Upstream version 10.38.208.0
[platform/framework/web/crosswalk.git] / src / cc / trees / layer_tree_host_impl.h
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
7
8 #include <list>
9 #include <set>
10 #include <string>
11 #include <vector>
12
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/time/time.h"
17 #include "cc/animation/animation_events.h"
18 #include "cc/animation/animation_registrar.h"
19 #include "cc/animation/scrollbar_animation_controller.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/debug/micro_benchmark_controller_impl.h"
22 #include "cc/input/input_handler.h"
23 #include "cc/input/layer_scroll_offset_delegate.h"
24 #include "cc/input/top_controls_manager_client.h"
25 #include "cc/layers/layer_lists.h"
26 #include "cc/layers/render_pass_sink.h"
27 #include "cc/output/begin_frame_args.h"
28 #include "cc/output/managed_memory_policy.h"
29 #include "cc/output/output_surface_client.h"
30 #include "cc/output/renderer.h"
31 #include "cc/quads/render_pass.h"
32 #include "cc/resources/resource_provider.h"
33 #include "cc/resources/tile_manager.h"
34 #include "cc/scheduler/draw_result.h"
35 #include "skia/ext/refptr.h"
36 #include "third_party/skia/include/core/SkColor.h"
37 #include "ui/gfx/rect.h"
38
39 namespace cc {
40
41 class CompletionEvent;
42 class CompositorFrameMetadata;
43 class DebugRectHistory;
44 class EvictionTilePriorityQueue;
45 class FrameRateCounter;
46 class LayerImpl;
47 class LayerTreeHostImplTimeSourceAdapter;
48 class LayerTreeImpl;
49 class MemoryHistory;
50 class PageScaleAnimation;
51 class PaintTimeCounter;
52 class PictureLayerImpl;
53 class RasterTilePriorityQueue;
54 class RasterWorkerPool;
55 class RenderPassDrawQuad;
56 class RenderingStatsInstrumentation;
57 class ResourcePool;
58 class ScrollbarLayerImplBase;
59 class TextureMailboxDeleter;
60 class TopControlsManager;
61 class UIResourceBitmap;
62 class UIResourceRequest;
63 struct RendererCapabilitiesImpl;
64
65 // LayerTreeHost->Proxy callback interface.
66 class LayerTreeHostImplClient {
67  public:
68   virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
69   virtual void DidLoseOutputSurfaceOnImplThread() = 0;
70   virtual void CommitVSyncParameters(base::TimeTicks timebase,
71                                      base::TimeDelta interval) = 0;
72   virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
73   virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
74   virtual void DidSwapBuffersOnImplThread() = 0;
75   virtual void DidSwapBuffersCompleteOnImplThread() = 0;
76   virtual void BeginFrame(const BeginFrameArgs& args) = 0;
77   virtual void OnCanDrawStateChanged(bool can_draw) = 0;
78   virtual void NotifyReadyToActivate() = 0;
79   // Please call these 3 functions through
80   // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
81   // SetNeedsAnimate().
82   virtual void SetNeedsRedrawOnImplThread() = 0;
83   virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
84   virtual void SetNeedsAnimateOnImplThread() = 0;
85   virtual void DidInitializeVisibleTileOnImplThread() = 0;
86   virtual void SetNeedsCommitOnImplThread() = 0;
87   virtual void SetNeedsManageTilesOnImplThread() = 0;
88   virtual void PostAnimationEventsToMainThreadOnImplThread(
89       scoped_ptr<AnimationEventsVector> events) = 0;
90   // Returns true if resources were deleted by this call.
91   virtual bool ReduceContentsTextureMemoryOnImplThread(
92       size_t limit_bytes,
93       int priority_cutoff) = 0;
94   virtual bool IsInsideDraw() = 0;
95   virtual void RenewTreePriority() = 0;
96   virtual void PostDelayedScrollbarFadeOnImplThread(
97       const base::Closure& start_fade,
98       base::TimeDelta delay) = 0;
99   virtual void DidActivateSyncTree() = 0;
100   virtual void DidManageTiles() = 0;
101
102  protected:
103   virtual ~LayerTreeHostImplClient() {}
104 };
105
106 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
107 // state.
108 class CC_EXPORT LayerTreeHostImpl
109     : public InputHandler,
110       public RendererClient,
111       public TileManagerClient,
112       public OutputSurfaceClient,
113       public TopControlsManagerClient,
114       public ScrollbarAnimationControllerClient,
115       public base::SupportsWeakPtr<LayerTreeHostImpl> {
116  public:
117   static scoped_ptr<LayerTreeHostImpl> Create(
118       const LayerTreeSettings& settings,
119       LayerTreeHostImplClient* client,
120       Proxy* proxy,
121       RenderingStatsInstrumentation* rendering_stats_instrumentation,
122       SharedBitmapManager* manager,
123       int id);
124   virtual ~LayerTreeHostImpl();
125
126   // InputHandler implementation
127   virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
128   virtual InputHandler::ScrollStatus ScrollBegin(
129       const gfx::Point& viewport_point,
130       InputHandler::ScrollInputType type) OVERRIDE;
131   virtual InputHandler::ScrollStatus ScrollAnimated(
132       const gfx::Point& viewport_point,
133       const gfx::Vector2dF& scroll_delta) OVERRIDE;
134   virtual bool ScrollBy(const gfx::Point& viewport_point,
135                         const gfx::Vector2dF& scroll_delta) OVERRIDE;
136   virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
137                                       ScrollDirection direction) OVERRIDE;
138   virtual void SetRootLayerScrollOffsetDelegate(
139       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
140   virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
141   virtual void ScrollEnd() OVERRIDE;
142   virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
143   virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE;
144   virtual void PinchGestureBegin() OVERRIDE;
145   virtual void PinchGestureUpdate(float magnify_delta,
146                                   const gfx::Point& anchor) OVERRIDE;
147   virtual void PinchGestureEnd() OVERRIDE;
148   virtual void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
149                                        bool anchor_point,
150                                        float page_scale,
151                                        base::TimeDelta duration) OVERRIDE;
152   virtual void SetNeedsAnimate() OVERRIDE;
153   virtual bool IsCurrentlyScrollingLayerAt(
154       const gfx::Point& viewport_point,
155       InputHandler::ScrollInputType type) OVERRIDE;
156   virtual bool HaveTouchEventHandlersAt(
157       const gfx::Point& viewport_port) OVERRIDE;
158   virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
159       ui::LatencyInfo* latency) OVERRIDE;
160
161   // TopControlsManagerClient implementation.
162   virtual void DidChangeTopControlsPosition() OVERRIDE;
163   virtual bool HaveRootScrollLayer() const OVERRIDE;
164
165   struct CC_EXPORT FrameData : public RenderPassSink {
166     FrameData();
167     virtual ~FrameData();
168     void AsValueInto(base::debug::TracedValue* value) const;
169
170     std::vector<gfx::Rect> occluding_screen_space_rects;
171     std::vector<gfx::Rect> non_occluding_screen_space_rects;
172     RenderPassList render_passes;
173     RenderPassIdHashMap render_passes_by_id;
174     const LayerImplList* render_surface_layer_list;
175     LayerImplList will_draw_layers;
176     bool contains_incomplete_tile;
177     bool has_no_damage;
178
179     // RenderPassSink implementation.
180     virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
181   };
182
183   virtual void BeginMainFrameAborted(bool did_handle);
184   virtual void BeginCommit();
185   virtual void CommitComplete();
186   virtual void Animate(base::TimeTicks monotonic_time);
187   virtual void UpdateAnimationState(bool start_ready_animations);
188   void ActivateAnimations();
189   void MainThreadHasStoppedFlinging();
190   void UpdateBackgroundAnimateTicking(bool should_background_tick);
191   void DidAnimateScrollOffset();
192   void SetViewportDamage(const gfx::Rect& damage_rect);
193
194   virtual void ManageTiles();
195
196   // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
197   // should try to avoid displaying the frame. If PrepareToDraw is called,
198   // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
199   // called between the two.
200   virtual DrawResult PrepareToDraw(FrameData* frame);
201   virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
202   // Must be called if and only if PrepareToDraw was called.
203   void DidDrawAllLayers(const FrameData& frame);
204
205   const LayerTreeSettings& settings() const { return settings_; }
206
207   // Evict all textures by enforcing a memory policy with an allocation of 0.
208   void EvictTexturesForTesting();
209
210   // When blocking, this prevents client_->NotifyReadyToActivate() from being
211   // called. When disabled, it calls client_->NotifyReadyToActivate()
212   // immediately if any notifications had been blocked while blocking.
213   virtual void BlockNotifyReadyToActivateForTesting(bool block);
214
215   // This allows us to inject DidInitializeVisibleTile events for testing.
216   void DidInitializeVisibleTileForTesting();
217
218   // Resets all of the trees to an empty state.
219   void ResetTreesForTesting();
220   void ResetRecycleTreeForTesting();
221
222   DrawMode GetDrawMode() const;
223
224   // Viewport size in draw space: this size is in physical pixels and is used
225   // for draw properties, tilings, quads and render passes.
226   gfx::Size DrawViewportSize() const;
227
228   // Viewport rect in view space used for tiling prioritization.
229   const gfx::Rect ViewportRectForTilePriority() const;
230
231   // Viewport size for scrolling and fixed-position compensation. This value
232   // excludes the URL bar and non-overlay scrollbars and is in DIP (and
233   // invariant relative to page scale).
234   gfx::SizeF UnscaledScrollableViewportSize() const;
235   float VerticalAdjust() const;
236
237   // RendererClient implementation.
238   virtual void SetFullRootLayerDamage() OVERRIDE;
239   virtual void RunOnDemandRasterTask(Task* on_demand_raster_task) OVERRIDE;
240
241   // TileManagerClient implementation.
242   virtual const std::vector<PictureLayerImpl*>& GetPictureLayers()
243       const OVERRIDE;
244   virtual void NotifyReadyToActivate() OVERRIDE;
245   virtual void NotifyTileStateChanged(const Tile* tile) OVERRIDE;
246   virtual void BuildRasterQueue(RasterTilePriorityQueue* queue,
247                                 TreePriority tree_priority) OVERRIDE;
248   virtual void BuildEvictionQueue(EvictionTilePriorityQueue* queue,
249                                   TreePriority tree_priority) OVERRIDE;
250
251   // ScrollbarAnimationControllerClient implementation.
252   virtual void PostDelayedScrollbarFade(const base::Closure& start_fade,
253                                         base::TimeDelta delay) OVERRIDE;
254   virtual void SetNeedsScrollbarAnimationFrame() OVERRIDE;
255
256   // OutputSurfaceClient implementation.
257   virtual void DeferredInitialize() OVERRIDE;
258   virtual void ReleaseGL() OVERRIDE;
259   virtual void CommitVSyncParameters(base::TimeTicks timebase,
260                                      base::TimeDelta interval) OVERRIDE;
261   virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE;
262   virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
263
264   virtual void SetExternalDrawConstraints(
265       const gfx::Transform& transform,
266       const gfx::Rect& viewport,
267       const gfx::Rect& clip,
268       const gfx::Rect& viewport_rect_for_tile_priority,
269       const gfx::Transform& transform_for_tile_priority,
270       bool resourceless_software_draw) OVERRIDE;
271   virtual void DidLoseOutputSurface() OVERRIDE;
272   virtual void DidSwapBuffers() OVERRIDE;
273   virtual void DidSwapBuffersComplete() OVERRIDE;
274   virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
275   virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
276   virtual void SetTreeActivationCallback(const base::Closure& callback)
277       OVERRIDE;
278
279   // Called from LayerTreeImpl.
280   void OnCanDrawStateChangedForTree();
281
282   // Implementation.
283   int id() const { return id_; }
284   bool CanDraw() const;
285   OutputSurface* output_surface() const { return output_surface_.get(); }
286
287   std::string LayerTreeAsJson() const;
288
289   void FinishAllRendering();
290   int SourceAnimationFrameNumber() const;
291
292   virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
293   bool IsContextLost();
294   TileManager* tile_manager() { return tile_manager_.get(); }
295   void SetUseGpuRasterization(bool use_gpu);
296   bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
297   bool create_low_res_tiling() const {
298     return settings_.create_low_res_tiling && !use_gpu_rasterization_;
299   }
300   ResourcePool* resource_pool() { return resource_pool_.get(); }
301   Renderer* renderer() { return renderer_.get(); }
302   const RendererCapabilitiesImpl& GetRendererCapabilities() const;
303
304   virtual bool SwapBuffers(const FrameData& frame);
305   void SetNeedsBeginFrame(bool enable);
306   virtual void WillBeginImplFrame(const BeginFrameArgs& args);
307   void DidModifyTilePriorities();
308
309   LayerTreeImpl* active_tree() { return active_tree_.get(); }
310   const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
311   LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
312   const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
313   LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
314   const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
315   // Returns the tree LTH synchronizes with.
316   LayerTreeImpl* sync_tree() {
317     return pending_tree_ ? pending_tree_.get() : active_tree_.get();
318   }
319   virtual void CreatePendingTree();
320   virtual void UpdateVisibleTiles();
321   virtual void ActivateSyncTree();
322
323   // Shortcuts to layers on the active tree.
324   LayerImpl* RootLayer() const;
325   LayerImpl* InnerViewportScrollLayer() const;
326   LayerImpl* OuterViewportScrollLayer() const;
327   LayerImpl* CurrentlyScrollingLayer() const;
328
329   int scroll_layer_id_when_mouse_over_scrollbar() const {
330     return scroll_layer_id_when_mouse_over_scrollbar_;
331   }
332   bool scroll_affects_scroll_handler() const {
333     return scroll_affects_scroll_handler_;
334   }
335   void QueueSwapPromiseForMainThreadScrollUpdate(
336       scoped_ptr<SwapPromise> swap_promise);
337
338   bool IsCurrentlyScrolling() const;
339
340   virtual void SetVisible(bool visible);
341   bool visible() const { return visible_; }
342
343   void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
344   void SetNeedsRedraw();
345
346   ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
347
348   size_t memory_allocation_limit_bytes() const;
349   int memory_allocation_priority_cutoff() const;
350
351   void SetViewportSize(const gfx::Size& device_viewport_size);
352   gfx::Size device_viewport_size() const { return device_viewport_size_; }
353
354   void SetOverdrawBottomHeight(float overdraw_bottom_height);
355   float overdraw_bottom_height() const { return overdraw_bottom_height_; }
356
357   void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
358                              const gfx::Size& overhang_ui_resource_size);
359
360   void SetDeviceScaleFactor(float device_scale_factor);
361   float device_scale_factor() const { return device_scale_factor_; }
362
363   const gfx::Transform& DrawTransform() const;
364
365   scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
366
367   bool needs_animate_layers() const {
368     return !animation_registrar_->active_animation_controllers().empty();
369   }
370
371   void set_max_memory_needed_bytes(size_t bytes) {
372     max_memory_needed_bytes_ = bytes;
373   }
374
375   FrameRateCounter* fps_counter() {
376     return fps_counter_.get();
377   }
378   PaintTimeCounter* paint_time_counter() {
379     return paint_time_counter_.get();
380   }
381   MemoryHistory* memory_history() {
382     return memory_history_.get();
383   }
384   DebugRectHistory* debug_rect_history() {
385     return debug_rect_history_.get();
386   }
387   ResourceProvider* resource_provider() {
388     return resource_provider_.get();
389   }
390   TopControlsManager* top_controls_manager() {
391     return top_controls_manager_.get();
392   }
393   const GlobalStateThatImpactsTilePriority& global_tile_state() {
394     return global_tile_state_;
395   }
396
397   Proxy* proxy() const { return proxy_; }
398
399   AnimationRegistrar* animation_registrar() const {
400     return animation_registrar_.get();
401   }
402
403   void SetDebugState(const LayerTreeDebugState& new_debug_state);
404   const LayerTreeDebugState& debug_state() const { return debug_state_; }
405
406   class CC_EXPORT CullRenderPassesWithNoQuads {
407    public:
408     bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
409                                 const FrameData& frame) const;
410
411     // Iterates in draw order, so that when a surface is removed, and its
412     // target becomes empty, then its target can be removed also.
413     size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
414     size_t RenderPassListEnd(const RenderPassList& list) const {
415       return list.size();
416     }
417     size_t RenderPassListNext(size_t it) const { return it + 1; }
418   };
419
420   template <typename RenderPassCuller>
421       static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
422
423   gfx::Vector2dF accumulated_root_overscroll() const {
424     return accumulated_root_overscroll_;
425   }
426
427   bool pinch_gesture_active() const { return pinch_gesture_active_; }
428
429   void SetTreePriority(TreePriority priority);
430
431   void UpdateCurrentFrameTime();
432   void ResetCurrentFrameTimeForNextFrame();
433   virtual base::TimeTicks CurrentFrameTimeTicks();
434
435   // Expected time between two begin impl frame calls.
436   base::TimeDelta begin_impl_frame_interval() const {
437     return begin_impl_frame_interval_;
438   }
439
440   void AsValueInto(base::debug::TracedValue* value) const {
441     return AsValueWithFrameInto(NULL, value);
442   }
443   void AsValueWithFrameInto(FrameData* frame,
444                             base::debug::TracedValue* value) const;
445   scoped_refptr<base::debug::ConvertableToTraceFormat> AsValue() const;
446   scoped_refptr<base::debug::ConvertableToTraceFormat> AsValueWithFrame(
447       FrameData* frame) const;
448   scoped_refptr<base::debug::ConvertableToTraceFormat> ActivationStateAsValue()
449       const;
450   void ActivationStateAsValueInto(base::debug::TracedValue* value) const;
451
452   bool page_scale_animation_active() const { return !!page_scale_animation_; }
453
454   virtual void CreateUIResource(UIResourceId uid,
455                                 const UIResourceBitmap& bitmap);
456   // Deletes a UI resource.  May safely be called more than once.
457   virtual void DeleteUIResource(UIResourceId uid);
458   void EvictAllUIResources();
459   bool EvictedUIResourcesExist() const;
460
461   virtual ResourceProvider::ResourceId ResourceIdForUIResource(
462       UIResourceId uid) const;
463
464   virtual bool IsUIResourceOpaque(UIResourceId uid) const;
465
466   struct UIResourceData {
467     ResourceProvider::ResourceId resource_id;
468     gfx::Size size;
469     bool opaque;
470   };
471
472   void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
473
474   CompositorFrameMetadata MakeCompositorFrameMetadata() const;
475   // Viewport rectangle and clip in nonflipped window space.  These rects
476   // should only be used by Renderer subclasses to populate glViewport/glClip
477   // and their software-mode equivalents.
478   gfx::Rect DeviceViewport() const;
479   gfx::Rect DeviceClip() const;
480
481   // When a SwapPromiseMonitor is created on the impl thread, it calls
482   // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
483   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
484   // to unregister itself.
485   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
486   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
487
488   void RegisterPictureLayerImpl(PictureLayerImpl* layer);
489   void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
490
491   void GetPictureLayerImplPairs(
492       std::vector<PictureLayerImpl::Pair>* layers) const;
493
494  protected:
495   LayerTreeHostImpl(
496       const LayerTreeSettings& settings,
497       LayerTreeHostImplClient* client,
498       Proxy* proxy,
499       RenderingStatsInstrumentation* rendering_stats_instrumentation,
500       SharedBitmapManager* manager,
501       int id);
502
503   gfx::SizeF ComputeInnerViewportContainerSize() const;
504   void UpdateInnerViewportContainerSize();
505
506   // Virtual for testing.
507   virtual void AnimateLayers(base::TimeTicks monotonic_time);
508
509   // Virtual for testing.
510   virtual base::TimeDelta LowFrequencyAnimationInterval() const;
511
512   const AnimationRegistrar::AnimationControllerMap&
513       active_animation_controllers() const {
514     return animation_registrar_->active_animation_controllers();
515   }
516
517   bool manage_tiles_needed() const { return tile_priorities_dirty_; }
518
519   LayerTreeHostImplClient* client_;
520   Proxy* proxy_;
521
522  private:
523   void CreateAndSetRenderer();
524   void CreateAndSetTileManager();
525   void DestroyTileManager();
526   void ReleaseTreeResources();
527   void EnforceZeroBudget(bool zero_budget);
528
529   bool UsePendingTreeForSync() const;
530   bool UseZeroCopyTextureUpload() const;
531   bool UseOneCopyTextureUpload() const;
532
533   void ScrollViewportBy(gfx::Vector2dF scroll_delta);
534   void AnimatePageScale(base::TimeTicks monotonic_time);
535   void AnimateScrollbars(base::TimeTicks monotonic_time);
536   void AnimateTopControls(base::TimeTicks monotonic_time);
537
538   gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
539       LayerImpl* layer_impl,
540       float scale_from_viewport_to_screen_space,
541       const gfx::PointF& viewport_point,
542       const gfx::Vector2dF& viewport_delta);
543
544   void TrackDamageForAllSurfaces(
545       LayerImpl* root_draw_layer,
546       const LayerImplList& render_surface_layer_list);
547
548   void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
549
550   // This function should only be called from PrepareToDraw, as DidDrawAllLayers
551   // must be called if this helper function is called.  Returns DRAW_SUCCESS if
552   // the frame should be drawn.
553   DrawResult CalculateRenderPasses(FrameData* frame);
554
555   void ClearCurrentlyScrollingLayer();
556
557   bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
558                                 const gfx::PointF& device_viewport_point);
559
560   void AnimateScrollbarsRecursive(LayerImpl* layer,
561                                   base::TimeTicks time);
562
563   LayerImpl* FindScrollLayerForDeviceViewportPoint(
564       const gfx::PointF& device_viewport_point,
565       InputHandler::ScrollInputType type,
566       LayerImpl* layer_hit_by_point,
567       bool* scroll_on_main_thread,
568       bool* optional_has_ancestor_scroll_handler) const;
569   float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
570                                    LayerImpl* layer_impl);
571   void StartScrollbarFadeRecursive(LayerImpl* layer);
572   void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
573                               bool zero_budget);
574   void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
575
576   void DidInitializeVisibleTile();
577
578   void MarkUIResourceNotEvicted(UIResourceId uid);
579
580   void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
581   void NotifySwapPromiseMonitorsOfForwardingToMainThread();
582
583   typedef base::hash_map<UIResourceId, UIResourceData>
584       UIResourceMap;
585   UIResourceMap ui_resource_map_;
586
587   // Resources that were evicted by EvictAllUIResources. Resources are removed
588   // from this when they are touched by a create or destroy from the UI resource
589   // request queue.
590   std::set<UIResourceId> evicted_ui_resources_;
591
592   scoped_ptr<OutputSurface> output_surface_;
593   scoped_refptr<ContextProvider> offscreen_context_provider_;
594
595   // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
596   // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
597   scoped_ptr<ResourceProvider> resource_provider_;
598   scoped_ptr<TileManager> tile_manager_;
599   bool use_gpu_rasterization_;
600   scoped_ptr<RasterWorkerPool> raster_worker_pool_;
601   scoped_ptr<ResourcePool> resource_pool_;
602   scoped_ptr<ResourcePool> staging_resource_pool_;
603   scoped_ptr<Renderer> renderer_;
604
605   TaskGraphRunner synchronous_task_graph_runner_;
606   TaskGraphRunner* on_demand_task_graph_runner_;
607   NamespaceToken on_demand_task_namespace_;
608
609   GlobalStateThatImpactsTilePriority global_tile_state_;
610
611   // Tree currently being drawn.
612   scoped_ptr<LayerTreeImpl> active_tree_;
613
614   // In impl-side painting mode, tree with possibly incomplete rasterized
615   // content. May be promoted to active by ActivatePendingTree().
616   scoped_ptr<LayerTreeImpl> pending_tree_;
617
618   // In impl-side painting mode, inert tree with layers that can be recycled
619   // by the next sync from the main thread.
620   scoped_ptr<LayerTreeImpl> recycle_tree_;
621
622   InputHandlerClient* input_handler_client_;
623   bool did_lock_scrolling_layer_;
624   bool should_bubble_scrolls_;
625   bool wheel_scrolling_;
626   bool scroll_affects_scroll_handler_;
627   int scroll_layer_id_when_mouse_over_scrollbar_;
628   ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_;
629
630   bool tile_priorities_dirty_;
631
632   // The optional delegate for the root layer scroll offset.
633   LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
634   LayerTreeSettings settings_;
635   LayerTreeDebugState debug_state_;
636   bool visible_;
637   ManagedMemoryPolicy cached_managed_memory_policy_;
638
639   gfx::Vector2dF accumulated_root_overscroll_;
640
641   bool pinch_gesture_active_;
642   bool pinch_gesture_end_should_clear_scrolling_layer_;
643   gfx::Point previous_pinch_anchor_;
644
645   scoped_ptr<TopControlsManager> top_controls_manager_;
646
647   scoped_ptr<PageScaleAnimation> page_scale_animation_;
648
649   // This is used for ticking animations slowly when hidden.
650   scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
651
652   scoped_ptr<FrameRateCounter> fps_counter_;
653   scoped_ptr<PaintTimeCounter> paint_time_counter_;
654   scoped_ptr<MemoryHistory> memory_history_;
655   scoped_ptr<DebugRectHistory> debug_rect_history_;
656
657   scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
658
659   // The maximum memory that would be used by the prioritized resource
660   // manager, if there were no limit on memory usage.
661   size_t max_memory_needed_bytes_;
662
663   bool zero_budget_;
664
665   // Viewport size passed in from the main thread, in physical pixels.  This
666   // value is the default size for all concepts of physical viewport (draw
667   // viewport, scrolling viewport and device viewport), but it can be
668   // overridden.
669   gfx::Size device_viewport_size_;
670
671   // Conversion factor from CSS pixels to physical pixels when
672   // pageScaleFactor=1.
673   float device_scale_factor_;
674
675   // UI resource to use for drawing overhang gutters.
676   UIResourceId overhang_ui_resource_id_;
677   gfx::Size overhang_ui_resource_size_;
678
679   // Vertical amount of the viewport size that's known to covered by a
680   // browser-side UI element, such as an on-screen-keyboard.  This affects
681   // scrollable size since we want to still be able to scroll to the bottom of
682   // the page when the keyboard is up.
683   float overdraw_bottom_height_;
684
685   // Optional top-level constraints that can be set by the OutputSurface.
686   // - external_transform_ applies a transform above the root layer
687   // - external_viewport_ is used DrawProperties, tile management and
688   // glViewport/window projection matrix.
689   // - external_clip_ specifies a top-level clip rect
690   // - viewport_rect_for_tile_priority_ is the rect in view space used for
691   // tiling priority.
692   gfx::Transform external_transform_;
693   gfx::Rect external_viewport_;
694   gfx::Rect external_clip_;
695   gfx::Rect viewport_rect_for_tile_priority_;
696   bool resourceless_software_draw_;
697
698   gfx::Rect viewport_damage_rect_;
699
700   base::TimeTicks current_frame_timeticks_;
701
702   // Expected time between two begin impl frame calls.
703   base::TimeDelta begin_impl_frame_interval_;
704
705   scoped_ptr<AnimationRegistrar> animation_registrar_;
706
707   RenderingStatsInstrumentation* rendering_stats_instrumentation_;
708   MicroBenchmarkControllerImpl micro_benchmark_controller_;
709
710   bool need_to_update_visible_tiles_before_draw_;
711   bool have_valid_output_surface_;
712
713   // Optional callback to notify of new tree activations.
714   base::Closure tree_activation_callback_;
715
716   SharedBitmapManager* shared_bitmap_manager_;
717   int id_;
718
719   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
720
721   size_t transfer_buffer_memory_limit_;
722
723   std::vector<PictureLayerImpl*> picture_layers_;
724   std::vector<PictureLayerImpl::Pair> picture_layer_pairs_;
725
726   DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
727 };
728
729 }  // namespace cc
730
731 #endif  // CC_TREES_LAYER_TREE_HOST_IMPL_H_