0;
85   virtual void PostAnimationEventsToMainThreadOnImplThread(
86       scoped_ptr<AnimationEventsVector> events) = 0;
87   // Returns true if resources were deleted by this call.
88   virtual bool ReduceContentsTextureMemoryOnImplThread(
89       size_t limit_bytes,
90       int priority_cutoff) = 0;
91   virtual void SendManagedMemoryStats() = 0;
92   virtual bool IsInsideDraw() = 0;
93   virtual void RenewTreePriority() = 0;
94   virtual void PostDelayedScrollbarFadeOnImplThread(
95       const base::Closure& start_fade,
96       base::TimeDelta delay) = 0;
97   virtual void DidActivatePendingTree() = 0;
98   virtual void DidManageTiles() = 0;
99
100  protected:
101   virtual ~LayerTreeHostImplClient() {}
102 };
103
104 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
105 // state.
106 class CC_EXPORT LayerTreeHostImpl
107     : public InputHandler,
108       public RendererClient,
109       public TileManagerClient,
110       public OutputSurfaceClient,
111       public TopControlsManagerClient,
112       public ScrollbarAnimationControllerClient,
113       public base::SupportsWeakPtr<LayerTreeHostImpl> {
114  public:
115   static scoped_ptr<LayerTreeHostImpl> Create(
116       const LayerTreeSettings& settings,
117       LayerTreeHostImplClient* client,
118       Proxy* proxy,
119       RenderingStatsInstrumentation* rendering_stats_instrumentation,
120       SharedBitmapManager* manager,
121       int id);
122   virtual ~LayerTreeHostImpl();
123
124   // InputHandler implementation
125   virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
126   virtual InputHandler::ScrollStatus ScrollBegin(
127       const gfx::Point& viewport_point,
128       InputHandler::ScrollInputType type) OVERRIDE;
129   virtual bool ScrollBy(const gfx::Point& viewport_point,
130                         const gfx::Vector2dF& scroll_delta) OVERRIDE;
131   virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
132                                       ScrollDirection direction) OVERRIDE;
133   virtual void SetRootLayerScrollOffsetDelegate(
134       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
135   virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
136   virtual void ScrollEnd() OVERRIDE;
137   virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
138   virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE;
139   virtual void PinchGestureBegin() OVERRIDE;
140   virtual void PinchGestureUpdate(float magnify_delta,
141                                   const gfx::Point& anchor) OVERRIDE;
142   virtual void PinchGestureEnd() OVERRIDE;
143   virtual void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
144                                        bool anchor_point,
145                                        float page_scale,
146                                        base::TimeDelta duration) OVERRIDE;
147   virtual void SetNeedsAnimate() OVERRIDE;
148   virtual bool IsCurrentlyScrollingLayerAt(
149       const gfx::Point& viewport_point,
150       InputHandler::ScrollInputType type) OVERRIDE;
151   virtual bool HaveTouchEventHandlersAt(
152       const gfx::Point& viewport_port) OVERRIDE;
153   virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
154       ui::LatencyInfo* latency) OVERRIDE;
155
156   // TopControlsManagerClient implementation.
157   virtual void DidChangeTopControlsPosition() OVERRIDE;
158   virtual bool HaveRootScrollLayer() const OVERRIDE;
159
160   struct CC_EXPORT FrameData : public RenderPassSink {
161     FrameData();
162     virtual ~FrameData();
163     scoped_ptr<base::Value> AsValue() const;
164
165     std::vector<gfx::Rect> occluding_screen_space_rects;
166     std::vector<gfx::Rect> non_occluding_screen_space_rects;
167     RenderPassList render_passes;
168     RenderPassIdHashMap render_passes_by_id;
169     const LayerImplList* render_surface_layer_list;
170     LayerImplList will_draw_layers;
171     bool contains_incomplete_tile;
172     bool has_no_damage;
173
174     // RenderPassSink implementation.
175     virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
176   };
177
178   virtual void BeginMainFrameAborted(bool did_handle);
179   virtual void BeginCommit();
180   virtual void CommitComplete();
181   virtual void Animate(base::TimeTicks monotonic_time);
182   virtual void UpdateAnimationState(bool start_ready_animations);
183   void ActivateAnimations();
184   void MainThreadHasStoppedFlinging();
185   void UpdateBackgroundAnimateTicking(bool should_background_tick);
186   void DidAnimateScrollOffset();
187   void SetViewportDamage(const gfx::Rect& damage_rect);
188
189   virtual void ManageTiles();
190
191   // Returns false if problems occured preparing the frame, and we should try
192   // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers
193   // must also be called, regardless of whether DrawLayers is called between the
194   // two.
195   virtual DrawSwapReadbackResult::DrawResult PrepareToDraw(
196       FrameData* frame,
197       const gfx::Rect& damage_rect);
198   virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
199   // Must be called if and only if PrepareToDraw was called.
200   void DidDrawAllLayers(const FrameData& frame);
201
202   const LayerTreeSettings& settings() const { return settings_; }
203
204   // Evict all textures by enforcing a memory policy with an allocation of 0.
205   void EvictTexturesForTesting();
206
207   // When blocking, this prevents client_->NotifyReadyToActivate() from being
208   // called. When disabled, it calls client_->NotifyReadyToActivate()
209   // immediately if any notifications had been blocked while blocking.
210   virtual void BlockNotifyReadyToActivateForTesting(bool block);
211
212   // This allows us to inject DidInitializeVisibleTile events for testing.
213   void DidInitializeVisibleTileForTesting();
214
215   bool device_viewport_valid_for_tile_management() const {
216     return device_viewport_valid_for_tile_management_;
217   }
218
219   // Viewport size in draw space: this size is in physical pixels and is used
220   // for draw properties, tilings, quads and render passes.
221   gfx::Size DrawViewportSize() const;
222
223   // Viewport size for scrolling and fixed-position compensation. This value
224   // excludes the URL bar and non-overlay scrollbars and is in DIP (and
225   // invariant relative to page scale).
226   gfx::SizeF UnscaledScrollableViewportSize() const;
227   float VerticalAdjust() const;
228
229   // RendererClient implementation.
230   virtual void SetFullRootLayerDamage() OVERRIDE;
231
232   // TileManagerClient implementation.
233   virtual void NotifyReadyToActivate() OVERRIDE;
234   virtual void NotifyTileInitialized(const Tile* tile) OVERRIDE;
235
236   // ScrollbarAnimationControllerClient implementation.
237   virtual void PostDelayedScrollbarFade(const base::Closure& start_fade,
238                                         base::TimeDelta delay) OVERRIDE;
239   virtual void SetNeedsScrollbarAnimationFrame() OVERRIDE;
240
241   // OutputSurfaceClient implementation.
242   virtual void DeferredInitialize() OVERRIDE;
243   virtual void ReleaseGL() OVERRIDE;
244   virtual void CommitVSyncParameters(base::TimeTicks timebase,
245                                      base::TimeDelta interval) OVERRIDE;
246   virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE;
247   virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
248   virtual void SetExternalDrawConstraints(
249       const gfx::Transform& transform,
250       const gfx::Rect& viewport,
251       const gfx::Rect& clip,
252       bool valid_for_tile_management) OVERRIDE;
253   virtual void DidLoseOutputSurface() OVERRIDE;
254   virtual void DidSwapBuffers() OVERRIDE;
255   virtual void DidSwapBuffersComplete() OVERRIDE;
256   virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
257   virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
258   virtual void SetTreeActivationCallback(const base::Closure& callback)
259       OVERRIDE;
260
261   // Called from LayerTreeImpl.
262   void OnCanDrawStateChangedForTree();
263
264   // Implementation.
265   bool CanDraw() const;
266   OutputSurface* output_surface() const { return output_surface_.get(); }
267
268   std::string LayerTreeAsJson() const;
269
270   void FinishAllRendering();
271   int SourceAnimationFrameNumber() const;
272
273   virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
274   bool IsContextLost();
275   TileManager* tile_manager() { return tile_manager_.get(); }
276   ResourcePool* resource_pool() { return resource_pool_.get(); }
277   Renderer* renderer() { return renderer_.get(); }
278   const RendererCapabilitiesImpl& GetRendererCapabilities() const;
279
280   virtual bool SwapBuffers(const FrameData& frame);
281   void SetNeedsBeginFrame(bool enable);
282   virtual void WillBeginImplFrame(const BeginFrameArgs& args);
283   void DidModifyTilePriorities();
284
285   void Readback(void* pixels, const gfx::Rect& rect_in_device_viewport);
286
287   LayerTreeImpl* active_tree() { return active_tree_.get(); }
288   const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
289   LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
290   const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
291   const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
292   virtual void CreatePendingTree();
293   virtual void UpdateVisibleTiles();
294   virtual void ActivatePendingTree();
295
296   // Shortcuts to layers on the active tree.
297   LayerImpl* RootLayer() const;
298   LayerImpl* InnerViewportScrollLayer() const;
299   LayerImpl* OuterViewportScrollLayer() const;
300   LayerImpl* CurrentlyScrollingLayer() const;
301
302   int scroll_layer_id_when_mouse_over_scrollbar() const {
303     return scroll_layer_id_when_mouse_over_scrollbar_;
304   }
305   bool scroll_affects_scroll_handler() const {
306     return scroll_affects_scroll_handler_;
307   }
308
309   bool IsCurrentlyScrolling() const;
310
311   virtual void SetVisible(bool visible);
312   bool visible() const { return visible_; }
313
314   void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
315   void SetNeedsRedraw();
316
317   ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
318
319   size_t memory_allocation_limit_bytes() const;
320   int memory_allocation_priority_cutoff() const;
321
322   void SetViewportSize(const gfx::Size& device_viewport_size);
323   gfx::Size device_viewport_size() const { return device_viewport_size_; }
324
325   void SetOverdrawBottomHeight(float overdraw_bottom_height);
326   float overdraw_bottom_height() const { return overdraw_bottom_height_; }
327
328   void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
329                              const gfx::Size& overhang_ui_resource_size);
330
331   void SetDeviceScaleFactor(float device_scale_factor);
332   float device_scale_factor() const { return device_scale_factor_; }
333
334   const gfx::Transform& DrawTransform() const;
335
336   scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
337
338   bool needs_animate_layers() const {
339     return !animation_registrar_->active_animation_controllers().empty();
340   }
341
342   void SendManagedMemoryStats(
343       size_t memory_visible_bytes,
344       size_t memory_visible_and_nearby_bytes,
345       size_t memory_use_bytes);
346
347   void set_max_memory_needed_bytes(size_t bytes) {
348     max_memory_needed_bytes_ = bytes;
349   }
350
351   FrameRateCounter* fps_counter() {
352     return fps_counter_.get();
353   }
354   PaintTimeCounter* paint_time_counter() {
355     return paint_time_counter_.get();
356   }
357   MemoryHistory* memory_history() {
358     return memory_history_.get();
359   }
360   DebugRectHistory* debug_rect_history() {
361     return debug_rect_history_.get();
362   }
363   ResourceProvider* resource_provider() {
364     return resource_provider_.get();
365   }
366   TopControlsManager* top_controls_manager() {
367     return top_controls_manager_.get();
368   }
369   const GlobalStateThatImpactsTilePriority& global_tile_state() {
370     return global_tile_state_;
371   }
372
373   Proxy* proxy() const { return proxy_; }
374
375   AnimationRegistrar* animation_registrar() const {
376     return animation_registrar_.get();
377   }
378
379   void SetDebugState(const LayerTreeDebugState& new_debug_state);
380   const LayerTreeDebugState& debug_state() const { return debug_state_; }
381
382   class CC_EXPORT CullRenderPassesWithNoQuads {
383  public:
384     bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
385                                 const FrameData& frame) const;
386
387     // Iterates in draw order, so that when a surface is removed, and its
388     // target becomes empty, then its target can be removed also.
389     size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
390     size_t RenderPassListEnd(const RenderPassList& list) const {
391       return list.size();
392     }
393     size_t RenderPassListNext(size_t it) const { return it + 1; }
394   };
395
396   template <typename RenderPassCuller>
397       static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
398
399   gfx::Vector2dF accumulated_root_overscroll() const {
400     return accumulated_root_overscroll_;
401   }
402
403   bool pinch_gesture_active() const { return pinch_gesture_active_; }
404
405   void SetTreePriority(TreePriority priority);
406
407   void UpdateCurrentFrameTime();
408   void ResetCurrentFrameTimeForNextFrame();
409   virtual base::TimeTicks CurrentFrameTimeTicks();
410
411   // Expected time between two begin impl frame calls.
412   base::TimeDelta begin_impl_frame_interval() const {
413     return begin_impl_frame_interval_;
414   }
415
416   scoped_ptr<base::Value> AsValue() const { return AsValueWithFrame(NULL); }
417   scoped_ptr<base::Value> AsValueWithFrame(FrameData* frame) const;
418   scoped_ptr<base::Value> ActivationStateAsValue() const;
419
420   bool page_scale_animation_active() const { return !!page_scale_animation_; }
421
422   virtual void CreateUIResource(UIResourceId uid,
423                                 const UIResourceBitmap& bitmap);
424   // Deletes a UI resource.  May safely be called more than once.
425   virtual void DeleteUIResource(UIResourceId uid);
426   void EvictAllUIResources();
427   bool EvictedUIResourcesExist() const;
428
429   virtual ResourceProvider::ResourceId ResourceIdForUIResource(
430       UIResourceId uid) const;
431
432   virtual bool IsUIResourceOpaque(UIResourceId uid) const;
433
434   struct UIResourceData {
435     ResourceProvider::ResourceId resource_id;
436     gfx::Size size;
437     bool opaque;
438   };
439
440   void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
441
442   CompositorFrameMetadata MakeCompositorFrameMetadata() const;
443   // Viewport rectangle and clip in nonflipped window space.  These rects
444   // should only be used by Renderer subclasses to populate glViewport/glClip
445   // and their software-mode equivalents.
446   gfx::Rect DeviceViewport() const;
447   gfx::Rect DeviceClip() const;
448
449   // When a SwapPromiseMonitor is created on the impl thread, it calls
450   // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
451   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
452   // to unregister itself.
453   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
454   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
455
456  protected:
457   LayerTreeHostImpl(
458       const LayerTreeSettings& settings,
459       LayerTreeHostImplClient* client,
460       Proxy* proxy,
461       RenderingStatsInstrumentation* rendering_stats_instrumentation,
462       SharedBitmapManager* manager,
463       int id);
464
465   gfx::SizeF ComputeInnerViewportContainerSize() const;
466   void UpdateInnerViewportContainerSize();
467
468   // Virtual for testing.
469   virtual void AnimateLayers(base::TimeTicks monotonic_time);
470
471   // Virtual for testing.
472   virtual base::TimeDelta LowFrequencyAnimationInterval() const;
473
474   const AnimationRegistrar::AnimationControllerMap&
475       active_animation_controllers() const {
476     return animation_registrar_->active_animation_controllers();
477   }
478
479   bool manage_tiles_needed() const { return tile_priorities_dirty_; }
480
481   LayerTreeHostImplClient* client_;
482   Proxy* proxy_;
483
484  private:
485   void CreateAndSetRenderer(
486       OutputSurface* output_surface,
487       ResourceProvider* resource_provider,
488       bool skip_gl_renderer);
489   void CreateAndSetTileManager(ResourceProvider* resource_provider,
490                                ContextProvider* context_provider,
491                                bool use_zero_copy,
492                                bool use_one_copy,
493                                bool allow_rasterize_on_demand);
494   void ReleaseTreeResources();
495   void EnforceZeroBudget(bool zero_budget);
496
497   void ScrollViewportBy(gfx::Vector2dF scroll_delta);
498   void AnimatePageScale(base::TimeTicks monotonic_time);
499   void AnimateScrollbars(base::TimeTicks monotonic_time);
500   void AnimateTopControls(base::TimeTicks monotonic_time);
501
502   gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
503       LayerImpl* layer_impl,
504       float scale_from_viewport_to_screen_space,
505       const gfx::PointF& viewport_point,
506       const gfx::Vector2dF& viewport_delta);
507
508   void TrackDamageForAllSurfaces(
509       LayerImpl* root_draw_layer,
510       const LayerImplList& render_surface_layer_list);
511
512   void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
513
514   // This function should only be called from PrepareToDraw, as DidDrawAllLayers
515   // must be called if this helper function is called.  Returns DRAW_SUCCESS if
516   // the frame should be drawn.
517   DrawSwapReadbackResult::DrawResult CalculateRenderPasses(FrameData* frame);
518
519   bool EnsureRenderSurfaceLayerList();
520   void ClearCurrentlyScrollingLayer();
521
522   bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
523                                 const gfx::PointF& device_viewport_point);
524
525   void AnimateScrollbarsRecursive(LayerImpl* layer,
526                                   base::TimeTicks time);
527
528   LayerImpl* FindScrollLayerForDeviceViewportPoint(
529       const gfx::PointF& device_viewport_point,
530       InputHandler::ScrollInputType type,
531       LayerImpl* layer_hit_by_point,
532       bool* scroll_on_main_thread,
533       bool* optional_has_ancestor_scroll_handler) const;
534   float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
535                                    LayerImpl* layer_impl);
536   void StartScrollbarFadeRecursive(LayerImpl* layer);
537   void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
538                               bool zero_budget);
539   void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
540
541   void DidInitializeVisibleTile();
542
543   void MarkUIResourceNotEvicted(UIResourceId uid);
544
545   void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
546
547   typedef base::hash_map<UIResourceId, UIResourceData>
548       UIResourceMap;
549   UIResourceMap ui_resource_map_;
550
551   // Resources that were evicted by EvictAllUIResources. Resources are removed
552   // from this when they are touched by a create or destroy from the UI resource
553   // request queue.
554   std::set<UIResourceId> evicted_ui_resources_;
555
556   scoped_ptr<OutputSurface> output_surface_;
557   scoped_refptr<ContextProvider> offscreen_context_provider_;
558
559   // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
560   // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
561   scoped_ptr<ResourceProvider> resource_provider_;
562   scoped_ptr<TileManager> tile_manager_;
563   scoped_ptr<RasterWorkerPool> raster_worker_pool_;
564   scoped_ptr<RasterWorkerPool> direct_raster_worker_pool_;
565   scoped_ptr<ResourcePool> resource_pool_;
566   scoped_ptr<ResourcePool> staging_resource_pool_;
567   scoped_ptr<Renderer> renderer_;
568
569   GlobalStateThatImpactsTilePriority global_tile_state_;
570
571   // Tree currently being drawn.
572   scoped_ptr<LayerTreeImpl> active_tree_;
573
574   // In impl-side painting mode, tree with possibly incomplete rasterized
575   // content. May be promoted to active by ActivatePendingTree().
576   scoped_ptr<LayerTreeImpl> pending_tree_;
577
578   // In impl-side painting mode, inert tree with layers that can be recycled
579   // by the next sync from the main thread.
580   scoped_ptr<LayerTreeImpl> recycle_tree_;
581
582   InputHandlerClient* input_handler_client_;
583   bool did_lock_scrolling_layer_;
584   bool should_bubble_scrolls_;
585   bool wheel_scrolling_;
586   bool scroll_affects_scroll_handler_;
587   int scroll_layer_id_when_mouse_over_scrollbar_;
588
589   bool tile_priorities_dirty_;
590
591   // The optional delegate for the root layer scroll offset.
592   LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
593   LayerTreeSettings settings_;
594   LayerTreeDebugState debug_state_;
595   bool visible_;
596   ManagedMemoryPolicy cached_managed_memory_policy_;
597
598   gfx::Vector2dF accumulated_root_overscroll_;
599
600   bool pinch_gesture_active_;
601   bool pinch_gesture_end_should_clear_scrolling_layer_;
602   gfx::Point previous_pinch_anchor_;
603
604   scoped_ptr<TopControlsManager> top_controls_manager_;
605
606   scoped_ptr<PageScaleAnimation> page_scale_animation_;
607
608   // This is used for ticking animations slowly when hidden.
609   scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
610
611   scoped_ptr<FrameRateCounter> fps_counter_;
612   scoped_ptr<PaintTimeCounter> paint_time_counter_;
613   scoped_ptr<MemoryHistory> memory_history_;
614   scoped_ptr<DebugRectHistory> debug_rect_history_;
615
616   scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
617
618   // The maximum memory that would be used by the prioritized resource
619   // manager, if there were no limit on memory usage.
620   size_t max_memory_needed_bytes_;
621
622   size_t last_sent_memory_visible_bytes_;
623   size_t last_sent_memory_visible_and_nearby_bytes_;
624   size_t last_sent_memory_use_bytes_;
625   bool zero_budget_;
626
627   // Viewport size passed in from the main thread, in physical pixels.  This
628   // value is the default size for all concepts of physical viewport (draw
629   // viewport, scrolling viewport and device viewport), but it can be
630   // overridden.
631   gfx::Size device_viewport_size_;
632
633   // Conversion factor from CSS pixels to physical pixels when
634   // pageScaleFactor=1.
635   float device_scale_factor_;
636
637   // UI resource to use for drawing overhang gutters.
638   UIResourceId overhang_ui_resource_id_;
639   gfx::Size overhang_ui_resource_size_;
640
641   // Vertical amount of the viewport size that's known to covered by a
642   // browser-side UI element, such as an on-screen-keyboard.  This affects
643   // scrollable size since we want to still be able to scroll to the bottom of
644   // the page when the keyboard is up.
645   float overdraw_bottom_height_;
646
647   // Optional top-level constraints that can be set by the OutputSurface.
648   // - external_transform_ applies a transform above the root layer
649   // - external_viewport_ is used DrawProperties, tile management and
650   // glViewport/window projection matrix.
651   // - external_clip_ specifies a top-level clip rect
652   gfx::Transform external_transform_;
653   gfx::Rect external_viewport_;
654   gfx::Rect external_clip_;
655   bool device_viewport_valid_for_tile_management_;
656
657   gfx::Rect viewport_damage_rect_;
658
659   base::TimeTicks current_frame_timeticks_;
660
661   // Expected time between two begin impl frame calls.
662   base::TimeDelta begin_impl_frame_interval_;
663
664   scoped_ptr<AnimationRegistrar> animation_registrar_;
665
666   RenderingStatsInstrumentation* rendering_stats_instrumentation_;
667   MicroBenchmarkControllerImpl micro_benchmark_controller_;
668
669   bool need_to_update_visible_tiles_before_draw_;
670 #if DCHECK_IS_ON
671   bool did_lose_called_;
672 #endif
673
674   // Optional callback to notify of new tree activations.
675   base::Closure tree_activation_callback_;
676
677   SharedBitmapManager* shared_bitmap_manager_;
678   int id_;
679
680   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
681
682   size_t transfer_buffer_memory_limit_;
683
684   DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
685 };
686
687 }  // namespace cc
688
689 #endif  // CC_TREES_LAYER_TREE_HOST_IMPL_H_